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World War 2010 Scenario

Blogs > CloudCloud
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CloudCloud
Profile Blog Joined January 2015
15 Posts
Last Edited: 2015-03-13 15:09:58
March 13 2015 05:12 GMT
#1
TripleA is a free and open source strategy game. One map in the game is a modern world war in the year 2010. Instead of playing the game myself, I decide to sit on the sidelines and watch the smart AI battle it out.

[image loading]
The world in 2010. As you can see, there are two factions, NATO (green, yellow, blue) and SCO (purple, pink, red).

“The year is 2010.

The nations of the Shanghai Cooperation Organization (SCO) have moved their troops towards the borders with the North Atlantic Treaty Organization (NATO).

A minor conflict between their respective allies, the Peace and Security Council (PSC) of the African Union and the Union of South American Nations (USAN), will set the world on fire... ”

-World War 2010 map description

When the war begins, Russia will move its troops into Europe, with Africa and China providing some support. Meanwhile, the EU will try to limit Russian expansion, with the help of the US and South American Union. In the Pacific, China will try to move into Southeast Asia, while the Americans try to contain China.

[image loading]
The neutral buffer zones are circled in red.

The key fighting soon begins. The game is turn based, with Russia going before the EU. Basically, there’s a neutral buffer between Russia and Europe. There’s a buffer of neutral countries separating the two powers. Each neutral country has enough defense such that one player will lose quite a few units. But the aftermath is worse, since the other side can just counterattack and you lose the territory that you fought so hard to gain.

It simply becomes a matter of amassing more troops before the other side. The only way to do so is to have more production units (PU) than your opponent, so that you have a stronger economy for unit production. Production units are acquired through conquest of territories, with some being worth more than others.

Not much happens, besides Russia attacking Scandinavia. The main purpose is to eliminate a close threat to its borders, while getting some extra production. The following turn, the EU attacks enemy naval units in the Black Sea and Mediterranean. The EU also decides to seize production units from Iran. Although the Russians have land bordering Iran, their one lone infantry in Uzbekistan is no match for the advancing European army. Thus, the EU doesn’t have to worry about a counterattack and gets extra production units.

[image loading]
Well there goes Iran’s independence.

However, this win-win scenario is not going to last for long.

[image loading]
The EU has to watch its southern border as well as its northern one. Not a very good situation to end up in.

The once formidable European advance turns into a bloody retreat, with the Middle East in danger of falling to advancing Russian and African forces. But Eastern Europe (Belarus-Ukraine) still remains untouched...


itsjustatank
Profile Blog Joined November 2010
Hong Kong9164 Posts
March 13 2015 06:38 GMT
#2
i expected this to be a thread about the starcraft custom map
Photographer"nosotros estamos backamos" - setsuko
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
March 14 2015 08:09 GMT
#3
Since when Sweden and Finland were part of NATO and Baltics arent?
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
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