• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:58
CEST 00:58
KST 07:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams11
StarCraft 2
General
Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ"
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder How do the new Battle.net ranks translate? BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion Nobody gona talk about this year crazy qualifiers?
Tourneys
Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11 Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 679 users

Starcrafts strongest race. - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
August 30 2010 22:25 GMT
#41
On August 31 2010 07:21 moopie wrote:
With unlimited useful APM (not just spamming), I would easily give it to zerg. Assuming the power to control every ling in a group individually, surrounding an opponent (even terran's tank line) becomes trivial if you could space them out in real time such that they are close, but just outside splash range. WIth perfect swarms, lurker control, plagues and muta micro, I don't see the terran's defense or toss strength standing in the way. Then again, aside from AI vs AI testing, you will never be able to achieve anywhere near these results with human hands.

You don't flank anything if you have a whole army of mm microed one by one.

Obviously at that game, range unit get an advantage if they are perfectly microed, and one by one. Lurker would be completely negated, and vessel cloud would irradiate everything, since you wouldn't be able to scourge them (focus fire on scourge with rines).

Zerg wouldn't stand a chance.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
August 30 2010 22:28 GMT
#42
A perfect CPU would win all games with a handful of vultures imo
Revolutionist fan
Loffeman
Profile Joined June 2007
Sweden105 Posts
August 30 2010 23:04 GMT
#43
Well a couple of marines and p would be dead at least, i mean if u micro marines perfectly 5 marines should own 6 zealots right? =p. I think terrans would be most powerful because they have the most ranged units and if u can move away the units before they get attacked and have the ones who won't get attacked firing at the same time then u'll win every battle. Vs zerg this won't work as well as vs P because z can have more units but i still have the feeling t would be the far greatest.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
August 30 2010 23:05 GMT
#44
On August 31 2010 06:00 Pedo.Bear wrote:
I wont be surprised if this essentially boils down to a flash v jaedong debate lol (both have perfect mechanics and understanding of the game )

im like 98% sure that 3-3 200/200 mech is the strongest army out there.. i think ive heard day9 say it several times, nuke say it several times, ive read it on tl several times, seen several progames displaying the strength.... and ive used it and feel like its the strongest several times hahaha

if executed perfectly, mech is unstoppable

(shame really, im a jd fan- and flash is very very very capable of pulling straight mech and destroying jd... especially when he goes fast upgrades)

EDIT: this is assuming that perfect emps to deal with stasus and right army composition (gol, tank, vulture/mine) and placements are all spot on.



yeah but most of you guys are looking at it as a 200/200 army fights and say "terran is theoratically the best race of course"

but I don't think a perfectly played zerg will let terran reach 200/200 so easily.
Writer
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 30 2010 23:08 GMT
#45
Depends on the map. A lot of maps that you'd think would favor Terran (Desti, PR) favor Protoss because cliffs make carriers really good.
moopie
Profile Joined July 2009
12605 Posts
August 30 2010 23:16 GMT
#46
On August 31 2010 07:25 Biff The Understudy wrote:
Show nested quote +
On August 31 2010 07:21 moopie wrote:
With unlimited useful APM (not just spamming), I would easily give it to zerg. Assuming the power to control every ling in a group individually, surrounding an opponent (even terran's tank line) becomes trivial if you could space them out in real time such that they are close, but just outside splash range. WIth perfect swarms, lurker control, plagues and muta micro, I don't see the terran's defense or toss strength standing in the way. Then again, aside from AI vs AI testing, you will never be able to achieve anywhere near these results with human hands.

You don't flank anything if you have a whole army of mm microed one by one.

Obviously at that game, range unit get an advantage if they are perfectly microed, and one by one. Lurker would be completely negated, and vessel cloud would irradiate everything, since you wouldn't be able to scourge them (focus fire on scourge with rines).

Zerg wouldn't stand a chance.

Vessels wouldn't travel in a cloud, would be inefficient. Not to mention 1 plague will still > them, and then mutas can pick them off, even with marines guarding. Mutas are faster than vessels, and the losses will be acceptable. Vessels would need to be kept seperated enough to avoid plagues. And mass marines won't be the end-all of TvZ offensive, SK terran will still have the same weaknesses it does now.
I'm going to sleep, let me get some of that carpet.
bearbuddy
Profile Blog Joined February 2009
3442 Posts
August 30 2010 23:16 GMT
#47
Zerg. Kerrigan owned both T and P at the end of the campaign =)
Oliwoli
Profile Joined November 2008
United Kingdom69 Posts
August 30 2010 23:17 GMT
#48
Wouldn't it come down to a drone rush every game? Drones have an extra range, so if they pulled their first drones to attack, they'd win every game on a 2 player map. Strategy would completely change if there was no APM limit, it wouldnt be the same game played faster. Think about how useful spawn broodling or lockdown would be if there was no cap on using them.
mutantmagnet
Profile Joined June 2009
United States3789 Posts
August 30 2010 23:52 GMT
#49
On August 31 2010 08:16 moopie wrote:
Zerg wouldn't stand a chance.

