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On December 16 2009 05:03 eXigent. wrote: huh? Who says focusing on improving is not enjoying the game?
All the people who keep complaining that getting stomped on by higher-level players isn't fun. Technically they're still 'improving', but clearly it's no fun. What I mean is that you shouldn't focus on improving at the expense of having fun (yes this can happen).
On December 16 2009 05:03 eXigent. wrote: I think anyone who is playing starcraft obviously enjoys the game already, otherwise why would they continue to play it? To alot of people, being able to improve and show results is one of the most enjoyable experiences the game can offer.
Uh, look at all the complaints about people in the D/D- level not being able to find games around their skill level. Clearly there can be improvements made to iccup to make it more enjoyable for everyone.
I'm not talking about enjoying starcraft as an rts game. I'm talking about enjoying the experience of playing on the iccup ladder.
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There has been a serious lack of iCCup admins being mysterious in this thread what happened? Used to be so much fun making you wonder if we were agreeing with you or not.
Anyways the thing is iCCup is a competative ladder. If its going to take a rewriting of the ladder code I wouldnt expect to see an E rank. Because honestly E rank players arent our market, they're not why people come and play the ladder. If it can be done simply then okay maybe you'll see it. I have no idea how it works but honestly I don't see why since most people who would get down that low would just /clearstats or make a new account anyway.
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A maphack will destroy the game flow so hard ... Hope they dont get it in.
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Ahh the start of a new iCCup season AND NEW RANKS?
Probably shouldn't be E if anything, rather F. E just reminds me of the highest grade you can get in elementary school. Regardless, a legal maphack...wtf
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This sounds like a great idea actually, ICCUP is very scary to newcomers and my friend was so excited about his first win the other day. But maybe there can be a section people can play under for first timers. This might be free of those true b+ people who just like beating d players.
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On December 16 2009 06:20 iCCup.Raelcun wrote: Anyways the thing is iCCup is a competative ladder. If its going to take a rewriting of the ladder code I wouldnt expect to see an E rank. Because honestly E rank players arent our market, they're not why people come and play the ladder. If it can be done simply then okay maybe you'll see it. I have no idea how it works but honestly I don't see why since most people who would get down that low would just /clearstats or make a new account anyway.
On who's behalf are you to say we are rejecting markets? Last I checked, iCCup wants as many players playing the ladder as possible. Saying "we don't want them to play our game" sounds ridiculous. Unless you are 2easy or something, speak for yourself and watch yourself before speaking on the behalf of the entire iccup admin team.
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On December 15 2009 02:05 Pokebunny wrote:Show nested quote +On December 15 2009 02:01 UFO wrote:On December 14 2009 13:03 Chef wrote: Even though this is clearly bullshit, I kind of like the idea of new ranks.
Suppose this: You can choose to either start at D rank (1000 points) or if you're honest to god totally new to StarCraft, volunteer to become E rank and start at like -1000 points. At E rank you never lose points when you lose a game, and you get to play with people who are just figuring stuff out like you. After screwing around for awhile you'll eventually build up to 0 points which is D-, and then your games count normally.
For a lot of people iCCup being a ladder isn't really that important. They just want to find games. This caters to that audience. This is an awesome idea. I can`t see any argument against it, it would be so perfect for new players and other n00bs. There could be just some simple optional command that would turn you in E rank with - 2000 points . No points to be lost after lost game. For new players it would be a lot better place to start playing , since getting owned at D- lvl against dude who is 5x better is really demotivating and most often a lot less useful than playing someone around your level or little below/above Doesn't solve the problem of anyone getting to prey on noobs... some people would choose to go E just to bash noobs. No one's going to be that huge of a douchebag to go all the way down to sub-D level just to bash kids who don't know what the hell they're doing ... unless their name is Empyrean.
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After beating campaign and playing my friends a couple times, I was at the ~800 point range. The people there (with the exception of the more than occasional smurf) were exactly my skill level, and I was able to progress. The current ladder system is great, imo.
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On December 16 2009 10:43 Saracen wrote:Show nested quote +On December 15 2009 02:05 Pokebunny wrote:On December 15 2009 02:01 UFO wrote:On December 14 2009 13:03 Chef wrote: Even though this is clearly bullshit, I kind of like the idea of new ranks.
Suppose this: You can choose to either start at D rank (1000 points) or if you're honest to god totally new to StarCraft, volunteer to become E rank and start at like -1000 points. At E rank you never lose points when you lose a game, and you get to play with people who are just figuring stuff out like you. After screwing around for awhile you'll eventually build up to 0 points which is D-, and then your games count normally.
For a lot of people iCCup being a ladder isn't really that important. They just want to find games. This caters to that audience. This is an awesome idea. I can`t see any argument against it, it would be so perfect for new players and other n00bs. There could be just some simple optional command that would turn you in E rank with - 2000 points . No points to be lost after lost game. For new players it would be a lot better place to start playing , since getting owned at D- lvl against dude who is 5x better is really demotivating and most often a lot less useful than playing someone around your level or little below/above Doesn't solve the problem of anyone getting to prey on noobs... some people would choose to go E just to bash noobs. No one's going to be that huge of a douchebag to go all the way down to sub-D level just to bash kids who don't know what the hell they're doing ... unless their name is Empyrean.
lmao empyrean
I don't think it's super necessary. ICCup's scope is the competitive scene, not people who don't know what a build order is
On December 16 2009 12:04 GW.Methos wrote: :-( iccup is down
I wonder if it's a new season!?!?
