• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:12
CEST 12:12
KST 19:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1972 users

Breaking C #4

Blogs > Loophole
Post a Reply
Loophole
Profile Blog Joined October 2002
United States867 Posts
March 30 2009 15:14 GMT
#1
So for the last couple of weeks I've been practicing the goon reaver build that I discussed in my last post. I have probably played about 40 - 50 8 minute games against the computer since then. I make a game PvP vs the comp, build to my second reaver, leave the game and check my time. After doing that enough time the build is pretty clear in my head.

Initially i would have to keep the piece of paper next to me with the build written on it and check it periodically to remember what to do. Eventually it got to the point where each building or troop I made would remind me naturally of the next one I had to make, other than a couple pylons that I would forget occasionally. Eventually when I focused on those pylons the supply count would remind me to make them without really trying to remember. So at this point I would say I have the build down.

During the last week, while still getting the build completely down, I've also been making "1v1 D Python PvP" games on ICCup, and that gets me around the problem of playing vs T and Z when I want to practice strictly a PvP strat. People will gladly jump right in and play the matchup you ask for.

You may remember how badly I started off in ICCup, getting thrashed by everyone. Just getting down this one build seems to have helped dramatically. I have felt much more confident, and having a tight build often puts me in a much stronger position in the early to mid game.

I've gone 9-3 in my last 12 games, 11 of those being PvP matchups. A couple of games I lost because i deviated from my build in response to something my opponent did, and realized I would have been ok if I had stuck to my build. I know some people will scoff at the idea of not adjusting to your opponent, but obviously I don't know how to vary my builds yet efficiently, because sticking to the one thign I have down is working best for me right now. Keep in mind also that this is at the D level, and right now my goal is to get to C.

I'm now D+ for the first time, ever, and above .500 (19-18) on ICCup for the first time, other than the occasional 1-0 or 2-0 start.

My next step is to learn a second build, up a different branch of the tech tree than reavers. My idea is that if I learn builds up all the tech paths, then when I want to switch branches mid game in response to my opponent, I should have a better idea of how to do that efficiently. Anyone have any build suggestions?

"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
micronesia
Profile Blog Joined July 2006
United States24768 Posts
March 30 2009 15:18 GMT
#2
On March 31 2009 00:14 Loophole wrote:
So for the last couple of weeks I've been practicing the goon reaver build that I discussed in my last post. I have probably played about 40 - 50 8 minute games against the computer since then. I make a game PvP vs the comp, build to my second reaver, leave the game and check my time. After doing that enough time the build is pretty clear in my head.

Initially i would have to keep the piece of paper next to me with the build written on it and check it periodically to remember what to do. Eventually it got to the point where each building or troop I made would remind me naturally of the next one I had to make, other than a couple pylons that I would forget occasionally. Eventually when I focused on those pylons the supply count would remind me to make them without really trying to remember. So at this point I would say I have the build down.

During the last week, while still getting the build completely down, I've also been making "1v1 D Python PvP" games on ICCup, and that gets me around the problem of playing vs T and Z when I want to practice strictly a PvP strat. People will gladly jump right in and play the matchup you ask for.

You may remember how badly I started off in ICCup, getting thrashed by everyone. Just getting down this one build seems to have helped dramatically. I have felt much more confident, and having a tight build often puts me in a much stronger position in the early to mid game.

I've gone 9-3 in my last 12 games, 11 of those being PvP matchups. A couple of games I lost because i deviated from my build in response to something my opponent did, and realized I would have been ok if I had stuck to my build. I know some people will scoff at the idea of not adjusting to your opponent, but obviously I don't know how to vary my builds yet efficiently, because sticking to the one thign I have down is working best for me right now. Keep in mind also that this is at the D level, and right now my goal is to get to C.

I'm now D+ for the first time, ever, and above .500 (19-18) on ICCup for the first time, other than the occasional 1-0 or 2-0 start.

My next step is to learn a second build, up a different branch of the tech tree than reavers. My idea is that if I learn builds up all the tech paths, then when I want to switch branches mid game in response to my opponent, I should have a better idea of how to do that efficiently. Anyone have any build suggestions?

