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The Macro Better Myth? - Page 4

Blogs > inbox24
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wheelchairs
Profile Joined February 2010
United States145 Posts
December 27 2011 14:44 GMT
#61
0/0 marines w/o combat shield, stim or medivacs is not a unit to build your entire army from.
Banelings, colossus, tanks. Each race has one unit there that even if their macro is 1/2 your skill level, their unit composition will be at least 3x more effective. You will not beat even a silver/gold level player if they understand basic unit counters, by attacking with 110 completely un-upgraded marines.
OmniEulogy
Profile Blog Joined July 2010
Canada6592 Posts
December 27 2011 14:57 GMT
#62
I got into masters with such large delay that all I could do was a-move and hope for the best during season 1. You need to take gas and tech x.x I could do nothing but make zlots all game long but with 0 upgrades and no charge I'm fairly certain I would lose to a diamond player. Might be a good thing to try in a practice game but idk... lol
LiquidDota Staff
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2011-12-27 15:11:44
December 27 2011 15:11 GMT
#63
i hope you also realize "macro" involves vespene gas, i hope you realize it's not hard to hit a hotkey and hit "a" a bunch of times, then a different hotkey and hit "s" a bunch of times. what makes you think THAT is macro?

macro involves not only just purely making units, it involves knowing WHAT unit to make, WHAT UPGRADES TO GET AND WHEN, how many rax/fact/ports you can have at x time in the game with y amount of workers, etc etc etc.

macro is not 4aaaa5ssss
"God fights on the side with the best artillery." - Napoleon Bonaparte
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
December 27 2011 20:54 GMT
#64
Making solely marines against a race that has probably the best vs. light AoE in the game... with not even combat shields or upgrades, what did you expect?
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
December 27 2011 21:07 GMT
#65
you can easily get to diamond with minimal micro
Dfgj
Profile Joined May 2008
Singapore5922 Posts
December 27 2011 23:40 GMT
#66
On December 27 2011 18:06 inbox24 wrote:
Thank you kind sir. But it's not just this game, I've lost against banelings and siege tanks too. I feel like I've hit a wall.

Did people taking this seriously miss this post or something?
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
Last Edited: 2011-12-28 00:21:20
December 28 2011 00:20 GMT
#67
How can you macro well if you don't get gas. lol. This is a great way approaching to be better however. Know you have learned how to macro decently with only marines, try to do it with some upgrades, and later with some marauders mixed in.
Slithe
Profile Blog Joined February 2007
United States985 Posts
December 28 2011 00:52 GMT
#68
You're encountering a worst case scenario, by fighting against colossus with marines. Same thing with banelings. I think if you just apply a little bit of common sense in your unit composition, then the "macro better" philosophy will take you a lot farther. Try just mixing in some marauders (a newb-friendly unit imo) and see how much farther you can get.

Also, upgrades count as part of macro. Especially for marines, the effects are tremendous. Combat Shields is 22% more hp. +2 Weapons is 33% more attack power. These two in combination are nearly the same as having 62% more marines.
reneg
Profile Joined September 2010
United States859 Posts
December 28 2011 01:12 GMT
#69
On December 28 2011 08:40 Dfgj wrote:
Show nested quote +
On December 27 2011 18:06 inbox24 wrote:
Thank you kind sir. But it's not just this game, I've lost against banelings and siege tanks too. I feel like I've hit a wall.

Did people taking this seriously miss this post or something?


Well i mean, a lot of the game comes down to building more than one single unit.

Even destiny's little "I'm going to go mass queen" build got him into silver before he started faltering from his original goal and building other units / doing other things, because he was in danger of losing, because mass queen is just ridiculous.

If you just A-move with a ton of marines, and keep up the pressure, but walk into a line of siege tanks, or just walls of banelings, you're going to lose tons of units without even doing damage. You're supposed to make up with your lack of micro by overwhelming them with pure force. But if you don't overwhelm them well enough (i.e. they can trade so cost efficiently, that your entire army gets demolished and you lose to counter attacks), then yes, you're going to continue to lose...
moose...indian
Angel_
Profile Blog Joined December 2011
United States1617 Posts
December 28 2011 01:27 GMT
#70
Macro involves more than just, "make units"
"make basic obvious not oversimplifying this just for the sake of being intentionally dense so you can make an argument later that it's not just 'macro'" is not quite what you're going for.
inbox24
Profile Blog Joined June 2010
Australia344 Posts
December 28 2011 01:30 GMT
#71
I've lost games going mass marines with 2/2, combat shield and stim at the 16 min mark. I think I will just do marine - marauder from now on until my mechanics improve.
tryummm
Profile Joined August 2009
774 Posts
December 28 2011 03:12 GMT
#72
Constantly making SCVs or any other worker is a myth. The only times where this holds is where you are not at a point in the game where your opponent can effectively attack you. You can only know when these situations arise based on critical scout timings you can determine by watching professional players. Moreover, constantly producing units is a myth because of the same information detailed above. Tech timings and to some extent factory/barracks timings work the same way. However, if you have not rigorously practiced a particular matchup, the factory/barracks timings only apply in some all in push situations.
phiinix
Profile Blog Joined February 2011
United States1169 Posts
Last Edited: 2011-12-28 03:24:16
December 28 2011 03:22 GMT
#73
Good troll? I actually can't tell.

For clarifications sake, macro means more than keeping money low.
inbox24
Profile Blog Joined June 2010
Australia344 Posts
December 29 2011 02:37 GMT
#74
I played another game on Shakuras, this time against Zerg. I feel like I macroed pretty decently for a Silver level. My average unspent throughout the game was around 700 and I was up to 5 bases at the end with my resource collection rate around 1881 (which according to this calculator gives an SQ of 97. This time I did mine gas, got all the infantry upgrades (except Nitro packs) and 2/2 as well. I also managed to churn out a MMM composition.

Replay: http://www.mediafire.com/?382vco21i2123fs
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
December 29 2011 03:23 GMT
#75
On December 27 2011 18:04 Probe1 wrote:
Don't make pure marines. brb watching replay
You took 0 gasses in a 16 minute game. You lost because you didn't have even the most basic upgrades. Stim, Combat Shields, Marauders, upgraded bio, vikings, medivacs, ghosts- all staple units/upgrades of TvP and all of them require gas.


I read the OP and was legitimately wondering if there was any glaringly obvious oversights under his definition of macro, and then i read this post and died. Thank you sir
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
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