• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:18
CEST 05:18
KST 12:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
(Spoiler) ASL21 Winner's Interview 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1251 users

Cheese Ruining Sc2 for Casuals - Solutions !

Blogs > Bibbit
Post a Reply
Normal
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
February 17 2012 19:27 GMT
#1
So recently our friendly neighbourhood HardlyNever made the observation that a lot of casuals don’t like to play as much because they’re afraid of cheese and all-ins. His suggestion, mysteriously not well received by us Liquidians, was that there should be no fog of war for the first 3 minutes. Though his idea might not have been the best, I have taken the liberty of brainstorming a number of much better, if not completely brilliant, solutions to this problem. All of you who read this, make sure to let Blizzard know how much you support my genius. Without further adieu:

1) Bnet has Facebook integration right ? Make it so that whenever someone places a building outside their base, makes attacking units early on, or cuts workers at any point in the game, a message is automatically posted to their Facebook that proclaims to all their friends that they’re diddlers.

2) Have an ability in the Command Center, Hatchery, and Nexus that, similar to WC3 Human’s Call to Arms or whatever, will temporarily turn the workers into Thors, Ultralisks, or Colossus respectively.

3) Make all main bases up a ramp and bring in that lava from the single player. The whole map (except the mains of course) will flood with lava and kill everything down there every 30 seconds. You will, of course, be warned by the Adjutant.

4) Terran should start with 3 short range nukes at the start of them game that can only be launched in an area around the Command Center about the size of the Sensor Tower’s radius.

5) The portrait for the Hatchery (I mean the little picture in the UI at the bottom) should be replaced by a picture of Idra. It will automatically yell insults at the other player every 15 seconds for the first 12 minutes.

6) Protoss should start the game with a Mothership that can’t leave the main base until you research the “GTFOutta Here” upgrade in the Fleet Beacon.

7) Allow players to, when under attack and at risk of losing, flee to a different map.

8) Make it so that you can disguise your base as a circus. Who doesn’t like the circus ?

9) Give each player 6 weak units at the start of the game that they can use to look around early on to see if they’re getting cheesed, provided they’re not awful. Sorry that was stupid. I take it back !

If we want our precious game to remain fun for everyone, we absolutely need some, if not all, of the above solutions to be implemented ASAP. By supporting this most important cause, you will surely be remembered by generations of semi-brain dead dedicated gamers to come !

****
Sergio1992
Profile Blog Joined October 2011
Italy522 Posts
February 17 2012 19:33 GMT
#2
On February 18 2012 04:27 Bibbit wrote:
1) Bnet has Facebook integration right ? Make it so that whenever someone places a building outside their base, makes attacking units early on, or cuts workers at any point in the game, a message is automatically posted to their Facebook that proclaims to all their friends that they’re diddlers.

3) Make all main bases up a ramp and bring in that lava from the single player. The whole map (except the mains of course) will flood with lava and kill everything down there every 30 seconds. You will, of course, be warned by the Adjutant.

These two are amazing
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
February 17 2012 19:34 GMT
#3
I realized it was a joke at #5. Therefore 5/5.
FOR GREAT JUSTICE! Bans for the ban gods!
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
Last Edited: 2012-02-17 19:37:02
February 17 2012 19:35 GMT
#4
Lol, I'm flattered you liked my post enough to make a blog about it.

Can you read bolded disclaimers?

Edit: Clearly not.
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
February 17 2012 19:45 GMT
#5
Lava should be on every single map on the ladder imo, this is a no brainer.
Russet
Profile Joined August 2010
United States48 Posts
Last Edited: 2012-02-17 19:54:32
February 17 2012 19:54 GMT
#6
5/5 Well done
jubil
Profile Blog Joined March 2011
United States2602 Posts
February 17 2012 19:56 GMT
#7
We should just have more island maps. You can't cannon rush or worker rush or whatever if you don't have transport. ^_^

