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Liquid_Nazgul doesn't hotkey his units in PvT

Blogs > Funnytoss
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Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
Last Edited: 2012-01-20 14:35:40
January 20 2012 14:34 GMT
#1
An unconventional thread title in My_Digital_Toss style. It's Funnytoss bringing you another Brood War battle report! This was a game that can actually be found in the replay section, from the TSL2 back in 2008, featuring our very own Liquid_Nazgul as Protoss against Klyaksa as Terran.

The game is quite unconventional, but what *really* caught my attention was the fact that NAZGUL DOESN'T HOTKEY HIS UNITS. Seriously. He has his gateways hotkeyed as 1,2,3,4,5,6,7 and just uses box select for the entire game. It's absolutely amazing, and it provides him with impeccable macro. He almost never had any units queued for the entire game, and both players had their minerals well under 1000.

At any rate, a picture is worth a thousand words, so without further anew, a tribute to Nazgul vs Klyaksa on Gaia.

Part 1
+ Show Spoiler +
[image loading]
Nazgul starts as the Blue Protoss at 12 o'clock, Klyaksa as Purple Terran, 2 o'clock.

[image loading]
I don't know if that's actually a wall-in. It's irrelevant to the game, but I just found it interesting.

[image loading]
The Terran goes for an aggressive two factory build...

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while Nazgul is opening with a Nexus after 3 Dragoons. Needless to say, this isn't going to be pretty.

[image loading]
Interestingly, Nazgul opens up with a 3rd gateway after expanding rather than going for robo tech.

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Klyaksa moves out! It's time for our first micro battle of the game!

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Speed kicks in for the vultures as the Terran army approaches Nazgul's base, but Nazgul microes his dragoons well to snipe the mines before they can do too much damage.

[image loading]
Still, 2fac vs 1gate expo is going to be rough no matter how you cut it, and Nazgul is forced to throw up a shield battery near the choke.

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Not a good location for the crucial robo facility, as Nazgul's front is about to break down.

[image loading]
Klyaksa sets up well, and the combined might of mines + tank fire decimates Nazgul's army.

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Looking pretty bad for our Protoss hero. (in any battle report by FunnyTOSS, expect the Protoss to always be heroic) In the meantime, our Terran's CC is halfway done already. It's pretty much over.

[image loading]
Seeing his expansion as a lost cause, Nazgul starts researching Zealot leg speed and prepares to make his break out attempt.

[image loading]
Klyaksa inches his tanks forward. I don't know who he is, but he's a pretty good player, judging from this game. The tanks are in perfect position to siege the base while staying just outside of dragoon range, making it so once the dragoons take hits their AI will spazz out and make it living hell to come down that ramp.

[image loading]
TANK RANGE IMBA. There's a reason tanks were feared in Brood War, before they were utterly emasculated in SC2. Yes, that's a tank shooting across the entire fucking screen. And while most units have a 50% miss chance when shooting uphill, the siege tank isn't really affected that much because splash damage will hit regardless so it's always going to be doing a lot of damage regardless. It's OUCH vs BIG OUCH.

[image loading]
The moment of truth!

[image loading]
Nazgul attacks with perfect timing, just as the turret finishes, allowing all four zealots to drop from the shuttle, taking out the mini contain with minimal losses.

[image loading]
Except some pesky spidermines don't approve of this all and take out a dragoon while heavily damaging the others. Nazgul's going to have to wait for observers if he wants to move out safely.

[image loading]
When in doubt, do a DT drop!

[image loading]
... I have this feeling Klyaska will see this coming. Just a gut feeling.

[image loading]
The harass begins! Nazgul must do some damage with his investment as he's already a bit behind from losing his Nexus. Klyaska hasn't started his academy yet, but is quickly throwing up turrets and mines to ward off the harass.

[image loading]
Nazgul loses his DT to a mine fairly quickly and the harass is shut down with minimal Terran losses, but simultaneously he moves out to dispatch a small Terran scout force at his front, gaining himself a bit of breathing room.

[image loading]
Shuttle/Dark Templar harass part 2!

[image loading]
Klyaska is well prepared, and again Nazgul is repelled.

[image loading]
The vulture picks off the probe just after the Nexus is started. The most crucial timing in the matchup is coming up, where the Protoss has just taken his 3rd and the Terran must decide whether to attack now, or counter-expand!


Part 2
+ Show Spoiler +
[image loading]
Klyaska decides to attack, feeling confident that his army size will fare favorably against Nazgul's, which has been weakened by the early game attack.

