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Disappointed by GSL - Page 4

Blogs > ziz
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Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
September 12 2010 04:36 GMT
#61
The scene has foreigners yo
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
zenMaster
Profile Blog Joined May 2010
Canada761 Posts
September 12 2010 04:37 GMT
#62
The skill ceiling is too low to allow players to do anything impressive. Smart-cast, MBS, auto-surround anyone?
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
September 12 2010 04:43 GMT
#63
On September 12 2010 13:36 Hesmyrr wrote:
The scene has foreigners yo

lol
POGGERS
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
September 12 2010 04:48 GMT
#64
On September 12 2010 13:30 Ideas wrote:
one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol


Because a lot of us play it and want to see what other builds are being developed in other areas of the world. It may not be up to BW standards yet, but I still enjoy watching it. It will get better as time goes on and when they make the rest of the expansions. Every new RTS starts out like this, baby steps to see what you can and cannot get away with.

Hopefully Blizzard will expand the map pool to larger maps as the GSL seasons progress, keeping the maps to what they are now is just to help out the newer people get used to the game. All of the Ladder maps are considered small with the odd medium and large on the team and ffa maps right now.
Brood War forever!
atarianimo
Profile Joined June 2007
United States82 Posts
September 12 2010 04:49 GMT
#65
On September 12 2010 13:30 Ideas wrote:
one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol


I don't think people saying that it will get better are saying it's bad right now.
Highways
Profile Joined July 2005
Australia6103 Posts
Last Edited: 2010-09-12 05:00:50
September 12 2010 04:58 GMT
#66
Starcraft 2 easily has the potential to become much better than Brood War, and is still easily on track to do so.

In terms of gameplay some things need to be fixed:
- Nearly everygame being decided by one battle. (1. units too strong eg. marauder, 2. warp gate reinforcement doesnt let the other player recover quick enough).
- Crap map pool, the maps are so tiny.
#1 Terran hater
MrBitter
Profile Joined January 2008
United States2940 Posts
September 12 2010 05:00 GMT
#67
On September 12 2010 13:30 Ideas wrote:
one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol


I'm one of the people saying give it time. That doesn't mean I don't enjoy watching it now.

In my opinion, the biggest factor limiting the games excitement (and let's be clear, I think the game is really fucking exciting) is the fact that all the true BW pros are still playing BW.

In the coming months, more and more BW pros will make the switch. Once they do, and once they become acclimated to the game, we're going to really start seeing truly polished, innovative play.
PoP
Profile Blog Joined October 2002
France15446 Posts
Last Edited: 2010-09-12 08:30:16
September 12 2010 08:28 GMT
#68
On September 12 2010 13:58 Highways wrote:
Starcraft 2 easily has the potential to become much better than Brood War, and is still easily on track to do so.


Good luck becoming "easily much better" than the greatest RTS of all time.

To me, it would be pretty awesome if it could end up being nearly as fun and exciting to watch for purely gameplay and "competitive-atmosphere"-related reasons. Most of the (relative) enjoyment I'm getting these days from watching SC2 (and especially the GSL) is: 1) the general excitement around it, 2) the "fresh and new" factor, 3) the english-speaking casters hyping things up and all. These things are all extremely superficial though.

The real test will be after the two extensions are released, because by then the maps will be better and bigger, the overall skill level way higher and the gameplay refined, while at the same time all that superficial stuff will have worn down. Then we will see. But for now it doesn't really compare to BW at all (imo).
Administrator
vek
Profile Joined March 2010
Australia936 Posts
Last Edited: 2010-09-12 09:08:21
September 12 2010 09:07 GMT
#69
The problem I have with the "SC2 is still new, BW play was bad back in the day too" argument is that even watching low level play in BW is miles more exciting than anything I have seen in SC2.

Sure Boxer can't compete with Jaedong or Flash these days. It doesn't stop his old games from being exciting and fun to watch. I tune in to boesthius' BW stream fairly often just to enjoy watching him play. Sure he will probably never be in an OSL final or anything but it is still far more exciting to watch him play other "low level" players than it has been watching any GSL/ESL/MLG game.

Starcraft 2 has problems. People are either too concerned with balance or are too blinded by the hope it will somehow get better by itself to see the real issues.

