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Worst map of all time?

Forum Index > BW General
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Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
November 23 2009 12:49 GMT
#1
Since I have a fascination of the mediocre I asked myself "which maps are the worst maps ever made?". Since I haven't been around for that long, however, I never have experienced truly aweful maps.

So that's why I turn to my fellow Teamliquid:ers for help. What maps are, according to you, the worst ever made and why?

To get things started, I'll list a few that I have gathered are definately among the worst ever made:

* DMZ - This horrible map had permanent disruption webs covering large areas of it which ultimately lead to all TvZ games turning into SCV rushes.

* Demon's Forest - The center of this map caused certain units to bug out and thus caused unnessesary frustration to many players.

* Mercury - Although I haven't actually figured out why (haven't played on it yet, tbh), this map is a nightmare for any Protoss player who isn't named Reach.

* Alchemist - Not only is it bland and ugly, it's also asymetrical and a nightmare to face Zerg on due to the many directions 'lings can swarm into the main from.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
November 23 2009 12:54 GMT
#2
Battle Royal if you don't happen to play Zerg.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
l10f *
Profile Blog Joined January 2009
United States3241 Posts
November 23 2009 12:55 GMT
#3
Mercury.

I love DMZ. I still play on it. Also the Demon's Forest bug adds extra fun to the game
Writer
KwarK
Profile Blog Joined July 2006
United States42694 Posts
November 23 2009 12:57 GMT
#4
Lost Temple?
ModeratorThe angels have the phone box
NovaTheFeared
Profile Blog Joined October 2004
United States7222 Posts
November 23 2009 12:57 GMT
#5
DMZ was the worst, it turned every game into scv rush vs. 5 pool.
日本語が分かりますか
Highways
Profile Joined July 2005
Australia6103 Posts
Last Edited: 2009-11-23 13:02:20
November 23 2009 13:00 GMT
#6
On November 23 2009 21:54 jello_biafra wrote:
Battle Royal if you don't happen to play Zerg.


That was an imbalanced map but no where near the worst of all time.
Games were decent on that map.

My vote goes to luna. Games were so boring on that map.
#1 Terran hater
okum
Profile Blog Joined February 2009
France5778 Posts
November 23 2009 13:02 GMT
#7
Plasma?
Flash fan before it was cool | Coiner of "jangbang"
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
November 23 2009 13:05 GMT
#8
i always hate incubus.. but its probably far away from being the worst map..

but i hated it.. + rivarly was so shitty, too. T_T
hatred outlives the hateful
Kot
Profile Joined January 2009
Australia148 Posts
November 23 2009 13:07 GMT
#9
DMZ was hilarious and they removed it before it lost its novelty
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
November 23 2009 13:12 GMT
#10
DMZ definitely takes the cake, even being a 2v2 map and all..

Distances were so short that scv rushes were incredibly powerful (distances were quite a bit shorter on than on Blood Bath I believe) and only a handful of games even went past the 6 minute mark.Also the webs in the center didn't really work out too well - They didn't make the game any more interesting and watching two players try to micro their two armies against each other in the middle was like watching two disabled kids fight. Just a horrible, imbalanced, uninteresting map that I'm glad got removed mid-season
Nobody beats the Beater
sushiman
Profile Joined September 2003
Sweden2691 Posts
November 23 2009 13:17 GMT
#11
Geometry. TvT paradise.
1000 at least.
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2009-11-23 13:35:19
November 23 2009 13:18 GMT
#12
Ashrigo seems pretty unplayable.
There are just sooooooo many old maps to pick from. We should set up a poll once we reach a consensus on the worst 10 or so. Then host a tournament using only those maps if we want to be really sadistic.

Edit:
heheh

Giant Steps

Fading Ground

Discovery
Ao_Jun
Profile Blog Joined July 2003
Denmark396 Posts
November 23 2009 13:24 GMT
#13
I loved Ashrigo (Mutarushed my way to 1145 ladder back in the day if i remember correctly)


I somehow always hated two maps most of all

Jim Raynor's Memory
And
Neo Jungle Story

I have no idea why i hate these maps so much, just never really had fun when i was playing them
you are one of the least benigtedly unintelligent organic life forms it has been my profound lack of pleasure not to be able to avoid meeting.
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
November 23 2009 13:27 GMT
#14
Fuckury
POGGERS
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
November 23 2009 13:28 GMT
#15
from my personal point of view it has to be monty hall... i always hated that map and i still do. i didn't like watching games on it and i hated to play it. that map was just a horrible piece of starcraft history to me.
http://twitter.com/jhNz
JWD
Profile Blog Joined October 2007
United States12607 Posts
Last Edited: 2009-11-23 13:35:13
November 23 2009 13:34 GMT
#16
In recent history, Battle Royal has to win. It was totally unwelcome in the 08-09 PL's already Zerg-happy map pool.

Demon's Forest takes the cake though…if only for that simply godawful game between Yarnc and FrOzean? there in group stages. The worst game of professional BW I have ever seen.
✌
writer22816
Profile Blog Joined September 2008
United States5775 Posts
Last Edited: 2009-11-23 13:37:30
November 23 2009 13:35 GMT
#17
DMZ or Demon's Forest

Other maps actually had good games on them, these maps are just fundamentally flawed. Plasma/Battle Royal/Monty hall is just completely undeserved. Mercury was pretty cool too besides playing PvZ (reach vs oov anyone?). can't speak for some maps like geometry but i'm pretty sure they weren't that bad, they were at least playable.

DMZ or demon's forest are just downright unplayable.

edit:alchemist would be a close third
8/4/12 never forget, never forgive.
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
November 23 2009 13:41 GMT
#18
On November 23 2009 22:27 konadora wrote:
Fuckury


i remember an EPIC game on it..

reach vs oov iirc
hatred outlives the hateful
Velr
Profile Blog Joined July 2008
Switzerland10716 Posts
November 23 2009 13:48 GMT
#19
Plasma .
ZaDeX
Profile Joined May 2009
Venezuela27 Posts
November 23 2009 13:50 GMT
#20
LT. PYTHON. PLASMA
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
November 23 2009 13:53 GMT
#21
DMZ is worst.
Plasma had some entertaining games guys.
1 base carrier from stork?
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
November 23 2009 14:00 GMT
#22
On November 23 2009 22:53 Mykill wrote:
DMZ is worst.
Plasma had some entertaining games guys.
1 base carrier from stork?

wasn't it much? (against Bisu)
POGGERS
Piste
Profile Blog Joined July 2006
6177 Posts
November 23 2009 14:02 GMT
#23
any blizzard map is sucks.
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
November 23 2009 14:03 GMT
#24
On November 23 2009 23:02 Piste wrote:
any blizzard map is sucks.

BGH?
POGGERS
No_eL
Profile Joined July 2007
Chile1438 Posts
November 23 2009 14:03 GMT
#25
lost temple!
Beat after beat i will become stronger.
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
November 23 2009 14:04 GMT
#26
On November 23 2009 22:50 ZaDeX wrote:
LT. PYTHON. PLASMA

I love how two of the most played map ever are in your post...

