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A dota support - Page 10

Blogs > Bumblebee
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Leeoku
Profile Joined May 2010
1617 Posts
November 05 2011 22:41 GMT
#181
I'm not familiar with item pics in dota 2, but why arent luxuries including items such as janggo, medallion, mekansm? Those are items with cheap build up componenets, and give quite the boost when u complete it with decent stats for it's cost (not to mention the clutch difference during mid battle.

also, i never knew if comp play used this. if you already bought all this luxury/core stuff, what about buying healing items for ur carries/team. Is that against the rules? i thought that was allowed as long as players dont resell it back to fountain
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
November 06 2011 01:04 GMT
#182
Really can't wait till this game looks great. This is my submission btw.
frooty
Profile Joined November 2011
4 Posts
November 06 2011 06:27 GMT
#183
Nice.

HUAHUAHUA I'm just playin'.

Anyways, I played dota long long ago and was never aware of the concept of jungling till I started playing LoL. Currently getting ready to go back to dota, and I'm definitely interested in the jungling supports mentioned. Do you think you could do a guide on jungling basics or whatnot?
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
September 04 2012 17:56 GMT
#184
I know there is a big Warining to not bump this thread since it's two months old. But since the beginning of the dota 2 coverage from TL and now the thread "Welcome to beta" this will get active again. Thanks so much Bumblebee. I'm starting to play it and i feel that when u play a support ppl get less harsh on you. That's probably the class i will stick for a while so this thread is simple amazing. Combined with the wards positioning thread this is gonna be fun.

Do you think the skill sceilling for a support is less stressing than a carry or a semi-carry role? at least with the easy heroes you list in the section?
Grubby and Ret fan, but a TERRAN player :D
Bumblebee
Profile Blog Joined August 2010
3237 Posts
September 04 2012 20:52 GMT
#185
I think support is one of the hardest roles to play if you're playing competatively. Everything becomes different in public games, but it requires a different skill-set than the other roles but it's definitely not easier. Mechanically maybe a little bit as you don't have to lasthit, etc. but when you talk about decision making, map awareness and all that stuff it's definitely as hard if not harder.
There is no difference between a knight and any other man aside from what he wears. @robinnymann
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
September 04 2012 22:48 GMT
#186
Support is my favorite role. Games are won on the frail, item-less backs of support players. That being said you can only be as strong as your carries. If they don't get the farm they need or the levels and kills, you're probably just going to die alot.
Random player, pixel enthusiast, crappy illustrator, offlane/support
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
September 05 2012 17:50 GMT
#187
So Basically in noob games it's hard to play a game-changing support since you are allways dependant in your carry. Hard life indeed. So much to learn still :D
Grubby and Ret fan, but a TERRAN player :D
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 05 2012 18:06 GMT
#188
On September 05 2012 05:52 Bumblebee wrote:
I think support is one of the hardest roles to play if you're playing competatively. Everything becomes different in public games, but it requires a different skill-set than the other roles but it's definitely not easier. Mechanically maybe a little bit as you don't have to lasthit, etc. but when you talk about decision making, map awareness and all that stuff it's definitely as hard if not harder.

I think this has a lot to do with players not being able to practice support in a competitive place consistently. Most support players play carries/semi carries in pubs and it really does play differently from pub games where you need to be more aware and more sneaky around better players.
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