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Worst map of all time? - Page 4

Forum Index > BW General
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Boblion
Profile Blog Joined May 2007
France8043 Posts
November 23 2009 16:37 GMT
#61
Blue storm / peaks ( shittiest pathfiding ever ).

Also most of the modern macro maps are ewwwwwww ( collo etc ... )
fuck all those elitists brb watching streams of elite players.
BloodDrunK
Profile Blog Joined August 2009
Bangladesh2767 Posts
November 23 2009 16:43 GMT
#62
DMZ,Blue Storm,Plasma,Battle Royal and Heartbrake Ridge.

Yeah I said it.
You have the power to create your own destiny.
zazen
Profile Blog Joined April 2009
Brazil695 Posts
November 23 2009 16:44 GMT
#63
The Hunters is one the worst maps ever designed by Blizzard. Completly assymetrical with a couple of spawn locations that are simply better than others.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Sadist
Profile Blog Joined October 2002
United States7328 Posts
November 23 2009 16:52 GMT
#64
FYI LT is the greatest map of all time. Nothing else comes close.
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Knee_of_Justice
Profile Joined October 2009
United States388 Posts
November 23 2009 16:53 GMT
#65
I once made a HUGE 2v2 map with starting points cross map and one GIANT bridge connecting the two bases... The rest was just space.

Does that qualify? :D

Other than that, I would say that LT is retarded. I never even play there, but especially not when i see that my opponent has chosen Terran. Tank drops on that ridge are SOOOO annoying.

I also hate Big GAY Hunters because of the numerous ridiculous positions, as well as the cliffs in the corner bases that i never fail to forget about, to my terran opponent's amusement.
Protoss Tactical Guide: http://www.sc2armory.com/forums/topic/7903
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
Last Edited: 2009-11-23 17:12:59
November 23 2009 17:12 GMT
#66
On November 24 2009 00:10 Geo.Rion wrote:
Tiamat
look at the stats

Look at the stats of Tiamat? There really are too few observations to draw any conclusions.

Edit: Which of course doesn't mean that it has to be balanced. I'm not saying that! ^^'
Try
Profile Blog Joined August 2007
United States1293 Posts
November 23 2009 17:16 GMT
#67
On November 24 2009 02:12 Slugbreath wrote:
Show nested quote +
On November 24 2009 00:10 Geo.Rion wrote:
Tiamat
look at the stats

Look at the stats of Tiamat? There really are too few observations to draw any conclusions.

Edit: Which of course doesn't mean that it has to be balanced. I'm not saying that! ^^'


Try playing on Tiamat Zerg versus Terran. It's impossible. There is not a single good place to flank on that map.
lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
November 23 2009 17:17 GMT
#68
On November 24 2009 01:52 Sadist wrote:
FYI LT is the greatest map of all time. Nothing else comes close.


Ahh, as expected of the Terran player. You must love those cliffs above natural ehh?
Fav Gamers: 2)Stork 5)Bisu
Sadist
Profile Blog Joined October 2002
United States7328 Posts
November 23 2009 17:19 GMT
#69
On November 24 2009 02:17 lone_hydra wrote:
Show nested quote +
On November 24 2009 01:52 Sadist wrote:
FYI LT is the greatest map of all time. Nothing else comes close.


Ahh, as expected of the Terran player. You must love those cliffs above natural ehh?


ya they are great for storm drops as well as lurkers.

Not to mention impossible islands to defeat when someone has carriers or mass sunk and shit there!

The horror!
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 23 2009 17:23 GMT
#70
LT fucking blows. The Terran can fucking tank the other person's fucking choke from INSIDE their base if they spawn on 2 and their opponent spawns at 12. Not to mention how it's seriously impossible to 12hatch if you spawn on 12. Completely asymmetric bases, etc. etc.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
November 23 2009 17:24 GMT
#71
On November 24 2009 00:36 OreoBoi wrote:
Astral Balance


Agreed. Astral Balance = epic fail. No natural WTF?
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 23 2009 17:25 GMT
#72
I'm gonna say Valhalla, that map is T>P>Z and i play p so pvz is ok but pvt is boooo
Why would you ever choose failure, when success is an option.
FonzeXD
Profile Blog Joined November 2009
United States220 Posts
November 23 2009 17:32 GMT
#73
On November 24 2009 01:53 Knee_of_Justice wrote:
I once made a HUGE 2v2 map with starting points cross map and one GIANT bridge connecting the two bases... The rest was just space.