Blizzard needs to be aware that:
- There are still problems with graphics in terms of visibility and clairity.
- The sounds of most units need a lot of work.
- They need to tighten up unit control and take away things like auto-repair, overkill prevention and target priority.
- The maps need a lot of work and we need systems in place that lets the community decide what maps should be played in each ladder season.
- LAN is a must if tournaments are going to be taken seriously. It is also a must to let players practice with tournament latency so they can micro properly. Lag mid game and unavoidable latency just isn't acceptable.
- Battle.net needs better spectator and general tournament support. Think in terms of HLTV and having an actual tournament interface in battle.net. View tournaments, sign up, see who's winning and of course spectating. These are the kinds of features I was expecting a game released in 2010 with esports in mind to have.

In the grand scheme of things balance is such a minor issue it's not funny. It still amuses me how much people get worked up over it. These problems will not be fixed unless Blizzard realises how important they are BEFORE people lose all interest in the game.
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 12 2010 10:04 GMT
#70
On September 12 2010 13:30 Ideas wrote:
one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol


Look when i say give it some time i expect maps and patches to fix things, and if they don't: Thanks for the ride. I never expected another Brood War. To be honest, whenever i watch Brood War now and go play Starcraft 2 it makes me...for the lack of better words...a bit sad.

You can't have maps like Steps of War and then expect anything good out of it. The sheer shitness of design that goes into some Blizzard maps is beyond me. Maps with spots where one tank can hit two expansion lol-yes-hellz-to-the-no-motherfucker! I just hope we find a way to elude Blizzard maps because i'm so bored by them.

The one-punch-games syndrome right now is really problematic. It's a mixture between shit maps, bad scouting possibilities for all races and really bad players that get away with stuff because there are no "pros". I sometimes think people just dont understand how far away korean pros were in terms of skill. But, the easier it is to form a ball of death, the more gameplay should shift to chipping / hacking away your opponent to prevent him from obtaining that blob.

And just like July started to harass his opponents to death with the muta mechanic that changed everything i too hope that the match ups will one day shift to something that requires so much skill and attention only the best of the best can bring to the table. But with Blizzards "too strong at various skill levels" approach we're probably fucked and get a washed out "everyone needs to be a winner"-solution.
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
September 12 2010 10:08 GMT
#71
You are comparing sc2 to bw. bw has been out for so many years. I think people need to relax and give sc2 some more time.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
September 13 2010 02:59 GMT
#72
On September 12 2010 13:30 Ideas wrote:
one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol


Agreeing that it is currently less interesting to watch than BW is a LOT different that agreeing that it is currently BAD to watch.
+ Show Spoiler +
Manit0u
Profile Blog Joined August 2004
Poland17249 Posts
September 13 2010 05:01 GMT
#73
Judging from the threads in SC2 forum section, some blogs I've read and a couple of my friends relations, it seems it was a good idea to boycott SC2 on my part...
Time is precious. Waste it wisely.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
September 13 2010 05:08 GMT
#74
On September 12 2010 03:17 Xeris wrote:
Your problem is that you only started watching BW in its prime. Ever watch BW games from 2000? Watch Boxer destroy Blackman in WCG with microing 7 marines and 1 medic because the level of play was so bad that his godly micro could win games. People sucked donkey shit at BW until 2005 because people hadn't figured out how to really PLAY the game yet.

SC2 is not even 2 months into release and you're griping about the quality of play. Relax

This point is bullshit, in RETROSPECT the games were crappy, but the play at the time was fucking AMAZING. BW was a micro game back then, macro was not as prominent and integral as it is now.

The problem is, most of the games of SC2 are still shitty to watch, whereas televised games of BW were still amazing at the time they were played, back in 2000-2005. SC2 in the macro game isn't even that fun to watch, its usually just ball vs ball and over in one fight....
Writerptrk
zer0das
Profile Blog Joined May 2007
United States8519 Posts
September 13 2010 05:10 GMT
#75
On September 12 2010 02:18 ziz wrote:The battles are not dynamic. It occurs so fast and once one side loses, it’s over for him (most of the time).


Nevermind coming back- BW it's easier to defend period. If you end up even a little behind in SC2, the lack of any high ground advantage once your opponent has vision can completely screw you over. Not to mention static defense seems weaker relative to the units.

It's really annoyed me how abruptly games can end in SC2- it seems like you can get into situations where there's literally nothing you can do- the game is just over because of a slight unit disadvantage. Contrast that to BW where unless you're at a very severe build order disadvantage, you can almost always do something.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2010-09-13 09:12:18
September 13 2010 09:10 GMT
#76
On September 12 2010 11:02 GGTeMpLaR wrote:
in 2007 when you started watching BW, realize it had had over 7 years to evolve and develop

sc2 hasn't even been out a year

if you're disappointed, you did that to yourself with unrealistically high expectations mr gatsby


The skills translate across...

