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Wow some of the people in this beta are amazing lol.
http://forums.battle.net/thread.html?topicId=23329143216&sid=5000
- First I want to say that I appreciate you guys letting me on on this Beta. I have been a long time fan.
I have a concern about the pricing of the Protoss units. A zealot costs 100 minerals. For the same price one could get two marines, or four zerglings. Not to mention the speed at which these units can be produced vs the protoss setup. I find that this is unbalanced. 1 protoss zealot does not seem to pack the same punch as say two marines or four zerglings. Also considering their lack of range, and lack of ability to produce quickly, and you have a quandary. It seems to me that early game toss are at a severe disadvantage.
Perhaps I haven't yet acquired the right strategy for the early toss game. It feels to me like a terran player or a zerg player could waltz into a toss base and just wreck the place without much trouble. Perhaps dialing down the cost to produce or dialing up the toughness and dmg of this unit would fix the balancing issue.
I would like to play each race some more to be sure I am not just assuming something after only having my hands on it for a day.
http://forums.battle.net/thread.html?topicId=23329143058&sid=5000
- I always find rushing annoying and makes games dull. Maybe have a game setting that prevents attacking for the first 10 minutes of the match?
- I would say that in these rush matches, you really aren't "beta testing" anything. How is the fighting in the original staring areas and how good are marines zealots and zerglings is all we are finding out. I understand fully that it is part of the game, I've played SC for years, but you really can't beta test crap when it takes longer to find a group than it does to actually play the game.
Yes i understand the whole concept of "LEARN TO MACRO BETTER", but i think the OP is trying to get across is that there are other aspect of the game to try out and having rushing in 9 outta 10 matches really defeats that.
   
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I always find rushing annoying and makes games dull. Maybe have a game setting that prevents attacking for the first 10 minutes of the match?
I lol'ed. I thought the whole point of SC2 was to make it more exciting and faster?
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hehe this is rly funny :D
"i have been a long time fan" = i played wow? :DD
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United States7166 Posts
you know what's worse? 95% of Blizzcon attendees are WoW nerds. Most of which won't even play/install SC2 beta. there are some that will try it out but not get into it for a number of reasons and go back to wow
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On February 20 2010 02:49 Zelniq wrote:you know what's worse? 95% of Blizzcon attendees are WoW nerds. Most of which won't even play/install SC2 beta. there are some that will try it out but not get into it for a number of reasons and go back to wow 
I would think if keys aren't used or become inactive they would replace them with more opt ins.
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On February 20 2010 02:49 Zelniq wrote:you know what's worse? 95% of Blizzcon attendees are WoW nerds. Most of which won't even play/install SC2 beta. there are some that will try it out but not get into it for a number of reasons and go back to wow 
YOU'RE NOT HELPING
deep down I was secretly trying to communicate I was hardcore SC by only registering my Starcraft games on b.net. lol
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Belgium9947 Posts
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Ya, its unfortunate that so many clueless people are getting into beta and giving such unintelligent responses to blizz.
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I expected people to be stupid, but that stupid? Rage.
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On February 20 2010 03:06 numLoCK wrote:Ya, its unfortunate that so many clueless people are getting into beta and giving such unintelligent responses to blizz. 
their own fault, they don't care about the heavy fans who at this moment only has streams to watch -.-
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Germany18839 Posts
I guess it can't be helped !
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Belgium9947 Posts
we should petition to rename the bronze league to WoW Clown league
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On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league
LOL OMG that would be awesone.
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On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league lol, rage is raging as well
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"You always need an excessive number of zealots to successfully overwhelm your opponent with them, since zerglings can just surround you, and you'll have some casualties vs marines before you even get into melee range with them.
But when you do, hoo-boy do the body parts start flying."
Are you serious? LOL WHAT IS THIS?!?
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q.q if only blizzard could be convinced to give everyone in the TL forum veterans group a beta key
/dreaming_on
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On February 20 2010 03:30 ghostWriter wrote: "You always need an excessive number of zealots to successfully overwhelm your opponent with them, since zerglings can just surround you, and you'll have some casualties vs marines before you even get into melee range with them.