OR

nr20min should be enforced by Battle.net. Like, the attack-command for units and buildings is just grayed out and can't be used, like zerglings are for the guy who picks banelings in monobattles. If pylon blocking or w/e gets to be a problem, there could be an artifical line down the center of the map and its only when your units cross the line that you can't attack (before 20 minutes)
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
PolskaGora
Profile Joined May 2011
United States547 Posts
February 17 2012 19:58 GMT
#8
Hahahahaha quite the interesting read that's for sure. But if suggestion #2 were to come true the terran metagame would shift to maxing out on workers and then floating your CC to outside the opponents base, turn all your workers into thors and destroy the other guy in 5 seconds with 200 thors.
Tracking treasure down
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
February 17 2012 19:59 GMT
#9
That thread was pretty dumb, I agree.
Russet
Profile Joined August 2010
United States48 Posts
Last Edited: 2012-02-17 20:01:34
February 17 2012 20:00 GMT
#10
On February 18 2012 04:56 jubil wrote:
nr20min should be enforced by Battle.net.



Yea, sure, why not? Let's just make all units and buildings invulnerable for 45 minutes?
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
February 17 2012 20:05 GMT
#11
On February 18 2012 04:58 PolskaGora wrote:
Hahahahaha quite the interesting read that's for sure. But if suggestion #2 were to come true the terran metagame would shift to maxing out on workers and then floating your CC to outside the opponents base, turn all your workers into thors and destroy the other guy in 5 seconds with 200 thors.

ROFL I can honestly say I haven't considered that. Good catch !


On February 18 2012 05:00 Russet wrote:
Show nested quote +
On February 18 2012 04:56 jubil wrote:
nr20min should be enforced by Battle.net.



Yea, sure, why not? Let's just make all units and buildings invulnerable for 45 minutes?

Brilliant in its simplicity. Would you like to join me for my cause? I really like the way you think !
DarkPlasmaBall
Profile Blog Joined March 2010
United States45971 Posts
February 17 2012 20:08 GMT
#12
I don't know what a Diddler is...

But this thread should be spotlighted.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Indrium
Profile Joined November 2010
United States2236 Posts
February 17 2012 20:08 GMT
#13
5) The portrait for the Hatchery (I mean the little picture in the UI at the bottom) should be replaced by a picture of Idra. It will automatically yell insults at the other player every 15 seconds for the first 12 minutes.


HAHAHAHAHAHAHAHAHAHAHAHAHA

Brilliant ^^ And I fully support the circus.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 17 2012 20:10 GMT
#14
hahahahahaha 5 stars
wp sir, wp
Call me Marge Simpson cuz I love you homie
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
February 17 2012 20:23 GMT
#15
We need more threads like this, i had so much fun reading it. Good stuff!
In Mushi we trust
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
February 17 2012 20:24 GMT
#16
On February 18 2012 05:00 Russet wrote:
Show nested quote +
On February 18 2012 04:56 jubil wrote:
nr20min should be enforced by Battle.net.



Yea, sure, why not? Let's just make all units and buildings invulnerable for 45 minutes?

Including creep tumors?
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-02-17 21:26:32
February 17 2012 21:23 GMT
#17
How about just adding statistics to battle.net so that you can see someone's average game length before you play them?

EDIT You should be able to see a picture of their chat cloud too so you can know if you need to /ignore them or not.
Mossen
Profile Blog Joined December 2010
43 Posts
February 17 2012 21:27 GMT
#18
I would definitely return to the ladder if #5 was implemented...
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 17 2012 21:31 GMT
#19
Haha, bibbit. Class stuff here!

6/6
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
February 17 2012 21:32 GMT
#20
hahahahaha so good!
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
February 17 2012 21:33 GMT
#21
I dub thee Bibbit the Trollmonging Noobslayer!

wp, I liked this one
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
drgoats
Profile Joined March 2010
United States310 Posts
February 17 2012 21:42 GMT
#22
Someone should make a custom of this.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 17 2012 22:09 GMT
#23
._.
Administrator~ Spirit will set you free ~
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
February 17 2012 22:33 GMT
#24
Well played.
Without a community, we're all just a bunch of geeks.
dragoon
Profile Joined December 2010
United States695 Posts
February 17 2012 23:20 GMT
#25
lol this is hilarious! :D
i love you
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
February 17 2012 23:54 GMT
#26
bitbybit disapproves
Forever ZeNEX.
rd
Profile Blog Joined July 2010
United States2586 Posts
February 18 2012 00:10 GMT
#27
On February 18 2012 04:56 jubil wrote:
We should just have more island maps. You can't cannon rush or worker rush or whatever if you don't have transport. ^_^