Regardless of that, it's the design itself that will make it less of a spectator sport (probably will get worse as time goes on and the best safe builds are figured out). Macro is basically a non-issue now but there's nothing to replace those actions with something else to do. Spellcasting is so simple that it's no longer impressive on the level of dark swarm usage or Jangbi's psistorms etc. Zerg is just horribly designed in general and clearly the most uninteresting race. There's nothing on the level (so far and can't imagine there will be) of 2port wraith or sair/reaver in terms of skill required and exciting to spectate. Also as mentioned comebacks are less likely now too which is a shame.

As the game progresses it will be harder for gamers to actually have an identity to their play in that you can tell when Leta is playing by his style or have players such as By.Hero or BeSt known mainly for macroing. There's significant skill gaps between the top pro's even with the same APM, while it's certainly going to be closer in SC2. Flash is playing almost perfect BW at the moment the only person to ever do so, and it took 12 years to get to that point. Considering the hugely easier mechanics of SC2, how long do you think before people play at that level?

Just my thoughts anyway. I certainly don't think people should keep saying 'the game is young!' when if anything it's going to be worse in the future due to these things. The game's fundamental mechanics are not going to change over time.
Lexpar
Profile Blog Joined March 2009
1813 Posts
Last Edited: 2010-09-13 10:14:12
September 13 2010 10:13 GMT
#77
I agree with alffla that the worst thing about SC2 is how it's forcing blizzards hand in regard to BW. Guys keep in mind that the strats we're seeing in high level games and on the ladder are evolving and changing very quickly, and theres not even an expansion out. BW did a lot for SC1. HoTS and LoTV could do a lot for SC2. Don't be so bleak after the first month of the game being out ^.^
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
September 13 2010 11:50 GMT
#78
On September 12 2010 09:15 PoP wrote:
Show nested quote +
On September 12 2010 08:41 UdderChaos wrote:
What? Did you not just watch the OSL final? Where finally Brood war was basically shown to be broken?

Osl final spoilers:
+ Show Spoiler +
Jaedong has to cheese every game because flash is unbeatable/imba end game, and that protoss is clearly the underpowered race in BW. This OSL basically proved BW is broken, jeadong and flash play the game near enough to perfect(grated not perfect but near enough) to prove that terran end game is basically imbalanced and that a zergs only chance against a player as good as flash is to stop him 14 cc'ing, plus its broken that a failed 4 pool puts you behind but a failed bunker rush puts you ahead. Also jaedong and flash have proved that the lack of early scouting in sc1 basically makes it a dice roll as you have no idea if the opponent is cheesing and some cheeses/openers beat others flat out, so there's an element of randomness in it.


The only reason that that quality of games arn't as good is because the standard is lower, i mean Idra was a good B-teamer at best at a game he'd been practicing for years, with practice partners who were better than him who could teach him and experienced coaches, in sc2 hes at least a A teamer if not S class atm despite the fact he's newer to sc2 and has no-one good to practice with and no experienced coaches to help coach him. I don't think people realize that it's the quality of players rather than the game itself, but i will say the game ofc is not perfect, but after the 2 expansions the game should be at least as complex as broodwar and as fun to watch.


Not gonna discuss that here but that's just completely wrong on so many levels I wouldn't even know when to start.


Everyone is saying the same thing but noone is bothering to refute it. It may very well be that the end state of BW where everyone plays perfect is who got lucky with the cheeses. Right now there is a skill gap, so no need to rely on cheese every game.
HS: cascades#1595 || LoL: stoppin
Slayer91
Profile Joined February 2006
Ireland23335 Posts
September 13 2010 13:07 GMT
#79
When they talk about "The Tasteless build" its very very tongue in cheek since its really really common and tasteless probably thought he invented. Also when jinro was doing that tastless was like "no that's not it, the tasteless build is whenyou swap the tech lab onto the starport" or something.

Starcraft 2 skill level/knowledge is miles lower than sc1. Give it time.
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
September 13 2010 13:55 GMT
#80
lol comparing OSL finals with Ro64 play. Very accurate comparison there.

And the whole "don't see any builds I can't execute" is just more lol. Go try them then and become 2000 diamond.
Marines > everything
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