But when you do, hoo-boy do the body parts start flying."
Are you serious? LOL WHAT IS THIS?!?
The people testing balance silly and yes I am oh so very bitter!
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I don't want to think about the people that have beta when I don't. Especially not people that don't even play rts games that got in. They just make me want to cry.
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Unfortunately it is in Blizzard's interrest to make game that will be played by as many people as possible so they took in also retards that don't even know what do they want. Seriously, this anti-rush guy is just an example of casual and maybe he will be satisfied by stupid custom games 15minNoRushPlx, but the other guy taking about balance off his ass? Just like my friend argued with me and told that SC has less strategical and tactical depth than Supreme Commander because longest range unit can hit for only whole screen but in SupCom you can hit for like half a map with most unit, so the game is more flexible o.o
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This is completely unfair ._. Even a D- knows more about starcraft than they do.
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Yeah WoW only players (fortunately for me I quit half a year ago and picked up SC ) are pretty awful at any fast reaction speed game, because WoW has a global cooldown of 1.5 sec for every action and after two expansions the gameplay has been made so easy a blind person could perform sufficiently.
So I wouldn't rename the bronze league, don't want to insult those guys, but I could easily see the practice or copper league as a Wowhisgameishard League.
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is awesome32274 Posts
On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league
LOL
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Blizzard should just hand out Beta keys to every TL member 
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One major problem this seems to create is that almost none of these criticisms are viable. Blizzard is going to have to sift through all the terrible criticisms to get to anything worthwhile...
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On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league
fucken lol
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On February 20 2010 03:57 Piy wrote: One major problem this seems to create is that almost none of these criticisms are viable. Blizzard is going to have to sift through all the terrible criticisms to get to anything worthwhile...
Yeah I noticed that too lol, so much seemingly useless crap being posted. Oh well not much you can do to stop it I guess.
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The reality is d/d+ers, as bad as they may seem, are the top 5% of all sc players (atleast non-Koreans). While it's awesome that blizzard is trying to make sc a competitive game "for everyone", the reality most people just want to play the game fastest style/bgh, no rush, etc and have no concept of how a strategy game works.
I was really expecting this, and it's annoying that these scrubs get keys while most of tl doesn't
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the forums will have an insanely low signal to noise ratio. If Blizzard is smart they have a private forum where they invited 100 or so top players and nearly exclusively consider that for balance and just search the public forums for discovered bugs and completely ignore all that noobspeak.
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On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league fucking lool
you mean copper though right?
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On February 20 2010 03:30 EtherealDeath wrote: q.q if only blizzard could be convinced to give everyone in the TL forum veterans group a beta key
/dreaming_on I approve this message
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i did a feedback saying i want f keys back. are you in rage with me?
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On February 20 2010 03:30 EtherealDeath wrote: q.q if only blizzard could be convinced to give everyone in the TL forum veterans group a beta key
/dreaming_on that'd be awesome AND smart by blizzard. Who's better to test the game than hardcore SC players that are also mature enough to make it through the TL's banning filter.
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On February 20 2010 04:29 Cu(oCo) wrote: i did a feedback saying i want f keys back. are you in rage with me?
not in rage but if you tell me where it's at i'll support you
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On February 20 2010 02:53 251 wrote:Show nested quote +On February 20 2010 02:49 Zelniq wrote:you know what's worse? 95% of Blizzcon attendees are WoW nerds. Most of which won't even play/install SC2 beta. there are some that will try it out but not get into it for a number of reasons and go back to wow  YOU'RE NOT HELPING deep down I was secretly trying to communicate I was hardcore SC by only registering my Starcraft games on b.net. lol
same
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rly guys. is there on tl a poll wich says how much peoples are used to f keys and cant play without? mby i can put in my feedback as proof that they are rly important for some players(and for those who dont use them. well they just dont use them so they wont notice any difference) note: for ppl who dont know what F keys are Fkeys = f2 f3 f4. these "hotkeys" allow you to save your screen position on the map(where all the rally points are or on your hatcheries etc etc) i repeat im totally addicted to them so pls help me finding something that proof they must be in sc2 too!