My vote go for Demon's Forest.
n_n
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
November 23 2009 14:11 GMT
#27
DMZ or Battle Royal
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 23 2009 14:11 GMT
#28
Yeah, LT is pretty shit. I never understood why people still continue to play that map regularly.
Kot
Profile Joined January 2009
Australia148 Posts
November 23 2009 14:14 GMT
#29
just remembered paradoxxx, that map was hilarious zergs picking p/t etc but without a zerg in the game it had some entertaining games
29 fps
Profile Blog Joined March 2008
United States5724 Posts
November 23 2009 14:16 GMT
#30
battle royal

because they had just taken out raid assault 2 due to the overload of zvz (short air distances) and yet they STILL decided to make a similar kind of map. an amateur player like me already knew it was a zvz map, so they probably knew as well, yet they insisted on putting in the proleague anyways.
4v4 is a battle of who has the better computer.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
Last Edited: 2009-11-23 14:17:30
November 23 2009 14:17 GMT
#31
Sin Pioneer Period?
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Sadist
Profile Blog Joined October 2002
United States7233 Posts
November 23 2009 14:21 GMT
#32
On November 23 2009 22:00 Highways wrote:
Show nested quote +
On November 23 2009 21:54 jello_biafra wrote:
Battle Royal if you don't happen to play Zerg.


That was an imbalanced map but no where near the worst of all time.
Games were decent on that map.

My vote goes to luna. Games were so boring on that map.



what the hell are you talking about.

There were 0 pvt's 9 tvz's and 37 zvzs....

How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
sovietUnion
Profile Joined November 2007
Poland47 Posts
November 23 2009 14:31 GMT
#33
Although I'm z user, fuckury = worst map ever.
Puosu
Profile Blog Joined April 2007
6985 Posts
November 23 2009 14:35 GMT
#34
I've never really hated any maps (haven't been following the scene for a while though so obv have no idea about the new maps) other than I've gotten bored of maps like Python/LT after playing hundreds of games on them and having watched so much.

I actually liked playing on DMZ/Plasma/Demon's Forest just for the entertainment value, obviously those maps weren't exactly the best for the pro scene but for a casual players they were worth a lot.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
November 23 2009 14:40 GMT
#35
Gorky Island.

There was no more imbalanced map for Terran!
"We have unfinished business, I and he."
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
November 23 2009 14:44 GMT
#36
lol i cant believe anyone cannot remember NFZ. Stupid imba map
Teamliquidian townie
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
November 23 2009 14:45 GMT
#37
Blaze:
http://www.teamliquid.net/tlpd/maps/134
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
Last Edited: 2009-11-23 14:50:33
November 23 2009 14:46 GMT
#38
Paradoxxx & Paradoxxx II were so bad that zerg players switched races when they had to play on them
On November 23 2009 23:44 Night[Mare wrote:
lol i cant believe anyone cannot remember NFZ. Stupid imba map

NFZ for a long time was considered the best of the island maps.
you can do a lot better in naming a terrible island map considering some of the selection (paradoxxx, gorky being examples already posted)
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Sadist
Profile Blog Joined October 2002
United States7233 Posts
November 23 2009 14:47 GMT
#39
On November 23 2009 23:44 Night[Mare wrote:
lol i cant believe anyone cannot remember NFZ. Stupid imba map



because nothing compares to battle royal.

not even paradoxxx
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
November 23 2009 14:47 GMT
#40
On November 23 2009 23:44 Night[Mare wrote:
lol i cant believe anyone cannot remember NFZ. Stupid imba map

some games on there were pretty epic
POGGERS
Bosu
Profile Blog Joined June 2008
United States3247 Posts
November 23 2009 14:55 GMT
#41
I thought plasma had some very awesome games for a while. It did get stale after a while though.
#1 Kwanro Fan
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
November 23 2009 14:59 GMT
#42
bifrost (with its p=t>z>p circle of death) and geometry (out of 84 games, only 5 games didnt feature a terran player with 47 games being TvTs. terrans lost to the other races a measily 8 times) are another two maps that received unexplainable long runs considering their lack of balance
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2009-11-23 15:19:48
November 23 2009 15:10 GMT
#43
Tiamat
look at the stats

i also sincerely loath Luna
the way the map works out is aweful, it' just so unconfortable to play on, at least az Zerg, No 3rd base really, ah, dont know, but i swore to never play that map again after a number of games, it annoyed the hell out of me, lost on it a lot of games to worse opponents
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
November 23 2009 15:20 GMT
#44
geometry

that map just sucks
sushiman
Profile Joined September 2003
Sweden2691 Posts
November 23 2009 15:25 GMT
#45
Completely forgot to mention Fantasy. I simply cannot believe a map with completely imbalanced POSITIONS made it into the OSL map-pool.
1000 at least.
ProbeSaturation
Profile Blog Joined March 2009
Canada292 Posts
November 23 2009 15:26 GMT
#46
Lost temple.
I still have no fukin clue why people play that map.
Piste
Profile Blog Joined July 2006
6177 Posts
November 23 2009 15:29 GMT
#47
On November 23 2009 23:03 konadora wrote:
Show nested quote +
On November 23 2009 23:02 Piste wrote:
any blizzard map is sucks.

BGH?

especially bgh.
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
November 23 2009 15:32 GMT
#48
On November 24 2009 00:10 Geo.Rion wrote:
i also sincerely loath Luna
the way the map works out is aweful, it' just so unconfortable to play on, at least az Zerg, No 3rd base really, ah, dont know, but i swore to never play that map again after a number of games, it annoyed the hell out of me, lost on it a lot of games to worse opponents

word
POGGERS
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
November 23 2009 15:36 GMT
#49
Astral Balance
sh02hp0869
Profile Joined January 2008
Sweden460 Posts
November 23 2009 15:38 GMT
#50
I love how T hates Battle Royale, like T havent have enough of imba T>Zmaps. Memory is short no doubt. I will say tiamat just to remaind them.
Hello mother hello father
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2009-11-23 15:39:00
November 23 2009 15:38 GMT
#51
* Python aka LT in boring
* Colosseum (most imba map ever)
* Seongangil (short air distance long ground distance)

And Geometry is cool, stop bashing it
LiquipediaOne eye to kill. Two eyes to live.
EvilSky
Profile Joined March 2006
Czech Republic548 Posts
November 23 2009 15:44 GMT
#52
NFZ and a bunch of island maps stink, satterchasm+ was silly imba but kinda fun to play anyway. Also LT rules, imbalanced as it may be it has its nostalgic value and Id rather play it any day rather than Luna or Python.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21243 Posts
November 23 2009 15:56 GMT
#53
I can't believe people actually think Battle Royal was bad ROFL.

Suck it up Z had to deal with so many crappier maps...T_T
TranslatorBaa!
Quint
Profile Blog Joined March 2007
467 Posts
November 23 2009 15:59 GMT
#54
On November 23 2009 23:40 Amber[LighT] wrote:
Gorky Island.

There was no more imbalanced map for Terran!


