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Active: 1507 users

Insane BW game.

Blogs > PH
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PH
Profile Blog Joined June 2008
United States6173 Posts
February 18 2011 09:04 GMT
#1
I was catching up on some random PL games and came across this insane game from Winner's League on Circuit Breaker at the end of January.

Sea (T) <Circuit Breaker> Action (Z)


This was one hell of a game and embodies a lot of what I love so much about BW. This game is incredibly long, clocking in at at least 35-40min, but holy shit, it is never dull.

Game summary in spoiler.
+ Show Spoiler +

Sea opens with a ton of pressure. Action manages to defend the three waves of marine pressure Sea puts on, but loses many drones and is forced to put down something like eight sunks in total to defend. He is incredibly behind.

However, once his mutas pop, he catches Sea with his pants down, more or less. His marine count is low due to all the pressure he'd put on, and Action rips through Sea's turret line. Sea loses the lead he'd had.

Action does a great job defending his bases and Sea loses his early midgame timing (before defilers are out). He tech switches to mech play and goes for tanks and vultures. At this point, Action still has the lead. He has been comfortably on 3-4 bases, is able to continue expanding, and was able to transition into hive tech safely and cleanly.

He begins throwing units into Sea's tank lines with macro supported off of as many as six bases at one point in a fashion that would make July proud. However, Sea manages to hold with excellent mines constantly relaid. His tank lines hold and he's able to hold onto his third and fourth bases with few interruptions.

Action continues raining mass amounts of units on top of Sea's forces. Sea eventually begins to get worn down. Unfortunately, this happens at the same time Action's bases are pretty much mined out.

Sea's competitive upgrades and his persistent and constant mine placement won him this game. Action threw away so many damn units to mines, it was ridiculous. For his part, Action's defense early on was very good, and his muta control bringing him back into the game was even better.

Sea's safe switch into mech is what won him the game. As he managed to defend wave after wave of units from Action, he slowly gained momentum while Action slowly fizzled out. Again, his mine use was clutch - not so much the placement, but his constant re-mining.


If you weren't around before SC2, I definitely recommend watching this game. It is incredible. If otherwise, here's a great game in case you missed it. (:

****
Hello
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
February 18 2011 09:26 GMT
#2
Action's ZvT reminds me so much of Soulkeys ZvP. Great game indeed.
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 18 2011 09:43 GMT
#3
Yeah, very nice game.
rwong48
Profile Blog Joined December 2007
United States105 Posts
February 18 2011 09:47 GMT
#4
Great game. I watched it live and it was more or less the GOTW
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
February 18 2011 10:49 GMT
#5
For me it's sad that BW has been sidelined by sc2 just at the time play was being perfected for bw
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
February 18 2011 10:58 GMT
#6
On February 18 2011 19:49 sc4k wrote:
For me it's sad that BW has been sidelined by sc2 just at the time play was being perfected for bw

Yeah, I feel the same way. So many good games these days.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
February 18 2011 11:24 GMT
#7
On February 18 2011 19:58 mdb wrote:
Show nested quote +
On February 18 2011 19:49 sc4k wrote:
For me it's sad that BW has been sidelined by sc2 just at the time play was being perfected for bw

Yeah, I feel the same way. So many good games these days.


really really sad indeed ..
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
chongu
Profile Blog Joined February 2009
Malaysia2593 Posts
February 18 2011 11:35 GMT
#8
+ Show Spoiler +
watching Action lose crushed my soul..... >___< But I agree.... action puts one hell of a show and how not to play against mech : )
SC2 is to BW, what coke is to wine.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
February 18 2011 11:51 GMT
#9
+ Show Spoiler +
I saw this game with a few friends and i was thinking "No motherfucking way Sea can win this" and in some way Soulkey threw it away by suiciding so many units into him in small chunks
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
Last Edited: 2011-02-18 12:12:20
February 18 2011 12:05 GMT
#10
This one is good but really I think the game I saw that most amazed me was bisu vs flash on hb ridge. It was not to long and it made my jaw drop and eyes explode. This is coming from a terran too.

Oh that and upmagic vs luxury on outsider. I fealt like I was watching boxer.
Why would I play sctoo when I can play BW?
OmniEulogy
Profile Blog Joined July 2010
Canada6593 Posts
Last Edited: 2011-02-18 14:02:59
February 18 2011 12:18 GMT
#11
+ Show Spoiler +
I always love watching Sea win what an amazing game.
LiquidDota Staff
saritenite
Profile Blog Joined May 2009
Singapore1680 Posts
February 18 2011 12:42 GMT
#12
+ Show Spoiler +
Action must be seasick
meegrean
Profile Joined May 2008
Thailand7699 Posts
Last Edited: 2011-02-18 13:04:26
February 18 2011 13:02 GMT
#13
Action's late game ZvT is never disappointing to watch.

edit: though he lost.
Brood War loyalist
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-02-18 13:48:39
February 18 2011 13:07 GMT
#14
watching now and lol at this :
[image loading]
[image loading]

edit- this game was not very enjoyable to me as a zerg player. The whole game I was like, meh this zerg is gonna probably win but he's being really really sloppy. Then he just slopped his way to defeat using ultras vs mech and poor dropship play.
A man is what he thinks about all day long.
PH
Profile Blog Joined June 2008
United States6173 Posts
February 18 2011 22:22 GMT
#15
Korean progamers seem to really like using ultras against mech. I'm not exactly sure why.

