• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:47
CEST 19:47
KST 02:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!24Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
What's the best tug of war? Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard"
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3988 users

So the Mothership huh?...

Blogs > Bananas
Post a Reply
Bananas
Profile Blog Joined May 2010
Sweden98 Posts
June 14 2010 22:12 GMT
#1
The Mothership is probably the least used unit in Starcraft 2. in fact the protoss got the most underused units in the game, Carriers,Archons,DTs and ofcourse the Mothership itself.

This is obviously bad since Zerg has the exactly opposed problem (fewer units, with only the ultra generally graded as underused) Terran is sitting comfortably in the middle with all of their units pretty much viable.

Back to the subject, the mothership was/is meant to be the lategame gamechanging knockout unit(whoah that was long)of the protoss. Initially it had an array of powerful spells like the planet cracker. The current abilities are not that bad but still kinda meh. The Cloaking field can prove a huge advantage if the enemy doesnt have detection and cant reach your mothership with AA fire. Still its really only availible for large battles since the tech is so high up and the build time length(havent seen a mothership rush/cheese since the first weeks of the beta)

However say the enemy has any kind of airbourne AA (vikings,corruptors,phoenixes) which is likely for the opponent to have some AA because of Colossi. This means that they often easily Snipe your mothership, removing your tactical advantage and costing you a whopping 400/400 minerals & gas. So Big No-No there...

...What else we got, Vortex and Mass Recall. Vortex can help you turn he tide of a battle or letting you retreat from an unfavorable encounter. Example if you manage to vortex a ball of tanks or MMM for the terrans. Or maybe the Hydra/roach ball in PvZ. Regardless this is incredibly hard to use efficiently, mainly because you can't hit the units in the vortex, The speed of the mothership and its vurnerability to Sniping.

So Mass recall then, in Sc1Bw the arbiter had this ability. Which was generally regarded as highly useful despite its heavy costs, This was because it was way nimbler and faster than the bulky mothership. The mass recall was used as a lategame harassment tactic. In sc2 its mostly useless for that purpose since the Low Speed. it Does have a potential use for rapidly reinforcing your army, This role could just as easily be filled by a proxy pylon however.

So Basicly the mothership the "ultimate protoss vessel"is the most useless unit in the game as of when phase 1 of the beta ended.

So what needs to be done to fix it.

People have posted many great ideas about this :

Speed Increase: Would make it less vurnerably to sniping and give increased usage to mass recall.
Cost Decrease: This could potentially encourage people to get the mothership. Regardless protoss rarely build the Fleet Beacon anyways.
Lower Tech reqs: If the Fleet beacon req was removed, then more people would probably dump resources into the mothership. This and the cost decrease would work better with balance changes.
Spell Changes: Giving the mothership a few more offensive spells like a time stop/stasis, Some kind of Shield recharge AoE spell( i know this was suggested for the archon but i believe it would make more sense with the Mothership)

Thats pretty much all i can think of at the moment. Please share your thoughts for the mothership, Carrier, archon or Dark templar and what you think about this post.



*
"terrible terrible damage"
Lexpar
Profile Blog Joined March 2009
1813 Posts
Last Edited: 2010-06-14 22:28:19
June 14 2010 22:27 GMT
#2
Yes you've pointed out the exact same thing everyone else has. For a while in alpha, some screens where released of multiple mother ships being built from stargates, which make sense but for some reason was reverted. In any case, it definitely had to be fixed.
Ideas
Profile Blog Joined April 2008
United States8173 Posts
June 14 2010 22:34 GMT
#3
yea

http://www.teamliquid.net/forum/viewmessage.php?topic_id=126490
Free Palestine
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
June 14 2010 22:39 GMT
#4
there are threads in the sc2 forums about all these things. my thoughts:

mothership is very powerfull but all-in'ish. I dont think your right with it being useless at all. ive used it alot of times with success. its just that its way to vulerable against feedback, emp and mindcontrol. I think it should have something in addition (not an additional spell that requires energy ofc) to make it less risky.


templar tech lacks versatility. many people agree but nobody came up with something that would solve this problem besides merging the tech into one building. I dont support this idea because I think blizzard splitted the tech for a reason. maybe it should just be a plain buff for the archon.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
mucker
Profile Blog Joined May 2009
United States1120 Posts
June 14 2010 23:02 GMT
#5
The mothership isn't meant for offense. It isn't an arbiter and if you use it like an arbiter you will be disappointed. Blizzard provided several clues, but somehow people fail to get it.

1 - it moves super slow.
Wow, sure is hard to use offensively, huh? Well, I'll just wait for it.

