• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:57
CET 13:57
KST 21:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8913 users

Workaround For Patch 13 Lag

Blogs > R1CH
Post a Reply
1 2 3 4 5 6 7 8 Next All
R1CH
Profile Blog Joined May 2007
Netherlands10343 Posts
Last Edited: 2010-05-27 03:54:49
May 26 2010 04:45 GMT
#1
UPDATE (May 26): My Starcraft II no longer seems to be using UDP (in very brief testing in FFA), so Blizzard may have disabled UDP use, rendering this program obsolete.

Beyond the complete game drops that seem to be the result of a the game servers at Blizzard crashing, there still seems to be a high amount of in-game lag (slow unit response / minor freezing / random drop screens / etc) in Patch 13. I suspected this was the result of poorly implemented UDP networking code, so I wrote a program to test this theory.

By default, if SC2 detects you are able to send and receive UDP packets, it will default to the new UDP netcode in Patch 13. If your UDP is not usable, it reverts to TCP as in previous versions. By blocking UDP, you can force Starcraft II to use the old TCP code. After very early testing in a few 4v4s, this seems to have helped reduce the amount of in-game lag.

EDIT: Note that this won't magically fix all lag instantly, as other players in the game may still be using UDP. See this for more information. At best it prevents you from causing lag or dropping.

Use at your own risk, etc. Requires Visual C++ 2008 runtimes. Please post feedback whether this helps or not, it will be useful to know if this is actually the reason as I am not able to do enough testing by myself.

http://www.teamliquid.net/staff/R1CH/Sc2UDPBlocker.7z


*****
AdministratorTwitter: @R1CH_TL
TL+ Member
lowbright
Profile Blog Joined March 2010
308 Posts
May 26 2010 04:47 GMT
#2
wow.
rich you really get it done.
TeamLiquid CJ Entusman #49
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
May 26 2010 04:48 GMT
#3
i wish i could understand what you just said but regardless i'm sure you wizarded up is amazing lol

nice work!
ModeratorResident K-POP Elitist
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
May 26 2010 04:49 GMT
#4
haha that's pretty cool. Why isn't Blizzard thanking you yet? -.-
POGGERS
FiBsTeR
Profile Blog Joined February 2008
United States415 Posts
May 26 2010 04:49 GMT
#5
Can you post a replay of your 4v4? I want to see you play. ^^

Oh and awesome wizarding, I'll give this a try tomorrow.
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
May 26 2010 04:50 GMT
#6
haha that's pretty cool. Why isn't Blizzard hiring you yet and paying up the G's? -.-
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
R1CH
Profile Blog Joined May 2007
Netherlands10343 Posts
May 26 2010 04:52 GMT
#7
I'm so terrible that I wasn't invited to the 4v4 team, but I heard success stories.
AdministratorTwitter: @R1CH_TL
TL+ Member
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
May 26 2010 04:55 GMT
#8
<3 R1CH. You are amazing man.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
May 26 2010 04:57 GMT
#9
On May 26 2010 13:52 R1CH wrote:
I'm so terrible that I wasn't invited to the 4v4 team, but I heard success stories.


thats terrible you should go on strike till you get a team together
Hwaseung Oz fan for life. Swing out, always swing out.
TadH
Profile Blog Joined February 2010
Canada1846 Posts
May 26 2010 05:01 GMT
#10
Nice work man, really cool tool to have.
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
May 26 2010 05:02 GMT
#11
what if a player with UDP plays against a player with TCP? Doesn't bnet try to sync them up and so making the tcp player lag just as much as the udp player?
We spend our youth attaining wealth, and our wealth attaining youth.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
May 26 2010 05:05 GMT
#12
On May 26 2010 13:50 Megalisk wrote:
haha that's pretty cool. Why isn't Blizzard hiring you yet and paying up the G's? -.-


Because this doesn't actually fix the problem. It just forces the game to use the already existing TCP.

If Blizzard wanted to force TCP, they could have easily released a patch 13.1 to do that. They don't because they want to fix UDP. To do that, they need people playing with UDP so they can see where the bugs are. Shutting off UDP works against this.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
R1CH
Profile Blog Joined May 2007
Netherlands10343 Posts
Last Edited: 2010-05-26 05:07:41
May 26 2010 05:07 GMT
#13
On May 26 2010 14:02 AssuredVacancy wrote:
what if a player with UDP plays against a player with TCP? Doesn't bnet try to sync them up and so making the tcp player lag just as much as the udp player?

