• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:09
CET 07:09
KST 15:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV The 2048 Game Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1404 users

[H]PvT 1 gate reaver

Blogs > nAi.PrOtOsS
Post a Reply
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
Last Edited: 2008-08-10 02:46:52
August 10 2008 02:08 GMT
#1
What would be the best follow up strategy to a failed 1 gate reaver in pvt. Failed meaning your reaver died doing minimal to no damage. Lately i have been playing safe and staying on 2 base since the terran is more then likely going to be doing some sort of 5/6 fact 110 supply push which would rape you if you got your 3rd expo at it's normal time. But I find if the terran instead take's his 3rd expo fast then its extremely hard to beat if you had gone 2 base.

Before my last 50/60 (**EDIT** Not to sound noob i just mean lately ive been trying to go 2 base, as a way to be safe) PvT's I usually went a bit low econ to be able to get my 3rd expo faster, and then i will be able to macro enough to stop the 5/6 110 push MOST of the time.

After doing a 1 gate reaver pvt and losing it doing minimal damage, what is the best thing to follow up with?



*
Raithed
Profile Blog Joined May 2007
China7078 Posts
August 10 2008 02:10 GMT
#2
get an expo up, at least thats what id do.
Shauni
Profile Blog Joined July 2004
4077 Posts
August 10 2008 02:32 GMT
#3
double expand (one to island is fine), deny scouting and get relatively early speedlots. Try to make him siege as much as possible on his way to your base and then make a good surround attack with lots + goon. But to do this you need to cut probes and make 7-8 pretty early gates.
A safer variant is staying two base - and try to work something out with your gas surplus - stormdrops or dts or early arbiter can bring you back into the game. He usually won't move out too early if you're staying two base since you should be able to rape his army if he isn't careful and siege up defensively. But in this case, remember that you have to get your third sooner or later. You still need to get it up before he gets his third or you will only be even more behind at this point.

But this is all advice to beat someone lesser than you.
On my level (I'm at B ranks), if I die to a turret with an early reavershuttle and my opponent was going 1 fac siege exp I'm dead against 99% of the terrans. There is just no coming back against a competent terran unless you try to very very slowly catch up to him by playing safe with minimal risks and get him in lategame. So the simple advice is always best: don't lose it.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
August 10 2008 02:44 GMT
#4
Well most times i don't lost it, but vs good terrans once they get a hint that you could be going reaver, then they just turret up, lay some mines and siege a tank up near there min line. Usually, i just try to pick off some supply deapot's or scv's building factories, and mostly just try to annoy him. But sometimes you do lose your reaver, and others you do almost no damage. It's a pretty risky stratagy overall since losing the reaver put's you at a huuuggee disadvantage, and the terran can just do 2 fact which counter's 1 gate reaver pretty well.
Shauni
Profile Blog Joined July 2004
4077 Posts
August 10 2008 03:22 GMT
#5
Well, the reaver(s) helps alot if he tries to push out early so doing no damage and keeping it alive is usually better than killing a few scvs yet shuttle dies. If you keep it alive, it's a lot easier to fend off his timing push when you double expo. A reaver and two zealots makes a huge difference against sieged tanks, especially if they are clumped together. I usually just pick off a tank or so when I harass with 1gate reaver and leave the rest to turret investment.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
RoC)Ninjah
Profile Blog Joined May 2008
United States238 Posts
August 10 2008 03:50 GMT
#6
From my experience, it's very map dependant. If you lose the reaver early on, it's a very big blow, so you need something to get back in the game, ie double expand. If you try to play it safe, good terrans are going to walk all over you with that advantage.

Also make note of map positions, if it's adjacent positions on python sharing and island, you're pretty much fucked, as its riskier to take island, and easier push distance. In this situation I would probably play it a bit safer, but its really neccesary that you do something to change the way the game is going. but if it's the other half of the spectrum like cross positions on othello, it's safe to assume that the terran is going to take the third free expo.

i'm a terran not a toss player, so im just stating what you'd have to do vs a competent terran. hope i helped!
Much will win a title before his hair turns grey.
Raithed
Profile Blog Joined May 2007
China7078 Posts
August 10 2008 04:57 GMT
#7
On August 10 2008 11:32 Shauni wrote:
double expand (one to island is fine), deny scouting and get relatively early speedlots. Try to make him siege as much as possible on his way to your base and then make a good surround attack with lots + goon. But to do this you need to cut probes and make 7-8 pretty early gates.
A safer variant is staying two base - and try to work something out with your gas surplus - stormdrops or dts or early arbiter can bring you back into the game. He usually won't move out too early if you're staying two base since you should be able to rape his army if he isn't careful and siege up defensively. But in this case, remember that you have to get your third sooner or later. You still need to get it up before he gets his third or you will only be even more behind at this point.