2 - it is made from a nexus, not a starport.
Almost like they want me to be able to build it at any base, no matter how remote. Also prevents me from proxying it... So silly. Probably just a random choice by dummy Blizzard.

3 - it cloaks my buildings.
So am I supposed to be building cannons when I attack with it? Why else would they have it cloak buildings? Just to be cool I guess.

4 - it is called mothership, not arbiter.
Hmm, maybe it isn't an arbiter after all. Nah I'm sure they just did that to be different.

5 - it costs a lot and i can only build 1.
OMG now we are just getting silly! How am I supposed to mass these?!?

The mothership is meant for late game defense. The cloak buys you time, they have to kill the mothership first. If you get attacked and your army is out of position you can vortex the enemy to buy some more time. If you are way out of position you can recall your army.

Stop trying to attack with the mothership. It sucks at it. If you don't need it for defense, don't build it.
It's supposed to be automatic but actually you have to press this button.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 14 2010 23:02 GMT
#6
Who really wants to tech stargate and get a mothership? You just cant choose all the different tech options or you get overun.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 14 2010 23:09 GMT
#7
On June 15 2010 08:02 mucker wrote:
The mothership isn't meant for offense. It isn't an arbiter and if you use it like an arbiter you will be disappointed. Blizzard provided several clues, but somehow people fail to get it.

1 - it moves super slow.
Wow, sure is hard to use offensively, huh? Well, I'll just wait for it.

2 - it is made from a nexus, not a starport.
Almost like they want me to be able to build it at any base, no matter how remote. Also prevents me from proxying it... So silly. Probably just a random choice by dummy Blizzard.

3 - it cloaks my buildings.
So am I supposed to be building cannons when I attack with it? Why else would they have it cloak buildings? Just to be cool I guess.

4 - it is called mothership, not arbiter.
Hmm, maybe it isn't an arbiter after all. Nah I'm sure they just did that to be different.

5 - it costs a lot and i can only build 1.
OMG now we are just getting silly! How am I supposed to mass these?!?

The mothership is meant for late game defense. The cloak buys you time, they have to kill the mothership first. If you get attacked and your army is out of position you can vortex the enemy to buy some more time. If you are way out of position you can recall your army.

Stop trying to attack with the mothership. It sucks at it. If you don't need it for defense, don't build it.


No shit, the problem is that late game toss doesn't really have a problem with defending due to one sentry being able to block a ramp and mass warpgates instantly reinforcing. We know what it was supposed to do, but its niche just isn't very useful.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
June 14 2010 23:12 GMT
#8
[image loading]

The only mothership worth its cost..
in The Kong line forever
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
June 14 2010 23:34 GMT
#9
Mothership sucks because it doesn't fill it's role. I think Dustin said he wanted to think of cool unit ideas first and then balance it later. I think this is a result. It doesn't matter if it doesn't see a lot of play to him.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
June 15 2010 00:06 GMT
#10
Remove the supply cost so it's actually desirable.
My strategy is to fork people.
TriniMasta
Profile Joined December 2009
United States1323 Posts
June 15 2010 03:10 GMT
#11
A vortex will make a huge difference in a battle! (just make sure your own units don't get sucked in :o)
Remove the supply cost so it's actually desirable.

+1
정명훈 FIGHTING!!! Play both T and P.
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#123
Soulspirit vs goblin
TriGGeR vs Bunny
RotterdaM836
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 836
ProTech79
BRAT_OK 74
RushiSC 32
MindelVK 16
StarCraft: Brood War
ggaemo 171
Dewaltoss 133
Mong 95
Shine 60
Sharp 48
Hyun 39
Bale 37
JYJ 31
Rock 23
Aegong 19
[ Show more ]
IntoTheRainbow 18
Noble 18
NotJumperer 17
League of Legends
Trikslyr55
Counter-Strike
fl0m6503
Heroes of the Storm
KnowMe62
Other Games
singsing2182
Grubby1103
B2W.Neo613
TKL 242
C9.Mang0143
ArmadaUGS105
CosmosSc2 100
Liquid`VortiX94
QueenE73
XaKoH 63
XcaliburYe56
JuggernautJason56
Rex17
UpATreeSC7
SteadfastSC4
Organizations
StarCraft 2
TaKeTV 435
angryscii 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 33
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1597
• Nemesis1578
Other Games
• Shiphtur416
• imaqtpie295
Upcoming Events
OSC
4h 13m
Replay Cast
6h 43m
Korean StarCraft League
9h 13m
Afreeca Starleague
10h 13m
RSL Revival
15h 13m
Serral vs SHIN
herO vs Solar
Online Event
21h 13m
RSL Revival
1d 15h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 18h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Patches Events
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W4
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.