• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:31
CET 07:31
KST 15:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win1BGE Stara Zagora 2026 announced14[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband Weekly Cups (Nov 24-30): MaxPax, Clem, herO win BGE Stara Zagora 2026 announced Information Request Regarding Chinese Ladder SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Which season is the best in ASL? [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ FlaSh's Valkyrie Copium BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1524 users

Defining Management Style

Forum Index > BW General
Post a Reply
Japakazol
Profile Blog Joined May 2009
United States102 Posts
November 02 2009 20:09 GMT
#1
I was debating something with malathion today and realized that we were both throwing around a term that neither of us had a clear definition of: "management style." What exactly does this term refer to? Who are paradigmatic management style players and why? Who are the opposite and why?
We feel your presence. u gotta skate
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
November 02 2009 20:15 GMT
#2
Koreans usually call macro games "management" and gay rushes "strategic play".
And all is illuminated.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
November 02 2009 20:15 GMT
#3
Reminded me of the Savior interview: http://www.teamliquid.net/forum/viewmessage.php?topic_id=98685

He changed the paradigms of ZvT and ZvP, becoming famous as a perfect "management style" zerg. (Translator's note: "Management" is a rough translation of a term widely used in Korea to describe a style of play. It is more defensive than aggressive, more passive than active, more strategic than tactical. At its best, it means a very fluid and flexible style.)


Management style zerg requires much more finesse in its play. You have to defend very well. Zerg isn't naturally a good race for defense, which is what makes it so difficult. Also, multi-tasking is extremely important. In general, if you don't excel at everything, you can't do well using management style zerg. But if you can play management style zerg perfectly, then you can play with an aura of invincibility, and can make your opponents feel pressure from your mere presense.


Hope that helped.
oraoraoraoraoraoraoraora
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2009-11-02 20:45:42
November 02 2009 20:44 GMT
#4
A management style is a somewhat vague umbrella term people use to describe macro players such as Savior and Flash. It refers to attempting to control the game flow through intelligent expansion and harass timings that will prevent your opponent from being able to mess with your game plan, as your game plan already encompasses counters to all potential early and mid game threats. A late game management style is intelligent use of your resources and a view of economies, for example those crazy hanbang TvP and TvZ attacks:

Fantasy/Jaedong on Outsider, when Fantasy is dominated all game then does a 12 tank han bang with no economy to kill Jaedongs only 2 bases and be left with a stronger army. Or that Iris/Bisu game on Byzantium where Iris barely holds on and manages to kill Bisus only 2 remaining bases while maintaining 1 base himself.

So it basically refers, in almost all cases, to trying to get to the late game and then use superior resource management, macro, late game decision making and big army control to win.


EDIT: generally it requires absurd multi-tasking (particularly in ZvT) to play as effectively as an aggressive style.
My. Copy. Is. Here.
Breavman
Profile Joined September 2004
Sweden598 Posts
November 02 2009 20:48 GMT
#5
A management style means that your aim is to keep growing and get a better position in the late game than the opponent, as opposed to aiming for a single strike to win like a hydra break or guardian rush.

Gorush was the original management zerg, and Savior evolved the style into modern day zerg play. Julyzerg is the opposiit, as well as Yellow, although he talked about changing his style at some point so he might have been more macro based way back.

Today, management style is the norm, and everything else is the exception so the term somewhat lost its meaning.
Japakazol
Profile Blog Joined May 2009
United States102 Posts
November 02 2009 21:01 GMT
#6
Thanks for the answers. It seems really easy to understand why Flash is a management player and why savior is known for management zvt. But as all protoss matchups almost always incorporate some form of harass or timing attack, is there such a thing as a management toss?
We feel your presence. u gotta skate
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 02 2009 21:02 GMT
#7
On November 03 2009 06:01 Japakazol wrote:
Thanks for the answers. It seems really easy to understand why Flash is a management player and why savior is known for management zvt. But as all protoss matchups almost always incorporate some form of harass or timing attack, is there such a thing as a management toss?


Maybe Stork.
No I'm never serious.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
November 02 2009 21:45 GMT
#8
On November 03 2009 06:01 Japakazol wrote:
Thanks for the answers. It seems really easy to understand why Flash is a management player and why savior is known for management zvt. But as all protoss matchups almost always incorporate some form of harass or timing attack, is there such a thing as a management toss?

Protoss max faster than the other races, when performing most strategies. They also don't have the Zerg mobility to defend many bases (or the macro ability to build a large number of fighting units at the last minute), or the Terran defensive power that lets them split defense without getting reamed. I don't see a way to expand with Protoss without taking map control (so that your path to defend is shorter than the opponent's to attack, and to delay Terran pushes) which generally entails maintaining a large ground army off your first two or three bases... unless you're relying on shuttle (or arbiter?) play and possibly air units.
My strategy is to fork people.
nebffa
Profile Blog Joined February 2009
Australia776 Posts
November 02 2009 23:27 GMT
#9
Savior in an interview talked about "management" style Zergs, i.e., himself in his prime, versus "aggressive" style Zergs such as Jaedong, with the main difference being that management style led to a lot more reactive play, based on the opponent. If you watch Day9's on-demand VOD about Hogil vs Mind he actually explains the difference quite well, showing that management style Zergs are not very aggressive until late-game.
Please log in or register to reply.
Live Events Refresh
Next event in 5h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 142
ProTech34
StarCraft: Brood War
Jaedong 504
Tasteless 266
BeSt 161
Leta 160
sorry 65
ZergMaN 44
Noble 18
Bale 13
Backho 12
Movie 11
[ Show more ]
Shine 8
yabsab 7
Icarus 7
zelot 7
ivOry 6
SilentControl 6
Dota 2
monkeys_forever1320
XaKoH 468
NeuroSwarm87
League of Legends
JimRising 643
Other Games
summit1g12214
WinterStarcraft564
C9.Mang0339
Mew2King88
Organizations
Other Games
gamesdonequick897
StarCraft: Brood War
UltimateBattle 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 145
• Berry_CruncH80
• intothetv
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22274
League of Legends
• Scarra1609
• Rush1550
• Lourlo1079
• Stunt696
Upcoming Events
Wardi Open
5h 29m
StarCraft2.fi
10h 29m
PiGosaur Monday
18h 29m
Wardi Open
1d 5h
StarCraft2.fi
1d 10h
Replay Cast
1d 17h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
[ Show More ]
SC Evo League
4 days
BSL 21
4 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
5 days
BSL 21
5 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
6 days
Wardi Open
6 days
StarCraft2.fi
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.