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On the one hand it sucks that there are so many bad players online. But on the bright side my 60 apm apparently makes me gosu. It is like no one stands a chance. I think the average apm of the replays I've viewed, my opponents were close to 25 apm, and I only watched the ones where it seemed like my opponent could string a build order together.
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On February 20 2010 04:51 onmach wrote: On the one hand it sucks that there are so many bad players online. But on the bright side my 60 apm apparently makes me gosu. It is like no one stands a chance. I think the average apm of the replays I've viewed, my opponents were close to 25 apm, and I only watched the ones where it seemed like my opponent could string a build order together.
A guy I played DoD:S and CoD4 with competitively has SC2 beta and literally has 25 APM, shit is ridiculous lol.
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Katowice25012 Posts
This is the most entertaining thing I've read in ages, thanks
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wow, that's some funny shit. Complaining about early units because he can't make it to midgame. So sad to hear~
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This is why all beta keys should be given to TL.
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These are golden also:
http://forums.battle.net/thread.html?topicId=23329103287&sid=5000
Most Units DPS Feels Too High It feels like almost every unit their overall DPS should be tweaked down at least a little bit. IMO, it would be more fun for units to last longer...
"That's what she said..."
Lol, wc3/wow noob... http://forums.battle.net/thread.html?topicId=23329183380&sid=5000
Dark Templar are strong I'm a Protoss player, so maybe I shouldn't be complaining, but in most of the games I have won it has been because I was able to ambush the other team with Dark Templar when they weren't expecting it. I have no problem with they "They don't have detectors so they deserve to die" philosophy, but I can't help but think the base attack for the Dark Templar is a bit too high, especially versus buildings.
Or maybe buildings are just too weak? First thing people should learn to counter in sc.
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This is gonna be a really rough and slow ride on the development process if blizzard is taking all this feedback seriously as the things that need to be changed. More of us TL'ers should flood out all the tard feedback on bnet forums with real input.
Oh wait, thats right.... barely any of us EVEN GOT KEYS.
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United States22883 Posts
Oh god, I can't stop reading b.net and it's making me rage about not having a key.
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I'm sure having 20 decent players and 99% complete scrubs, and a beta with avg apm of 50 will quickly balance the game.
let's be honest if they wanted balance testing they would have released a large korean beta.
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WHAT?! TWO ZEALOTS CAN'T KILL EIGHT ZERGLINGS? IMBA!
So many noobs with 30 APM are gonna get owned and be like this. HT's will definately be "OP IMBA!!!!!111!1!!" to people who don't even try to dodge storms.
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Q u o t e: Man SC2 is a fast paced game if u are too slow to react and your units die that is too bad. lol
I think this is primary reason a lot of people stop playing SC. When I was 14 I beat Contra without losing a single life, now I am almost 30 and honestly I can't do do over 300 Commands per minute (like some younger people) and "too slow" factor will get people just like me to stop playing and this is bad for business. Now what blizz did is a AI that learn your skill level and how you play so next time you trying to play with someone system will not not to get you some 12 years old that have 101 shortcuts on keyboard for every possible scenario and will beat you in about 3 mins and that my friends suck big time. So me not being a "hard Core" player I'd love to do some building and take my time and possible win and I am sure I am not alone, If you look at pro SC it usually takes less then 6 mins for any game to finish .......I hope all that make scense. XAKEP
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This is why we don't post on the battle.net forums.
-_-Give me a break.
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Jupp this is just LOL all over this beta phase, when D3 beta comes and I am in the first wave, Blizzard be ready shit storm of bad feedback inc.
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They should just give every TL member a beta key, and prevent WoW fans from adulterating this potentially beautiful game.
I suppose it's inevitable. If everyone took the same mindset that SC players do to this game, then we wouldn't be able to prove our superiority .
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United States47024 Posts
On February 20 2010 04:11 TBO wrote: the forums will have an insanely low signal to noise ratio. If Blizzard is smart they have a private forum where they invited 100 or so top players and nearly exclusively consider that for balance and just search the public forums for discovered bugs and completely ignore all that noobspeak. Or, they could just read TL.