This. If Terran went fast tankdrop on the island behind the main minerals, the game was basically over.
lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
November 23 2009 16:06 GMT
#55
On November 24 2009 00:10 Geo.Rion wrote:
Tiamat
look at the stats

i also sincerely loath Luna
the way the map works out is aweful, it' just so unconfortable to play on, at least az Zerg, No 3rd base really, ah, dont know, but i swore to never play that map again after a number of games, it annoyed the hell out of me, lost on it a lot of games to worse opponents


I love Luna as a zerg especially when protoss fast expands. I just triple or quadruple bases and mass lings and hydras. Sauron zerg ftw.
Fav Gamers: 2)Stork 5)Bisu
Tien
Profile Joined January 2003
Russian Federation4447 Posts
November 23 2009 16:06 GMT
#56
On November 23 2009 23:46 SoMuchBetter wrote:
Paradoxxx & Paradoxxx II were so bad that zerg players switched races when they had to play on them
Show nested quote +
On November 23 2009 23:44 Night[Mare wrote:
lol i cant believe anyone cannot remember NFZ. Stupid imba map

NFZ for a long time was considered the best of the island maps.
you can do a lot better in naming a terrible island map considering some of the selection (paradoxxx, gorky being examples already posted)



Paradoxxx was the worst.
We decide our own destiny
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
November 23 2009 16:26 GMT
#57
I never really liked luna & python
Graphics
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
November 23 2009 16:30 GMT
#58
On November 24 2009 01:26 Xeofreestyler wrote:
No one really liked luna & python

Lim Yo Hwan forever!
Always
Profile Blog Joined March 2009
United States376 Posts
November 23 2009 16:32 GMT
#59
I'm relatively new to Starcraft, but I've played on both plasma and battle royale.. I hate them
"Do unto others 20% better than you would expect them to do unto you, to correct for subjective error." - Linus Pauling
imweakless
Profile Blog Joined September 2009
757 Posts
November 23 2009 16:37 GMT
#60
luna, LT,blaze
KMK,Qri,GsD#1, UEE,stork jangbi for life!
Boblion
Profile Blog Joined May 2007
France8043 Posts
November 23 2009 16:37 GMT
#61
Blue storm / peaks ( shittiest pathfiding ever ).

Also most of the modern macro maps are ewwwwwww ( collo etc ... )
fuck all those elitists brb watching streams of elite players.
BloodDrunK
Profile Blog Joined August 2009
Bangladesh2767 Posts
November 23 2009 16:43 GMT
#62
DMZ,Blue Storm,Plasma,Battle Royal and Heartbrake Ridge.

Yeah I said it.
You have the power to create your own destiny.
zazen
Profile Blog Joined April 2009
Brazil695 Posts
November 23 2009 16:44 GMT
#63
The Hunters is one the worst maps ever designed by Blizzard. Completly assymetrical with a couple of spawn locations that are simply better than others.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Sadist
Profile Blog Joined October 2002
United States7233 Posts
November 23 2009 16:52 GMT
#64
FYI LT is the greatest map of all time. Nothing else comes close.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Knee_of_Justice
Profile Joined October 2009
United States388 Posts
November 23 2009 16:53 GMT
#65
I once made a HUGE 2v2 map with starting points cross map and one GIANT bridge connecting the two bases... The rest was just space.

Does that qualify? :D

Other than that, I would say that LT is retarded. I never even play there, but especially not when i see that my opponent has chosen Terran. Tank drops on that ridge are SOOOO annoying.

I also hate Big GAY Hunters because of the numerous ridiculous positions, as well as the cliffs in the corner bases that i never fail to forget about, to my terran opponent's amusement.
Protoss Tactical Guide: http://www.sc2armory.com/forums/topic/7903
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
Last Edited: 2009-11-23 17:12:59
November 23 2009 17:12 GMT
#66
On November 24 2009 00:10 Geo.Rion wrote:
Tiamat
look at the stats

Look at the stats of Tiamat? There really are too few observations to draw any conclusions.

Edit: Which of course doesn't mean that it has to be balanced. I'm not saying that! ^^'
Try
Profile Blog Joined August 2007
United States1293 Posts
November 23 2009 17:16 GMT
#67
On November 24 2009 02:12 Slugbreath wrote:
Show nested quote +
On November 24 2009 00:10 Geo.Rion wrote:
Tiamat
look at the stats

Look at the stats of Tiamat? There really are too few observations to draw any conclusions.

Edit: Which of course doesn't mean that it has to be balanced. I'm not saying that! ^^'


Try playing on Tiamat Zerg versus Terran. It's impossible. There is not a single good place to flank on that map.
lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
November 23 2009 17:17 GMT
#68
On November 24 2009 01:52 Sadist wrote:
FYI LT is the greatest map of all time. Nothing else comes close.


Ahh, as expected of the Terran player. You must love those cliffs above natural ehh?
Fav Gamers: 2)Stork 5)Bisu
Sadist
Profile Blog Joined October 2002
United States7233 Posts
November 23 2009 17:19 GMT
#69
On November 24 2009 02:17 lone_hydra wrote:
Show nested quote +
On November 24 2009 01:52 Sadist wrote:
FYI LT is the greatest map of all time. Nothing else comes close.


Ahh, as expected of the Terran player. You must love those cliffs above natural ehh?


ya they are great for storm drops as well as lurkers.

Not to mention impossible islands to defeat when someone has carriers or mass sunk and shit there!

The horror!
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 23 2009 17:23 GMT
#70
LT fucking blows. The Terran can fucking tank the other person's fucking choke from INSIDE their base if they spawn on 2 and their opponent spawns at 12. Not to mention how it's seriously impossible to 12hatch if you spawn on 12. Completely asymmetric bases, etc. etc.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
November 23 2009 17:24 GMT
#71
On November 24 2009 00:36 OreoBoi wrote:
Astral Balance


Agreed. Astral Balance = epic fail. No natural WTF?
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 23 2009 17:25 GMT
#72
I'm gonna say Valhalla, that map is T>P>Z and i play p so pvz is ok but pvt is boooo
Why would you ever choose failure, when success is an option.
FonzeXD
Profile Blog Joined November 2009
United States220 Posts
November 23 2009 17:32 GMT
#73
On November 24 2009 01:53 Knee_of_Justice wrote:
I once made a HUGE 2v2 map with starting points cross map and one GIANT bridge connecting the two bases... The rest was just space.

Does that qualify? :D

Other than that, I would say that LT is retarded. I never even play there, but especially not when i see that my opponent has chosen Terran. Tank drops on that ridge are SOOOO annoying.

I also hate Big GAY Hunters because of the numerous ridiculous positions, as well as the cliffs in the corner bases that i never fail to forget about, to my terran opponent's amusement.


Heh, I made a map similar to that but I made 4 huge bridges connecting to an island in the center using the palette tool in Starforge(to create custom terrain). The map was horrible XD!

Also, just wanted to propose the notion that it's about how bad the map is and how it was first percieved by the general public, not if there were epic games on them or if it was played to oblivion and back and you seem to not like the popularity of such a shitty map. When I speak on how bad a map is I'm talking balance issues, aesthetics, gameplay, and creativity. No bias towards your own race, either. Luna might have been the HORRIBLY standard macro map: nat outside of main, min only kind of to the right/left of your base, but, in terms of creativity, no map literally forced terran to not wall and thus created FD terrans and such. Luna cannot be considered a bad map. LT cannot be considered a bad map either because of how many versions there are, how an imbalance towards Terran lead to Z and P forcefully having to play some kind of drop game. Legendary map, so, even with the fucking shitty cliffs right above nat, it's not a bad map.

In my opinion, a map that is meant to be 2v2 has better games on it when people are actually plaing 2v2s. A map meant for 8(BGH) will not look so pretty but it gets the job done in the most simplest way. A map meant for 1v1s, like Longinus or Rush Hour 3, are good maps for competitive play because balance is taken into consideration but when a map fails at doing what it was meant to be made for, it's a truly bad map(DMZ, Demon's Forest). We need to basically search for the least played, most scorned and hated maps to date. Any other bias or confusion will lead us back to the start.
If I take you for granted, if I fuck up the planet, ain't nothing to it, gangsta rap made me do it.
asel
Profile Blog Joined June 2006
Germany1599 Posts
November 23 2009 17:43 GMT
#74
Nearly every BWCL map.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
November 23 2009 17:49 GMT
#75
Plasma was amazing there were so many good games on it.

Fantasy v. Stork (where Fantasy shocked Stork in the finals)
Stork v. Best (Stork puts gates in the main)
GGPlay v. Flash (Where GGPlay wins randomly!)