Bnet sends the same information to everyone, just with different protocols. If someone is using UDP it seems they have a higher risk of lagging, so the whole game will still stall when they lag for sync reasons. So the benefit of using this in a 4v4 is pretty low when there is still a chance 7 other players could lag, unless you're on a team and have your allies using it too.
AdministratorTwitter: @R1CH_TL
TL+ Member
R1CH
Profile Blog Joined May 2007
Netherlands10343 Posts
Last Edited: 2010-05-26 05:10:12
May 26 2010 05:09 GMT
#14
On May 26 2010 14:05 NicolBolas wrote:
Show nested quote +
On May 26 2010 13:50 Megalisk wrote:
haha that's pretty cool. Why isn't Blizzard hiring you yet and paying up the G's? -.-


Because this doesn't actually fix the problem. It just forces the game to use the already existing TCP.

If Blizzard wanted to force TCP, they could have easily released a patch 13.1 to do that. They don't because they want to fix UDP. To do that, they need people playing with UDP so they can see where the bugs are. Shutting off UDP works against this.

I'm sure Blizzard has plenty of data to work with after four days of lagging games. It's not hard to spot the deficiencies in the protocol, releasing a patch and QA is what takes time, and a minor hotfix is still very costly since it requires bnet downtime and another gig of space on each players machine at the very minimum.

Although they can probably turn off UDP server side too thinking about it, that would be a pretty simple way to hotfix it.
AdministratorTwitter: @R1CH_TL
TL+ Member
CKSide
Profile Blog Joined March 2010
United States223 Posts
May 26 2010 05:09 GMT
#15
r1ch you are the most amazing person evar. dling and trying it now.
Check
DeathByMonkeys
Profile Blog Joined March 2008
United States742 Posts
May 26 2010 05:12 GMT
#16
R1CH man you're awesome, I don't even have SC2 installed, but I can appreciate what you do. As a fellow "computer guy" working on his degree I aspire to be like you some day
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
May 26 2010 05:14 GMT
#17
Blizzard needs R1ch. nuf said.
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
May 26 2010 05:16 GMT
#18
Thank you R1CH, now I can ladder again!
. . . nevermore
Salv
Profile Blog Joined December 2007
Canada3083 Posts
May 26 2010 05:17 GMT
#19
R1CH, you don't get enough credit, and I am saying this as a person unaware of the amount of work you probably are doing behind the scenes. Thanks for the assistance on this matter!
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
May 26 2010 05:19 GMT
#20
my question is why isn't this front-paged yet
"Wanna join my [combo] clan?" "We play turret d competitively"
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #152 (SHIN Mod Edition)
Shameless vs ByuNLIVE!
CranKy Ducklings190
SHIN 41
CranKy Ducklings SOOP11
LiquipediaDiscussion
FEL
19:00
ScienceCraft - Day 2
RotterdaM511
IndyStarCraft 387
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 517
ByuN 469
IndyStarCraft 404
SHIN 41
Classic 24
StarCraft: Brood War
Britney 45106
Shuttle 12820
Bisu 3150
BeSt 1327
Horang2 676
firebathero 592
FanTaSy 519
Hyuk 481
EffOrt 460
Stork 298
[ Show more ]
Last 148
Killer 135
Mind 128
Hyun 109
Light 102
ProTech89
Bonyth 75
ggaemo 63
Pusan 61
Barracks 47
Movie 42
Mong 39
Shinee 38
ToSsGirL 34
sorry 31
JYJ 24
Sexy 23
Aegong 21
Hm[arnc] 20
zelot 20
scan(afreeca) 19
Sacsri 17
Yoon 15
Shine 12
Noble 12
yabsab 12
soO 10
Icarus 5
Dota 2
Gorgc17429
XcaliburYe171
Counter-Strike
fl0m1171
x6flipin445
allub405
Other Games
singsing1955
B2W.Neo1713
DeMusliM281
Beastyqt15
Organizations
Counter-Strike
PGL13875
Other Games
gamesdonequick1375
StarCraft: Brood War
UltimateBattle 16
lovetv 8
[ Show 11 non-featured ]
StarCraft 2
• Adnapsc2 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3025
• WagamamaTV534
Upcoming Events
Replay Cast
10h 3m
WardiTV Weekly
23h 3m
IntoTheTV X SOOP
1d 22h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.