• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:29
CEST 08:29
KST 15:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!38Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era BCA KCU TANGERANG Telp:08218200233 Your past clans BW General Discussion ASL22 General Discussion
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7761 users

[Contest] Imbalanced Melee Mapping: For a Beta Key - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
Last Edited: 2010-05-12 15:07:55
May 12 2010 15:06 GMT
#81
I think that there have been many promaps that arn't going to conform to your rules that will be more imbalanced than anything that you can create with the rules. (I'm thinking battle royale, Gorky Islands, and Hall of Ballhe (I think that was the name). Also, just for fun, 815 (not that imba, but the narrow ramps made for some...interesting issues).

On May 13 2010 00:00 EsX_Raptor wrote:
Where is lastshadow?


too gosu ^^
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Excel Excel
Profile Blog Joined February 2010
142 Posts
Last Edited: 2010-05-13 17:24:20
May 13 2010 16:47 GMT
#82
UPDATE: We now have 2 Beta keys to give out. Thanks to Carnac for the generous donation!

Deadline is now May 16, 2010, 11:59:59 EDT. It will be next Monday as of the time of this post.

So far we've gotten some really good entries. P4E's entry is extremely amusing although I wonder if a 12hatch can escape the sunken rush in time.
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
Last Edited: 2010-05-15 18:58:13
May 13 2010 19:38 GMT
#83
BattleForAiurGround+ Show Spoiler +
[image loading]


I don't need a beta key, but thought I'd throw this in there. Mains have 9 mineral patches, "natural" has 8, 2nd expansion has 7, high ground expansion has 8.

It's not very pretty at the moment, but I'm no good with decorating, so, yea.....

EDIT - Tested it. From 1 entrance of the main to the other is 50 seconds. It takes about 8 seconds to get from the spawn location to the entrance, making it a total of 66 seconds from spawn location to spawn location. Note that this is real time, not game time.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
jpak
Profile Blog Joined October 2009
United States5045 Posts
May 13 2010 19:45 GMT
#84
On May 14 2010 04:38 Impervious wrote:
BattleForAiurGround+ Show Spoiler +
[image loading]


I don't need a beta key, but thought I'd throw this in there. Mains have 9 mineral patches, "natural" has 8, 2nd expansion has 7, high ground expansion has 8.

It's not very pretty at the moment, but I'm no good with decorating, so, yea.....


All I know is: mutas and guardians will have a field day here. TvZ is going to be an absolute nightmare for terran.
CJ Entusman #50! #1 클템 fan TL!
Kuzmorgo
Profile Joined May 2009
Hungary1058 Posts
May 13 2010 19:57 GMT
#85
On May 14 2010 04:45 jpak wrote:
Show nested quote +
On May 14 2010 04:38 Impervious wrote:
BattleForAiurGround+ Show Spoiler +
[image loading]


I don't need a beta key, but thought I'd throw this in there. Mains have 9 mineral patches, "natural" has 8, 2nd expansion has 7, high ground expansion has 8.

It's not very pretty at the moment, but I'm no good with decorating, so, yea.....


All I know is: mutas and guardians will have a field day here. TvZ is going to be an absolute nightmare for terran.


but the high ground above the mains can be reached from the opponents base only, and ground travel distance is huge. so terran can 8rax bunker behind zergs main mineral line and gg
are you sure btw this map is matching the standards? I mean the 3 building wallin, and the 60 sec travel time.
"No, whine not! Play, or play not! There is no whine."
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
Last Edited: 2010-05-13 20:12:37
May 13 2010 20:12 GMT
#86
It's a 2 building wall-in, although it wouldn't be hard to make it 3.....

And it's 96*96, so it's pretty small, the long distance between bases is actually smaller than it may appear, by ground.

On, and there are creep colonies generating creep on the ledges.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Excel Excel
Profile Blog Joined February 2010
142 Posts
May 15 2010 18:23 GMT
#87
2 days remaining!
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
Last Edited: 2010-05-15 20:19:34
May 15 2010 19:15 GMT
#88
+ Show Spoiler +
(2)Gusano

[image loading]

Download:
click here

Analysis:
- Protoss will suffer bwahaha!

Fixed version ahead

Thanks bITt.mAN!
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
May 15 2010 19:48 GMT
#89
On May 16 2010 04:15 EsX_Raptor wrote:
(2)Gusano
+ Show Spoiler +

[image loading]

Download:
click here

Analysis:
- Protoss will suffer bwahaha!


While I applaud your inspiration, this map needs to be more imbalanced. Mainly, there need to be more places where you can abuse your high-ground advantage as Terran:

That dead-end passage-way near the min-blocked third, make that high-ground. Also make that third cliffable by enlarging the high falt-blob behind it.

The raised 4th bases with the vertical mineral formations, make sure that zealots CANNOT run behind there when you tank drop (and seeing how bad that mineral field is laid out, you won't be able to jump a probe to make cannons either : ] )

Finally, the top right and bottom left corners are painful; dont waste the space, make island expos blocked by a neutral sunken colony, but with just enough room on the island that you can land a barracks there....

THEN, Protoss will suffer
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
Last Edited: 2010-05-15 21:02:43
May 15 2010 20:23 GMT
#90
(2)Gusano v.2

[image loading]

Download:
click here

Analysis:
- Enhanced Protoss suffering!

edit: wrong map
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
May 15 2010 20:47 GMT
#91
I COULD NOT RESIST THIS COMPETITION!!! I had 2 make a map 4 it
This is it:
[image loading]

Its not finished oc, long way 2 go 2 get final version going still, but It gives u a good idea of whats going on.
Map has no name either, yet...
10%
Biff The Understudy
Profile Blog Joined February 2008
France8166 Posts
May 15 2010 20:48 GMT
#92
On May 09 2010 17:03 razorsuKe wrote:
Show nested quote +
On May 09 2010 16:02 doubleupgradeobbies! wrote:
why not just make a 2 player maps with main mineral lines back to back but long walk path between bases. That way terran will win as soon as they get a marine and put it in their min line shooting at yoru workers.

