• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:24
CEST 07:24
KST 14:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down13ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Starcraft player cRuZa Passed away. Young Players Tournament Announced by SOOP Rollback Netcode in Brood War SCHNAIL now supports Remastered BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 2v2v2v2 Tournament [ASL22] Grand Finals [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8063 users

So the Mothership huh?...

Blogs > Bananas
Post a Reply
Bananas
Profile Blog Joined May 2010
Sweden98 Posts
June 14 2010 22:12 GMT
#1
The Mothership is probably the least used unit in Starcraft 2. in fact the protoss got the most underused units in the game, Carriers,Archons,DTs and ofcourse the Mothership itself.

This is obviously bad since Zerg has the exactly opposed problem (fewer units, with only the ultra generally graded as underused) Terran is sitting comfortably in the middle with all of their units pretty much viable.

Back to the subject, the mothership was/is meant to be the lategame gamechanging knockout unit(whoah that was long)of the protoss. Initially it had an array of powerful spells like the planet cracker. The current abilities are not that bad but still kinda meh. The Cloaking field can prove a huge advantage if the enemy doesnt have detection and cant reach your mothership with AA fire. Still its really only availible for large battles since the tech is so high up and the build time length(havent seen a mothership rush/cheese since the first weeks of the beta)

However say the enemy has any kind of airbourne AA (vikings,corruptors,phoenixes) which is likely for the opponent to have some AA because of Colossi. This means that they often easily Snipe your mothership, removing your tactical advantage and costing you a whopping 400/400 minerals & gas. So Big No-No there...

...What else we got, Vortex and Mass Recall. Vortex can help you turn he tide of a battle or letting you retreat from an unfavorable encounter. Example if you manage to vortex a ball of tanks or MMM for the terrans. Or maybe the Hydra/roach ball in PvZ. Regardless this is incredibly hard to use efficiently, mainly because you can't hit the units in the vortex, The speed of the mothership and its vurnerability to Sniping.

So Mass recall then, in Sc1Bw the arbiter had this ability. Which was generally regarded as highly useful despite its heavy costs, This was because it was way nimbler and faster than the bulky mothership. The mass recall was used as a lategame harassment tactic. In sc2 its mostly useless for that purpose since the Low Speed. it Does have a potential use for rapidly reinforcing your army, This role could just as easily be filled by a proxy pylon however.

So Basicly the mothership the "ultimate protoss vessel"is the most useless unit in the game as of when phase 1 of the beta ended.

So what needs to be done to fix it.

People have posted many great ideas about this :

Speed Increase: Would make it less vurnerably to sniping and give increased usage to mass recall.
Cost Decrease: This could potentially encourage people to get the mothership. Regardless protoss rarely build the Fleet Beacon anyways.
Lower Tech reqs: If the Fleet beacon req was removed, then more people would probably dump resources into the mothership. This and the cost decrease would work better with balance changes.
Spell Changes: Giving the mothership a few more offensive spells like a time stop/stasis, Some kind of Shield recharge AoE spell( i know this was suggested for the archon but i believe it would make more sense with the Mothership)

Thats pretty much all i can think of at the moment. Please share your thoughts for the mothership, Carrier, archon or Dark templar and what you think about this post.



*
"terrible terrible damage"
Lexpar
Profile Blog Joined March 2009
1813 Posts
Last Edited: 2010-06-14 22:28:19
June 14 2010 22:27 GMT
#2
Yes you've pointed out the exact same thing everyone else has. For a while in alpha, some screens where released of multiple mother ships being built from stargates, which make sense but for some reason was reverted. In any case, it definitely had to be fixed.
Ideas
Profile Blog Joined April 2008
United States8182 Posts
June 14 2010 22:34 GMT
#3
yea

http://www.teamliquid.net/forum/viewmessage.php?topic_id=126490
Free Palestine
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
June 14 2010 22:39 GMT
#4
there are threads in the sc2 forums about all these things. my thoughts:

mothership is very powerfull but all-in'ish. I dont think your right with it being useless at all. ive used it alot of times with success. its just that its way to vulerable against feedback, emp and mindcontrol. I think it should have something in addition (not an additional spell that requires energy ofc) to make it less risky.


templar tech lacks versatility. many people agree but nobody came up with something that would solve this problem besides merging the tech into one building. I dont support this idea because I think blizzard splitted the tech for a reason. maybe it should just be a plain buff for the archon.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
mucker
Profile Blog Joined May 2009
United States1120 Posts
June 14 2010 23:02 GMT
#5
The mothership isn't meant for offense. It isn't an arbiter and if you use it like an arbiter you will be disappointed. Blizzard provided several clues, but somehow people fail to get it.