This sounds perfectly fine for now, but if you want C then you will need to adapt the builds. There is no build that is identical vs dt rush, 3 gate obsless all in goons, 2 gate zealots, and fe with forge. Don't be afraid to deviate even if it costs you games since it will help you in the long run.

Rather than focus on a completely different build now, you might want to focus on ways specifically you can deviate from the one you want to use so far...
ModeratorThere are animal crackers for people and there are people crackers for animals.
TaP.Nuada
Profile Blog Joined February 2007
United States428 Posts
March 30 2009 15:38 GMT
#3
On March 31 2009 00:18 micronesia wrote:

Rather than focus on a completely different build now, you might want to focus on ways specifically you can deviate from the one you want to use so far...

I'd do this first, too.

On March 31 2009 00:14 Loophole wrote:
My idea is that if I learn builds up all the tech paths, then when I want to switch branches mid game in response to my opponent, I should have a better idea of how to do that efficiently.

Switching tech as toss isn't really an on-the-fly mid-game response to something your opponent does. It's more of a timing thing that just takes practice on learning when to switch.


There are some cases where a flat out switch is good depending on what happens in the game, but usually switching tech is all about timing, it's not as easy for toss as it is for zerg to just jump around the tech tree. F91 does a lot of muta/hydra switch mind games vs Nony in the latest liquibition, and things like that aren't really doable as protoss.


Yes, there are things your opponent can do to change the time at which you switch, but it's usually nothing major. ie very tank heavy terran so you need legs a bit sooner


There's one big scenario that comes to mind (happens to me most often compared to others) where I'd say "Tech switch now or you'll be too far behind"

Say it's pvp and you did your standard 2gate robo, maybe expo before reavers or something, and your opponent goes for some goon heavy opening in order to contain you. Perhaps he forces you to cancel your nexus, or even kills it. Maybe he just has too many goons and you can't push out from your nat without losing too much.

When this happens I'll either get shuttle speed, take an island, and try to harrass, or you can tech switch. Throw down a citadel, go up to 5 gates, and mass speedzeals. If you can keep them hidden it's a really nice surprise. A goon contain without reavers will break to something like this, and often times they'll expand after containing you and if you manage to surprise them you can plow them with zealots and win

I remember a replay of Draco doing this against someone on R-Point? Maybe it was a WCG match, not sure.
http://binarybeast.com/ Free Tournament Hosting!
Nosmo
Profile Joined August 2008
Canada210 Posts
March 30 2009 18:23 GMT
#4
Nice work! I'm going to try this.
Killer next Bonjwa//Much is also good//Savior what happened//Fuck yeah, Nal_ra!
sixghost
Profile Blog Joined November 2007
United States2096 Posts
March 30 2009 18:34 GMT
#5
It's always so surprising how big of a difference it makes when you just sit down for 20ish minutes and practice a build
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Piste
Profile Blog Joined July 2006
6183 Posts
March 30 2009 18:50 GMT
#6
I've been inactive for months now, and I'm switching from protoss to terran. TvP is such fun match up!
16-2 atm
Loophole
Profile Blog Joined October 2002
United States867 Posts
March 30 2009 19:58 GMT
#7
Nice job Piste. I've heard a lot of protoss players that play TvP instead of PvP because they like the matchup.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
d1v
Profile Blog Joined September 2007
Sweden868 Posts
Last Edited: 2009-03-30 22:49:51
March 30 2009 22:48 GMT
#8
On March 31 2009 04:58 Loophole wrote:
Nice job Piste. I've heard a lot of protoss players that play TvP instead of PvP because they like the matchup.


LMAO, they must be masochists then. I know a lot of Z players who favour TvZ over ZvZ, but why on earth would you want to play TvP?