Vessels wouldn't travel in a cloud, would be inefficient. Not to mention 1 plague will still > them,.[/QUOTE]

Medic restoration is cheaper than Plague. Defilers will be killed by irradiate before the Defiler can consume enough units to reapply 4-5 plagues because of medics constantly removing it.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 30 2010 23:55 GMT
#50
I think zerg because the 200 army would be microed very well and because if the 200 army dies, the army would come way faster than and recooperate better than a terran or toss army would
shawster
Profile Blog Joined May 2010
Canada2485 Posts
August 31 2010 01:27 GMT
#51
the race with the most defensive capabilities

anytime you do an offensive move it either hurts you or hurts them, if they defend it sucessfully then it's good for them. lets look at turtling mech, if they play it perfectly then the zerg will eventually lose since if you play it 100% perfectly there are no weaknesses to abuse. however no one will ever reach 100% perfectly
Wings
Profile Joined January 2010
United States999 Posts
August 31 2010 01:41 GMT
#52
Korean.
The probability of Kim Carrier getting all those predictions wrong is similar to the probability Flash loses a TvT. Kim Carrier MUST BE a genius. His only big mistake... STORK.
Sprouter
Profile Joined December 2009
United States1724 Posts
August 31 2010 01:53 GMT
#53
On August 31 2010 10:41 Wings wrote:
Korean.
lol /thread
vOddy
Profile Joined July 2009
Sweden402 Posts
Last Edited: 2010-08-31 01:57:48
August 31 2010 01:56 GMT
#54
I think that if all the races were used humanly impossibly perfectly, Terran would be the strongest. Of course I can not prove this, and I am not entirely sure of it, but it seems to me like it would be that way. Marines would almost never die to lurker splash, never get caught in dark swarm, and science vessels would never die to scourge. Terran would just irradiate everything Z had and win with godlike marine micro

However, I think that Protoss might beat Zerg if played inhumanly perfect.
"You generate awesomeness. It just flows from you."
zenMaster
Profile Blog Joined May 2010
Canada761 Posts
August 31 2010 01:57 GMT
#55
The concept of infinite AMP produces the most meaningless theory crafting ever.
ilj.psa
Profile Blog Joined December 2007
Peru3081 Posts
August 31 2010 02:00 GMT
#56
you can have a computer with infinite apm doing mediocre build/bad decision making and lose. apm means nothing
Dr.Lettuce
Profile Blog Joined September 2008
United Kingdom663 Posts
August 31 2010 02:03 GMT
#57
Surely it's protoss under the influence of Dark Archons using mind control?
200 instant mind controls rape anything? I'm pretty sure they have more reach than EMP does right?
Jayme
Profile Blog Joined February 2009
United States5866 Posts
August 31 2010 02:07 GMT
#58
Hive Zerg is generally considered the most ridiculous. Defiler really has some ridiculous spells.
Python is garbage, number 1 advocate of getting rid of it.
ohN
Profile Blog Joined November 2009
United States1075 Posts
August 31 2010 02:15 GMT
#59
At 1000000 apm? easily zerg imo.
At current high level play, its hard to micro individual zerg units aside from moving them around.
bearbuddy
Profile Blog Joined February 2009
3442 Posts
August 31 2010 02:27 GMT
#60
On August 31 2010 11:03 Dr.Lettuce wrote:
Surely it's protoss under the influence of Dark Archons using mind control?
200 instant mind controls rape anything? I'm pretty sure they have more reach than EMP does right?


For every dark archon, you take up the supply of 8 zerglings, or tanks just out-range and crush DA, or wraiths just cloak and shoot, etc...

But the point itself is moot, as I'm sure we're not talking about the ultimate army. Else, terran would have taken the cake handily.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 146
SpeCial 67
Codebar 1
StarCraft: Brood War
Artosis 733
Larva 325
firebathero 148
ggaemo 99
Aegong 35
Jaeyun 32
HiyA 30
NaDa 16
Dota 2
capcasts242
monkeys_forever86
NeuroSwarm70
League of Legends
JimRising 459
Counter-Strike
byalli653
Super Smash Bros
AZ_Axe53
Heroes of the Storm
Khaldor292
Other Games
tarik_tv21464
summit1g12320
gofns10208
Grubby3449
fl0m780
ROOTCatZ112
Maynarde94
ViBE55
JuggernautJason30
Organizations
Other Games
gamesdonequick1762
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta199
• RyuSc2 54
• Hupsaiya 50
• Sammyuel 1
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4731
Other Games
• imaqtpie1371
• Shiphtur170
Upcoming Events
Wardi Open
12h 2m
OSC
1d 1h
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
5 days
RSL Revival
5 days
[ Show More ]
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #1
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #2
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.