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terran vs zerg advantage question

Blogs > bongjwa
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1 2 Next All
bongjwa
Profile Blog Joined August 2009
United States199 Posts
March 12 2010 05:26 GMT
#1
my friend and i are pretty close in skill in the matchup zvt, i player zerg and am trying to explain to him that at our skill level (D+) he has a huge advantage. i am saying this on several reasons.. and i want to explain before i give them that our matches usually always end up defiler/ling/defiler against tanks/mnm/vessels..

1.) defilers are the hardest unit in the game. -- i am saying this based on consuming, swarming, being fucking slow.
2.) dark swarm. --- as this could be considered for the above i will say that burrowing lurkers, placing dark swarm, getting consume for the next swarm while macro/microing is harder than seiging/unseiging and a attacking with mnm
3.) also, when i think of irradiate i think of puking. seriously on top on macroing/microing, worrying about consume and swarming. I HAVE TO FUCKING split mutas on top of all of this??? seriosuly?? what the hell
4.) i HAVE 5 BASES WHAT THE HELL MAN he can keep up the firepower with two bases while i seriously have 5 for like 3 minutes. . he doesnt need as much gas for as much DPS
5.) no scouting early game... he can see my whole base for a good 4 minutes while i guess and make zerglings

fuck ur tldr

*
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123578 <--- my tournament. sign up!
Cheeseball
Profile Joined February 2009
Australia208 Posts
March 12 2010 05:30 GMT
#2
At low level TvZ/ZvT. I feel like the T normally loses because he walks his mm into lurkers
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 12 2010 05:31 GMT
#3
get over with it man,sc2 is just around the corner and this thing wont happen again in future.I was also frustrated with the muta micro thing,i didnt even learn how to muta micro since the day when i start playing competitively.
stanley_
Profile Blog Joined December 2007
United States816 Posts
March 12 2010 05:32 GMT
#4
you guys should off race against each other.. I strongly disagree with 1,2,3,4 and 5
hoorah
DeathByMonkeys
Profile Blog Joined March 2008
United States742 Posts
March 12 2010 05:35 GMT
#5
Dark Swarm and consume and burrow vs...

seige, stim 4 groups, irradiate

Also any decent zerg on 5 bases for 3+ min can win ezpz, just sayin...
Rostam
Profile Blog Joined December 2008
United States2552 Posts
March 12 2010 05:37 GMT
#6
Why do you want him to think he has a huge advantage? You just want him to feel like shit when he loses?
BW forever || Thall
O-ops
Profile Joined February 2009
United States4236 Posts
March 12 2010 05:49 GMT
#7
1) Their spells are more than enough to over compensate. And if you are decent at hotkeying they're not even that hard to control.
2) Who the fuck in their right mind complains about dark swarm in ZvT? The spell makes your units invincible against most ranged units.
3) If you mutas number is high enough to deal damage by the time you have consume and swarm, you either are really fucking good with muta micro, in which case splitting won't be a problem to you, or the T is noob.
4) If you have 5 bases for 3 minutes and he has 2 and you can't end the game, the problem ain't the match up. It's you.
Fan of the Jangbanger
kyzers0ze
Profile Blog Joined March 2009
Singapore1073 Posts
March 12 2010 05:50 GMT
#8
I actually feel that apart from all the bullshit stuff like 8rax bbs mech and wraith openings, terrans at lower levels are at a disadvantage because of the heavy amount of apm required to macro rines while zergs have a more forgiving macro system thanks to lavae.
Zergs don't have to target anything with lurkers while the terran has to micro and spread marines in order to minimise damage when even a single mistake can be fatal. Mass science vessels can be controled by hiding a deflier in an overlord using plague on all of them while having 1-3 mutas picking them off.
8==========))
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
March 12 2010 05:50 GMT
#9
On March 12 2010 14:37 Rostam wrote:
Why do you want him to think he has a huge advantage? You just want him to feel like shit when he loses?


I think he is trying to vindicate a losing record he has against his friend.