Zerg play against Terran mech still hasn't completely matured, in my opinion. Once the Terran actually gets transitioned, it always seems like a losing battle for the Z until the T slips up and lets a droom drop or something by. That critical mass of tanks just melts anything the Z can throw at it.

The only thing really keeping the matchup balanced is the huge window of opportunity Z has before T's gotten their deathball up.
Hello
Chef
Profile Blog Joined August 2005
10810 Posts
February 18 2011 22:34 GMT
#16
ultralisks drops against tanks are really strong, I think that's why they like it. It also nullifies small numbers of tanks, which makes it harder for terran to abuse harass potential (vultures too).

If zerg could just drop lings against tanks, it would be like PvT, but unfortunately they seem to die before any splash can happen, so I think that's why progamers prefer ultras. Of course mass ling/hydra/muta army are also very effective vs mech, but there's comes a point when Terran is just not letting you flank him properly and you have to utilize your lategame tech.

I don't think late game terran mech ball is that powerful. Flash vs Zero was absolutely late game, and Zero was able to fight that army toe to toe. Jaedong also often destroys that late game mech now. For awhile mech was very scary and hard for Zergs to deal with, but then they figured it out and I think that's why we don't see it nearly as much anymore
LEGEND!! LEGEND!!
IamBach
Profile Blog Joined August 2010
United States1059 Posts
February 18 2011 23:16 GMT
#17
On February 19 2011 07:34 Chef wrote:
ultralisks drops against tanks are really strong, I think that's why they like it. It also nullifies small numbers of tanks, which makes it harder for terran to abuse harass potential (vultures too).

If zerg could just drop lings against tanks, it would be like PvT, but unfortunately they seem to die before any splash can happen, so I think that's why progamers prefer ultras. Of course mass ling/hydra/muta army are also very effective vs mech, but there's comes a point when Terran is just not letting you flank him properly and you have to utilize your lategame tech.

I don't think late game terran mech ball is that powerful. Flash vs Zero was absolutely late game, and Zero was able to fight that army toe to toe. Jaedong also often destroys that late game mech now. For awhile mech was very scary and hard for Zergs to deal with, but then they figured it out and I think that's why we don't see it nearly as much anymore

How do most pros handle Mech? I do worse against mech than bio ><
Just listen http://www.youtube.com/watch?v=__lCZeePG48
PH
Profile Blog Joined June 2008
United States6173 Posts
Last Edited: 2011-02-18 23:31:17
February 18 2011 23:28 GMT
#18
I've seen more games where Zs have just slowly been steamrolled in late-game ZvT mech. Buuut I haven't been watching a whole lot of BW lately either.

We've seen that midgame T mech doesn't work so well since the T basically loses any and all map control. It also seems to be a really binary style of play: if the deathball manages to crawl its way across the map, Z usually loses. If Z manages to stop the ball, T usually loses.

Over the past year or so, lots of Ts have been spamming out tanks in the late game to defend outlying expansions, then at a certain point, they'd just roll the tanks out with their MM and vessels and just steamroll expansions to finish the Z off. Mines were also used to great effect to deter backstabs.

EDIT
Forgot to make a point in this...

Anyway, could you link me those games, Chef? I'm really curious. Personally, I think going more than a few ultras to soak some hits is dumb, and that hydra/ling/muta is really the best bet against massive tank lines.
Hello
thehorsebecomesking
Profile Joined February 2011
189 Posts
Last Edited: 2011-02-18 23:38:50
February 18 2011 23:29 GMT
#19
On February 18 2011 19:49 sc4k wrote:
For me it's sad that BW has been sidelined by sc2 just at the time play was being perfected for bw


this game actually shows how terribly hard zvt was. even at that top level gaining a humongous advantage early on resulted in nothing. the amount of work zergs had to do in order to beat a good terran was beyond reasonable compared to other matchups

also this game is a good reminder of what a fuckfest terran mech was. i hope sc2 will not allow for something like this to happen (throughout late days of beta it all started to feel scarily familiar)
PH
Profile Blog Joined June 2008
United States6173 Posts
February 18 2011 23:36 GMT
#20
ZvT is an incredibly difficult matchup in both directions. MM control and the ridiculous macro and multitasking you need to maintain a strong SK style is very hard. To be honest, Zergs were incredibly strong for a while if they could get defiler tech out safely and had been consistently pruning vessel numbers. Terrans are getting better at defending expansions in the late game now, so we're seeing a shift.

Action lost this game because he really didn't play it well. He got too confident sitting on his bazillion bases and figured he'd just be able to wear down Sea before he lost momentum.

SC2 seems to be stagnating in Korea, tbh. It's getting bigger everywhere else, but GOM's retarded decision to make everyone PAY to watch any of their games is keeping many people from getting into it. It's drawing in a ton of competition, but not many viewers.

BW is getting smaller as well, but I seriously hope players will get back into it. ):
Hello
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