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Proper M&M micro? - Page 2

Forum Index > BW General
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Casper...
Profile Joined October 2002
Liberia4948 Posts
April 24 2004 20:05 GMT
#21
why would you want your medics in front of your rines?
so they can obstruct the path when you need to do something decisive in battle i.e. run up a ramp?

the only reason to have meds in front is mega late game vs ling/ultra.
JAM THE FUCKER!
Casper...
Profile Joined October 2002
Liberia4948 Posts
April 24 2004 20:06 GMT
#22
and ling/ultra will autogg your ass 9 times out of 10.
so there is no real reason to have meds in front.
JAM THE FUCKER!
SoLaR[i.C]
Profile Blog Joined August 2003
United States2969 Posts
April 25 2004 00:55 GMT
#23
>_< I'm not new by any means, I just rarely play terran. 90% of the time I'm zerg.
beanmachine
Profile Joined December 2003
United States115 Posts
April 25 2004 01:12 GMT
#24
Don't you want medics in front vs lings any time? I find it more efficient to micro my lings to hit the marines than attack medics.
7op
Profile Joined February 2004
Canada654 Posts
April 25 2004 01:37 GMT
#25
Stim runaway Stim runaway not hard
EntertainMe
Profile Blog Joined April 2004
864 Posts
April 25 2004 01:53 GMT
#26
another reason to keep you medics hotkeyed separate is partly because when you are running away, you have to force-move medic or they will drag your ass healing sick marines. big obstacle that moves
taeWook
Profile Joined February 2003
United States1367 Posts
April 25 2004 02:21 GMT
#27
Most pro gamers dont make firebats, thats why they lose so often to lings and ultra. Thats the real problem.
keep your friends close but your enemies closer.
rplant
Profile Joined May 2003
United States1178 Posts
April 25 2004 02:22 GMT
#28
Haha is that a joke taewook?
Believing in God is like believing in a teapot orbiting Mars (Edit: wow I was a douche in 2003)
FrinkX
Profile Blog Joined February 2003
United States958 Posts
April 25 2004 03:01 GMT
#29
whatever suites your fingers

its not bad to have them at whatever, whatever u can access the fastest
ares01256
Profile Joined March 2004
United States355 Posts
Last Edited: 2004-04-25 04:35:32
April 25 2004 04:34 GMT
#30
On April 25 2004 05:05 Casper... wrote:
why would you want your medics in front of your rines?
so they can obstruct the path when you need to do something decisive in battle i.e. run up a ramp?

the only reason to have meds in front is mega late game vs ling/ultra.


your a dumbass, m&m comes up against ling/ultra you stim marines and run behind medics so medics obstruct the lings/ultras going straight for your rines and you have a much better chance of surviving. a medic wall if you will that pretty much works anywhere on the map. MAYBE its just me but i find that thinking once in a while helps
Freedom costs a buck o five
User_2
Profile Joined March 2004
Russian Federation1020 Posts
April 25 2004 04:50 GMT
#31
On April 25 2004 13:34 ares01256 wrote:
Show nested quote +
On April 25 2004 05:05 Casper... wrote:
why would you want your medics in front of your rines?
so they can obstruct the path when you need to do something decisive in battle i.e. run up a ramp?

the only reason to have meds in front is mega late game vs ling/ultra.


your a dumbass, m&m comes up against ling/ultra you stim marines and run behind medics so medics obstruct the lings/ultras going straight for your rines and you have a much better chance of surviving. a medic wall if you will that pretty much works anywhere on the map. MAYBE its just me but i find that thinking once in a while helps

Did you miss the "the only reason to have meds in front is mega late game vs ling/ultra"? Take your own advice.
To my teacher: Sir, you are too tall.
MrIncognito
Profile Joined February 2004
United States217 Posts
April 25 2004 04:52 GMT
#32
You micro m/m differently depending on what you're microing against. For example, against sunk/ling, you actually want to manual-move your rine in so they can all shoot a sunk. If you just attack-move, the rines in front will stop to shoot the sunks while the rines in the back will run around like idiots for a couple seconds to get into front. Move them in and then attack-move if lings come running out or shift-attack the sunks.
All I want is a kind word, a warm bed, and unlimited power.
Asta
Profile Joined October 2002
Germany3491 Posts
April 25 2004 05:29 GMT
#33
On April 25 2004 05:05 Casper... wrote:
the only reason to have meds in front is mega late game vs ling/ultra.



not quite. the most important use of medics in the front is vs sunkens. early game of course. later you can just use d matrix or simply tanks. =)
and let's not forget medics on ramp but that's vs ultra/ling again... --a
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
April 25 2004 05:56 GMT
#34
As posted in a different thread, it would be best to get in the habit of putting your medics on 1 so you don't have re-hotkey when you get a new group of marines.
My psychiatrist says I have deep-seated Ragneuroses :(
Countdown
Profile Joined February 2004
1217 Posts
April 25 2004 06:09 GMT
#35
On April 25 2004 05:05 Casper... wrote:
why would you want your medics in front of your rines?
so they can obstruct the path when you need to do something decisive in battle i.e. run up a ramp?

the only reason to have meds in front is mega late game vs ling/ultra.


HnR)Nazarene
Profile Joined April 2004
Denmark171 Posts
April 25 2004 06:11 GMT
#36
On April 25 2004 05:05 Casper... wrote:
why would you want your medics in front of your rines?
so they can obstruct the path when you need to do something decisive in battle i.e. run up a ramp?

the only reason to have meds in front is mega late game vs ling/ultra.


when attacking sunks, its better to have the meds going before the rines.
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