[image loading]
The two players are almost equal in supply at this point, and Nazgul attempts to buy some time with his shuttle.

[image loading]
He loads and unloads his DT for a few swipes at the tanks, picking them up just in time to avoid taking any hits.

[image loading]
Instead of directly engaging, Klyaska cuts toward the 9 o'clock base...

[image loading]
and Nazgul finds his main army out of position to defend.

[image loading]
The tanks focus fire on the Nexus, taking it down quickly, and due to the peculiar architecture of Gaia, can continue to move along the high ground to get into prime sieging position outside Nazgul's natural.

[image loading]
In the meantime, Nazgul, having recognized fairly quickly that nothing would save his third, moves his troops in to cut off any reinforcements.

[image loading]
The second siege has begun!

[image loading]
Nazgul drops his zealots with expert timing, bombing several of the tanks successfully.

[image loading]
The turning point of the game? Rather than take on the entrenched tanks on his high ground, Nazgul instead decides to counter-attack. Because Klyaska had pushed out so aggressively and covered so much ground quickly, he had neglected to adequately mine up the path towards his base!

[image loading]
Nazgul makes... ARCHONS?

[image loading]
There are simply too many tanks...

[image loading]
Run away, probes, run away! MEOW!

[image loading]
In the meantime, Nazgul's dragoons attempt to focus fire on the Command Center, but their AI bugs out and Klyaksa's able to repair it just in time.

[image loading]
The goons take more damage than they could have while freaking out too. Fucking goons. The hallmark of an expert Terran player is that he will abuse the shit out of tank range.

[image loading]
A fresh wave of pure zealots comes out for Nazgul, and he cleans up the remnants of the Terran force,

[image loading]
Three dragoons that had survived the assault on Klyaksa's position move to the high ground outside the base, and in the process come across an SCV attempting to set up a CC, taking it out and delaying Klyaksa's expansion attempt.

[image loading]
Klyaksa moves out once more! Deja vu?

[image loading]
Well-timed scans make quick work of the delaying DT.

[image loading]
However, as the vultures move forward to secure the forward position with mines, the tanks are left exposed and Nazgul wastes no time in taking advantage and dropping the remaining troops of his shuttle right on top of the tanks.

[image loading]
Nazgul fights back with a small force, and the game seems really back and forth at this point...

[image loading]
Mines and vultures are actually quite effective against dragoons in small numbers.

[image loading]
But wait! Nazgul simultaneously drops a shuttle load of DTs and zealots on Klyaksa's natural! He swiftly targets the comsat center, and... Klyaksa only has 7 energy on his remaining comsat station!

[image loading]
The Dark Templar goes to work, forcing turrets and generally causing mayhem while Nazgul attempts to stabilize his position.

[image loading]
After successfully adding a few well placed turrets to his natural, Klyaksa pushes once more, this time with a turret to defend the position from drops.

[image loading]
But he doesn't have enough time to lay mines in front of his troops, and ARCHONS assault the position, gliding right over the few mines that were placed.

[image loading]
Hard to imagine that this game started with Nazgul losing his natural to a 2 factory push. He's now starting his 3rd, and things appear to be looking up for our Protoss hero!


Part 3
+ Show Spoiler +
[image loading]
Klyaksa quickly responds with a 3rd of his own at a mineral only base. It's in good position, allowing his tanks pressuring the front line to simultaneously defend. Gaia is quite a different map when played in close positions, when compared to cross.

[image loading]
Vultures swoop in at the Protoss 3rd, but no probes have been transferred yet. Note how low Nazgul's minerals are - he can't really afford to build any cannons or even pylon walls at this point. All spare minerals are going into units which he desperately needs to fend of Klyaksa's constant aggression.

[image loading]
The dragoons force the vultures back, but not before exhibiting their trademark stupidity and walking straight into easily avoidable mines.

[image loading]
Pylon wall? Why pylon wall when you can DRAGOON WALL?

[image loading]
Gaia's interesting architecture screws Nazgul over, as the marauding vulture gang simply goes around the dragoons through the lower ramp, and take out almost all the probes at the 3rd.

[image loading]
Nearly 24 minutes into the game, Nazgul is just starting to research storm. It's been a fairly low tech affair so far.

[image loading]
At this point, Klyaksa has been on 6 factories for awhile, with the income from his 3rd base now just kicking in. He's also been macroing excellently, minerals staying below 1000. That's the +1 ground attack upgrade, by the way. We're a long way from the 3/3 200/200 deathball style.