Does that qualify? :D

Other than that, I would say that LT is retarded. I never even play there, but especially not when i see that my opponent has chosen Terran. Tank drops on that ridge are SOOOO annoying.

I also hate Big GAY Hunters because of the numerous ridiculous positions, as well as the cliffs in the corner bases that i never fail to forget about, to my terran opponent's amusement.


Heh, I made a map similar to that but I made 4 huge bridges connecting to an island in the center using the palette tool in Starforge(to create custom terrain). The map was horrible XD!

Also, just wanted to propose the notion that it's about how bad the map is and how it was first percieved by the general public, not if there were epic games on them or if it was played to oblivion and back and you seem to not like the popularity of such a shitty map. When I speak on how bad a map is I'm talking balance issues, aesthetics, gameplay, and creativity. No bias towards your own race, either. Luna might have been the HORRIBLY standard macro map: nat outside of main, min only kind of to the right/left of your base, but, in terms of creativity, no map literally forced terran to not wall and thus created FD terrans and such. Luna cannot be considered a bad map. LT cannot be considered a bad map either because of how many versions there are, how an imbalance towards Terran lead to Z and P forcefully having to play some kind of drop game. Legendary map, so, even with the fucking shitty cliffs right above nat, it's not a bad map.

In my opinion, a map that is meant to be 2v2 has better games on it when people are actually plaing 2v2s. A map meant for 8(BGH) will not look so pretty but it gets the job done in the most simplest way. A map meant for 1v1s, like Longinus or Rush Hour 3, are good maps for competitive play because balance is taken into consideration but when a map fails at doing what it was meant to be made for, it's a truly bad map(DMZ, Demon's Forest). We need to basically search for the least played, most scorned and hated maps to date. Any other bias or confusion will lead us back to the start.
If I take you for granted, if I fuck up the planet, ain't nothing to it, gangsta rap made me do it.
asel
Profile Blog Joined June 2006
Germany1602 Posts
November 23 2009 17:43 GMT
#74
Nearly every BWCL map.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
November 23 2009 17:49 GMT
#75
Plasma was amazing there were so many good games on it.

Fantasy v. Stork (where Fantasy shocked Stork in the finals)
Stork v. Best (Stork puts gates in the main)
GGPlay v. Flash (Where GGPlay wins randomly!)

I thought it was really ingenious map with all the eggs and very small mains which forced building outside of it.
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 23 2009 17:55 GMT
#76
Discovery was by far the worst map, Terran cannot lose on that map.
Peace~
Velr
Profile Blog Joined July 2008
Switzerland10904 Posts
November 23 2009 17:55 GMT
#77
On November 24 2009 02:49 SOB_Maj_Brian wrote:
Plasma was amazing there were so many good games on it.

Fantasy v. Stork (where Fantasy shocked Stork in the finals)
Stork v. Best (Stork puts gates in the main)
GGPlay v. Flash (Where GGPlay wins randomly!)

I thought it was really ingenious map with all the eggs and very small mains which forced building outside of it.


Just because the retarded map had some retarded games on it (exciting but retarded), it does not become a good map.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
November 23 2009 18:10 GMT
#78
fmp? lol.

also, why is python so hated?
When they see MC Probe, all the ladies disrobe.
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 23 2009 18:12 GMT
#79
Demon's forest was redone by Protoss4ever @ broodwarmaps.net
(3)Demons Shiver
http://www.panschk.de/mappage/comments.php?mapid=3851

many of the bugs were fixed, and the tileset was changed to ice. It may not be as visually appealing when you look at the picture, but the the forest/blind/dodge concept has been increased and pathing has been fixed by adding neutral buildings with unwalkable tiles underneath them. Also, the ice is unwalkable. I suggest you guys checccck it
since 98'
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
November 23 2009 18:12 GMT
#80
On November 23 2009 22:24 Ao_Jun wrote:
I loved Ashrigo (Mutarushed my way to 1145 ladder back in the day if i remember correctly)


I somehow always hated two maps most of all

Jim Raynor's Memory
And
Neo Jungle Story

I have no idea why i hate these maps so much, just never really had fun when i was playing them

I've always loved Jungle Story and I dont dislike JR's memory. The trick to play Jungle Story is to go very early drop (or air) strats since T can cliff your main, plus you want to expand on your cliff and prevent your opponent to do the same. Even for that day you (well atleast I did) used very different build orders compared to other "normal" maps.

Blaze was a really annoying and generally awful map.
I have the best fucking lawyers in the country including the man they call the Malmis.
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