• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:21
CEST 01:21
KST 08:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting2[ASL20] Ro4 Preview: Descent6Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)67Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
Weekly Cups (Oct 6-12): Four star herO PartinG joins SteamerZone, returns to SC2 competition 5.0.15 Patch Balance Hotfix (2025-10-8) IP For new Brazil servers for NA Players TL.net Map Contest #21 - Finalists
Tourneys
WardiTV Mondays SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Any rep analyzer that shows resources situation? BW General Discussion [ASL20] Ro4 Preview: Descent I'm making videos again
Tourneys
[ASL20] Semifinal A [ASL20] Semifinal B [Megathread] Daily Proleagues [ASL20] Ro8 Day 4
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Sex and weight loss Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 884 users

Games of skill versus games of chance

Blogs > SOB_Maj_Brian
Post a Reply
1 2 Next All
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
April 21 2011 07:31 GMT
#1
So I was a little bored, and I discovered an interesting paper (while preparing to write a final paper about internet poker and jurisdiction over the individual players and companies) about using statistical models to determine whether a game is one of chance or is one of skill or more skill and less chance or vice versa, the authors use an index of 0-1 (link here).

This determination is especially relevant to the law, because there are a lot of gaming statutes that read something like:

“it is not allowed to exploit games with monetary prizes if the participants in general do not have a predominant influence on the winning possibilities, unless in compliance to this act, a licence is granted”

So say you start a casino and you offer put up a roulette wheel, well now you need a license because the participants do not have a predominate influence on the winning possibilities.

Now say you organize a chess (a game with no random elements) tournament, well here the participants do have a predominate influence and you don’t need a license; i.e., feel free to organize as many chess tournaments as you want.

Consider a third game, you organize a tournament of rock-paper-scissors, suppose a beginner strategy is to play 1/3 rock, 1/3 paper, 1/3 scissors (this beginner won’t play rock 100% of the time), then statistically the optimal player cannot play any better than the beginner. In effect, this game requires no “skill” and rather more of a game of chance.

Basically the authors conclude that the more moves involved in a game (in poker the more betting rounds), the more skill is injected into the game and the more variance between beginner strategy and expert strategy.

Of course Starcraft, is not just about strategy, it requires physical feats (imagine running), and you are free to organize as many running tournaments for money as you want, so a game like Starcraft wouldn’t need a license under such a regime.

Final note:

I find SSRN to be a great FREE resource, about a wide-variety of topics, most of them cutting edge and all very well cited. Anyone, who is writing final papers or doing research this is a great place to start!! I recently put my article up there, but it would probably bore the crap out of you all (it’s about patent law and the pharmaceutical industry) still feel free to read it link here and give feedback if you want. Already some professors from other universities, have emailed me out of the blue, about my paper, which I thought was pretty damn cool of them. So if you are trying to get published academically, you might want to consider this website.


Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2011-04-21 07:39:15
April 21 2011 07:38 GMT
#2
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
April 21 2011 07:43 GMT
#3
Scissors / paper / rock can be a game of skill. I believe there are tournaments where successful players can exploit the psychology of it.
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
April 21 2011 07:46 GMT
#4
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.
Force staff is the best item in the game.
whiteLotus
Profile Blog Joined July 2009
1833 Posts
Last Edited: 2011-04-21 08:19:36
April 21 2011 08:17 GMT
#5
sorry but i still cant agree that poker is game of the skill i have been playing poker over 3 years, online winings 100k+ in PS, and 50k+ in william hill, i think big factor in poker is luck doesnt matter how F skilled you are if all you get is 55o or something similar, and your oponents get top pairs.
The bird of Hermes is my name, eating my wings to make me tame
LastWish
Profile Blog Joined September 2004
2015 Posts
April 21 2011 08:18 GMT
#6
Competitive games always have metagames - the playstyle a person uses according to his/her history or a statistical probability of a population(for example ICCUP D+ level player) using a certain strategy.
Let's take two examples :
1. Chess - is 100% skill, because you have all the information and the moves are always deterministic
Even in chess you can use metagame knowledge to your advantage so you beforehand anticipate your opponent moves and prepare follow-ups for them.
2. Rock-paper-scissors - is 100% luck, because you don't know what move your opponent will use(unless you're a medium and read his mind).
The opponent's history(if known) now tells you for example how frequently he uses Rock in first round etc. Very important knowledge because humans tend to have styles in everything.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
April 21 2011 08:47 GMT
#7
On April 21 2011 17:18 LastWish wrote:
2. Rock-paper-scissors - is 100% luck, because you don't know what move your opponent will use(unless you're a medium and read his mind).
The opponent's history(if known) now tells you for example how frequently he uses Rock in first round etc. Very important knowledge because humans tend to have styles in everything.


