• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:15
CET 08:15
KST 16:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BW General Discussion Ladder Map Matchup Stats SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Dawn of War IV Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1167 users

What is there to do with my APM in SC2? - Page 2

Blogs > EternaLLegacy
Post a Reply
Prev 1 2 3 Next All
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2012-02-16 20:59:58
February 16 2012 20:49 GMT
#21
No offense but it this sounds like "I'm better than the player i lost to" QQ blog. If you lost you are not, period. If your mechanic are great and your strategy is lacking that's your fault. And unless your GM or high masters, you have sooooo much room to improve and use your mechanics/apm better. What league are you?

I mean just look at your first paragraph:
I've been playing some more SC2, trying to overlook the massive glaring flaws and just enjoy it as a casual game to unwind. I don't practice any strategies, don't know any of the modern builds, don't really even go into games with a game plan. It really feels like I'm winning/losing at random too.

You call the game bad (massive glaring flaws???), than say you dont know modern builds and dont practice strategy, ofc you are gonna lose to people with less mechanics. And win some vs ppl with crap strategy and mechanics...

Get good builds, use your "superior" mechanics to keep production up and money low, and there will be a lot less "random losses to lesser players". If you are very good, use multi pronged attacks, drops etc to tax their multitasking. Save hurt units (even pros dont do this enough i think), get better positioning, focus fire more in battles if you can. Blink, spread units, use abilities. I could bet you money that there are a ton of things u can improve on, you just dont look hard enough.

In the end this is a strategy game, and should not be only about mechanics. You seem to be missing the strategy part...

learn a solid strategy thats prone to cheese, scout, and the game wont seem as random, if your builds have no directions, what else would you expect but random results? And drop the I'm better than these noobs and only lost because this game is crap attitude
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
Last Edited: 2012-02-16 21:03:40
February 16 2012 21:00 GMT
#22
stop being conceited and accept that sc2 is different from bw. ^^;; I have 300 apm in sc2 and I still need more.

I am glad that you consider only mechanics as skills, because a one dimensional player like you won't get anywhere.
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
February 16 2012 21:08 GMT
#23
--- Nuked ---
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
February 16 2012 21:16 GMT
#24
One thing which I never understood why pros dont use, is just split your army in 3 fronts and keep poking and threatening their weak sides.
I've only seen MMA do this and in only a handfull of games.
That's a great apm sink, but you obviously need to be ridiculously good at scouting so you always know where your opponents main army is.
I'm trying to do that and I'm gold with 60 apm, Q_Q. I imagine you could do much better.
My dick has shrunk to the point where it looks like I have 3 balls.
Mr. Nefarious
Profile Joined December 2010
United States515 Posts
Last Edited: 2012-02-16 21:38:29
February 16 2012 21:35 GMT
#25
I have lost countless games to sub 70 apm Protoss players after 16+ minute games averaging 225+ apm, 150+ EAPM and sub 5 second injects. Nothing like seeing them outresource you on the income screen with 30 less workers, 2 less bases, less than half the APM and zero multitask. It's not imbalanced, it's just frustrating. I wish there was a better way to attack Protoss/Terran when they are playing risky or turtle-ing off of two base.
저그 화이팅
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2012-02-16 21:46:55
February 16 2012 21:39 GMT
#26
On February 17 2012 06:35 Mr. Nefarious wrote:
I have lost countless games to sub 70 apm Protoss players after 16+ minute games averaging 225+ apm, 150+ EAPM and sub 5 second injects. Nothing like seeing them outresource you on the income screen with 30 less workers, 2 less bases, less than half the APM and zero multitask. It's not imbalanced, it's just frustrating. I wish there was a better way to attack Protoss/Terran when they are playing risky or turtle-ing off of two base.


our workers dont bring minerals in any faster than yours. You are the one doing something wrong if you are being outresourced with a 30 worker lead.... especially if they have bad multitasking, so i can assume little harassment. talk about exaggerating things lol
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
jimminy_kriket
Profile Blog Joined February 2007
Canada5520 Posts
February 16 2012 21:52 GMT
#27
God as a broodwar player this post really pisses me off for some reason. You can answer your own question so easily buy asking yourself what you spend your apm on in broodwar. It's the exact same stuff, but in starcraft 2 you can do a whole lot more of it a whole lot easier. Scouting, harassing, never missing any upgrades, chrono boosts, mule drops, microing your army in battle constantly, moving your army about to keep the opposing player on edge, etc etc etc. All the exact same stuff in broodwar.