[image loading]
SHUTTLE + ARCHON = SHARCHON! Nazgul spies a tank and an escort of vultures, and decides to engage in a risky skirmish.

[image loading]
He uses the shuttle to close in on the ranged forces without taking any hits...

[image loading]
and attacks!

[image loading]
While the mini micro battle has been going on, Nazgul maynards the probes from his now depleted main to the 3rd, while beginning shuttle speed research. Omens of what is to come...

[image loading]
Klyaksa begins his 4th Command Center directly south of his 3rd. When in close position, the Terran in TvP can easily split the map with a HUGE defensive fortification, making it total hell for a Protoss to try and break it. Seriously, just look at all that purple in the minimap.

[image loading]
Nazgul has other plans, however...


Part 4
+ Show Spoiler +
[image loading]
*cue Ride of the Valkyries theme"

[image loading]
The Terran is forced to pull some troops back to his main. I can imagine he's wondering who in the world he's playing, and why this Protoss hasn't heard of Arbiters.

[image loading]
The shuttle-recall draws the tanks all the way into the main, and Nazgul takes his own 4th base in relative safety in the meantime.

[image loading]
The trapped forces are doomed! But...

[image loading]
DUN DUN DUN

[image loading]
The tanks are forced to race back to the front once more to save the 4th!

[image loading]
After forcing a lift-off, Nazgul's dropship forces relocate to the high ground, and force Klyaksa to defend his new in-construction command center.

[image loading]
MORE SHUTTLE DROPS! I'm trying to think of something that will capture the spirit similar to RECALLUUUU!!! Perhaps SHUTTLE DROPUUUUUU?

[image loading]
"Goddamnit, not again."

[image loading]
The Protoss airborne force is determined to put the hurt on the defenders before they die.

[image loading]
Things are starting to look relatively... standard?

[image loading]
Another airborne unit descends upon the southern min only position, this time successfully destroying the command center!

[image loading]
Nazgul then immediately picks up the troops and swings over to the high ground base.

[image loading]
Klyaksa sieges up on the low ground and somehow manages to keep the CC alive. Tank range imba?

[image loading]
No, repair imba!

[image loading]
With nothing else to do, 3 dragoons from the previous drop force stroll over to the 6 o'clock location and destroy some turrets.

[image loading]
Apparently those turrets were quite precious to someone, because Klyaksa brings a disproportionate amount of firepower upon the 3 trespassing dragoons.

[image loading]
and... you guessed it, Nazgul drops another pimp platoon into Klyaksa's main in the meantime.

[image loading]
No supply drop for you, noob!

[image loading]
*sigh*

[image loading]
A lone SCV scouts a newly constructed Protoss base at the 8 o'clock position! Knowing his time upon this beautiful land is limited, he is determined to go out with glory.

[image loading]
The hero SCV takes out two probes before being overwhelmed by probes with frikkin' laser beams attached to their foreheads.

[image loading]
Nazgul continues to bypass the frontline fortifications, with another drop on the southern mineral only.

[image loading]
The force is wiped out, but not before decreasing Klyaksa's tank count considerably.

[image loading]
And, after 35 minutes of non-stop action, we start to see a kill count reminescent of a TvZ, not a PvT. Did you know that there are hidden replay commands? Most of us BW players sure didn't, until nearly 10 years into the game. Hint: "/replay show kills" is pretty cool.

[image loading]
157 supply to 76 supply. Klyaksa has to be shaking his head at this point. "How did I lose to a guy playing like it's 2002?"

[image loading]
Archons are the new unit of choice in PvT!

[image loading]
Hero unit of the game? The shuttle.

[image loading]
As Nazgul shuts down the last Terran mining base...

[image loading]
GG.


Whew, what a game! SO MANY SCREENSHOTS. In the making of this battle report, Klyaksa's name went from being spelled "Klyaksa -> Klyaska -> Kleska -> Klyeska -> OHSHIT -> Klyaksa".

This has been the longest BR I've made so far, and these things are absolutely exhausting. It's so much easier just to watch the replay, and there are a number of AMAZING replays on this site, but they are too easily lost, particularly to new players. All I wish out of you, the readers of my BRs, is to check out those replays, or check out Brood War if you haven't done so already, or give it another look if you've been even the least bit inspired. It'll definitely be worth your time.

Until next time!