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I can imagine the open beta test is more to get a good statistical sample rather than the opinions of the testers(at least concerning balance) so i wouldnt worry about the feedback in the forums. Sure they will skim it for usefull stuff but facts are facts so datamining > biased person's opinion.
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did blizzard purposely want to ruin their game by letting all these wow//wc3 players test beta?
.................
honestly, i don't see the point of letting them test beta if they think that's imbalanced
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You always need an excessive number of zealots to successfully overwhelm your opponent with them, since zerglings can just surround you, and you'll have some casualties vs marines before you even get into melee range with them.
Are you sure we can leave beta testing to the kind of player who complain about this kind of thing? I don't want to play SC2 which are 'balanced' based on a feedback from such a silly game tester.
I thought I just be patient and wait till SC2 is out but damn, is there any beta key competition still on?
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On February 20 2010 09:05 2minutevictory wrote: did blizzard purposely want to ruin their game by letting all these wow//wc3 players test beta?
.................
honestly, i don't see the point of letting them test beta if they think that's imbalanced
Yeah, you can rage about it, yes, I could rage about it. We don't have keys.
Two things though: 1. Blizzard is going to be almost completely ignoring these people. Think of them as stress test / computer hardware testing. 2. The next wave is going to come based on how many people are playing. As these people stop playing, or start playing less/little, they're going to invite more people.
Right now I'd rather watch normal starcraft games, actually. But the streams could get very interesting in a few weeks when there are highly skilled players streaming their games against other people that are highly skilled..
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Solution: Post a thread on the bnet forums with a link to the TL.net sc2 strategy forum urging them to read that for real balance issues. I've been with sc:bw since it came out and it makes me nerdrage to see WoW players complaining that zealots are 100 minerals; last I heard that's the way it was since the beginning. a;lskfjdalodsfja;kfnf gimme beta
edit- lol it's funny how sc2 beta is making 90% of tl rage hard, but I fully agree with them.
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United Kingdom12022 Posts
On February 20 2010 09:20 errol1001 wrote:Show nested quote +On February 20 2010 09:05 2minutevictory wrote: did blizzard purposely want to ruin their game by letting all these wow//wc3 players test beta?
.................
honestly, i don't see the point of letting them test beta if they think that's imbalanced Yeah, you can rage about it, yes, I could rage about it. We don't have keys. Two things though: 1. Blizzard is going to be almost completely ignoring these people. Think of them as stress test / computer hardware testing. 2. The next wave is going to come based on how many people are playing. As these people stop playing, or start playing less/little, they're going to invite more people. Right now I'd rather watch normal starcraft games, actually. But the streams could get very interesting in a few weeks when there are highly skilled players streaming their games against other people that are highly skilled..
I really hope 3 isn't the case. People in the beta will never stop playing.
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Yeah, I'm so mad about this.. theres people who look like they've never even played an RTS before..
I saw a terran make 1 barracks and a million turrets on youtube.. and he was like.
"Yeah this is a great setup.. I'll be able to survive a long time with this."
Like.. SO MANY PEOPLE WHO DONT EVEN GET THE CONCEPT OF RTS GAMES..
I would actually be able to help with feedback.. not these stupid people complaining about the price of zealots.
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Oh and by the way these noobs that can't handle rushes and think its THE WRONG POINT TO MAKE IN BETA..
IT IS THE POINT.. IF A RUSH WINS 100% WITH NO COUNTER ITS IMBA..
"I TOTALLY GET THE POINT OF RUSHING BUT COMEON.." etc etc etc
and finding out how strong marines, zealots and zerglings are in early game is so damn important..
AH RAGE!!!!
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Yes, let's not rush in beta. Let's keep spawning pools at 150 mins until the game is played professionally and someone notices that if they didn't build any extra drones, they could get 6 lings out so fast the other player won't have anything.