If the game is 100% luck then knowing his first round history won't help at all. By admitting knowing his history is important you are contradicting your assertion rock paper scissors is 100% luck aren't you?
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2011-04-21 09:12:57
April 21 2011 09:01 GMT
#8
On April 21 2011 17:47 Deja Thoris wrote:
Show nested quote +
On April 21 2011 17:18 LastWish wrote:
2. Rock-paper-scissors - is 100% luck, because you don't know what move your opponent will use(unless you're a medium and read his mind).
The opponent's history(if known) now tells you for example how frequently he uses Rock in first round etc. Very important knowledge because humans tend to have styles in everything.


If the game is 100% luck then knowing his first round history won't help at all. By admitting knowing his history is important you are contradicting your assertion rock paper scissors is 100% luck aren't you?


Yeah it's quite contradictory.

Also, you don't necessarily even need to know that specific person's history.

For example, you could perhaps, through extensive research, find that it's slightly less (or slightly more?) common for a large group of test subjects to repeat the same symbol (paper/scissor/rock) twice in a row. Therefore you could play slightly better odds overall by using this knowledge on any opponent.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Melange
Profile Joined April 2011
United States39 Posts
April 21 2011 09:16 GMT
#9
I prefer games of thrones
leetchaos
Profile Blog Joined November 2008
United States395 Posts
April 21 2011 10:01 GMT
#10
On April 21 2011 16:46 CDRdude wrote:
Show nested quote +
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
Show nested quote +
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-04-21 10:39:36
April 21 2011 10:19 GMT
#11
rock-paper-scissor is almost 100% luck and the psychology is pretty much bs if you don't have a huge data base.
Also even if you have a data base the other player could also know his own tendencies and play the exact opposite if there is money on the line.

Also: http://en.wikipedia.org/wiki/Solved_game

( Cool read for people who don't know a lot about probabilities / game theory ). You can't solve rock-paper-scissor.
fuck all those elitists brb watching streams of elite players.
shurgen
Profile Joined October 2009
350 Posts
April 21 2011 10:28 GMT
#12
On April 21 2011 19:01 leetchaos wrote:
Show nested quote +
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.
Boblion
Profile Blog Joined May 2007
France8043 Posts
April 21 2011 10:31 GMT
#13
On April 21 2011 19:28 shurgen wrote:
Show nested quote +
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?
fuck all those elitists brb watching streams of elite players.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
April 21 2011 10:59 GMT
#14
On April 21 2011 17:17 whiteLotus wrote:
sorry but i still cant agree that poker is game of the skill i have been playing poker over 3 years, online winings 100k+ in PS, and 50k+ in william hill, i think big factor in poker is luck doesnt matter how F skilled you are if all you get is 55o or something similar, and your oponents get top pairs.


You are obviously a troll cause no online poker player who is a winner would ever call poker a game of luck in the long run. Poker is a game with small edges and high variance imo.

I mean:

http://www.pokertableratings.com/stars-player-search/nanonoko
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
April 21 2011 12:52 GMT
#15
On April 21 2011 19:31 Boblion wrote:
Show nested quote +
On April 21 2011 19:28 shurgen wrote:
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?

If you are saying there's no skill involved in RPS you are quite clueless. It's like saying to a poker reg when he makes continuation bet with nothing against passive fish that it's pure luck that he won. There are different suequences, strategies, tells, ways to force either of RPS etc. Of course, if you play randomly, you are guaranteed to have 50/50 w/l ratio in long run, but this fact doesn't matter at all as at RPS tournaments everyone plays to win.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-04-21 13:48:06
April 21 2011 13:44 GMT
#16
On April 21 2011 21:52 ondik wrote:
Show nested quote +
On April 21 2011 19:31 Boblion wrote:
On April 21 2011 19:28 shurgen wrote:
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?

If you are saying there's no skill involved in RPS you are quite clueless. It's like saying to a poker reg when he makes continuation bet with nothing against passive fish that it's pure luck that he won. There are different suequences, strategies, tells, ways to force either of RPS etc. Of course, if you play randomly, you are guaranteed to have 50/50 w/l ratio in long run, but this fact doesn't matter at all as at RPS tournaments everyone plays to win.

I'm clueless really ?
Dude you are the one comparing poker to RPS
LOL.
fuck all those elitists brb watching streams of elite players.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
Last Edited: 2011-04-21 14:01:03
April 21 2011 13:58 GMT
#17
On April 21 2011 22:44 Boblion wrote:
Show nested quote +
On April 21 2011 21:52 ondik wrote:
On April 21 2011 19:31 Boblion wrote:
On April 21 2011 19:28 shurgen wrote:
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?

If you are saying there's no skill involved in RPS you are quite clueless. It's like saying to a poker reg when he makes continuation bet with nothing against passive fish that it's pure luck that he won. There are different suequences, strategies, tells, ways to force either of RPS etc. Of course, if you play randomly, you are guaranteed to have 50/50 w/l ratio in long run, but this fact doesn't matter at all as at RPS tournaments everyone plays to win.

