• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:02
CET 17:02
KST 01:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational5SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational SC2 Spotted on the EWC 2026 list? Starcraft 2 will not be in the Esports World Cup When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion BW AKA finder tool Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1573 users

Workaround For Patch 13 Lag - Page 7

Blogs > R1CH
Post a Reply
Prev 1 5 6 7 8 Next All
Dehner
Profile Joined May 2010
Canada18 Posts
May 27 2010 02:26 GMT
#121
Worked great this morning but I'm trying to play tonight and I've been lagging crazily the same as when Patch 13 was just implemented, with or without the program running. Instant drop from 4 games and counting, 2 with it on, 2 without..
Mohdoo
Profile Joined August 2007
United States15729 Posts
May 27 2010 02:32 GMT
#122
On May 27 2010 11:04 Excalibur_Z wrote:
Show nested quote +
On May 27 2010 09:06 Gary13579 wrote:
I'd be quite shocked if UDP was still being used, even after all my tests suggest otherwise. I decided to hop into a ranked game (all my games before were custom), and sure enough, still using TCP.

If one of you Windows users could check something for me, I'd appreciate it. Hop into a game without using this hack, hit Start -> Run, type cmd<enter>, then type: netstat -n | find "1119". copy/paste the output here.


I think you're right. UDP appears to be disabled server-side. I'm not running R1CH's program, and going by netstat output, I don't see any UDP activity at all, only TCP.


When I use the application provided by R1CH, it shows that it is indeed blocking stuff.
R1CH
Profile Blog Joined May 2007
Netherlands10341 Posts
May 27 2010 03:09 GMT
#123
UDP won't show up in netstat because it is connectionless. However I did some brief testing (Custom game and FFA) earlier tonight and it appears UDP is no longer in use.
AdministratorTwitter: @R1CH_TL
TL+ Member
Gary13579
Profile Joined May 2010
United States6 Posts
Last Edited: 2010-05-27 03:28:01
May 27 2010 03:27 GMT
#124
On May 27 2010 12:09 R1CH wrote:
UDP won't show up in netstat because it is connectionless. However I did some brief testing (Custom game and FFA) earlier tonight and it appears UDP is no longer in use.


Somewhat correct, netstat doesn't show UDP "connections" the typical way you'd expect, but it will show a UDP server.

gary@snuggles:~$ netstat -aun | grep "1337" 05/26/10 9:26 PM
udp 0 0 0.0.0.0:1337 0.0.0.0: *
udp6 0 0 :::1337 ::: *

= my torrent client. so if SC2 was using UDP, it would show the server running.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
May 27 2010 03:35 GMT
#125
On May 27 2010 12:09 R1CH wrote:
UDP won't show up in netstat because it is connectionless. However I did some brief testing (Custom game and FFA) earlier tonight and it appears UDP is no longer in use.


I just played some 2v2s with a friend who normally lags a lot, and he said the games where he lagged heavily were the games where your program wasn't active. Possible placebo effect at work?
Moderator
R1CH
Profile Blog Joined May 2007
Netherlands10341 Posts
May 27 2010 03:54 GMT
#126
I didn't have time to test much, it might still be using UDP. Just because my program shows it blocking UDP doesn't mean it would have used UDP, if bnet doesn't respond to the UDP then it will still go back to TCP.
AdministratorTwitter: @R1CH_TL
TL+ Member
Mortality
Profile Blog Joined December 2005
United States4790 Posts
May 27 2010 04:09 GMT
#127
LOLOLOL

R1CH >>>>>> Blizzard.

Hands down.

Kudos.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 27 2010 04:30 GMT
#128
Why does Blizzard suck so bad? R1CH seems to easily find and fix problems with the beta faster than they do.
..and then I would, ya know, check em'. (Aka SpoR)
hacpee
Profile Joined November 2007
United States752 Posts
May 27 2010 06:03 GMT
#129
On May 27 2010 13:30 CharlieMurphy wrote:
Why does Blizzard suck so bad? R1CH seems to easily find and fix problems with the beta faster than they do.


R1CH didn't do anything special. Blizzard is trying to implement a different technology here. UDP will give everyone the counterstrike latency people desire. They were using TCP before, which was slow. What would you rather have? A few weeks of horrible lag and latency during the beta but awesome latency when the game is released or a playable beta but 150ms latency?
mmp
Profile Blog Joined April 2009
United States2130 Posts
May 27 2010 06:19 GMT
#130
On May 27 2010 05:03 R1CH wrote:
Show nested quote +
On May 27 2010 03:28 mmp wrote:
Could you include the source code?

Since this is based on my private TCP/IP tool base, I won't be releasing the source. The core of it is simply WSASetLastError(WSAECONNREFUSED) and a patch to sendto with mov eax, -1 retn 18h.