I thought it was really ingenious map with all the eggs and very small mains which forced building outside of it.
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 23 2009 17:55 GMT
#76
Discovery was by far the worst map, Terran cannot lose on that map.
Peace~
Velr
Profile Blog Joined July 2008
Switzerland10716 Posts
November 23 2009 17:55 GMT
#77
On November 24 2009 02:49 SOB_Maj_Brian wrote:
Plasma was amazing there were so many good games on it.

Fantasy v. Stork (where Fantasy shocked Stork in the finals)
Stork v. Best (Stork puts gates in the main)
GGPlay v. Flash (Where GGPlay wins randomly!)

I thought it was really ingenious map with all the eggs and very small mains which forced building outside of it.


Just because the retarded map had some retarded games on it (exciting but retarded), it does not become a good map.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
November 23 2009 18:10 GMT
#78
fmp? lol.

also, why is python so hated?
When they see MC Probe, all the ladies disrobe.
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 23 2009 18:12 GMT
#79
Demon's forest was redone by Protoss4ever @ broodwarmaps.net
(3)Demons Shiver
http://www.panschk.de/mappage/comments.php?mapid=3851

many of the bugs were fixed, and the tileset was changed to ice. It may not be as visually appealing when you look at the picture, but the the forest/blind/dodge concept has been increased and pathing has been fixed by adding neutral buildings with unwalkable tiles underneath them. Also, the ice is unwalkable. I suggest you guys checccck it
since 98'
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
November 23 2009 18:12 GMT
#80
On November 23 2009 22:24 Ao_Jun wrote:
I loved Ashrigo (Mutarushed my way to 1145 ladder back in the day if i remember correctly)


I somehow always hated two maps most of all

Jim Raynor's Memory
And
Neo Jungle Story

I have no idea why i hate these maps so much, just never really had fun when i was playing them

I've always loved Jungle Story and I dont dislike JR's memory. The trick to play Jungle Story is to go very early drop (or air) strats since T can cliff your main, plus you want to expand on your cliff and prevent your opponent to do the same. Even for that day you (well atleast I did) used very different build orders compared to other "normal" maps.

Blaze was a really annoying and generally awful map.
I have the best fucking lawyers in the country including the man they call the Malmis.
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
Last Edited: 2009-11-23 18:14:44
November 23 2009 18:13 GMT
#81
On November 23 2009 23:46 SoMuchBetter wrote:
Paradoxxx & Paradoxxx II were so bad that zerg players switched races when they had to play on them


That's why Blaze is so bad as well. But Blaze is actually worse.

All the people complaining about LT against Terrans:

Imagine your entire base is surrounded by cliffs and there is absolutely NO FLANKING ROOM whatsoever.

Edit: Oh yeah, your nat is 1000 miles from your base and only contains a few minerals.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
DivinO
Profile Blog Joined July 2009
United States4796 Posts
November 23 2009 18:29 GMT
#82
I agree with Python. Pretty murderous, that one.
LiquipediaBrain in my filth.
zazen
Profile Blog Joined April 2009
Brazil695 Posts
November 23 2009 18:35 GMT
#83
Jungle Story produced some really agressive and incredible games in the past. I think it's a great map. I remember a Hwasin vs Boxer on this map that kicked so much ass (and Hwasin actually won!?)

It's just the kind of map that got outdated by modern strategies and meta-game - players and fans wouldn't appreciate it anymore - but it did it's job very well done in the past.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 23 2009 18:36 GMT
#84
Mercury

Baekmagoji

Demons Forest

DMZ

Troy
RIP Aaliyah
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
November 23 2009 18:42 GMT
#85
I always hated Hall of Valhalla as a zerg..fuck that map lol. I don't understand all the hate for LT, its a classic in my book and defending vs tanks on your cliff isn't hard lol.
Never Knows Best.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
November 23 2009 18:43 GMT
#86
PYTHON end of story.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-11-23 18:44:49
November 23 2009 18:44 GMT
#87
On November 24 2009 03:36 DoctorHelvetica wrote:
Baekmagoji

SO bad.
KP_CollectoR
Profile Blog Joined November 2008
United States744 Posts
November 23 2009 18:52 GMT
#88
On November 23 2009 21:54 jello_biafra wrote:
Battle Royal if you don't happen to play Zerg.

English Brood War Commentaries - Please Subscribe! youtube.com/dimecollectorsc... Winner of The "LeBron" Award for Best Rookie (FPL 5)
789
Profile Joined October 2009
United States959 Posts
Last Edited: 2009-11-23 19:10:14
November 23 2009 18:57 GMT
#89
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
Mindcrime
Profile Joined July 2004
United States6899 Posts
November 23 2009 19:02 GMT
#90
On November 24 2009 02:23 koreasilver wrote:
LT fucking blows. The Terran can fucking tank the other person's fucking choke from INSIDE their base if they spawn on 2 and their opponent spawns at 12. Not to mention how it's seriously impossible to 12hatch if you spawn on 12. Completely asymmetric bases, etc. etc.


Eh, you can 12hatch on either blizzard version of LT, but you have to 3hatch.
That wasn't any act of God. That was an act of pure human fuckery.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
November 23 2009 19:07 GMT
#91
On November 23 2009 23:14 Kot wrote:
just remembered paradoxxx, that map was hilarious zergs picking p/t etc but without a zerg in the game it had some entertaining games



i love that map
University of Kentucky Basketball #1
iG.Aura
Profile Blog Joined October 2004
Poland686 Posts
November 23 2009 19:34 GMT
#92
i personally hate Othello and Colosseum, also Outsider, bleh, i like a lot of the weird ones though, i thought Paradoxxx was super fun to play on xD
:-)
Horiz0n
Profile Blog Joined November 2009
Sweden364 Posts
November 23 2009 20:06 GMT
#93
I love mercury!

The first Starcraft game I saw was reach vs iloveoov on mercury :<
fanatacist
Profile Blog Joined August 2007
10319 Posts
Last Edited: 2009-11-23 20:11:48
November 23 2009 20:10 GMT
#94
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

Lol Crazy Critters spawns the best FFAs ever. I had a 2 hour one once.

Crystallis is a throwback to WC2, it's a similar map and concept to one already in WC2. I had fun xD

Labyrinth is also mad fun for FFA or RW
Peace~
Shadowfury333
Profile Blog Joined March 2008
Canada314 Posts
November 23 2009 20:10 GMT
#95
On November 24 2009 03:57 789 wrote:And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.


Ugh, I remember a similar map in WC2 as well, that was a total pain. This map wasn't used in serious play, was it? It is a good thing those critters weren't Pandabearguys (Ursadons), no one would ever win then.
Darkness called...but I was on the phone, so I missed him. I tried to *69 darkness, but his machine picked up. I yelled "Pick up the phone, Darkness", but he ignored me. Darkness must have been screening his calls.
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 23 2009 20:12 GMT
#96
On November 24 2009 05:10 Shadowfury333 wrote:
Show nested quote +
On November 24 2009 03:57 789 wrote:And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.


Ugh, I remember a similar map in WC2 as well, that was a total pain. This map wasn't used in serious play, was it? It is a good thing those critters weren't Pandabearguys (Ursadons), no one would ever win then.

Yea there was a WC2 equal that was even more annoying imo due to the pathing on the critters.
Peace~
Shadowfury333
Profile Blog Joined March 2008
Canada314 Posts
November 23 2009 20:28 GMT
#97
On November 24 2009 05:12 fanatacist wrote:
Yea there was a WC2 equal that was even more annoying imo due to the pathing on the critters.