Edit: or protoss canon rush their own min line, not sure which tactic would win head to head (one would think canons), but either way that tactic will consistently win :D


way ahead of you


[image loading]


This map conforms to all the guidelines
ie:
- Travel distance from any given opposite side is exactly 60 seconds
- 3 Base layout
- Islands have 8 mineral chunk
- Terrans can wall


Imbalances:
- Obvious tank favor, including huge middle high wall imba where you can pretty much control all the main base's income
- Positional imbalance, depending where you and your opponent spawn, you could either get a more favorable 3rd/4th with either min/gas or double gas/no min
- Narrow passages every which way you go
- Totally fucks protoss over in tvp and zvp
- Close positions make it easy for overlord to scout race/position early on

Download:
http://www.panschk.de/mappage/maplist.php?wauthor=razorsuKe

I loled so hard. Worst map in history of BW. Hope you get your key.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Sublimis
Profile Joined May 2009
Sweden70 Posts
May 15 2010 22:27 GMT
#93
There are still people who don't have a key?
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
Last Edited: 2010-05-17 15:00:44
May 17 2010 14:53 GMT
#94
Ok so the map is called Espionage!
Here is the map:
[image loading]
And this is the link 4 the dl:
http://www.panschk.de/mappage/comments.php?mapid=4106

About the map:
- Its not the standard type of symmetry, its all done by hand.
- The temples are not stacked.
- The min blocks are 32
- Each of the mains gas is 4000, instead of the standard 5000.
- There are 11 min patches per main.
- So its almost like u have a main and nat right off the bat.

Not done yet oc, I still need some feed back.
10%
Excel Excel
Profile Blog Joined February 2010
142 Posts
May 17 2010 20:22 GMT
#95
Triple Gas main pro

JUDGING OF MAPS HAS BEGUN. The deadline for submitting maps is midnight EDT of today. Go make some last-minute entries if you want .
"SCREW OBSERVERS MUST HAVE MOAR ARBITERS!!!11one1" - Famous last words
SpiderWaffle
Profile Joined December 2008
United States125 Posts
Last Edited: 2010-05-18 23:28:54
May 17 2010 23:08 GMT
#96
[image loading]


DL link: baccon bits 1.20 unbalanced

This was one of the first maps I tried make, It was play tested and found to be really P/T favored. So I went and made it even more P/T favored.

P against Z can block the ramp with 1 gateway. P can also cannon rush the main from the 3rd, you see through the doodads but nothing can move through them. T can easily walk over and seige the natural from high ground and the AI will get messed up trying to attack the seige tanks through the blocked off mineral path. Zerg can't take their nat so early because there's a mineral patch in the way that needs to be mined out. Terran can also float CCs into the middle bases which aren't islands but are blocked off by minerals and 12 el'nogia temples.
http://students.washington.edu/blakep/SCBW/replays/
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
May 28 2010 03:12 GMT
#97
Hope this is not dead....
Alot has change as u can probably see by comparing with the old image above
Because I got a hell of an update 4 u :
[image loading]
Its not 100% done yet, I still have 2 finish minor little things and details on the map, have 2 add some doodads, test all the neutrals, and test the map.
So 1 or 2 updates are still 2 come.
What u think?
^^
10%
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
May 28 2010 03:32 GMT
#98
[image loading]
Waiting to Panic by Psychotemplar
me and him played this a lot - it really can actually be quite balanced if people change their strategies, but if played standardly this map would be terribly imbalanced. This is a really fun map to play
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
SpiderWaffle
Profile Joined December 2008
United States125 Posts
June 01 2010 08:52 GMT
#99
What ever happened with this, are the maps still being judged?
http://students.washington.edu/blakep/SCBW/replays/
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
January 05 2014 19:37 GMT
#100
BUMP FOR JUSTICE

It's always fun remembering a funny thread, digging, searching through to find it, and when you do, you happen upon none other than your previous self.

Well, this thread is awesome. I know BW interest peaked right before Beta (Superoirwolf wasn't a progamer back then...), with people flooding in to try and get in the know before SC2 really showed. Now that attention is showered elsewhere, BW-cheek and silly maps are scarce.

REVIVAL PLEASE, FOR JUSTICE and lulzy maps. If people want, I'll be glad to play some of these, particularly (2)Gusano v.2. Also, what if we played mirror matchups??
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 153
StarCraft: Brood War
Pusan 176
Bale 36
sorry 19
soO 9
Dota 2
The International62039
singsing2734
Fuzer 316
NeuroSwarm140
League of Legends
JimRising 627
Counter-Strike
summit1g8384
Other Games
m0e_tv556
WinterStarcraft555
kaitlyn4
Organizations
Other Games
BasetradeTV270
[ Show 13 non-featured ]
StarCraft 2
• practicex 31
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki48
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2338
• lizZardDota262
League of Legends
• Rush2079
Upcoming Events
Sparkling Tuna Cup
3h 31m
PiG Sty Festival
5h 31m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
9h 31m
OSC
17h 31m
Afreeca Starleague
1d 3h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 4h
The Patches Monday
1d 9h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
2 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.