• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:06
CET 07:06
KST 15:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1833
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Awesome Games Done Quick 2026! Beyond All Reason Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1268 users

SC2 Innovation + Balance = Impossible? Sadness... - Page 2

Blogs > Autofire2
Post a Reply
Prev 1 2 All
guN-viCe
Profile Joined March 2010
United States687 Posts
November 13 2010 08:58 GMT
#21
everyone says mothership is lame. ive said since beta that the mothership is overpowered.

it is what it is... a big ship that cloaks everything, does some dmg, and works great as a big shield.

it also can completely disable half of ur opponents army for 10~ seconds

the fact that its hard to tech, costs 400/400, and you can only build 1, are moot points.

its a late game support unit... and it fills that role quite nicely imo.

ps. im not saying the unit can`t be tweaked/become better, i honestly just think blizz wants it to be in a niche role
Never give up, never surrender!!! ~~ Extraordinary claims require extraordinary evidence -Sagan
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-11-13 10:39:32
November 13 2010 10:38 GMT
#22
On November 13 2010 08:32 iPlaY.NettleS wrote:
Show nested quote +
On November 13 2010 07:40 Plexa wrote:
The biggest problems with SC2 at the moment is the amount misinformation out there and the complete lack of understanding of the game by 90% of the playing population. There is so much awesome stuff in the game that hasn't been explored or tested properly. It really does have the potential to be as deep and balanced as BW in the long run.

I disagree , when the players do find something interesting it is removed from the game or nerfed into uselessness by blizzard.

Example - the extra 7% (or 9% or w/e it was) mineral mining early game mechanic

Mineral boosting wasn't interesting. It was something you did because there was no loss from doing it, and no gain from not doing it.

Also, from a balance perspective, it would be a nightmare to deal with in the long run. How do you balance early game timings properly when they fluctuate by 0-7% for no defensible reason?
Moderator
Bosu
Profile Blog Joined June 2008
United States3247 Posts
November 13 2010 11:00 GMT
#23
The standard strategies and popular cheese change every couple weeks with or without patches. There is a ton of stuff to learn still.

Not to mention there will be 2 more expansions. So much potential.
#1 Kwanro Fan
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
November 13 2010 11:03 GMT
#24
On November 13 2010 10:57 Artifex wrote:
Show nested quote +
On November 13 2010 07:40 Plexa wrote:
Creep management isn't a Zerg limitation, its a Zerg skillset which adds to the overall difficulty of the race and raises the overall skill ceiling - how is that a bad thing?


Don't get me wrong here Plexa, I just feel that that way of thinking isn't correct. If supply depots cost only 50 minerals but would only grant 4 supply (ignoring the loss of SCV mining time), then that would be a Terran skillset which adds to the overall difficulty of the race and raises the overall skill ceiling...

In my opinion Zerg creep is just a useless feature that a "skilled" Zerg HAS to use in order to be effective, just like the Terran would have to utilise more APM and "skill" to build twice the depots.

Hopefully you get what I'm saying, you can throw whatever into the game and claim its to "raise the skill ceiling".

Except that creep functions territorially/geometrically instead of some arbitrary one-dimensional limit. That creep can be spread to deny expansions is something substantial already.
once, not long ago, there was a moon here
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4376 Posts
Last Edited: 2010-11-13 12:28:36
November 13 2010 12:25 GMT
#25
On November 13 2010 19:38 TheYango wrote:
Mineral boosting wasn't interesting. It was something you did because there was no loss from doing it, and no gain from not doing it.

Also, from a balance perspective, it would be a nightmare to deal with in the long run. How do you balance early game timings properly when they fluctuate by 0-7% for no defensible reason?

It was something that seperated the pros from the newbs , like muta stacking in brood war , mineral jumping (with probe/scv/drone) in brood war , perfect splitting in brood war.

Look at the long term TvZ balance in the Korean Proleague and you'll see it goes between 40-60% win rate for either T or Z when new strategies etc are developed and the balance ebbs for months.Nowdays you wouldn't see that short term imbalance in favour of T or Z when a new strategy is developed as blizzard will just nerf that particular strategy without waiting enough time for a counter to be developed.The rate things are going SC2 will have more useless units than brood war.

(Coming from a z/p player in sc2 who doesn't agree with the supply depot before rax and the factory for reaper speed upgrades)
https://www.youtube.com/watch?v=e7PvoI6gvQs
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft481
RuFF_SC2 189
Nina 103
Livibee 16
StarCraft: Brood War
Noble 248
Shine 94
Shuttle 77
ZergMaN 67
soO 59
Larva 40
Sharp 35
Bale 15
Icarus 7
Dota 2
monkeys_forever382
NeuroSwarm132
League of Legends
JimRising 752
C9.Mang0579
Super Smash Bros
hungrybox380
Other Games
summit1g6812
ViBE45
minikerr33
Organizations
Other Games
gamesdonequick2528
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 61
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1092
• Stunt444
Upcoming Events
OSC
5h 55m
SKillous vs ArT
ArT vs Babymarine
NightMare vs TriGGeR
YoungYakov vs TBD
All-Star Invitational
20h 10m
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 5h
AI Arena Tournament
1d 13h
All-Star Invitational
1d 20h
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.