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Saving SC2 - Page 3

Blogs > JieXian
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hymn
Profile Blog Joined February 2008
Bulgaria832 Posts
March 11 2015 14:26 GMT
#41
Another heart warming post. I support all the changes!
azk he is the north american player but the titan he is the french stars
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2015-03-13 06:50:17
March 13 2015 06:49 GMT
#42
I didn't really read the op fully, but are they suggesting that the reason why a game is successful or exciting or even fun to play is the random element? So that the true winners are really on the long game, playing the best odds every time, but still losing to noobs via pure luck occasionally?

That is how poker works, or any card game for that matter. And that can also apply to many games, including physical sports.

I wonder if the new wave of RTS will have to do something like this in order to kick the tried and true method of trying to achieve pure balance via unequal races and maps. And if something like that would be fun or even work.

I mean in BW we did have more random elements and bugs in the game, that made it always new and interesting. (50% miss on highground, glitches with stacking, tricks for doing things in game and with map makers, etc).

Maybe the problem with SC2 is that it's TOO clean.
RIP SPOR 11/24/11 NEVAR FORGET
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
March 13 2015 08:05 GMT
#43
Someone should make a map like this for the shoutcraft clanwars
aka KanBan85. Working on Starbow.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-03-13 16:17:24
March 13 2015 16:15 GMT
#44
On March 13 2015 15:49 MarlieChurphy wrote:
I didn't really read the op fully, but are they suggesting that the reason why a game is successful or exciting or even fun to play is the random element? So that the true winners are really on the long game, playing the best odds every time, but still losing to noobs via pure luck occasionally?

That is how poker works, or any card game for that matter. And that can also apply to many games, including physical sports.

I wonder if the new wave of RTS will have to do something like this in order to kick the tried and true method of trying to achieve pure balance via unequal races and maps. And if something like that would be fun or even work.

I mean in BW we did have more random elements and bugs in the game, that made it always new and interesting. (50% miss on highground, glitches with stacking, tricks for doing things in game and with map makers, etc).

Maybe the problem with SC2 is that it's TOO clean.


My friend, as I said earlier, the problem with SC2 is that it's TOO predictable.

Armies traveling in death balls like a dung beetle rolling up shit is anything but "clean".

And if something like that would be fun or even work.


You don't even need to talk about poker or gambling card games. "Something like that" worked for DotA/LoL and hearthstone : The most popular games atm, based on a credible source -> DH. Even WC3 had small parts of this element, with crits and item drops.

Best,

Justine Chowder

Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
virpi
Profile Blog Joined August 2009
Germany3599 Posts
March 13 2015 19:38 GMT
#45
Cancelling a a morphing lurker/baneling/overseer/broodlord cocoon has a 16% chance to immediately turn into a Mutalisk

nice bw reference.
first we make expand, then we defense it.
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-03-14 08:08:13
March 14 2015 08:07 GMT
#46
On March 14 2015 04:38 virpi wrote:
Show nested quote +
Cancelling a a morphing lurker/baneling/overseer/broodlord cocoon has a 16% chance to immediately turn into a Mutalisk

nice bw reference.


Was waiting for someone spot and announce it :D hahahhahaha thanks!
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
evilMage
Profile Joined October 2015
5 Posts
November 01 2015 15:08 GMT
#47
Appreciated suggestions, but I doubt this will make SC2 more interesting. Warcraft III has RNG, interesting hero, spell and item system, but it is still dead.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
November 02 2015 14:31 GMT
#48
If these were real, I wonder what IdrA would think about these changes.
"windows bash is a steaming heap of shit" tofucake
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