Simple solution just get better kid. Get you build orders rock solid, learn from your losses, and don't get angry. Experience has taught me that arguing against a kid that just beat you is a losing battle. Plus its feels awesome when you finally start winning.
minus_human
Profile Blog Joined November 2006
4784 Posts
March 12 2010 05:50 GMT
#10
On March 12 2010 14:32 stanley_ wrote:
you guys should off race against each other.. I strongly disagree with 1,2,3,4 and 5


I approve.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2010-03-12 05:55:21
March 12 2010 05:53 GMT
#11
So what's the question here? Is ZvT supposed to be hard? Yes, I think it is the hardest matchup personally. If you don't like it then don't play ZvT. I don't know what you're asking here. Do you want to me to list things that make TvZ hard to play to make you feel better? Cause I can do that:

1) Opposite of your #1 and #2. Zergs get to cast abilities that make whatever is under their swarm practically invincible? Madness I say!

2) Plague reduces my whole army's HP to 1! Your billions of zerglings which are incredibly fast and invincible under swarm get to 1 hit kill me now as well???

3) Your imba mutalisks appear to be one unit, but it is actually a single flying ball of death! Zergs with good muta micro make the matchup unfair~(see Jaedong vs Iris on Peaks of Baekdu)

4) Your 400HP cows with 6 armour total just shrug off any amount of marines I have. You don't even need swarm for those fuckers.

5) You can basically see the whole map with your flying supply depots spread everywhere! Did I mention they can also transport units and carry out 2384092348dps crackling drops?

6) Hold lurkers. I need not say more.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
March 12 2010 05:56 GMT
#12
play a PvP game to get an estimate of both of your raw mechanics, maybe he's just better than you?
foxbearcheetah
Profile Blog Joined May 2009
United States50 Posts
March 12 2010 05:58 GMT
#13
it's definitely harder to defend against muta than to attack with muta. the only problem is to keep macroing while you're muta harrassing
bongjwa
Profile Blog Joined August 2009
United States199 Posts
March 12 2010 06:15 GMT
#14
yea well everyone here 1v1 now
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123578 <--- my tournament. sign up!
ShinyGerbil
Profile Blog Joined June 2008
Canada519 Posts
March 12 2010 06:20 GMT
#15
ZvT is easier for zerg at D/D+/C- imo. Just try lurker first openings and run straight into his base once you have 8 lurkers and 20 or so lings, you'll win every time unless he makes 3 (yes, 3) bunkers at his choke. and then you can just contain him, and tech straight to ultras. if you keep your armor ups going you can just skip all the micro intensive units (muta, defiler) and overpower him with macro, since zerg is waaay easier to macro at that level.
[s]savior[/s] jaedong fighting! // member of LighT eSports
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
March 12 2010 06:31 GMT
#16
TBH i find (at my low level ability of ZvT and TvZ), ZvT to be much, much easier.

muta micro is really not very hard in all reality, and at lower levels is generally enough to allow you to get a third and lurkers, and once u get the third up its just about using darkswarm offense/defensively to get a fourth and get ultras out, then at lower levels if u have 4 bases and ultras you've basically won.

Also lower terrans will find it extremely difficult to keep there forces mobile and not let a defiler + lurkers get in their nat (practically losing them the game), this is another advantage.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
s_86
Profile Blog Joined January 2009
United States191 Posts
March 12 2010 07:04 GMT
#17
oh dear...
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
March 12 2010 07:04 GMT
#18
erm, I find that at D+, Zerg is so much easier than terran in ZvT..
like really,

muta micro = lol this is fun, weee pick off stray ANYTHING. Oops forget to macro? np larva so forgiving

lurkers = move then press "u" for rape while you laugh at terran frantically stim/split/focusfire
2 lurkers up ramp = free 3rd base

swarm makes you invincible?
and you basically have infinite swarm?
just cover the entire screen at terran nat with swarm. total invincibility and freedom for the cost of like 12 lings..

then when you get too lazy to macro (i.e. selecting hydras and pressing "L"), put down ultra cavern and 5su6su7su

Shine[Kal] #1 fan
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 12 2010 07:08 GMT
#19
On March 12 2010 16:04 s_86 wrote:
oh dear...

Hopefully nothing good will come of this thread.
I mean, i read nothing even about spidermines.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 12 2010 07:14 GMT
#20
this thread suxx
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
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