But this is all advice to beat someone lesser than you.
On my level (I'm at B ranks), if I die to a turret with an early reavershuttle and my opponent was going 1 fac siege exp I'm dead against 99% of the terrans. There is just no coming back against a competent terran unless you try to very very slowly catch up to him by playing safe with minimal risks and get him in lategame. So the simple advice is always best: don't lose it.

agreed, however, even if you try to slowly catch up, he will have more base than you and the flash build with the quick +1 hes going to eitherr mass expand and just outmacro you or contain you to death.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2008-08-10 06:37:32
August 10 2008 06:37 GMT
#8
On August 10 2008 13:57 Raithed wrote:
Show nested quote +
On August 10 2008 11:32 Shauni wrote:
double expand (one to island is fine), deny scouting and get relatively early speedlots. Try to make him siege as much as possible on his way to your base and then make a good surround attack with lots + goon. But to do this you need to cut probes and make 7-8 pretty early gates.
A safer variant is staying two base - and try to work something out with your gas surplus - stormdrops or dts or early arbiter can bring you back into the game. He usually won't move out too early if you're staying two base since you should be able to rape his army if he isn't careful and siege up defensively. But in this case, remember that you have to get your third sooner or later. You still need to get it up before he gets his third or you will only be even more behind at this point.

But this is all advice to beat someone lesser than you.
On my level (I'm at B ranks), if I die to a turret with an early reavershuttle and my opponent was going 1 fac siege exp mI' dead against 99% of the terrans. There is just no coming back against a competent terran unless you try to very very slowly catch up to him by playing safe with minimal risks and get him in lategame. So the simple advice is always best: don't lose it.

agreed, however, even if you try to slowly catch up, he will have more base than you and the flash build with the quick +1 hes going to eitherr mass expand and just outmacro you or contain you to death.

Which is why he said "I'm dead against 99% of the terrans. There is just no coming back against a competent terran"
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
August 10 2008 07:12 GMT
#9
You don't lose your shutle when doing something like that. Your reaver is a great investment and it plays the role of a threat, making the terran spend money on building turrets, and concentrate less on the macro and more on deflecting your shutle.

If he's alreay got turrets up, it's not necesary to tride to "trade your shutle" by trying to kill a number of SCV's knowing you'll lose it. Just search blind spots in his defense and force him to stay inside his base while macroing your shit out at home.

And I really don't see any follow up if you lose your shutle early on and didn't do enough damage to delay his push.
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 12 2008 06:05 GMT
#10
On August 10 2008 16:12 FirstBorn wrote:
You don't lose your shutle when doing something like that. Your reaver is a great investment and it plays the role of a threat, making the terran spend money on building turrets, and concentrate less on the macro and more on deflecting your shutle.

If he's alreay got turrets up, it's not necesary to tride to "trade your shutle" by trying to kill a number of SCV's knowing you'll lose it. Just search blind spots in his defense and force him to stay inside his base while macroing your shit out at home.

Sort of, eBay = 125$, turret = 75$, if he gets lets say 2, then thats still <300$, fast reaver tech = 200/200 for robo fact, 150/100 for robo bay, 200 for shuttle, 200/100 for reaver. 750$/400 compared to 275$/0, is still a lose situation for you, also it defends him against DT incase you chose to do that, 275$ gives him great protection with virtually no risk, while 750$/400 is a risky thing and can fail doing minimal damage. Not saying it isn't a good idea to go fast reaver but if it fails then your high-risk investment is no longer something you can really rely on, his eBay is something almost any terran needs to get quite quickly anyway, unless they are doing some sort of rush. In other words, if it fails against a mediocre player, then you are most likely fucked unless you push some gosu shit out your ass.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft781
RuFF_SC2 191
trigger 28
StarCraft: Brood War
Shuttle 251
Noble 46
ZergMaN 33
Bale 29
Icarus 11
League of Legends
JimRising 717
C9.Mang0137
Heroes of the Storm
Khaldor137
Other Games
summit1g7646
hungrybox299
Mew2King56
Organizations
Other Games
gamesdonequick1025
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH94
• practicex 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1675
• Lourlo1348
• HappyZerGling80
Upcoming Events
Replay Cast
2h 51m
Wardi Open
5h 51m
Monday Night Weeklies
10h 51m
Sparkling Tuna Cup
1d 3h
OSC
2 days
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
Replay Cast
2 days
The PondCast
3 days
OSC
4 days
CranKy Ducklings
5 days
SC Evo League
5 days
[ Show More ]
BSL 21
5 days
Sparkling Tuna Cup
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.