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[DotA] Back to Basics - Page 8

Blogs > Bumblebee
Post a Reply
Prev 1 6 7 8 9 10 40 Next All
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
November 05 2011 16:30 GMT
#141
thanks bumblebee for these blogs. i dont need em BUT you lower the number of noobs joining in dota for the first time. i guess many TL user who have never played dota and are considering switching, wont be that lost now...
keep up the nice work and spread the word! dota ftw (after sc2 ofc) :D
"Your Razor sucks!" -Kuroky's Dad
Hameroc
Profile Joined November 2011
Germany7 Posts
November 05 2011 16:30 GMT
#142
Great guide for beginners. Thank you!
Esvandiary
Profile Joined November 2011
United Kingdom1 Post
November 05 2011 16:31 GMT
#143
Really helpful guide for new players, just what people need to get into DOTA2!
(And hopefully I might get a key too soon!)
fishbowl
Profile Joined January 2010
United States1575 Posts
Last Edited: 2011-11-05 16:42:55
November 05 2011 16:32 GMT
#144
Once again, a great guide. I'm not sure if you covered it in your support blog, but perhaps you should consider adding basic ward spots like covering the rune/jungle entrance and such to your guide.

Edit: Oh yeah, your second video is copyright blocked in the US :<
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
November 05 2011 16:33 GMT
#145
@ the questions about jungling and trilaning.
Trilaning is effective because when done right, the carry WILL get farmed (at least in the early laning phase ), but as described in the OP, the people supporting that carry suffer immensely. I personally believe that a jungle hero is almost always better (with the jungler being with 1 or 2 heroes in the lane) because you get nearly the same benefit without any of the sever consequences. Having a jungler that can gank is a HUGE threat to the enemy that they HAVE to address (by investing in wards and just always being aware of where the jungler is etc.) And I think the threat of the jungler can be just as effective and beneficial to a farming carry as two support heroes who sacrifice their gold/xp for the sake of his farm.
pwncakes
Profile Joined February 2011
14 Posts
November 05 2011 16:33 GMT
#146
I wish I had access to one of these kinds of guides when I first started playing ): I guess getting raged at is half the fun of learning dota though. I remember when I first started playing every game the lanes were set up 1-2-2 with top being the solo. Could not understand why that was not the optimal setup for the longest time.
I also didn't know what the hell creep pulling was either until like 3 years after I started playing, when one of my teammates asked me to do it I just loitered around my tower, unsure of what to do but because I didn't want to be called a noob I didn't say anything. Lost so much exp that game D: Great guide!
mazungu
Profile Joined October 2010
United States4 Posts
Last Edited: 2011-11-09 23:53:06
November 05 2011 16:33 GMT
#147
I'm feeling lucky! Great guide!

Broodmother food would be spiders. She eats her young.

She is hungry for Blood
She crawls on belly seeking anything
But only the taste of her young can quench her thirst
Hansol
Profile Joined December 2010
Iceland29 Posts
November 05 2011 16:33 GMT
#148
Very well done guide, i like it :D
SushilS
Profile Joined November 2010
2115 Posts
November 05 2011 16:34 GMT
#149
Wowow! Nice creepstack demo very clean...
iceiceice: I’m going to make this short; I am the one true tinker player.
DrNo
Profile Joined February 2011
Denmark64 Posts
November 05 2011 16:34 GMT
#150
Great guide. I want to play this game so badly.
BoL7z
Profile Joined November 2011
1 Post
November 05 2011 16:34 GMT
#151
Now hopefully all new players read this, or experianced players nicley suggest this or coach the newer players rather than raging at them
Aelip
Profile Joined November 2010
Denmark321 Posts
Last Edited: 2011-11-05 16:35:33
November 05 2011 16:35 GMT
#152
Creep stacking is definitely one of the coolest mechanics in the game, imo. Nothing beats earning 1k gold in around a minute.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
Last Edited: 2011-11-05 16:39:54
November 05 2011 16:35 GMT
#153
Good guide, also the whole pulling to kill neutral creeps always seemed very tricky to me.
Profila
Profile Joined May 2010
Sweden6 Posts
November 05 2011 16:36 GMT
#154
Great summary. Although some of the elements works the same way as in HoN or DotA, I caught a few details I did not know about. Especially pulling, that is something I could improve on. The videos was a great help.

Shadz
Profile Joined November 2010
1 Post
November 05 2011 16:37 GMT
#155
Nice guide! Thanks alot!
m0rty
Profile Joined July 2010
Poland5 Posts
November 05 2011 16:40 GMT
#156
Great guide. Would help a lot in my LoL -> DOTA2 transition. If i had a beta key that is.
SKC
Profile Joined October 2010
Brazil18828 Posts
November 05 2011 16:40 GMT
#157
It's worth noting that Roshan, like every other creep, get's stronger as time passes, and not just because of devotion aura.

As written in PlayDota.com:

Every 5 minutes (starting at first lane creep spawn) Roshan gets stronger, gaining: +500 hp, +10 damage and +0.5 armor (given by an aura). He will reach his maximum strength at the 45 minutes mark, which is:

HP: 12000
Ground attack - Damage: 155-155 (Chaos)(128 melee)
Air attack - Damage: 280-288 (Chaos)(700)
Armor: 8


Maybe a little more talk on creeps, damage types, native spell resistance, stats, etc. could be worth it. It's something that is never really explained in the game, and anyone that played Warcraft 3 is familiar with it, but an outsider may be confused when his spell that should be causing 300 damage doesn't kill a character with 290 HP, whatever "pure damage" means or even stranger things like mixed damage.
probablywrong
Profile Blog Joined March 2011
Philippines209 Posts
November 05 2011 16:41 GMT
#158
i've forgotten how to creep pull, this is pretty neat.

also, the image intro in the video looks so sweet.
Arachne
Profile Blog Joined December 2010
South Africa426 Posts
November 05 2011 16:41 GMT
#159
I must say, i was somewhat indifferent about Dota 2 (even tho all my mates where lusting after it) until i saw that NaVi video from The International...

OMG THOSE GUYS ARE PRO!!!!.

I now understand the hype and all the hours ppl spend practicing :D
If I were a rich man, I wouldn't be here
gullberg
Profile Blog Joined February 2011
Sweden1301 Posts
Last Edited: 2011-11-05 16:42:46
November 05 2011 16:42 GMT
#160
On November 06 2011 01:33 Kickstart wrote:
@ the questions about jungling and trilaning.
Trilaning is effective because when done right, the carry WILL get farmed (at least in the early laning phase ), but as described in the OP, the people supporting that carry suffer immensely. I personally believe that a jungle hero is almost always better (with the jungler being with 1 or 2 heroes in the lane) because you get nearly the same benefit without any of the sever consequences. Having a jungler that can gank is a HUGE threat to the enemy that they HAVE to address (by investing in wards and just always being aware of where the jungler is etc.) And I think the threat of the jungler can be just as effective and beneficial to a farming carry as two support heroes who sacrifice their gold/xp for the sake of his farm.

I think that a dedicated jungler is alot riskier than a trilane. Jungling is not that popular anymore and with good reason considering the bush on sentinel where you can block 2 spawns with a ward. That brings me to a question about DoTA2, is that bush still there?
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