Actually, IIRC, the critters were space filling and you had a single worker. You had to kill at least 16 critters to build a town hall if you were lucky.
Darkness called...but I was on the phone, so I missed him. I tried to *69 darkness, but his machine picked up. I yelled "Pick up the phone, Darkness", but he ignored me. Darkness must have been screening his calls.
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
November 23 2009 20:29 GMT
#98
Crystallis is easily the worst map ever. Labyrinth, and its big brother, Bridge To Bridge 98, make for AWESOME free for alls.

I remember once I convinced two players who were having a bo5 loser picks livestreamed to pick Bridge to Bridge 98 if he lost game 4...two reasonably well-known foreigners, too, though I can't remember who they are anymore.

If anyone remembers being in the epic 50 minute game on bridge to bridge 98 where BOTH observers got so bored they started fucking around with the players, please let me know who you are so I can apologize.
]343[
Profile Blog Joined May 2008
United States10328 Posts
November 23 2009 20:29 GMT
#99
oh man I want to play on crazy critters now
Writer
789
Profile Joined October 2009
United States959 Posts
November 23 2009 20:32 GMT
#100
On November 24 2009 05:10 fanatacist wrote:
Show nested quote +
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

Lol Crazy Critters spawns the best FFAs ever. I had a 2 hour one once.

Crystallis is a throwback to WC2, it's a similar map and concept to one already in WC2. I had fun xD

Labyrinth is also mad fun for FFA or RW


I agree these maps can be fun to play everyonce in awhile for fun. They aren't good for any sort of regular serious play though lol. Long FFAs are always fun. I can't remember the map, but I had one 5 way FFA with friends a long time ago. It ended up lasting 4 hours and ending in a 3 way draw. Basically by a series of tech choices by everyone, running the map out of money and being unable to tech switch no one was able to attack. It ended with 2 protosses and a zerg. I ended up with a decent size group of scouts, that I made to counter carrier/battle cruiser shenanigans. The other protoss had cannons and small ground force of mostly goons. I couldn't attack him because my scouts would have been toasted. He couldn't attack me because I had too many cannons. The zerg ended up with mostly just guardians, a few mutas, and a load of spore colonies left. He couldn't attack at all, because my scouts would have eaten his army up. I couldn't attack him because of the spore colonies .. and the other protoss couldn't attack him because of the guardians. Anyway, it ended up with the last hour of the game being filled posturing and refusal to give up lol. It was pretty boring at the time, but fun to look back on.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
November 23 2009 20:35 GMT
#101
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

hahhahahahah amazing post loved all three maps
are these in bw default folders or what
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
November 23 2009 20:40 GMT
#102
Sexyness of Blizzard is truly sexy
Nada's body is South Korea's greatest weapon.
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 23 2009 20:43 GMT
#103
On November 24 2009 05:32 789 wrote:
Show nested quote +
On November 24 2009 05:10 fanatacist wrote:
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

Lol Crazy Critters spawns the best FFAs ever. I had a 2 hour one once.

Crystallis is a throwback to WC2, it's a similar map and concept to one already in WC2. I had fun xD

Labyrinth is also mad fun for FFA or RW


I agree these maps can be fun to play everyonce in awhile for fun. They aren't good for any sort of regular serious play though lol. Long FFAs are always fun. I can't remember the map, but I had one 5 way FFA with friends a long time ago. It ended up lasting 4 hours and ending in a 3 way draw. Basically by a series of tech choices by everyone, running the map out of money and being unable to tech switch no one was able to attack. It ended with 2 protosses and a zerg. I ended up with a decent size group of scouts, that I made to counter carrier/battle cruiser shenanigans. The other protoss had cannons and small ground force of mostly goons. I couldn't attack him because my scouts would have been toasted. He couldn't attack me because I had too many cannons. The zerg ended up with mostly just guardians, a few mutas, and a load of spore colonies left. He couldn't attack at all, because my scouts would have eaten his army up. I couldn't attack him because of the spore colonies .. and the other protoss couldn't attack him because of the guardians. Anyway, it ended up with the last hour of the game being filled posturing and refusal to give up lol. It was pretty boring at the time, but fun to look back on.

My experience on Crazy Critters was a 5-way FFA where three players got eliminated or annoyed in the first 20 minutes. One of those players floated to the middle of the map and started turtling with turrets tanks and bunkers, once in a while trying to get to the low ground but failing. I was protoss, and the other remaining player was Zerg. We both tactically expanded where we could - he had dra lurk muta scourge guard devourer, I had scouts carriers archons zealots goons and high templar. After a long stalemate of us constantly killing each other and not gaining any ground, we both ended up pretty broke and the map was almost depleted of resources. The terran in the meantime was massing BCs with 2 vessels in the middle out of 1 Starport and eventually had 7 or 6. Him and I accidentally 2v1'd the Zerg, and he ended up getting neutralized. So now it was me, with 1 running base with low minerals, a few dragoons, 8 scouts, 3 carriers, a few archon ht and goon. I suicided my scouts to kill the last of his vessels (which were constantly EMPing) and battlecruisers. When money ran out, I had enough for dweb but not enough for corsairs. I mined the last mineral patch on the map with a shuttle and 8 probes until I got enough for a sair, with something like 20 minerals left over. My carriers all had 3-5 interceptors and no money to replace them. I used the 1 sair and 1 dweb to slowly chip away at his bunkers and tanks, storming tanks and marines as they came out. Eventually I managed to kill his turret line, dweb a group of turrets, and drop an archon and a goon on his island, and he GG'd. This was after about 40 minuets of everyone telling me I couldn't win lol.
Peace~
Halfpastnoob
Profile Joined June 2009
United States191 Posts
November 23 2009 20:49 GMT
#104
On November 23 2009 23:03 konadora wrote:
Show nested quote +
On November 23 2009 23:02 Piste wrote:
any blizzard map is sucks.

BGH?



most over rated map of all time,I hate that map.
tl;dr
789
Profile Joined October 2009
United States959 Posts
November 23 2009 20:52 GMT
#105
On November 24 2009 05:35 intrigue wrote:
Show nested quote +
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

hahhahahahah amazing post loved all three maps
are these in bw default folders or what


Uh not sure, I'm at work so I can't look at it. But you can DL them from the battle.net website, I know that for sure.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
November 23 2009 20:54 GMT
#106
LT is a classic, why is there so much hate towards it

As for worst map, I hate Luna the most so it gets my vote. It replaced LT as the map-that-every-fucking-person played, and it was 100x shittier and more boring than LT. Oh and it was really ugly to look at.
@QxGDarkCell ._.
789
Profile Joined October 2009
United States959 Posts
November 23 2009 20:55 GMT
#107
On November 24 2009 05:43 fanatacist wrote:
Show nested quote +
On November 24 2009 05:32 789 wrote:
On November 24 2009 05:10 fanatacist wrote:
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

Lol Crazy Critters spawns the best FFAs ever. I had a 2 hour one once.