1 - it moves super slow.
Wow, sure is hard to use offensively, huh? Well, I'll just wait for it.

2 - it is made from a nexus, not a starport.
Almost like they want me to be able to build it at any base, no matter how remote. Also prevents me from proxying it... So silly. Probably just a random choice by dummy Blizzard.

3 - it cloaks my buildings.
So am I supposed to be building cannons when I attack with it? Why else would they have it cloak buildings? Just to be cool I guess.

4 - it is called mothership, not arbiter.
Hmm, maybe it isn't an arbiter after all. Nah I'm sure they just did that to be different.

5 - it costs a lot and i can only build 1.
OMG now we are just getting silly! How am I supposed to mass these?!?

The mothership is meant for late game defense. The cloak buys you time, they have to kill the mothership first. If you get attacked and your army is out of position you can vortex the enemy to buy some more time. If you are way out of position you can recall your army.

Stop trying to attack with the mothership. It sucks at it. If you don't need it for defense, don't build it.
It's supposed to be automatic but actually you have to press this button.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 14 2010 23:02 GMT
#6
Who really wants to tech stargate and get a mothership? You just cant choose all the different tech options or you get overun.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 14 2010 23:09 GMT
#7
On June 15 2010 08:02 mucker wrote:
The mothership isn't meant for offense. It isn't an arbiter and if you use it like an arbiter you will be disappointed. Blizzard provided several clues, but somehow people fail to get it.

1 - it moves super slow.
Wow, sure is hard to use offensively, huh? Well, I'll just wait for it.

2 - it is made from a nexus, not a starport.
Almost like they want me to be able to build it at any base, no matter how remote. Also prevents me from proxying it... So silly. Probably just a random choice by dummy Blizzard.

3 - it cloaks my buildings.
So am I supposed to be building cannons when I attack with it? Why else would they have it cloak buildings? Just to be cool I guess.

4 - it is called mothership, not arbiter.
Hmm, maybe it isn't an arbiter after all. Nah I'm sure they just did that to be different.

5 - it costs a lot and i can only build 1.
OMG now we are just getting silly! How am I supposed to mass these?!?

The mothership is meant for late game defense. The cloak buys you time, they have to kill the mothership first. If you get attacked and your army is out of position you can vortex the enemy to buy some more time. If you are way out of position you can recall your army.

Stop trying to attack with the mothership. It sucks at it. If you don't need it for defense, don't build it.


No shit, the problem is that late game toss doesn't really have a problem with defending due to one sentry being able to block a ramp and mass warpgates instantly reinforcing. We know what it was supposed to do, but its niche just isn't very useful.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
June 14 2010 23:12 GMT
#8
[image loading]

The only mothership worth its cost..
in The Kong line forever
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
June 14 2010 23:34 GMT
#9
Mothership sucks because it doesn't fill it's role. I think Dustin said he wanted to think of cool unit ideas first and then balance it later. I think this is a result. It doesn't matter if it doesn't see a lot of play to him.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
June 15 2010 00:06 GMT
#10
Remove the supply cost so it's actually desirable.
My strategy is to fork people.
TriniMasta
Profile Joined December 2009
United States1323 Posts
June 15 2010 03:10 GMT
#11
A vortex will make a huge difference in a battle! (just make sure your own units don't get sucked in :o)
Remove the supply cost so it's actually desirable.

+1
정명훈 FIGHTING!!! Play both T and P.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE185
StarCraft: Brood War
Leta 2337
Larva 147
Dota 2
NeuroSwarm235
LuMiX1
League of Legends
JimRising 713
Counter-Strike
taco 469
Other Games
summit1g10745
C9.Mang0301
Livibee152
Organizations
Other Games
gamesdonequick838
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2118
Other Games
• Scarra908
• Shiphtur529
Upcoming Events
FEL
3h 36m
Patches Events
7h 36m
AI Arena Tournament
11h 36m
FEL
1d 4h
Sparkling Tuna Cup
1d 4h
Replay Cast
1d 17h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.