Cheers,
Mutaller





| Blogs > Mutaller |
|
Mutaller
United States1051 Posts
Cheers, Mutaller ![]() ![]() ![]() ![]() ![]() | ||
|
HerbMon
United States471 Posts
Your post made me think of this video. If you went to iccup website during maintenance this would play on repeat. | ||
|
micronesia
United States24784 Posts
I was mostly active on iCCup in its earlier days but I don't remember having much trouble with maintenance. | ||
|
Jubinell
333 Posts
| ||
|
Xeofreestyler
Belgium6777 Posts
On August 27 2022 15:28 HerbMon wrote: www.youtube.com Your post made me think of this video. If you went to iccup website during maintenance this would play on repeat. the jazz version is still a banger And to stay on topic: Agreed! I hope SB becomes the new standard. Can't trust "blizzard" with anything anymore anyway. | ||
|
GeckoXp
Germany2016 Posts
| ||
|
BigFan
TLADT24920 Posts
On August 29 2022 18:10 Jubinell wrote: Speaking of which, why doesn't iCcup work with Remastered? And how come Shield Battery can? If my understanding is correct, iCCup is essentially a private server for 1.16.1, hence why they provided you with the ability to download BW off the site, while SB is more of an interface that allows you to play BW through it, which is why it can record points, has its own ladder and netcode etc... | ||
|
tec27
United States3702 Posts
On August 29 2022 18:10 Jubinell wrote: Speaking of which, why doesn't iCcup work with Remastered? And how come Shield Battery can? ICCup is/was a slightly modified version of PvPGN, which was basically a server that emulated an official Battle.net server. To the game client code, it was connecting to an "official" server, just one that was at a different-than-normal address (thus, the setup for ICCup was just to modify your list of available servers to include that new address). The upside to that approach is that you don't have to to modify the client at all. The downside is that you have all of the same limitations that normal BNet has with regards to its features, network protocol, UI, etc. With ShieldBattery we wanted to expand the features significantly and it required a very different UI, so abandoning the idea of emulating BNet was central to its development, and we never depended on emulating those servers. Our approach was always to run our own servers and configure games programmatically (through reverse-engineered code paths), even on 1.16. With the launch of SC:R, older BNet servers were replaced with new ones, with completely different protocols, and no one has undertaken a project like PvPGN to emulate them. Thus, there is no server for ICCup to run, they would either have to build such a thing (huge task), or take a very different approach (also a huge task). With ShieldBattery, we had to put in a fair amount of work changing how we configured/launched the game, but we were able to keep using all our existing server/UI/network code. (We also have active developers that actually care about BW, which helps a bit too ) | ||
| ||
StarCraft 2 StarCraft: Brood War Calm Dota 2Shuttle Zeus Leta Jaedong Mini Mong Light Stork Larva [ Show more ] Counter-Strike Super Smash Bros Other Games Organizations
StarCraft 2 • Berry_CruncH281 StarCraft: Brood War• AfreecaTV YouTube • intothetv • Kozan • IndyKCrew • LaughNgamezSOOP • Migwel • sooper7s Dota 2 League of Legends |
|
CrankTV Team League
Big Brain Bouts
Spirit vs sOs
GgMaChine vs Percival
Serral vs MaxPax
OSC
Replay Cast
Afreeca Starleague
RSL Revival
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
Afreeca Starleague
RSL Revival
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
[ Show More ] WardiTV Weekly
Sparkling Tuna Cup
PiGosaur Cup
Replay Cast
Kung Fu Cup
Replay Cast
The PondCast
Replay Cast
|
|
|