*****
AIV_Funnytoss and sGs.Funnytoss on iCCup
Archas
Profile Blog Joined July 2010
United States6531 Posts
January 20 2012 14:46 GMT
#2
god nazgul is so bad at starcraft

Reading the report now. Great stuff!
The room is ripe with the stench of bitches!
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
Last Edited: 2012-01-20 14:59:52
January 20 2012 14:59 GMT
#3
On January 20 2012 23:46 Aeres wrote:
god nazgul is so bad at starcraft

Reading the report now. Great stuff!


..ahem... good opportunity for an ambitious banling to rise up the ranks ?

Thanks OP, I must say I enjoyed this immensely.
Also, Nazgul is a boss for mass shuttle doom dropping. The fact that there is an easier way to do it makes it 500% more baller.
https://steamcommunity.com/id/*tlusernamehere*/
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
January 20 2012 15:18 GMT
#4
That was quote enjoyable. Thanks man.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Eruaphadion
Profile Joined June 2008
Canada78 Posts
January 20 2012 15:22 GMT
#5
GG Nazgul! Great game
"STEP ON THE GAS"
vanhio
Profile Joined November 2010
Niue1017 Posts
January 20 2012 15:22 GMT
#6
Ty dude
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
January 20 2012 15:26 GMT
#7
Haha what a good read. Though I seem to detect the slightest hint of Protoss dissatisfaction

Great battle report though, huge, too. 1d2d3d4d5d6d7d Nazgul Fighting!
Starleague Forever. RIP KT Violet~
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
January 20 2012 15:31 GMT
#8
That was a fun read ^_^
Moderator
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
January 20 2012 15:32 GMT
#9
What other secret replay commands are there?
gumshoe bullshitting at 120%~~Prplz
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
January 20 2012 15:38 GMT
#10
Nice report of a terribly funny game.
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
January 20 2012 15:43 GMT
#11
I appreciated. 5/5
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
January 20 2012 15:55 GMT
#12
..Not sure if I should make a BW protoss joke....

Also I miss MDT..wonder when his next coming will be :<
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
January 20 2012 16:09 GMT
#13
On January 21 2012 00:55 Megaliskuu wrote:
..Not sure if I should make a BW protoss joke....

Also I miss MDT..wonder when his next coming will be :<


There haven't been original BW protoss jokes since Blizzard made one in 98.
https://steamcommunity.com/id/*tlusernamehere*/
FFGenerations
Profile Blog Joined April 2011
7088 Posts
January 20 2012 16:11 GMT
#14
definately worth your time and my time :D
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Archas
Profile Blog Joined July 2010
United States6531 Posts
January 20 2012 16:28 GMT
#15
On January 20 2012 23:59 HwangjaeTerran wrote:
Show nested quote +
On January 20 2012 23:46 Aeres wrote:
god nazgul is so bad at starcraft

Reading the report now. Great stuff!


..ahem... good opportunity for an ambitious banling to rise up the ranks ?

It was a little jab at the lack of hotkey use.
The room is ripe with the stench of bitches!
nbaker
Profile Joined July 2009
United States1341 Posts
January 20 2012 16:31 GMT
#16
Thanks, really fun read. Nazgul's a boss.
Yaqoob
Profile Blog Joined March 2005
Canada3337 Posts
January 20 2012 16:34 GMT
#17
I remember watching this replay back when it was posted on this site. good memories.
김택용 Fighting!
Najda
Profile Joined June 2010
United States3765 Posts
January 20 2012 16:35 GMT
#18
Wtf hidden replay commands? mind = blown. Awesome game thanks for the BR :D
2Pacalypse-
Profile Joined October 2006
Croatia9517 Posts
January 20 2012 16:56 GMT
#19
haha this was an awesome game and an awesome battle report!

you should do more of these
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
January 20 2012 17:18 GMT
#20
Cool blog, I do want to add that this is 4-5 years after going inactive. The hotkeys I have in this game I have always had like this in BW. It allowed me to have my screen near 100% of my time on my units which allowed me to micro individual units well whereas others would chose to micro groups over individual units.
Administrator
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
January 20 2012 17:24 GMT
#21
Excellent comeback BR! It was quite an delight to see. Since I do not have access to private computer (and therefore replays are useless to me), battle reports like this are immensely valuable to me. Also I guess Nazgul's tactic, while bit counter-intuitive, would work. Pretty interesting that no unit hot key would lead to better macro and micro.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
-_-
Profile Blog Joined November 2003
United States7081 Posts
January 20 2012 17:46 GMT
#22
hmm i've often thought about what was the ultimate hk style. i ended up deciding hk your units, hk 3 or so production buildings early on so you can have perfect early game macro, and hk some nexus. then use screen hks over production farms.