Nice hack, lol.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
Last Edited: 2010-05-27 07:34:05
May 27 2010 07:33 GMT
#131
blizzard : community = 0 : 9000+
Translator
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
Last Edited: 2010-05-27 07:52:28
May 27 2010 07:35 GMT
#132
On May 27 2010 15:03 hacpee wrote:
Show nested quote +
On May 27 2010 13:30 CharlieMurphy wrote:
Why does Blizzard suck so bad? R1CH seems to easily find and fix problems with the beta faster than they do.


R1CH didn't do anything special. Blizzard is trying to implement a different technology here. UDP will give everyone the counterstrike latency people desire. They were using TCP before, which was slow. What would you rather have? A few weeks of horrible lag and latency during the beta but awesome latency when the game is released or a playable beta but 150ms latency?

if you're gonna write poor code and implementing it will fuck up what u already have, programmers generally choose to not implement it before whatever problem it has is fixed. This leads me to believe Blizzard didn't do a sufficient amount of testing (10 games would have sufficed in this case) and their bnet team consists of a bunch of dimwits

edit:: sorry for the double post

my guess as to what happened when implementing UDP in blizzard:

NSFW+ Show Spoiler +
[image loading]
Translator
Encode
Profile Joined May 2010
Croatia23 Posts
May 27 2010 12:06 GMT
#133
On May 27 2010 09:06 Gary13579 wrote:
If one of you Windows users could check something for me, I'd appreciate it. Hop into a game without using this hack, hit Start -> Run, type cmd<enter>, then type: netstat -n | find "1119". copy/paste the output here.


here is my netstat response:

TCP 192.168.***.******* 213.248.127.131:1119 ESTABLISHED

If UDP is disabled on server then game works the same with or without R1ch's solution - switch to TCP.

However, even TCP is performing better at the moment it cannot be final for mass playing. From now on with more traffic TCP can go only worse.
achadayo
Profile Joined May 2010
India2 Posts
May 27 2010 22:16 GMT
#134
Please post the source code - you can remove your personal headers if you wish. We dont want to compile.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
May 28 2010 01:28 GMT
#135
All hail R1ch
mmp
Profile Blog Joined April 2009
United States2130 Posts
May 28 2010 02:19 GMT
#136
Unfortunately, this program is against BNet's ToS and could get your account revoked.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
galefrost
Profile Joined May 2010
United States38 Posts
May 28 2010 03:12 GMT
#137
I just got dropped from a ladder game a moment ago while running the program. I'm not sure whether it's related to the recent downtime, or just a generic Starcraft II crash, since my program froze and crashed right after the drop, before even sending me to score screen.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
May 28 2010 03:38 GMT
#138
On May 28 2010 11:19 mmp wrote:
Unfortunately, this program is against BNet's ToS and could get your account revoked.

According to the ToS, Blizzard can revoke your account for running SC2. However, it's never going to happen. Please leave this discussion to your own thread and don't harm our excellent coding community.
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
May 28 2010 10:46 GMT
#139
I don't see how R1CH hasn't been hired by Blizzard already...
JollYRoGeR
Profile Blog Joined December 2002
Sweden342 Posts
May 28 2010 11:48 GMT
#140

Since this is based on my private TCP/IP tool base, I won't be releasing the source. The core of it is simply WSASetLastError(WSAECONNREFUSED) and a patch to sendto with mov eax, -1 retn 18h.

oh, that one
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
Krystianer vs CureLIVE!
ShoWTimE vs TBD
WardiTV1310
IndyStarCraft 268
TKL 235
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 268
TKL 235
Harstem 182
ProTech117
JuggernautJason35
SC2Nice 30
StarCraft: Brood War
Calm 3553
Horang2 821
Mini 467
Snow 200
BeSt 165
actioN 149
hero 143
Mong 141
Hyun 110
Dewaltoss 93
[ Show more ]
JYJ 52
Sexy 51
Mind 47
Killer 35
Barracks 28
Hm[arnc] 27
Rock 26
Terrorterran 21
ToSsGirL 19
ajuk12(nOOB) 17
SilentControl 10
JulyZerg 8
Dota 2
qojqva2206
Dendi459
syndereN314
420jenkins184
Counter-Strike
fl0m7504
olofmeister3336
byalli1212
x6flipin764
oskar90
Other Games
singsing1865
B2W.Neo1191
hiko614
allub381
Hui .356
crisheroes223
RotterdaM197
DeMusliM190
Fuzer 165
Sick154
ArmadaUGS104
Mew2King38
Rex25
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 57
• naamasc226
• poizon28 18
• HeavenSC 10
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• FirePhoenix1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV324
League of Legends
• TFBlade1082
Upcoming Events
Big Brain Bouts
2 days
Serral vs TBD
OSC
2 days
BSL 21
2 days
uThermal 2v2 Circuit
3 days
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
5 days
OSC
5 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.