If you don't know "what do do with your apm" then you clearly don't know your strategies well enough or properly, which is the first thing in your op, which answers your own goddamn question.

And how can you even speak of "massive glaring flaws" when you open your post saying you don't practice any strategies or know any new builds properly? Imagine if some newb came into broodwar, and said the game had massive glairing flaws because he didn't know how to properly deal with siege tanks or vulture mines without first learning any proper strategies in the first place. Sounds pretty stupid doesn't it?
life of lively to live to life of full life thx to shield battery
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
February 16 2012 21:55 GMT
#28
Just do what I do and spam the shit out of everything to make yourself feel like a pro.
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
Last Edited: 2012-02-16 22:10:04
February 16 2012 21:59 GMT
#29
On February 17 2012 06:55 LuckyFool wrote:
Just do what I do and spam the shit out of everything to make yourself feel like a pro.


Words of wisdom! =D

Do you still do the VA/DC dinners? I haven't been in a while now, sadly.

On February 17 2012 06:16 Steveling wrote:
One thing which I never understood why pros dont use, is just split your army in 3 fronts and keep poking and threatening their weak sides.
I've only seen MMA do this and in only a handfull of games.
That's a great apm sink, but you obviously need to be ridiculously good at scouting so you always know where your opponents main army is.
I'm trying to do that and I'm gold with 60 apm, Q_Q. I imagine you could do much better.


Only possible as terran because your units are fast enough to retreat, as long as you're not on creep. If you get caught with a small force as protoss it's dead, not to mention probably going to do no damage on its way out.

I do agree, that's a great way to play terran though.
Statists gonna State.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
February 16 2012 22:06 GMT
#30
Ye. You bm dodger! Hope your apm drops to bronze status.
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
February 16 2012 22:10 GMT
#31
On February 17 2012 07:06 LuckyFool wrote:
Ye. You bm dodger! Hope your apm drops to bronze status.


Well, I'll try to hit one up when I'm on Spring Break. I need me some korean BBQ.
Statists gonna State.
Drizzt3
Profile Blog Joined January 2011
United States189 Posts
February 16 2012 22:17 GMT
#32
you're right it's super easy. that's why pros have to practice it all day and no one has even close to mastered the game mechanically. if you don't like the game, then don't play it. don't play it anyway and then proceed to whine about things you don't understand on a forum occupied by people seeking intelligent discussion.
"Before my time is done I will look down at your corpse and smile."-Brad Pitt (Achilles)
Drizzt3
Profile Blog Joined January 2011
United States189 Posts
February 16 2012 22:19 GMT
#33
On February 17 2012 05:49 iokke wrote:
No offense but it this sounds like "I'm better than the player i lost to" QQ blog. If you lost you are not, period.


because no one ever loses to anyone worse than them, clearly
"Before my time is done I will look down at your corpse and smile."-Brad Pitt (Achilles)
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
February 16 2012 22:19 GMT
#34
On February 17 2012 03:57 darkscream wrote:
If you are actually macroing well, you'll be top masters/grand masters. I dunno if it answers your questions about APM but SC2 just is not about super micro management in the later stages of the game... Protoss is kind of the "lowest APM" race also, there isnt a lot extra for them to get. Zerg on the otherhand is an APM black hole - there's always more to do. I guess if you want to be challenged mechanically, roll some zerg up to master's league. Try to do muta/ling stuff in all the matchups, for example, and I think you'll find a sufficient number of tasks you can complete for advantages.


