Pj vs Nada neogamei game - Page 2
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							nortydog
							
							
						 
						
						Australia3067 Posts
						 
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							Liquid`Drone
							
							
						 
						
						Norway28704 Posts
						 
					![]() poor macro? hell no. ![]()  | ||
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							jtan
							
							
						 
						
						Sweden5891 Posts
						 
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							jtan
							
							
						 
						
						Sweden5891 Posts
						 
					+its really easy to defend an island with ~8 carriers and 14 photons  | ||
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							nortydog
							
							
						 
						
						Australia3067 Posts
						 
					On  July 05 2004 06:08 Liquid`Drone wrote: I agreethe fuck are you guys talking about? this game rocked and so did both players. ![]() poor macro? hell no. ![]()  | ||
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							nortydog
							
							
						 
						
						Australia3067 Posts
						 
					On  July 05 2004 06:10 jtan wrote: In situations like that its hard to make the right decisions, and I dont think he knew the other ground bases were mined out ><Yeah 3 exp for T maybee, but still more money on island right? +its really easy to defend an island with ~8 carriers and 14 photons  | ||
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							longer_23
							
							
						 
						
						China299 Posts
						 
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							nortydog
							
							
						 
						
						Australia3067 Posts
						 
					On  July 05 2004 06:21 longer_23 wrote: Thats what I was saying to my friend when we where watching the replay just then, if the supply cap was rasied to about 250 it would balance the M/U more by making turtling terrans have something to move out of thier base for, it would force them to fight because the Protoss could possibly out-mass them, but that will never happen ><a very playerful game. pj tried to win by ground troops and abiter only but terran macro and held on too well. population cap is really anti-protoss. the only way for pj to spend his excessive money was too mass stargate but he didnt do it when he could afford to.  | ||
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							hasuwar
							
							
						 
						
						7365 Posts
						 
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							Pafnucy
							
							
						 
						
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							TanGo
							
							
						 
						
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							nortydog
							
							
						 
						
						Australia3067 Posts
						 
					On  July 05 2004 06:32 hasuwar wrote: Nice idea but it wouldent go mainstream, and you would have to regroup/hotkey the hero unitsmake a map that if a player hits 200 supply, all his units turn into hero versions (with regular unit stats)  | ||
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							jtan
							
							
						 
						
						Sweden5891 Posts
						 
					On  July 05 2004 06:13 NoRTyDoG wrote: In situations like that its hard to make the right decisions, and I dont think he knew the other ground bases were mined out >< Agreed..its hard as hell making right decisions in fucked up situations  | ||
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							chicken`
							
							
						 
						
						Germany3478 Posts
						 
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							Liquid`Jinro
							
							
						 
						
						Sweden33719 Posts
						 
					On  July 05 2004 05:24 hasuwar wrote: No he didn't, his money was over like 4k, and he had less gates than the terran with like 5 bases lol, yeah he spent it right alright, that's why he got butt raped :[ He had limit, he had like 15-20 gates ._.  | ||
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							cje
							
							
						 
						
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							Liquid`Nazgul
							
							
						 
						
						22427 Posts
						 
					but I guess not everyone understands that *cough* hasuwar  | ||
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							Liquid`Drone
							
							
						 
						
						Norway28704 Posts
						 
					I found it hilarious when pj pulled a madcow though. :D  | ||
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							Liquid`Nazgul
							
							
						 
						
						22427 Posts
						 
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							Liquid`Jinro
							
							
						 
						
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