Instead of Zealot vs Marine vs Zergling we should see BC vs Carrier vs Ultralisk
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http://forums.battle.net/
I stopped reading there. If you're complaining about people on bnet forums then you're oblivious to the fact that 90% of them are retards or trolls.
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United States47024 Posts
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yeah or why not have an entirely automated computer that plays the entire game for you! oh wait...
god that's such gold
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On February 20 2010 10:58 Divinek wrote:yeah or why not have an entirely automated computer that plays the entire game for you! oh wait... god that's such gold
Rise of Nations had that feature because you would build up so much resources in the late game.
I can see where that guy is coming from, but yes it is ridiculous in the context of StarCraft.
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Just take comfort in the fact that Blizzard is smarter than the idiots in that thread.
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... Beta opt in should only be valid for those with copies of Starcraft tied to their accounts. Most of the threads there are terrible.
-Protoss buildings should function without power -Press control + hot-key should fill a buildings queue with units (Seriously????) -Units should gain EXP and get stronger with time (-_-) -Air units (in general) are overpowered, remove them. -When box selecting units, worked should be auto excluded, so they don't mix with soldiers. -Should be able to zoom out farther (up to overhead birds eye view)
... I just- I want to punch something. I hope no one at blizzard is taking this shit seriously.
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there is no justice in this world when that man has beta. he has NOTHING to offer
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This is rage-genic. Even though I know these players will be the majority of the player base in the future, and that the idiots on battle.net are only a small slice of what is out there, I still cannot help but be incensed by the few who post such stupid things.
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Didnt want to bother posting but this made me ROFFLES.
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Wow. I was coming to the terms with the fact that I would not be beta testing this game any time soon, if at all, but this thread just made me a little bummed all over again.
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HAHAHA. We should keep track of some of these. At the end of Beta we can vote on best Beta threads and rank them.
http://forums.battle.net/thread.html?topicId=23329213555&sid=5000
I've had 2 games in the last 5 where someone just sends a probe to my base, sneakily builds a pylon and a few cannons and kills all my probes. It's freakin stupid and makes the game not fun.
The worst part about it is I always see the probe and can't tell if it's my team or not. How about a proximity warning or something? You'd think someone would be looking out the window in the Nexus and be like, "Hey! That's not ours!"
Yeah I know, "Build cannons noob."
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United States7166 Posts
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Conversational:
GG - good game
GL HF - good luck, have fun
BM (Bad Manner(ed)): Being a douche after having lost. Ex. Spamming plyons around the map when you obviously lost, Talking shit, Lifting off barrack/cc/etc when you lost, etc.
Unit-based:
Zerg Rush/Zealout Rush/Marine Rush: To send in a race's basic unit in a large quantity early in the game.
Reaper Raped (RR): To be destroyed by the Terran Reapers within the first 5-10 minutes of the game.
Lings - Zerglings
Stacking:
Command Based:
Micro: Using an assortment of units with abilities to their full extent, being able to take down a force with minimal units and advanced strategy and ability usage.
Macro: Your ability to control mass amounts of units.
![[image loading]](http://farm4.static.flickr.com/3653/3390182310_f86c82cb95.jpg)
edit: forgot link: http://forums.battle.net/thread.html?topicId=23329213666&sid=5000
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We have to remember there ARE other people besides TL.net hardcore players with 12hatch/forgeFE/1raxFE understandings that buy these games...
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On February 20 2010 17:02 leejas wrote: We have to remember there ARE other people besides TL.net hardcore players with 12hatch/forgeFE/1raxFE understandings that buy these games...
i meant it only for the bold part, the definition of "macro".
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http://forums.battle.net/thread.html?topicId=23329393770&sid=5000
If I have 4 barracks selected - and two have reactors while the other two have tech labs on them. If i press my hot key to select all 4 and hit AAAA to make 4 marines, please make them start building from the barracks with reactors. If I do AAAA RRRR it queues up all marines at the tech labs then the rest waiting in queue behind them. I can't think of any reason in the world why marines wouldn't prioritize to EMPTY waiting Barracks with reactors attached to them. This makes me always hit RRRR first which isn't a big deal unless I'm waiting on gas or any other multitude of reasons. This would not be hard to implement I don't think and it would save me - and many other terrans - the headache of this annoying mechanic.