OR

nr20min should be enforced by Battle.net. Like, the attack-command for units and buildings is just grayed out and can't be used, like zerglings are for the guy who picks banelings in monobattles. If pylon blocking or w/e gets to be a problem, there could be an artifical line down the center of the map and its only when your units cross the line that you can't attack (before 20 minutes)


They can air rush and pray you have no AA. Nobody expects fast air on an island map.
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
February 18 2012 00:26 GMT
#28
are you stupid? this changes are terrible man, do you want to ruin this game?

+ Show Spoiler +
well played man, laughed a lot
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
February 18 2012 01:39 GMT
#29
Games should just start on the 15th minute.

Terrans have 3 Base 5 Rax 2 Fact 2 Ebay 1 Armory Reactor Port
Protoss have 3 Base 12 Gate 2 Robo + Bay + Council + 2Forge + choice between Dark or Templars
Zerg have 4 Base 5 Hatch and 2 of: Roach/Hydra/Infestors/Mutas/Banelings

Zerger King, Have it your way, as long as it comes with Zerglings.

Also this forces TvTs to be Marine/Tank which eliminates the possibility of Mech on Mech TvT in the GS(T)L which will increase the average productivity of TL'ers by a factor of 20.
Starleague Forever. RIP KT Violet~
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-08-02 23:23:02
August 02 2012 23:22 GMT
#30
--- Nuked ---
StateofReverie
Profile Blog Joined July 2012
United States633 Posts
August 02 2012 23:29 GMT
#31
i completely agree with terrans starting with 3 shory nukes heehe
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
August 03 2012 02:56 GMT
#32
On August 03 2012 08:29 StateofReverie wrote:
i completely agree with terrans starting with 3 shory nukes heehe


Then that would turn into a cheese of it's own where Terrans lift their command center off, land it in the enemy base, then nuke them.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 03 2012 03:03 GMT
#33
On August 03 2012 08:22 Sated wrote:
Show nested quote +
6) Protoss should start the game with a Mothership that can’t leave the main base until you research the “GTFOutta Here” upgrade in the Fleet Beacon.

I like how this is almost true with how HOTS is shaping up.

Mothership Core, yo :D

Bibbit is a true prophet o_0

All hail Bibbit. I, for one, welcome our new future-seeing overlord.
ㅇㅅㅌㅅ
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 03 2012 03:26 GMT
#34
Holy shit I'm magical!
Sated
Profile Blog Joined March 2011
England4983 Posts
August 03 2012 14:07 GMT
#35
--- Nuked ---
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 03 2012 15:29 GMT
#36
On August 03 2012 23:07 Sated wrote:
Show nested quote +
On August 03 2012 12:26 Bibbit wrote:
Holy shit I'm magical!

After so many suggestions, at least one had to come true... I'm just it wasn't Brood Lords spitting out Banelings

Just one so far! When I get my job with blizzard, every last one of them will get implemented.

Especially Brood Lords spitting out Banelings!
Normal
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings217
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 192
StarCraft: Brood War
Zeus 372
Noble 19
Icarus 6
Dota 2
monkeys_forever420
NeuroSwarm154
LuMiX1
League of Legends
JimRising 718
Counter-Strike
taco 648
C9.Mang0276
Super Smash Bros
hungrybox226
Other Games
tarik_tv7494
WinterStarcraft570
Artosis397
ViBE150
Maynarde125
Livibee96
JuggernautJason26
Organizations
Other Games
gamesdonequick784
BasetradeTV145
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 63
• CranKy Ducklings SOOP21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2445
Other Games
• Scarra2920
Upcoming Events
Universe Titan Cup
7h 42m
Rogue vs Percival
Wardi Open
8h 42m
Monday Night Weeklies
12h 42m
Replay Cast
20h 42m
Kung Fu Cup
1d 7h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.