i think naz's hks were noobie :D
Symmetry
Profile Blog Joined June 2009
Canada294 Posts
January 20 2012 17:46 GMT
#23
On hidden replay commands: http://wiki.teamliquid.net/starcraft/Replay_Commands

This was a lot of fun. I like your style of BR writing (I played protoss in BW :3). Will definitely keep an eye out for more of your blogs :D
Skeggaba
Profile Blog Joined April 2009
Korea (South)1556 Posts
January 20 2012 17:58 GMT
#24
Excellent, please do more of these ! ^^
Bisu[about JD]=I was scared (laughs). The force emanating from his facial expression was so manly that I was even a little jealous.
CakeOrI)eath
Profile Blog Joined September 2009
United States327 Posts
January 20 2012 19:17 GMT
#25
Grat BR! My only criticism is that + Show Spoiler +
Protoss won T.T
Opportunities multiply as they are seized.
cmen15
Profile Blog Joined December 2010
United States1519 Posts
January 20 2012 19:45 GMT
#26
Sick battle report, loved all the pictures!!! Nazgul looked like the flash of protoss yo : )
Greed leads to just about all losses.
Boonbag
Profile Blog Joined March 2008
France3318 Posts
January 20 2012 20:23 GMT
#27
On January 21 2012 02:18 Liquid`Nazgul wrote:
Cool blog, I do want to add that this is 4-5 years after going inactive. The hotkeys I have in this game I have always had like this in BW. It allowed me to have my screen near 100% of my time on my units which allowed me to micro individual units well whereas others would chose to micro groups over individual units.


sigh

excuses
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
January 20 2012 20:25 GMT
#28
damn. so this is how you do a BR. thanks for the great read!
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
January 20 2012 20:28 GMT
#29
i mean its quite common that most BW pros dont rely on hotkeys for army the later the game goes.

if you watch JD, flash or bisu... except PvZ where u need to hotkey your sair shuttle stuff, they generally only have 1 or 2 hotkey for army and control the rest by boxes. This help a ton in arranging formation, dodging/sniping mines etc. The reason is you are controlling your units according to the visual input that you received which make the decisions often in time much more precised.

Think about it like this: would you rather draw a picture using a hose of paint or a tiny brush? clearly both of the method will bring you success as long as you are good at using them but the brush bring you deeper detail while the hose favors the speed. It is more important to use majority of you hotkeys late game into macro instead of micro so 1 or 2 army control group is often in time acceptable. Not even counting the fact that you could always use F-keys to help out.
Im daed. Follow me @TL_NB
FlaShFTW
Profile Blog Joined February 2010
United States10232 Posts
January 20 2012 20:44 GMT
#30
"Klyaksa -> Klyaska -> Kleska -> Klyeska -> OHSHIT -> Klyaksa"

Made me laugh so hard. Sick game, I wish I was this good T.T
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
January 21 2012 00:09 GMT
#31
On January 21 2012 02:18 Liquid`Nazgul wrote:
Cool blog, I do want to add that this is 4-5 years after going inactive. The hotkeys I have in this game I have always had like this in BW. It allowed me to have my screen near 100% of my time on my units which allowed me to micro individual units well whereas others would chose to micro groups over individual units.


The legend himself!

I'd never seen hotkeys like this before and I thought it was really cool that it allowed you to pretty much micro every unit personally. That said, there's no way I could emulate the style because I'm just terrible, but it's pretty fascinating just the same.
AIV_Funnytoss and sGs.Funnytoss on iCCup
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
January 21 2012 01:16 GMT
#32
Wow I'm glad to see a old pro plays the same way I did. 1-8 on gateways midgame, 9,0 on nexi, then late game 1-0 hardcore macro mode with box click micro.

Kinda only works if you are protoss though I think.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
January 21 2012 22:18 GMT
#33
On January 21 2012 01:09 HwangjaeTerran wrote:
Show nested quote +
On January 21 2012 00:55 Megaliskuu wrote:
..Not sure if I should make a BW protoss joke....

Also I miss MDT..wonder when his next coming will be :<


There haven't been original BW protoss jokes since Blizzard made one in 98.


You just won the internet.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
rUiNati0n
Profile Joined December 2010
United States1155 Posts
January 22 2012 07:19 GMT
#34
Great blog! I loved
*cue Ride of the Valkyries theme"
so great XD
eating corn while thinking about eating more corn
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