Crystallis is a throwback to WC2, it's a similar map and concept to one already in WC2. I had fun xD

Labyrinth is also mad fun for FFA or RW


I agree these maps can be fun to play everyonce in awhile for fun. They aren't good for any sort of regular serious play though lol. Long FFAs are always fun. I can't remember the map, but I had one 5 way FFA with friends a long time ago. It ended up lasting 4 hours and ending in a 3 way draw. Basically by a series of tech choices by everyone, running the map out of money and being unable to tech switch no one was able to attack. It ended with 2 protosses and a zerg. I ended up with a decent size group of scouts, that I made to counter carrier/battle cruiser shenanigans. The other protoss had cannons and small ground force of mostly goons. I couldn't attack him because my scouts would have been toasted. He couldn't attack me because I had too many cannons. The zerg ended up with mostly just guardians, a few mutas, and a load of spore colonies left. He couldn't attack at all, because my scouts would have eaten his army up. I couldn't attack him because of the spore colonies .. and the other protoss couldn't attack him because of the guardians. Anyway, it ended up with the last hour of the game being filled posturing and refusal to give up lol. It was pretty boring at the time, but fun to look back on.

My experience on Crazy Critters was a 5-way FFA where three players got eliminated or annoyed in the first 20 minutes. One of those players floated to the middle of the map and started turtling with turrets tanks and bunkers, once in a while trying to get to the low ground but failing. I was protoss, and the other remaining player was Zerg. We both tactically expanded where we could - he had dra lurk muta scourge guard devourer, I had scouts carriers archons zealots goons and high templar. After a long stalemate of us constantly killing each other and not gaining any ground, we both ended up pretty broke and the map was almost depleted of resources. The terran in the meantime was massing BCs with 2 vessels in the middle out of 1 Starport and eventually had 7 or 6. Him and I accidentally 2v1'd the Zerg, and he ended up getting neutralized. So now it was me, with 1 running base with low minerals, a few dragoons, 8 scouts, 3 carriers, a few archon ht and goon. I suicided my scouts to kill the last of his vessels (which were constantly EMPing) and battlecruisers. When money ran out, I had enough for dweb but not enough for corsairs. I mined the last mineral patch on the map with a shuttle and 8 probes until I got enough for a sair, with something like 20 minerals left over. My carriers all had 3-5 interceptors and no money to replace them. I used the 1 sair and 1 dweb to slowly chip away at his bunkers and tanks, storming tanks and marines as they came out. Eventually I managed to kill his turret line, dweb a group of turrets, and drop an archon and a goon on his island, and he GG'd. This was after about 40 minuets of everyone telling me I couldn't win lol.


Lol. I wish I could go back in time and starcraft be new again. It was more fun when everyone was new, it led to more crazyness.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
9287
Profile Blog Joined June 2009
United States134 Posts
November 23 2009 21:00 GMT
#108
monty hall
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
November 23 2009 21:09 GMT
#109
battle royal?
IMBA - International Mountain Bicycling Association.
SaveYourSavior
Profile Blog Joined July 2008
United States1071 Posts
November 23 2009 21:18 GMT
#110
the worst map ever created i think is fastest
a
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
November 23 2009 21:19 GMT
#111
On November 24 2009 06:18 SaveYourSavior wrote:
the worst map ever created i think is fastest

quick, edit your post until someone murdered you!
IMBA - International Mountain Bicycling Association.
789
Profile Joined October 2009
United States959 Posts
November 23 2009 21:24 GMT
#112
On November 24 2009 06:18 SaveYourSavior wrote:
the worst map ever created i think is fastest

Lol, I agree.
Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!
Triple7
Profile Joined April 2009
United States656 Posts
Last Edited: 2009-11-23 21:30:40
November 23 2009 21:30 GMT
#113
Old Tornado.
Worse than Tornado.
지지이이이이이이이이이이이
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
November 23 2009 21:51 GMT
#114
On November 24 2009 02:32 FonzeXD wrote:
[...]Also, just wanted to propose the notion that it's about how bad the map is and how it was first percieved by the general public, not if there were epic games on them or if it was played to oblivion and back and you seem to not like the popularity of such a shitty map. When I speak on how bad a map is I'm talking balance issues, aesthetics, gameplay, and creativity. No bias towards your own race, either. Luna might have been the HORRIBLY standard macro map: nat outside of main, min only kind of to the right/left of your base, but, in terms of creativity, no map literally forced terran to not wall and thus created FD terrans and such. Luna cannot be considered a bad map. LT cannot be considered a bad map either because of how many versions there are, how an imbalance towards Terran lead to Z and P forcefully having to play some kind of drop game. Legendary map, so, even with the fucking shitty cliffs right above nat, it's not a bad map.

In my opinion, a map that is meant to be 2v2 has better games on it when people are actually plaing 2v2s. A map meant for 8(BGH) will not look so pretty but it gets the job done in the most simplest way. A map meant for 1v1s, like Longinus or Rush Hour 3, are good maps for competitive play because balance is taken into consideration but when a map fails at doing what it was meant to be made for, it's a truly bad map(DMZ, Demon's Forest). We need to basically search for the least played, most scorned and hated maps to date. Any other bias or confusion will lead us back to the start.


Quoted for truth. A map that is truly bad must be bad because it failed at doing what it intended to do. One might dislike Python, but that does not make it a bad map.

On November 24 2009 05:35 intrigue wrote:
Show nested quote +
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

hahhahahahah amazing post loved all three maps
are these in bw default folders or what

Actually, they were part of Blizzard's Map of the Week.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
November 23 2009 21:51 GMT
#115
Uhm, Fantasy? The map ofc.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
November 23 2009 23:15 GMT
#116
Plama and Mercury
fuck them. FUCK THEM
cw)minsean(ru
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
November 24 2009 00:08 GMT
#117
Baekmagoji was sexy. Quite the opposite of bad.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
November 24 2009 00:40 GMT
#118
On November 24 2009 06:18 SaveYourSavior wrote:
the worst map ever created i think is fastest
fastest has produced some of the most epic games ever!
+ Show Spoiler +
okay no. its just a mindless macrofest. i remember the good old days, back when i thought i was good when i played on it.

Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
November 24 2009 01:34 GMT
#119
Blue storm and Peaks of Beakdu. While they offer great pro games, and I'm sure crazy amateur games, I just hate playing on them.
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
skronch
Profile Blog Joined December 2008
United States2717 Posts
November 24 2009 01:53 GMT
#120
On November 24 2009 09:40 hyst.eric.al wrote:
Show nested quote +
On November 24 2009 06:18 SaveYourSavior wrote:
the worst map ever created i think is fastest
fastest has produced some of the most epic games ever!
+ Show Spoiler +
okay no. its just a mindless macrofest. i remember the good old days, back when i thought i was good when i played on it.

that game that stork played on it was pretty funny
YPang
Profile Blog Joined April 2007
United States4024 Posts
November 24 2009 01:56 GMT
#121
Neo forbidden zone, super protoss imba, where testie goes 100-0 PvT on it.
sMi.Gladstone | BW: B high| SC2: gold T_T
Blind
Profile Blog Joined December 2002
United States2528 Posts
November 24 2009 01:59 GMT
#122
I remember Paradoxxx being almost impossible for zvp.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
November 24 2009 02:00 GMT
#123
heatbreak ridge
dats racist
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
November 24 2009 02:06 GMT
#124
neo arkanoid for me, the map was ugly as hell and the games were so weird
Impervious
Profile Blog Joined March 2009
Canada4200 Posts
Last Edited: 2009-11-24 02:53:01
November 24 2009 02:52 GMT
#125
On November 24 2009 06:30 Triple7 wrote:
Old Tornado.


Fuck, I want a link to that map. I wanna try that one out.

