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At the beginning of yesterdays set I was ranked 13th in bronze, to start out today I've climbed up to 5th. More than a couple of the matches have been with "Opponent slightly favored," but still all bronze. I'm hoping that's at least a good sign. For the first replay of the day it was my first switch to the blue hellion harass instead of the banshee. I had played this guy earlier in the evening, so you'll notice the preemptive turrets there that weren't there the first time.
Pro's: -Short game! -I think the timing was decent to tech with the blue flames and get the drop ship up and going. I don't like heavy banshee play, just for the harass, so instead of going with the tech lab I just put down the reactor incase the drop didn't work I'd at least have double medevacs for the MM ball. -I already had the CC building to expand after the drop, with production going for an up front force in case he decided to counter.
Cons: -We can ignore that misclick at the start right? :-/ -I'm noticing that since I don't get the MM upgrades from the tech lab immediately I tend to forget about them until I go to put some pressure on and realize I don't have stim. -I let the drop ship die, I'm sure I could have micro'd it back and perhaps saved a couple of the hellions, looking at the counter I still came off on top as far as econ in that exchange, but I would have liked to have them for a later drop.
Replay(nice and short): http://www.sc2replayed.com/replays/115632-1v1-terran-jungle-basin
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Here's a couple more from today. I'm now on an 8 game winning streak, hoping I start getting pitted a bit higher to see if I can move up a league. I still have around 700 bonus pool points though, trying to clear those out.
Replays: TvP, Blue Hellion harass into base contain Pros: -The drop went fantastic, the second one I dropped myself into a choke and lost all the hellions -Started in on vikings once I saw the robo.
Cons: -I took way too long getting that expo down and going. -I stopped scv production. -I let the minerals climb up without building more production buildings.
TvT, Blue flame hellion into banshee. Pros: -Completely effective harassment. -Expo went down better, had a third ready to go after the attack I was sending. -Transition from blue flame hellion to cloak banshee. -Production building timings were much better.
Cons: -I let him sit too long. -I could have expanded to a third sooner to boost the econ advantage. -Lacking on tech.
As always feedback is appreciated!
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Another game, this one to rather funny results at the end. I'm sure I could have went in much earlier, but I was content to keep him locked at one base for a bit while I expanded to my third and fourth. I'm going over the replay now, I'm not sure if he gave up somewhere in the middle of my harassment or not, but it didnt look like he even tried for a second base for a very long time.
Pro's: -I think my scouting on that one got better. -Harassment/pressure was kept up at least on his probes trying to keep him locked to one base. -I made an attempt at keeping the funds low, but after the second base it got a little crazy.
Con's: -I set myself to expand and take too long getting the expo set up/saturated. -I didn't upgrade nearly as much as I could have, and what I did get was late.
Here's the replay: http://www.sc2replayed.com/replays/115923-1v1-terran-protoss-shakuras-plateau
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