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Why not add 1 or 2 additional ranks below D?
D doesn't have to be at 1000 points, but make E (or F) 1000 points (what a lot of people seem to understand...)
ALL ranks will be better divided then, and consequently the gaps between ranks (A-B etc.) will be smaller
Players will have a much better insight on whether they are improving or not, because they play players with a more equal skill level (not counting the /clearstats tards ofcourse)
And even if it appears to be a bad change, they can just remove when the season is finished
just my 2 cents
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On December 16 2009 02:09 cafaro wrote: Why not add 1 or 2 additional ranks below D?
D doesn't have to be at 1000 points, but make E (or F) 1000 points (what a lot of people seem to understand...)
ALL ranks will be better divided then, and consequently the gaps between ranks (A-B etc.) will be smaller
Players will have a much better insight on whether they are improving or not, because they play players with a more equal skill level (not counting the /clearstats tards ofcourse)
And even if it appears to be a bad change, they can just remove when the season is finished
just my 2 cents skill != rank
if you get +1 rank so quickly with few all-in/cheese's, you won't be better at all, and in fact when you play against higher rank players (assuming they didn't cheesed their way), you will get crushed continuously which will demotivate you and force you into believing that you started "slumping" etc. I know many C rank players (yes, mostly protosses) with D/D+ player's skill. With that being said, increasing number of ranks is a bad idea, and I hope admins won't make that mistake.
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make more ranks and new colors! we need variations! would be cool
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On December 16 2009 02:17 ProoM wrote:Show nested quote +On December 16 2009 02:09 cafaro wrote: Why not add 1 or 2 additional ranks below D?
D doesn't have to be at 1000 points, but make E (or F) 1000 points (what a lot of people seem to understand...)
ALL ranks will be better divided then, and consequently the gaps between ranks (A-B etc.) will be smaller
Players will have a much better insight on whether they are improving or not, because they play players with a more equal skill level (not counting the /clearstats tards ofcourse)
And even if it appears to be a bad change, they can just remove when the season is finished
just my 2 cents skill != rank if you get +1 rank so quickly with few all-in/cheese's, you won't be better at all, and in fact when you play against higher rank players (assuming they didn't cheesed their way), you will get crushed continuously which will demotivate you and force you into believing that you started "slumping" etc. I know many C rank players (yes, mostly protosses) with D/D+ player's skill. With that being said, increasing number of ranks is a bad idea, and I hope admins won't make that mistake.
Isn't that the case already?
and players shouldn't cheese in the first place if they don't want to get raped on a higher rank
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Hyrule19045 Posts
There are only a few hundred B+/A- players on ICCup, but there are nearly 50,000 D and D- players. If we add a rank, we will add it where it will be the most effective. And why does everyone assume this was unk's idea in the first place? I was the one who brought it up in the admin forum, and that was after someone posted in the technical forums asking about it happening after reading a thread HERE where 74% of people who voted (300~) said adding a new rank under D- would be a good idea.
If you want to be angry at anyone, be angry at yourselves :|
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On December 16 2009 02:56 cafaro wrote:Show nested quote +On December 16 2009 02:17 ProoM wrote:On December 16 2009 02:09 cafaro wrote: Why not add 1 or 2 additional ranks below D?
D doesn't have to be at 1000 points, but make E (or F) 1000 points (what a lot of people seem to understand...)
ALL ranks will be better divided then, and consequently the gaps between ranks (A-B etc.) will be smaller
Players will have a much better insight on whether they are improving or not, because they play players with a more equal skill level (not counting the /clearstats tards ofcourse)
And even if it appears to be a bad change, they can just remove when the season is finished
just my 2 cents skill != rank if you get +1 rank so quickly with few all-in/cheese's, you won't be better at all, and in fact when you play against higher rank players (assuming they didn't cheesed their way), you will get crushed continuously which will demotivate you and force you into believing that you started "slumping" etc. I know many C rank players (yes, mostly protosses) with D/D+ player's skill. With that being said, increasing number of ranks is a bad idea, and I hope admins won't make that mistake. Isn't that the case already? and players shouldn't cheese in the first place if they don't want to get raped on a higher rank What I've meant to say is, playing less games will get you to the higher rank than it would normally, that means more players that didn't deserve it will get it, and they will get raped in there. It's not a good motivation or training expierience since we all know that the best training is vs your skill level or a little higher skill level players, not the ones that can rape you 10 times in a row anytime.
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I think part of the problem is smurfing...where is it carved in stone that "a player must be able to clearstats" (however often it is, I never do it) and "each season everyone must begin at that same rank again"...why not change these things as well? I also think if there was something like a 'career rank' added in with the season rank mode then this might help. no? any thoughts? I have some suggestions on this but no time to type out everything I want to explain.
Yes, I do think there should be more ranks to help out those just beginning. Should've happened a long time ago
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On December 16 2009 03:47 pRo9aMeR wrote: I think part of the problem is smurfing...where is it carved in stone that "a player must be able to clearstats" (however often it is, I never do it) and "each season everyone must begin at that same rank again"...why not change these things as well? I also think if there was something like a 'career rank' added in with the season rank mode then this might help. no? any thoughts? I have some suggestions on this but no time to type out everything I want to explain.