I was top masters, or whatever the top league was at the time, during beta and right after release. Actually, at the time, I was way slower and worse than I am now. I've seen my BW apm go up by about 50% since the start of beta. Not to mention I'm just playing that game at a much higher level than I was. So, if anything, my RTS skills have improved.

I think the problem is that I simply don't know how to apply them in SC2 anymore. Early on, people didn't have a good idea of how to play the game in general, and BW players had a massive massive advantage in terms of understanding how to construct builds and execute them. I will admit, the quality of play back then was pretty terrible, and now the difference between mid diamonds and GMs is much smaller than the difference between even the top and bottom of the highest league in beta. Mechanically, I don't think people got much better. I think they just learned how to execute builds and make the right units.

And yeah, I think I'll switch over to zerg and see how it goes. I just really really really hate zvz with a passion -_-
Statists gonna State.
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2012-02-16 22:45:29
February 16 2012 22:31 GMT
#35
On February 17 2012 07:19 Drizzt3 wrote:
Show nested quote +
On February 17 2012 05:49 iokke wrote:
No offense but it this sounds like "I'm better than the player i lost to" QQ blog. If you lost you are not, period.


because no one ever loses to anyone worse than them, clearly


Consistently? No. You can have a bad day/game, but that game the winning player still was better. And odds are, if you lose you are worse then the winner, as much as we love to convince ourselves its not us, its the game. If you nitpick, sure u can have BO losses etc here and there, but overall you probably are worse then most players you lose to. Im sure it was the same in BW

Also if you have a lot of bad days, means you're not very good cause your inconsistent (I think i fall into this category)
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2012-02-16 22:41:53
February 16 2012 22:40 GMT
#36
my friend was raging on me after i beat him 5-0, telling me how the hell i'm beating him with 40 bapm(1.4.2) while he is over 200.

does really suck that much to lose to someone with significantly lower apm?
i guess yes...since bw i focused on having low apm while everyone was spamming their way to korean status. just to rub it in their face. i dont see why difference of apm matters when the low apm player is able to reach 300 when needed.
age: 84 | location: california | sex: 잘함
EternaLLegacy
Profile Blog Joined December 2011
United States410 Posts
February 16 2012 22:43 GMT
#37
On February 17 2012 03:27 Count9 wrote:
The funny thing about apm is people that don't know the limitations of their apm will often lose to people who are much slower. If you have 200 apm and think that's enough to always look after your blink stalkers then you'll do some blink stalker harass. However, if it's not actually enough and all your blink stalkers die to a 100 apm a-move, it has nothing to do with balance, it's just that 200 wasn't actually enough to do the strategy you wanted.

That being said, yeah Blizz does cater to none mechanical players and it looks like they will continue to with the new expansion. It's why a lot of mechanical players like early aggressive or mid game aggressive plays. This forces their opponents to micro their units, not get supply blocked, keep building scvs, pull scvs if they're getting attacked etc. If they aren't mechanically sound then they get supply blocked and won't have enough units to hold off the aggression. If they don't make scvs then if the aggression doesn't kill them they can't carry on to the mid game. etc.

Basically, do aggressive builds that give you an advantage if you can micro and macro at the same time.


A good point. I always noticed that about koreans in BW on iccup as well as in SC2 - they just love aggressive plays that force the opponent to react to them, because they're just so much faster. I kind of hate playing against koreans on iccup cause I know they're going to do some crazy micro-oriented allin with 350 apm =P

It's just so opposite BW though - as a BW player, you want the longest game possible if you're the better player. Longer games give more opportunities to screw up and more points of weakness in your opponent's play to exploit.