EDIT: At OP: Good job so far, this is the way to properly learn StarCraft. If you adapt this style of training for all of your MUs, you're going to improve tremendeously.
Adams Æbler
yoshtodd
Profile Blog Joined October 2004
United States418 Posts
Last Edited: 2009-03-31 02:48:15
March 31 2009 02:47 GMT
#9
On March 31 2009 07:48 d1v wrote:
EDIT: At OP: Good job so far, this is the way to properly learn StarCraft. If you adapt this style of training for all of your MUs, you're going to improve tremendeously.


Is it really? I shouldn't talk because I don't play anymore but it seems like this would make a person's gameplay rigid and inflexible. Techniques like good scouting and fast decision making based on reconnaisance apply to all matchups and builds. Learning this way seems to totally exclude that. Multi tasking and micro are also not being trained if a person is merely drilling a BO mechanically against a computer then leaving the game. Also if the game progresses into a long match then the person will be totally helpless trying to do late game army control and multi base management since they never practiced it.
moo
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
March 31 2009 03:05 GMT
#10
On March 31 2009 07:48 d1v wrote:
Show nested quote +
On March 31 2009 04:58 Loophole wrote:
Nice job Piste. I've heard a lot of protoss players that play TvP instead of PvP because they like the matchup.


LMAO, they must be masochists then. I know a lot of Z players who favour TvZ over ZvZ, but why on earth would you want to play TvP?

EDIT: At OP: Good job so far, this is the way to properly learn StarCraft. If you adapt this style of training for all of your MUs, you're going to improve tremendeously.


because there is no feeling in the world like beating a retarded toss, and if you lose, well don't worry about it, its just a stupid retard toss who only wins because of imba, so why care?

//really though there is just something so mechanically satisfying about terran that I don't get playing as other races
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
FoBuLouS
Profile Blog Joined September 2008
United States570 Posts
March 31 2009 03:08 GMT
#11
On March 31 2009 11:47 yoshtodd wrote:
Show nested quote +
On March 31 2009 07:48 d1v wrote:
EDIT: At OP: Good job so far, this is the way to properly learn StarCraft. If you adapt this style of training for all of your MUs, you're going to improve tremendeously.


Is it really? I shouldn't talk because I don't play anymore but it seems like this would make a person's gameplay rigid and inflexible. Techniques like good scouting and fast decision making based on reconnaisance apply to all matchups and builds. Learning this way seems to totally exclude that. Multi tasking and micro are also not being trained if a person is merely drilling a BO mechanically against a computer then leaving the game. Also if the game progresses into a long match then the person will be totally helpless trying to do late game army control and multi base management since they never practiced it.


I agree with what you're saying.
But having a set BO and understanding it definitly helps. While drilling a BO into your head you do learn mechanics and stuff that will help your game. There was an article about mind over mechanics and it seems mechanics makes a good player but the mind makes a brilliant player.
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 89
CranKy Ducklings12
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech115
SortOf 105
Nina 61
Lowko47
StarCraft: Brood War
Sea 2646
Bisu 1574
Jaedong 1147
firebathero 677
Hyuk 363
Stork 184
actioN 184
Leta 180
Rush 177
sorry 162
[ Show more ]
EffOrt 129
Aegong 94
Pusan 81
Killer 77
Free 73
ZerO 64
ToSsGirL 45
Sharp 39
Shinee 38
Backho 22
[sc1f]eonzerg 20
NotJumperer 15
Bale 15
Barracks 14
GoRush 12
JulyZerg 11
IntoTheRainbow 9
ajuk12(nOOB) 9
SilentControl 7
Dota 2
XaKoH 567
NeuroSwarm82
febbydoto1
Counter-Strike
olofmeister3406
shoxiejesuss820
edward71
Other Games
singsing1433
Liquid`RaSZi688
crisheroes195
Happy174
Mew2King58
ZerO(Twitch)2
Organizations
Counter-Strike
PGL20739
Other Games
gamesdonequick668
BasetradeTV41
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 41
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2330
Upcoming Events
CranKy Ducklings
13h 48m
WardiTV Team League
1d
Replay Cast
1d 13h
CranKy Ducklings
1d 23h
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
3 days
OSC
3 days
[ Show More ]
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
5 days
Replay Cast
5 days
Kung Fu Cup
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.