EDIT - What's with all the hate of Paradoxxx? the original was bad, but II was pretty cool. I'm a Z and I play that map.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
November 24 2009 05:54 GMT
#126
honestly heartbreak ridge is the only map i dont like playing on as of now
ok dont not so good something is something ok ok ok gogogo
CoOl]1st[
Profile Blog Joined August 2009
United States243 Posts
November 24 2009 05:59 GMT
#127
i.hate.python.
Wizard]1st[ fighting :O
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 24 2009 06:22 GMT
#128
On November 24 2009 05:55 789 wrote:
Show nested quote +
On November 24 2009 05:43 fanatacist wrote:
On November 24 2009 05:32 789 wrote:
On November 24 2009 05:10 fanatacist wrote:
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

Lol Crazy Critters spawns the best FFAs ever. I had a 2 hour one once.

Crystallis is a throwback to WC2, it's a similar map and concept to one already in WC2. I had fun xD

Labyrinth is also mad fun for FFA or RW


I agree these maps can be fun to play everyonce in awhile for fun. They aren't good for any sort of regular serious play though lol. Long FFAs are always fun. I can't remember the map, but I had one 5 way FFA with friends a long time ago. It ended up lasting 4 hours and ending in a 3 way draw. Basically by a series of tech choices by everyone, running the map out of money and being unable to tech switch no one was able to attack. It ended with 2 protosses and a zerg. I ended up with a decent size group of scouts, that I made to counter carrier/battle cruiser shenanigans. The other protoss had cannons and small ground force of mostly goons. I couldn't attack him because my scouts would have been toasted. He couldn't attack me because I had too many cannons. The zerg ended up with mostly just guardians, a few mutas, and a load of spore colonies left. He couldn't attack at all, because my scouts would have eaten his army up. I couldn't attack him because of the spore colonies .. and the other protoss couldn't attack him because of the guardians. Anyway, it ended up with the last hour of the game being filled posturing and refusal to give up lol. It was pretty boring at the time, but fun to look back on.

My experience on Crazy Critters was a 5-way FFA where three players got eliminated or annoyed in the first 20 minutes. One of those players floated to the middle of the map and started turtling with turrets tanks and bunkers, once in a while trying to get to the low ground but failing. I was protoss, and the other remaining player was Zerg. We both tactically expanded where we could - he had dra lurk muta scourge guard devourer, I had scouts carriers archons zealots goons and high templar. After a long stalemate of us constantly killing each other and not gaining any ground, we both ended up pretty broke and the map was almost depleted of resources. The terran in the meantime was massing BCs with 2 vessels in the middle out of 1 Starport and eventually had 7 or 6. Him and I accidentally 2v1'd the Zerg, and he ended up getting neutralized. So now it was me, with 1 running base with low minerals, a few dragoons, 8 scouts, 3 carriers, a few archon ht and goon. I suicided my scouts to kill the last of his vessels (which were constantly EMPing) and battlecruisers. When money ran out, I had enough for dweb but not enough for corsairs. I mined the last mineral patch on the map with a shuttle and 8 probes until I got enough for a sair, with something like 20 minerals left over. My carriers all had 3-5 interceptors and no money to replace them. I used the 1 sair and 1 dweb to slowly chip away at his bunkers and tanks, storming tanks and marines as they came out. Eventually I managed to kill his turret line, dweb a group of turrets, and drop an archon and a goon on his island, and he GG'd. This was after about 40 minuets of everyone telling me I couldn't win lol.


Lol. I wish I could go back in time and starcraft be new again. It was more fun when everyone was new, it led to more crazyness.

This happened this year lol.
Peace~
Comeh
Profile Blog Joined July 2008
United States18918 Posts
November 24 2009 06:29 GMT
#129
I don't think Python is the worst map of all time - though I think its highly overrated and pretty imbalanced. Battle Royal was pretty disgustingly imbalanced, but it was moderately entertaining (when not zvz...), but a pretty much fail of a map.

ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
November 24 2009 06:34 GMT
#130
On November 24 2009 15:29 Comeh wrote:
I don't think Python is the worst map of all time - though I think its highly overrated and pretty imbalanced.

Iccup stats show an almost perfectly even 50% for every matchup, a feat unmatched by any of the other dozen or so maps I've looked at stats for.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
November 24 2009 06:47 GMT
#131
Python, god i dislike that map
Issac newton was pretty bad
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Comeh
Profile Blog Joined July 2008
United States18918 Posts
November 24 2009 06:55 GMT
#132
On November 24 2009 15:34 3clipse wrote:
Show nested quote +
On November 24 2009 15:29 Comeh wrote:
I don't think Python is the worst map of all time - though I think its highly overrated and pretty imbalanced.

Iccup stats show an almost perfectly even 50% for every matchup, a feat unmatched by any of the other dozen or so maps I've looked at stats for.

Yes, but it is very Comeh imbalanced. He can hardly win on that map.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
ForTheSwarm
Profile Blog Joined April 2009
United States556 Posts
November 24 2009 07:33 GMT
#133
On November 24 2009 06:00 9287 wrote:
monty hall


Agreed, this map is terribly imba, ha ha. Although not quite as bad as some of the REALLY crazy ones I've seen in this thread.
Whenever I see a dropship, my asshole tingles, because it knows whats coming... - TheAntZ
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11580 Posts
November 24 2009 07:38 GMT
#134
Plains to Hill

without a doubt.

http://www.teamliquid.net/tlpd/maps/77_Plains_to_Hill
Calendar@ Fish Server: `iOps]..Stark
semantics
Profile Blog Joined November 2009
10040 Posts
November 24 2009 07:44 GMT
#135
Longinus
GoAudio
Profile Blog Joined November 2008
Sweden400 Posts
November 24 2009 07:52 GMT
#136
LT btw all plasma haters.. It's a really good map -.-
EffOrt[fOu] & Hyvaa[S.G] <3 :D
GoAudio
Profile Blog Joined November 2008
Sweden400 Posts
Last Edited: 2009-11-24 07:53:39
November 24 2009 07:53 GMT
#137
On November 24 2009 11:00 MrHoon wrote:
heatbreak ridge

Heartbreak*

shizzle... dual post sry .-.
EffOrt[fOu] & Hyvaa[S.G] <3 :D
honey_badger
Profile Joined October 2009
Djibouti46 Posts
November 24 2009 07:54 GMT
#138
On November 24 2009 05:54 xDark.Carnivalx wrote:
LT is a classic, why is there so much hate towards it

As for worst map, I hate Luna the most so it gets my vote. It replaced LT as the map-that-every-fucking-person played, and it was 100x shittier and more boring than LT. Oh and it was really ugly to look at.

1000% agree
김명운 Queen Zerg
Probe.
Profile Joined May 2009
United States877 Posts
Last Edited: 2009-11-24 07:59:52
November 24 2009 07:58 GMT
#139
Medusa is the worst map ever. The one where you can't build in the center. I don't think I've ever seen a terran win on that map until they fixed it.

And how can anyone hate Python or Longinus? They are awesome maps. Also i think that someone said Saterchasm was bad. That map is also good.
meow
SuperKiller
Profile Joined December 2004
United States97 Posts
November 24 2009 08:01 GMT
#140
there were alot of awful maps created, some that I remember are
Plains to Hill
Vertigo
Legacy of Char
Black Vane
Ragnarok (lol)

but of all the maps i can remember, probably the map I hated playing the most was Martian Cross
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
November 24 2009 08:02 GMT
#141
On November 24 2009 03:57 789 wrote:
Labyrinth
On battle.net listed as a "map of the week" in october of 98. These are the kind of maps we had to play on in the early days of starcraft.

Also, Cyrstallis. Whoever thought that map was a good idea should be shot. Worst part is that was a Blizzard map intended to be used as a melee map.

