tvp, basically, once terran successfully siege expands, they've won the game lol.
tvz, 1rax FE and then mass turrets, drop tanks and win. this is so cool, i kinda like this map

someone please make a toss imba map? there has to be one...
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seRapH
United States9776 Posts
tvp, basically, once terran successfully siege expands, they've won the game lol. tvz, 1rax FE and then mass turrets, drop tanks and win. this is so cool, i kinda like this map ![]() someone please make a toss imba map? there has to be one... | ||
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Kenpachi
United States9908 Posts
On May 11 2010 11:35 majesty.k)seRapH wrote: haha, i'm assuming this is supposed to be T imba. tvp, basically, once terran successfully siege expands, they've won the game lol. tvz, 1rax FE and then mass turrets, drop tanks and win. this is so cool, i kinda like this map ![]() someone please make a toss imba map? there has to be one... no island = impossible | ||
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saltywet
Hong Kong1316 Posts
On May 11 2010 11:15 Lyriene wrote: (2)Vagina 1.1 -The mineral stack in between the ovaries has 100 minerals. This makes 5-pool impassible through that passage i bet good zergs can still glitch zerglings over one by one | ||
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Two_DoWn
United States13684 Posts
On May 11 2010 05:46 sTYleZerG-eX wrote: Out of curiosity this balanced ? : ![]() Three free gas? Zerg loves you. | ||
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xmShake
United States1100 Posts
![]() I don't want a beta key btw, I already have one. Just made one for fun. Starting positions are in the center. | ||
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LunarC
United States1186 Posts
![]() Each of the patches at the center of the map contain 24 minerals. 8 stacked Xel'Naga temples on the ramp to the natural. This is an outdated version of (2)Blue Balls. | ||
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Crimson)S(hadow
Philippines594 Posts
pretty much TvZ 100% and TvP 100% ![]() | ||
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bITt.mAN
Switzerland3693 Posts
On May 11 2010 23:22 Crimson)S(hadow wrote: reminds me of this spoof map. the epitome of imbalanced, people would change the name to bgh or fastest, people would join. host+friends would terran up and lift. raped everyone because no one else had any gas. pretty much TvZ 100% and TvP 100% ![]() This gave me an idea: make a normal map, with two geysers in each base/expo, but all geysers are depleted... What would this do (can't now at school) | ||
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Khalleb
Canada1909 Posts
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mrdx
Vietnam1555 Posts
![]() | ||
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Superouman
France2195 Posts
![]() http://www.panschk.de/mappage/comments.php?mapid=4101 or this z>all T>all | ||
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LuDwig-
Italy1143 Posts
On May 12 2010 00:10 ProTosS4EveR wrote: (2)Templars Might ![]() http://www.panschk.de/mappage/comments.php?mapid=4101 Sunken rush incoming? oh hell yeah XD I really lithe this map and i hope you will win | ||
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Nightmarjoo
United States3360 Posts
On May 11 2010 11:35 majesty.k)seRapH wrote: haha, i'm assuming this is supposed to be T imba. tvp, basically, once terran successfully siege expands, they've won the game lol. tvz, 1rax FE and then mass turrets, drop tanks and win. this is so cool, i kinda like this map ![]() someone please make a toss imba map? there has to be one... I already made/posted one in this thread. | ||
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LunarC
United States1186 Posts
![]() Map Details/Download Imbalances: - Nine mineral patches connecting the two bases. Each has 24 minerals. 3 patches deep. - Xel'naga Temples that constrict the wide ramps into the naturals are stacked by twos. Once they are destroyed, Protoss can push fairly easily into the natural and main. - Large ramp into the third favors Protoss pushes, though the path to the natural is fairly constricted. - Terran can hit the main and natural mineral lines with Siege Tanks from the low ground. - Protoss can hit the main and natural mineral lines with High Templar from the low ground. - Very short distance between mains by air. Mutalisks are particularly effective as well as drop harass. Also, slow Lurker drops and/or drops in general can be abused hard. | ||
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HopLight
Sweden999 Posts
On May 12 2010 00:10 ProTosS4EveR wrote: T>allI'm not so sure about that, yes T has marines, but zerg could sunken their way into a win (sunken outrange unupgraded marines) and P could cannon up good, hell they could even immediately jump a probe and cannon rush their opponent. P > All | ||
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Ducci
United States588 Posts
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vOddy
Sweden402 Posts
On May 09 2010 19:32 razorsuKe wrote: Oh, you guys want a completely unplayable map... ok, I gave it a try: ![]() - The min only/double gas base are supposed to have neutral creeps but it doesn't show up in the pic, this is to help zergs if they some how survive the terran assaults. Download: http://www.panschk.de/mappage/maplist.php?wauthor=razorsuKe LOL. Wow, good job. Hahaha this thread is hilarious, some of the maps here really make me laugh. | ||
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Navane
Netherlands2749 Posts
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EsX_Raptor
United States2802 Posts
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