On November 27 2009 15:52 Azrael1111 wrote:
Lets see an unstoppable 4 probe rush
Lets see an unstoppable 4 probe rush
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Mortician
Bulgaria2332 Posts
On November 27 2009 15:52 Azrael1111 wrote: Lets see an unstoppable 4 probe rush | ||
BookTwo
1985 Posts
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RaptorX
Germany646 Posts
On November 27 2009 22:46 BookTwo wrote: i was listening to the same chopin album containing that piece, I thought I hit the next track on my keyboard when I played the video, but I hit pause. Confused me good for a few seconds. so cool that there is more people listening to the same thing as me around here :D | ||
datscilly
United States529 Posts
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butter
United States785 Posts
On November 27 2009 23:41 datscilly wrote: 4 pool beats a 4 probe rush, and has good chances against any opening not true. 6 pool is known to be 50% better than 4 pool. | ||
IPS.ZeRo
Germany1142 Posts
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Chromyne
Canada561 Posts
On November 27 2009 21:17 JFKWT wrote: Show nested quote + On November 27 2009 16:58 Pieguy314 wrote: This is a little off-topic but could someone tell me what the piano piece name of the second video is called? I know I've heard it alot and im sure its quite famous, but i just can't put my finger on it. If someone could tell me that would be really appreciated =P ty I think its Liszt's Liebenstraum Yes! This is one of my favorite piano pieces. The AI is awesome. Would love to see some stacking action for more concentrated fire! | ||
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KwarK
United States43129 Posts
On November 27 2009 23:49 butterbrain wrote: Show nested quote + On November 27 2009 23:41 datscilly wrote: 4 pool beats a 4 probe rush, and has good chances against any opening not true. 6 pool is known to be 50% better than 4 pool. Not true on 2 player maps. 5 probes absolutely own the 4 drones they find mining when they get there. That means no minerals for lings = gg. Strange but true. Rushing with probes hard counters 5 pool. | ||
Blue
Norway359 Posts
On November 28 2009 00:06 KwarK wrote: Show nested quote + On November 27 2009 23:49 butterbrain wrote: On November 27 2009 23:41 datscilly wrote: 4 pool beats a 4 probe rush, and has good chances against any opening not true. 6 pool is known to be 50% better than 4 pool. Not true on 2 player maps. 5 probes absolutely own the 4 drones they find mining when they get there. That means no minerals for lings = gg. Strange but true. Rushing with probes hard counters 5 pool. would be really cool if some progamer gambled the other was goin 5 pool, and was right -_- winning with worker rush in osl finals would be memorable | ||
justiceknight
Singapore5741 Posts
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ZeroCartin
Costa Rica2390 Posts
Who are the members of the team? | ||
GogoKodo
Canada1785 Posts
On November 28 2009 00:21 justiceknight wrote: how did u all do this thing? http://code.google.com/p/bwapi/ I can't help much more than point you in the right direction since I haven't tried it out myself yet. | ||
arb
Noobville17921 Posts
otherwise this is incredible | ||
meeple
Canada10211 Posts
On November 28 2009 01:06 arb wrote: would it be more benficial to the ai microing if you included a stacking unit? such as a larvae or something or would you have to write a new AI? otherwise this is incredible Well it sure looks cooler without it. Also with a stacking unit, all the muta would take damage every time it got hit, so it would actually be worse against the archons, but I think the wraiths would be much crazier if they had a stacking unit. | ||
spinesheath
Germany8679 Posts
Well, at least I don't think there is a way to control groups, correct me if I missed something there (but I must be blind if I missed that). Stacking only makes sense against units you can't outrange properly. Against units with splash it doesn't make much sense in either case (though there might be a few exceptions). Against units that WILL hit you while you hit them, stacking minimizes the number of units that can hit you and maximizes the damage you can dish out in a short time. If you wouldn't stack against marines, you would recieve considerably more damage while not dealing any more damage than with stacking. | ||
PangO
Chile1870 Posts
On November 28 2009 00:43 GogoKodo wrote: http://code.google.com/p/bwapi/ I can't help much more than point you in the right direction since I haven't tried it out myself yet. ty ![]() | ||
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l10f
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United States3241 Posts
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dhe95
United States1213 Posts
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hyst.eric.al
United States2332 Posts
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andiCR
Costa Rica2273 Posts
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