And a third, Crazy Critters. Good luck finding room to build on this map without killing dozens of critters. Some of blizzard's maps aren't half bad ... some of them are complete ass.

good choices
for pro maps though i think monty hall is the worst
Once again back is the incredible!
G5
Profile Blog Joined August 2005
United States2898 Posts
November 24 2009 08:07 GMT
#142
81 FUCKING 5

WORST MAP.......... E V E R ! ! ! !
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
November 24 2009 08:08 GMT
#143
On November 24 2009 05:29 CaptainPlatypus wrote:
I remember once I convinced two players who were having a bo5 loser picks livestreamed to pick Bridge to Bridge 98 if he lost game 4...two reasonably well-known foreigners, too, though I can't remember who they are anymore.
.

this map is great , more people should play it instead of hunters for big team games
Once again back is the incredible!
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 24 2009 08:53 GMT
#144
fastest
"come korea next time... FXO house... 10 korean, 10 korean"
Cyrkulous
Profile Joined May 2009
United States204 Posts
November 24 2009 10:23 GMT
#145
On November 24 2009 17:53 HeavOnEarth wrote:
fastest

StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-11-24 10:50:55
November 24 2009 10:49 GMT
#146
I really don't understand those who claim Python or Luna as the worst map ever.
You can dislike them ofcourse, for being boring or standarized but they're far from the worst maps ever.

Imagine if we had only one map to play on. If it was python for example, SC would still be fun to play, but if we only had DMZ or battle royal SC would be pretty shitty.

My vote is battle royal.

Also fastest is not really an option (although I really dont like the map hunters at all) since it's not even made for competitive SC as we know it...

According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
November 24 2009 11:47 GMT
#147
Monty Hall..
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
November 24 2009 12:20 GMT
#148
peaks of baekdu
Peeano
Profile Blog Joined March 2009
Netherlands4992 Posts
November 24 2009 12:37 GMT
#149
On November 24 2009 19:23 Cyrkulous wrote:
Show nested quote +
On November 24 2009 17:53 HeavOnEarth wrote:
fastest


FBH #1!
writer22816
Profile Blog Joined September 2008
United States5775 Posts
November 24 2009 13:02 GMT
#150
On November 24 2009 19:49 StylishVODs wrote:
I really don't understand those who claim Python or Luna as the worst map ever.
You can dislike them ofcourse, for being boring or standarized but they're far from the worst maps ever.

Imagine if we had only one map to play on. If it was python for example, SC would still be fun to play, but if we only had DMZ or battle royal SC would be pretty shitty.

My vote is battle royal.

Also fastest is not really an option (although I really dont like the map hunters at all) since it's not even made for competitive SC as we know it...



Agree, blizzard maps shouldn't count either because none of them were even remotely suitable for competitive play
8/4/12 never forget, never forgive.
Suicide
Profile Joined December 2002
United States475 Posts
November 24 2009 13:05 GMT
#151
Bifrost
Life drags on
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 24 2009 14:17 GMT
#152
On November 24 2009 22:02 writer22816 wrote:
Show nested quote +
On November 24 2009 19:49 StylishVODs wrote:
I really don't understand those who claim Python or Luna as the worst map ever.
You can dislike them ofcourse, for being boring or standarized but they're far from the worst maps ever.

Imagine if we had only one map to play on. If it was python for example, SC would still be fun to play, but if we only had DMZ or battle royal SC would be pretty shitty.

My vote is battle royal.

Also fastest is not really an option (although I really dont like the map hunters at all) since it's not even made for competitive SC as we know it...



Agree, blizzard maps shouldn't count either because none of them were even remotely suitable for competitive play

A lot of Blizz maps were used in early tournaments, so they were apparently deemed suitable.

Also, the title is worst map not worst pro map n_n;
Peace~
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
November 24 2009 14:45 GMT
#153
Probably Demon's Forest tbh. I mean you couldn't even play on that map because of the severe glitches.
My. Copy. Is. Here.
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
Last Edited: 2009-11-24 15:06:58
November 24 2009 15:06 GMT
#154
one i did forgot, Reverse Temple was really bad... I never manage to win on this map without doing some extreme all-in
n_n
FonzeXD
Profile Blog Joined November 2009
United States220 Posts
November 24 2009 16:00 GMT
#155
815 was pretty bad. There are good games on it, you would argue, but, I would argue that the ramp was a fucking pointless gimmick and all games were either sair/reaver from toss or some weird cheese where zerg goes 1 base lurks and glitches them through the ramp and contains you.Terran could just lift so they loved this map.
If I take you for granted, if I fuck up the planet, ain't nothing to it, gangsta rap made me do it.
selboN
Profile Blog Joined January 2008
United States2523 Posts
November 24 2009 16:07 GMT
#156
Lost Temple
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
November 25 2009 07:15 GMT
#157
On November 25 2009 00:06 FaCE_1 wrote:
one i did forgot, Reverse Temple was really bad... I never manage to win on this map without doing some extreme all-in

just when you thought they couldn't make LT any more T biased....
Once again back is the incredible!
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 25 2009 07:25 GMT
#158
If certain older maps were played heaps today, they'd get even worse stats than battle royale..

don't criticize it just because it's modern.
sAviOr...
himurakenshin
Profile Blog Joined April 2006
Canada1845 Posts
November 25 2009 08:16 GMT
#159
why are so many people hating on lost temple? its one of the greatest maps of all time!
as for the worst, i'd vote for luna. i hate that map
kayyl
Profile Joined July 2009
United States8 Posts
November 25 2009 09:18 GMT
#160
battle royale was just so rediculous, it was nearly unplayable.
ive never seen a game longer than 10 mins on that map.
Fx_
Profile Joined April 2008
503 Posts
November 25 2009 09:22 GMT
#161
When i can download a Labyrinth?
Power is your Intelligence
Monstah-_-
Profile Blog Joined September 2009
249 Posts
November 25 2009 09:27 GMT
#162
I will honestly say Lost Temple, god that map was so Imba it wasn't even funny.
you live in the woods and drink vodka
EGMachine
Profile Blog Joined February 2006
United States1643 Posts
November 25 2009 10:10 GMT
#163
estrella plasma
I'm like, the coolest
Impervious
Profile Blog Joined March 2009
Canada4200 Posts
November 26 2009 21:02 GMT
#164
On November 24 2009 11:52 lMPERVlOUS wrote:
Show nested quote +
On November 24 2009 06:30 Triple7 wrote:
Old Tornado.


Fuck, I want a link to that map. I wanna try that one out.

EDIT - What's with all the hate of Paradoxxx? the original was bad, but II was pretty cool. I'm a Z and I play that map.....


Gotta bring this up again - this looks like quite an interesting map for a 1v1. Where can I get a download of it (it's not in the TLPD, or if it is, I can't find it)?
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
n3m0
Profile Joined January 2007
Portugal247 Posts
November 26 2009 21:21 GMT
#165
Lost temple?
Former WGT Clan League Admin - Former Portugal A team manager - Former member of MgZ) / iG. / LRM) - Starcraft Broodwar
Chosi
Profile Blog Joined January 2005
Germany1302 Posts
November 26 2009 21:39 GMT
#166
Luna.
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
November 26 2009 21:54 GMT
#167
I never could stand Legacy of Char personally.

I dont know how people can say LT. I think that modern map design owes a huge amount to that map. Even if it does have horrible imbalances, its been instrumental to BW's evolution IMO..
PangO
Profile Blog Joined July 2009
Chile1870 Posts
November 26 2009 22:18 GMT
#168
Lost Temple, Outsider, Jim Raynors Memory
In Economics, the majority is always wrong. aka: MattRz
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