Regards, -Minti wow this is entertaining
i like how TL doesn't have a nerf thread yet because everyone knows 3 days with a new game isn't enough to start nerfing things but the entire suggestion forum is full of it.
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my favorite post so far:
Carriers seemed to need alot of clicking to target enemies where in the first game they would attack anything within a certain range. While playing against a zerg player with alot of roaches I swear I had to individually target specific roaches to kill them. Might want to enable auto targeting or increase the radius or site range of them.
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AHAHAHHA
What do y'all think about having normal individual units gaining additional benefits as they accrue more kills without dying - aka they could become more accurate, possibly deal a bit more damage, etc... This has been a factor in other RTS games that avoids the 'hero' driven approach but adds some incentive to play in such a way as to not have your army completely destroyed. Thoughts?
Response:
I just wish i had a level 10 blademaster out there to handle all those stupid roaches for me
Oh man, this is hilarious.
http://forums.battle.net/thread.html?topicId=23329343572&sid=5000
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this is why tl is dominating the sc2 ladder
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GET THIS.. RIGHT... stalkers.. have 80 sheild.. and siege tanks hit for 60 damage in siege mode... right? ... and they only do 30damage to stalkers sheilds...OHH COMN BLIZZARD... seriously.. and like ... siege tanks are meant to do MORE DAMAGE to ARMOURED units... farr out, terran got the short straw ... and some of these maps are just so imba .. seriously. oh and make buildings with more +health... seriously. umm what else.... ohh yeah.. ghosts= way to much gas
ok get this scenario... you have to play PERFECT to win.. ready.. ok collosus, immortal, high temper vs siege tank, marine or maruader , and ghost... like seriously collosus rofl stomp freakn everything.... its just stupid. and ohh psi storm ontop of that... OHH AND WHAT IMMORTAL THAT HAS SO MUCH MORE HEALTH THAN EVERYTHING... COMN!!!!
please buff terran in tvp matchup somehow.. this is just getting gay. ohh and ontop of that... sensor towers.... dont detect? OHH seriously... give me a break.
what else.. OHH yeah my brother lost when he was 60+ population up to a zerg..... because of the stupid fflying things that kill ur units instantly and turn it into their little creep crap... like seriously. OHH and zergling= way to freakn fast.. even off creep way to fast,
uh..... supply depot blocking... doesnt work well ... why? because the time it takes for somne to break your block early game.. is about 1-2 seconds... and by then ur scv cant get their in time... its just imba. ohh and pylons build about 25% faster than supply depot? OP much?
um........ queen... man.... their larva spawn crap... geez much i say much more?
thats all for now... please do something about this...
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HAHAHAHAHAHA
This has to be the 3248726th thread about roaches. My message is the same to all of you. Stop being noobs and crying balance. L2Scout and counter. I play random and have no problem stopping a roach rush with ANY race. Get more APM. Use your resources more wisely. Stop. Being. Bad. http://forums.battle.net/thread.html?topicId=23329343799&sid=5000
This guy is saying this in response to Artosis opening post about Roach imbalance. Artosis also mentions he is number 1 in the entire ladder. LOLOLOL.
Artosis LEARN 2 PLAY NOOB!
God I love these forums
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On February 21 2010 05:49 zerglingsfolife wrote:HAHAHAHAHAHA Show nested quote +This has to be the 3248726th thread about roaches. My message is the same to all of you. Stop being noobs and crying balance. L2Scout and counter. I play random and have no problem stopping a roach rush with ANY race. Get more APM. Use your resources more wisely. Stop. Being. Bad. http://forums.battle.net/thread.html?topicId=23329343799&sid=5000This guy is saying this in response to Artosis opening post about Roach imbalance. Artosis also mentions he is number 1 in the entire ladder. LOLOLOL. Artosis LEARN 2 PLAY NOOB! God I love these forums
Blizzard need to filter out nutheads for the next wave, I cant stand this.