In SC2, you want the opposite, according to what you say. I'm inclined to agree - the longer the game goes the less I feel like micro matters and the less any mechanical advantage I have seems to matter. After all, in that big engagement that SC2 boils down to, how much micro is there to do besides throw down a few spells?
Statists gonna State.
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2012-02-16 23:00:13
February 16 2012 22:55 GMT
#38
On February 17 2012 07:43 EternaLLegacy wrote:
Show nested quote +
On February 17 2012 03:27 Count9 wrote:
The funny thing about apm is people that don't know the limitations of their apm will often lose to people who are much slower. If you have 200 apm and think that's enough to always look after your blink stalkers then you'll do some blink stalker harass. However, if it's not actually enough and all your blink stalkers die to a 100 apm a-move, it has nothing to do with balance, it's just that 200 wasn't actually enough to do the strategy you wanted.

That being said, yeah Blizz does cater to none mechanical players and it looks like they will continue to with the new expansion. It's why a lot of mechanical players like early aggressive or mid game aggressive plays. This forces their opponents to micro their units, not get supply blocked, keep building scvs, pull scvs if they're getting attacked etc. If they aren't mechanically sound then they get supply blocked and won't have enough units to hold off the aggression. If they don't make scvs then if the aggression doesn't kill them they can't carry on to the mid game. etc.

Basically, do aggressive builds that give you an advantage if you can micro and macro at the same time.


In SC2, you want the opposite, according to what you say. I'm inclined to agree - the longer the game goes the less I feel like micro matters and the less any mechanical advantage I have seems to matter. After all, in that big engagement that SC2 boils down to, how much micro is there to do besides throw down a few spells?


I think it matters a lot. Having a good position is huge, making sure all your units are attacking, make sure u focus right stuff with your Collosii , save hurt ones etc. You have to actually do all those things and they will make a difference if you are not insanely behind already. Take ghosts vs templar, as another example - dodging EMPs, feedbacking, using storms well, using WP with templars and so on can win you the game even if you are behind

Really there are a lot of things you can do to get yourself advantage. If you don't its because you keep telling yourself there's nothing to do.. well its your own fault.

And SC2 is not reverse, longer games do give better player a better chance to win with the same reasoning you described in BW. THe longer the game goes on, more you benefit from your mechanic advantages, like building workers nonstop for a simple example (ull get increasingly larger resource gap)
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-02-16 23:45:03
February 16 2012 23:44 GMT
#39
If you are going into games with zero plan, know no builds, and are not practicing strategies... simply building whatever for whatever reason and then attacking with it at whatever time for whatever reason... you should never use the words "cheese" or "build order loss" because they don't apply to your games. Those words imply specific timings.

Go here: http://wiki.teamliquid.net/starcraft2/Protoss_Strategy

Write down a build for every match up on a sticky note, put them on your monitor, and practice them.
aebriol
Profile Joined April 2010
Norway2066 Posts
February 16 2012 23:44 GMT
#40
So you feedback all ghosts and medivacs, hit your storms perfectly, also your forcefields, have zealots in a nice arch, manually control your blink stalkers to snipe medivacs and vikings, target marauder tank with immortals and avoid cliffs with your colossus so they can't be sniped, while warping in zealots or dt's to clean up drops or harass, and reinforcing your main army.

Good for you.

I don't know what you should use your apm for honestly. Chronoboost gateways?
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 111116
Dota 2
NeuroSwarm157
LuMiX1
League of Legends
JimRising 731
Counter-Strike
Stewie2K1648
PGG 194
Other Games
summit1g14720
C9.Mang0282
Hui .145
Organizations
Other Games
gamesdonequick841
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 52
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos947
• Stunt805
• HappyZerGling107
Upcoming Events
Epic.LAN
4h 45m
BSL Team A[vengers]
6h 45m
Dewalt vs ZeLoT
UltrA vs ZeLoT
SC4ALL
6h 45m
SC4ALL
6h 45m
BSL 21
11h 45m
BSL Team A[vengers]
1d 6h
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
1d 7h
SC4ALL
1d 7h
BSL 21
1d 11h
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
The PondCast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.