Yes, I do think there should be more ranks to help out those just beginning. Should've happened a long time ago I think that's a terrible idea. Not only would that increase dodging, but it would defeat the whole purpose of playing iCCup on day one to play vs really good players. People who don't like to play vs better players due to their stats need to learn they'll never improve that way. You take a lot more away from a loss than a win.
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On December 16 2009 03:56 selboN wrote:Show nested quote +On December 16 2009 03:47 pRo9aMeR wrote: I think part of the problem is smurfing...where is it carved in stone that "a player must be able to clearstats" (however often it is, I never do it) and "each season everyone must begin at that same rank again"...why not change these things as well? I also think if there was something like a 'career rank' added in with the season rank mode then this might help. no? any thoughts? I have some suggestions on this but no time to type out everything I want to explain.
Yes, I do think there should be more ranks to help out those just beginning. Should've happened a long time ago I think that's a terrible idea. Not only would that increase dodging, but it would defeat the whole purpose of playing iCCup on day one to play vs really good players. People who don't like to play vs better players due to their stats need to learn they'll never improve that way. You take a lot more away from a loss than a win.
Wrong. You take nothing away from Jaedong beating your BBS with 4 drones. You'll definately learn more from games where the player you are fighting is sliiightly above your skill level. This way you'll learn actual strategy. You could pit me up against any programer, and tell me his exact build order, and I probably wouldn't be able to do much about it because of sheer mechanics. You need to actually learn WHEN you can punish WHAT, which you won't learn by playing someone who is vastly superior because they will win anyway.
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On December 16 2009 03:56 selboN wrote:Show nested quote +On December 16 2009 03:47 pRo9aMeR wrote: I think part of the problem is smurfing...where is it carved in stone that "a player must be able to clearstats" (however often it is, I never do it) and "each season everyone must begin at that same rank again"...why not change these things as well? I also think if there was something like a 'career rank' added in with the season rank mode then this might help. no? any thoughts? I have some suggestions on this but no time to type out everything I want to explain.
Yes, I do think there should be more ranks to help out those just beginning. Should've happened a long time ago I think that's a terrible idea. Not only would that increase dodging, but it would defeat the whole purpose of playing iCCup on day one to play vs really good players. People who don't like to play vs better players due to their stats need to learn they'll never improve that way. You take a lot more away from a loss than a win.
You think the whole purpose of playing iccup is to play vs really good players on day 1? 
I'll...disagree, to put it mildly.
Also, I don't think it will increase dodging. I think it will increase dodging between players that have a huge skill gap. Which I think is great.
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honestly I'd rather have less ranks so people focus more on improving at the game rather than becoming more ridiculously obsessed with a letter rank.
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On December 16 2009 04:21 LuckyFool wrote: honestly I'd rather have less ranks so people focus more on improving at the game rather than becoming more ridiculously obsessed with a letter rank.
honestly, I'd rather people focus on neither of those things, but rather enjoying the game.
And adding some additional ranks ultimately helps people get more enjoyable games
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On December 16 2009 04:26 BlasiuS wrote:Show nested quote +On December 16 2009 04:21 LuckyFool wrote: honestly I'd rather have less ranks so people focus more on improving at the game rather than becoming more ridiculously obsessed with a letter rank. honestly, I'd rather people focus on neither of those things, but rather enjoying the game. And adding some additional ranks ultimately helps people get more enjoyable games
huh? Who says focusing on improving is not enjoying the game? I think anyone who is playing starcraft obviously enjoys the game already, otherwise why would they continue to play it? To alot of people, being able to improve and show results is one of the most enjoyable experiences the game can offer.
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I have always thought of Bnet as the filter for players worse then D-. I mean you have to have been playing BW for a while and met some people who play the game competitively too just hear about iccups. I guess not however lol.
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United States17042 Posts
I really like the idea of having a rank for players below D-
the people at that level know that there is a competitive scene, and know that they want to get better, but they get frustrated at the massive skill differences within D/D- (some are really bad like them, and others know build orders, but just can't get above D)
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On December 16 2009 03:17 tofucake wrote: There are only a few hundred B+/A- players on ICCup, but there are nearly 50,000 D and D- players. If we add a rank, we will add it where it will be the most effective. And why does everyone assume this was unk's idea in the first place? I was the one who brought it up in the admin forum, and that was after someone posted in the technical forums asking about it happening after reading a thread HERE where 74% of people who voted (300~) said adding a new rank under D- would be a good idea.
If you want to be angry at anyone, be angry at yourselves :|
it's hard to argue with those stats. the guys is an admin on iCCup after all.
And tofu, your welcome for the link to the discussion here lol ! that was me that put it up.
the community thought it was a good idea, why can't the few remaining nay-sayers jump on board ?
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On December 15 2009 10:38 Boundz(DarKo) wrote: We don't need a new lower rank. Instead invest in trying to learn people how to not suck monkeyballs and show them the path that leads above the D- rank. Seriously, It's not that hard.
We got a real cool kid here guys. Watch out for this one.
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i am for the idea of having lower ranks for people under D-
I also think they should add a new icon, not rank, for when people get 20000 pts just cause it would be cool to look at when people look at the 1v1 ladder page
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iCCup.Del(Messages 481)l13 Dec @ 22:26 local1 I think this is a replacement for OBS maps  Hahahaha, so good.
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