...
obviously its down
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On December 16 2009 10:25 JiYan wrote:Show nested quote +On December 16 2009 06:20 iCCup.Raelcun wrote: Anyways the thing is iCCup is a competative ladder. If its going to take a rewriting of the ladder code I wouldnt expect to see an E rank. Because honestly E rank players arent our market, they're not why people come and play the ladder. If it can be done simply then okay maybe you'll see it. I have no idea how it works but honestly I don't see why since most people who would get down that low would just /clearstats or make a new account anyway. On who's behalf are you to say we are rejecting markets? Last I checked, iCCup wants as many players playing the ladder as possible. Saying "we don't want them to play our game" sounds ridiculous. Unless you are 2easy or something, speak for yourself and watch yourself before speaking on the behalf of the entire iccup admin team.
He never said you were rejecting markets.
He also never said "we don't want them to play our game" You're putting words into his mouth.
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so when is the new season gonna start? sorry if this has been asked before.
edit: nvm iccup site says evening of dec 16th
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On December 16 2009 12:59 Jayme wrote:Show nested quote +On December 16 2009 10:25 JiYan wrote:On December 16 2009 06:20 iCCup.Raelcun wrote: Anyways the thing is iCCup is a competative ladder. If its going to take a rewriting of the ladder code I wouldnt expect to see an E rank. Because honestly E rank players arent our market, they're not why people come and play the ladder. If it can be done simply then okay maybe you'll see it. I have no idea how it works but honestly I don't see why since most people who would get down that low would just /clearstats or make a new account anyway. On who's behalf are you to say we are rejecting markets? Last I checked, iCCup wants as many players playing the ladder as possible. Saying "we don't want them to play our game" sounds ridiculous. Unless you are 2easy or something, speak for yourself and watch yourself before speaking on the behalf of the entire iccup admin team. He never said you were rejecting markets. He also never said "we don't want them to play our game" You're putting words into his mouth.
Partially what he said, okay by the definition of a ladder the people at the bottom aren't what drive the competition. People do not log onto the ladder to play with D- players. I'm not saying we don't want them, iCCup exists for people to compete and judge their skill level this means we want people of EVERY skill level. I'm not trying to speak for the entire admin team it's a fact. Yes we want people to come play our ladder but in order to do that we need to attract high level players or else theres no guarantee that you're getting a good measure of your actual skill level.
Yes there are D- level players who will not /clearstats or make a new account because they genuinely want to work hard to get out of D- and good for them but they are the vast minority. My point here? I don't speak for iCCup but I've been a member of iCCup for roughly a year and a half. I worked on the PGTour before that for over 4 seasons maybe consider the fact that I might have a clue what I'm talking about. All I said was if it would take a major overhaul and lots of time reworking the code to do it then it probably won't happen.
edit- Spelling
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I think this is another joke by unk. T.T
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any stats on the 50,000ish players' number of games played? I think there might be lots of them with 10, maybe 5 or less games...I don't think these accounts should factor in as much.
And a question about high level people making a new account or /clearstats in order to practice a build order....why not just make a melee game with a friend?
Or how about altering /clearstats to just drop your points to the plus level of the rank below? i.e. A+,A, or A- does /clearstats to go to B+ B+,B, or B- go down to C+ all C ranks go down to D+ and D ranks I guess just back to D?
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Hyrule19046 Posts
Adding a new rank is trivial in the programming aspect. I'm fairly sure everyone will start and clearstats will return you to D, while E is for those who are genuinely not good. When I started playing ICCup I was definitely E level. That didn't mean I was just bad, I wanted to PLAY and get better, but having an E rank would have simplified things.
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I joke in my signature about being the worst SC player in Korea, but got damn I've seen some really bad players on battle.net / Iccup.
opponent going Bunker wall on python only to die to cloaked wraiths. opponent going mass cannons only to have them busted through because of siege tanks. opponent building mass sunkens in his main at the beginning... wtf!?
Even with that said I think D- is fine as it is.
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If they add a new rank below D, wouldn't that eventually drop everyone's rank 1 whole letter? So if you were C+ your new rank will be D+?
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RaptorX you still start at D, im assuming.
It just means if you go down to like 500pts, you'd be E instead of still D-
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Speaking as a new D- player who would be E if the rank existed, I'm sort of indifferent about the idea. I'm not mad that I have to play people better than me at the lowest rank, playing people who at least know what they're doing will help give me a better feel for timings and such. It's quite the opposite, I feel bad because they have to play ME. They want to get better too and they probably aren't learning from me since my game falls apart after 5 minutes. Not sure if this is actually a problem or if i am making it up, but it would be the only good reason for an E rank that I can think of.
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