• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:09
CEST 04:09
KST 11:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL GRAND FINALS Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder BSL Season 23 PLAYzone Challenge - open offline tour in Prague SC4ALL II: Brood War Player Announcement 4/4 screpdb: new Starcraft reporting tool
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4670 users

SC2 Innovation + Balance = Impossible? Sadness... - Page 2

Blogs > Autofire2
Post a Reply
Prev 1 2 All
guN-viCe
Profile Joined March 2010
United States687 Posts
November 13 2010 08:58 GMT
#21
everyone says mothership is lame. ive said since beta that the mothership is overpowered.

it is what it is... a big ship that cloaks everything, does some dmg, and works great as a big shield.

it also can completely disable half of ur opponents army for 10~ seconds

the fact that its hard to tech, costs 400/400, and you can only build 1, are moot points.

its a late game support unit... and it fills that role quite nicely imo.

ps. im not saying the unit can`t be tweaked/become better, i honestly just think blizz wants it to be in a niche role
Never give up, never surrender!!! ~~ Extraordinary claims require extraordinary evidence -Sagan
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-11-13 10:39:32
November 13 2010 10:38 GMT
#22
On November 13 2010 08:32 iPlaY.NettleS wrote:
Show nested quote +
On November 13 2010 07:40 Plexa wrote:
The biggest problems with SC2 at the moment is the amount misinformation out there and the complete lack of understanding of the game by 90% of the playing population. There is so much awesome stuff in the game that hasn't been explored or tested properly. It really does have the potential to be as deep and balanced as BW in the long run.

I disagree , when the players do find something interesting it is removed from the game or nerfed into uselessness by blizzard.

Example - the extra 7% (or 9% or w/e it was) mineral mining early game mechanic

Mineral boosting wasn't interesting. It was something you did because there was no loss from doing it, and no gain from not doing it.

Also, from a balance perspective, it would be a nightmare to deal with in the long run. How do you balance early game timings properly when they fluctuate by 0-7% for no defensible reason?
Moderator
Bosu
Profile Blog Joined June 2008
United States3247 Posts
November 13 2010 11:00 GMT
#23
The standard strategies and popular cheese change every couple weeks with or without patches. There is a ton of stuff to learn still.

Not to mention there will be 2 more expansions. So much potential.
#1 Kwanro Fan
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
November 13 2010 11:03 GMT
#24
On November 13 2010 10:57 Artifex wrote:
Show nested quote +
On November 13 2010 07:40 Plexa wrote:
Creep management isn't a Zerg limitation, its a Zerg skillset which adds to the overall difficulty of the race and raises the overall skill ceiling - how is that a bad thing?


Don't get me wrong here Plexa, I just feel that that way of thinking isn't correct. If supply depots cost only 50 minerals but would only grant 4 supply (ignoring the loss of SCV mining time), then that would be a Terran skillset which adds to the overall difficulty of the race and raises the overall skill ceiling...

In my opinion Zerg creep is just a useless feature that a "skilled" Zerg HAS to use in order to be effective, just like the Terran would have to utilise more APM and "skill" to build twice the depots.

Hopefully you get what I'm saying, you can throw whatever into the game and claim its to "raise the skill ceiling".

Except that creep functions territorially/geometrically instead of some arbitrary one-dimensional limit. That creep can be spread to deny expansions is something substantial already.
once, not long ago, there was a moon here
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4454 Posts
Last Edited: 2010-11-13 12:28:36
November 13 2010 12:25 GMT
#25
On November 13 2010 19:38 TheYango wrote:
Mineral boosting wasn't interesting. It was something you did because there was no loss from doing it, and no gain from not doing it.

Also, from a balance perspective, it would be a nightmare to deal with in the long run. How do you balance early game timings properly when they fluctuate by 0-7% for no defensible reason?

It was something that seperated the pros from the newbs , like muta stacking in brood war , mineral jumping (with probe/scv/drone) in brood war , perfect splitting in brood war.

Look at the long term TvZ balance in the Korean Proleague and you'll see it goes between 40-60% win rate for either T or Z when new strategies etc are developed and the balance ebbs for months.Nowdays you wouldn't see that short term imbalance in favour of T or Z when a new strategy is developed as blizzard will just nerf that particular strategy without waiting enough time for a counter to be developed.The rate things are going SC2 will have more useless units than brood war.

(Coming from a z/p player in sc2 who doesn't agree with the supply depot before rax and the factory for reaper speed upgrades)
https://www.youtube.com/watch?v=e7PvoI6gvQs
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 151
StarCraft: Brood War
Britney 12685
Artosis 891
Noble 11
Dota 2
NeuroSwarm164
febbydoto59
Counter-Strike
taco 433
minikerr18
Other Games
summit1g9241
C9.Mang0268
ToD171
Maynarde162
ViBE160
Organizations
StarCraft: Brood War
Afreeca ASL 307
StarCraft 2
BasetradeTV28
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 95
• mYiSmile113
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo257
Upcoming Events
Replay Cast
6h 51m
WardiTV Invitational
8h 51m
Korean StarCraft League
1d 1h
CranKy Ducklings
1d 7h
AI Arena Tournament
1d 14h
GSL
2 days
Yamato Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.