I'm clueless really ?
Dude you are the one comparing poker to RPS
LOL.

No, I compared one very specific situation, is it so hard to understand? How about you react to other things I wrote? Right, because you know nothing about it and don't want to be proved wrong.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-04-21 14:00:06
April 21 2011 13:59 GMT
#18
On April 21 2011 22:58 ondik wrote:
Show nested quote +
On April 21 2011 22:44 Boblion wrote:
On April 21 2011 21:52 ondik wrote:
On April 21 2011 19:31 Boblion wrote:
On April 21 2011 19:28 shurgen wrote:
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?

If you are saying there's no skill involved in RPS you are quite clueless. It's like saying to a poker reg when he makes continuation bet with nothing against passive fish that it's pure luck that he won. There are different suequences, strategies, tells, ways to force either of RPS etc. Of course, if you play randomly, you are guaranteed to have 50/50 w/l ratio in long run, but this fact doesn't matter at all as at RPS tournaments everyone plays to win.

I'm clueless really ?
Dude you are the one comparing poker to RPS
LOL.

No, I compared one specific situation, is it so hard to understand?

I think you need to learn some maths sorry.
fuck all those elitists brb watching streams of elite players.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2011-04-21 14:01:01
April 21 2011 14:00 GMT
#19
Rock-Paper-Scissor: If you know the person well, you can predict his first move cause its usually the same :o.. if not, go paper. most people choose Rock > the other two
Nada's body is South Korea's greatest weapon.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
Last Edited: 2011-04-21 14:02:58
April 21 2011 14:02 GMT
#20
On April 21 2011 22:59 Boblion wrote:
Show nested quote +
On April 21 2011 22:58 ondik wrote:
On April 21 2011 22:44 Boblion wrote:
On April 21 2011 21:52 ondik wrote:
On April 21 2011 19:31 Boblion wrote:
On April 21 2011 19:28 shurgen wrote:
On April 21 2011 19:01 leetchaos wrote:
On April 21 2011 16:46 CDRdude wrote:
On April 21 2011 16:38 Mikilatov wrote:
Hm, I wonder how 'predominant influence' is determined.

I mean, if you were really good at psychology/reading people, you could perhaps turn the 33.33333% chances in rock paper scissors to 34-35%, or something. If the odds were set on 33.33333%, you could effectively have an 'predominant influence' on winning in such a game.

I feel that I have to bring this up:
In 2008, Sean "Wicked Fingers" Sears beat out 300 other contestants and walked out of the Mandalay Bay Hotel & Casino with $50,000 after defeating Julie "Bulldog" Crossley in the finals.

from: http://en.wikipedia.org/wiki/Rock-paper-scissors#Tournaments

The amount of cash involved in this melts my mind.


Someone has to win. The question is can the same people win or make it to the final rounds with reliability.


Well just looking at the link, it appears that some of the same players do keep on winning.

I personally believe that RPS is a `skill` game at the higher levels, although it is definitely of the most luck-affected games out there.

Some people win twice at the lottery in their life. Are they skilled or just lucky ?

If you are saying there's no skill involved in RPS you are quite clueless. It's like saying to a poker reg when he makes continuation bet with nothing against passive fish that it's pure luck that he won. There are different suequences, strategies, tells, ways to force either of RPS etc. Of course, if you play randomly, you are guaranteed to have 50/50 w/l ratio in long run, but this fact doesn't matter at all as at RPS tournaments everyone plays to win.

I'm clueless really ?
Dude you are the one comparing poker to RPS
LOL.

No, I compared one specific situation, is it so hard to understand?

I think you need to learn some maths sorry.

WTF has this to do with anything? I need to learn maths to know I should probably conbet into passive fish? Really?
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft355
SpeCial 148
Nathanias 102
StarCraft: Brood War
Britney 15110
Artosis 592
Backho 78
Aegong 36
NaDa 7
Dota 2
capcasts176
Super Smash Bros
PPMD79
Other Games
summit1g5693
Grubby3108
shahzam714
C9.Mang0321
Skadoodle233
Maynarde138
fpsfer 1
Organizations
Other Games
gamesdonequick565
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta115
• Hupsaiya 58
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra766
Upcoming Events
Replay Cast
39m
Afreeca Starleague
10h 39m
Soma vs Bisu
OSC
14h 39m
OSC
18h 39m
MaxPax vs Gerald
Solar vs Krystianer
PAPI vs Lemon
Ryung vs Moja
Nice vs NightPhoenix
Cham vs TBD
MaNa vs TriGGeR
PiGosaur Monday
1d
OSC
1d 23h
The PondCast
2 days
OSC
2 days
Wardi Open
3 days
CranKy Ducklings
4 days
[ Show More ]
Safe House 2
4 days
Sparkling Tuna Cup
5 days
Safe House 2
5 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.