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Theres this guys called lardbeetle... Read some of his threads:
http://forums.battle.net/thread.html?topicId=23329344136&sid=5000 http://forums.battle.net/thread.html?topicId=23329344145&sid=5000
...Hes so bad. He complains that hes not good at the game, and the people that "Dream about marine on zergling action" keep beating him because they "rush" every game. I'm so rage right now.
Edit: eguguhguhg omg:
"Why should I have to spend that much time learning a game? I should be able to just pick up and play it and not feel that I was cheated out of my time. "Learning fundamentals" is too much work for what I want to do... play a game 30 minutes a day and then not think about it again."
"Rushes just frustrate new players and make them wonder why they would buy a game that penalizes them for not memorizing some godforsakenly stupid build order and using it every damn game. It isn't strategy, it is rote memorization and quick clicking/micromanagement."
"Pissing off people that don't play Starcraft 8 hours a day and don't want to memorize build trees just so that they can play for 5 minutes without getting destroyed is going to make people throw away their copies of starcraft 2 and go back to much better RTS's."
"The problem with that point of view is that it only takes into account the players that have spent ungodly amounts of time learning how to counter every possible strategy and ignores the fact that in order for any game to succeed, it has to embrace newcomers. Perhaps if there was one or even two types of rushes to face, it would be counter-able by the newbies like myself, but as it is, I just get steamrolled by people who spend their time fantasizing about marine on zergling action.... and it just makes me not want to buy the game."
It's a competitive game! It's so frustrating not being able to respond to this crap.
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haha, lardbeetle is a hero
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On February 21 2010 11:37 Lexpar wrote:Theres this guys called lardbeetle... Read some of his threads: http://forums.battle.net/thread.html?topicId=23329344136&sid=5000http://forums.battle.net/thread.html?topicId=23329344145&sid=5000...Hes so bad. He complains that hes not good at the game, and the people that "Dream about marine on zergling action" keep beating him because they "rush" every game. I'm so rage right now. Edit: eguguhguhg omg: "Why should I have to spend that much time learning a game? I should be able to just pick up and play it and not feel that I was cheated out of my time. "Learning fundamentals" is too much work for what I want to do... play a game 30 minutes a day and then not think about it again." "Rushes just frustrate new players and make them wonder why they would buy a game that penalizes them for not memorizing some godforsakenly stupid build order and using it every damn game. It isn't strategy, it is rote memorization and quick clicking/micromanagement." "Pissing off people that don't play Starcraft 8 hours a day and don't want to memorize build trees just so that they can play for 5 minutes without getting destroyed is going to make people throw away their copies of starcraft 2 and go back to much better RTS's." "The problem with that point of view is that it only takes into account the players that have spent ungodly amounts of time learning how to counter every possible strategy and ignores the fact that in order for any game to succeed, it has to embrace newcomers. Perhaps if there was one or even two types of rushes to face, it would be counter-able by the newbies like myself, but as it is, I just get steamrolled by people who spend their time fantasizing about marine on zergling action.... and it just makes me not want to buy the game." It's a competitive game! It's so frustrating not being able to respond to this crap.
I think this dude even has a hard time playing tetris...
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WC3 Gamers in Starcraft... saw this coming.
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Germany18839 Posts
On February 21 2010 12:00 Gann1 wrote: haha, lardbeetle is a hero
He's a total moron. I hope he goes back and playes "better" RTS, rofl.
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United States7166 Posts
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hahahaha, oh god you can tell the wow players from a mile away. Expecting every aspect of three entirely different races to be 100% the same under a different name is just lolz
Blizz may have made a mistake letting so many scrubtastic players into a ladder only beta; should have had a ladder beta and a comp stomp / whatever defense beta to keep em happy lollll
I keep telling myself that it's ok to have them there to test system specs and look for bugs in the "wow clown" league, but that's a lot of people to be testing system specs T_T
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id rather have Blizzard send an invite to every tl member instead of those undeserving faggots..
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On February 21 2010 23:50 Kenpachi wrote: id rather have Blizzard send an invite to every tl member instead of those undeserving faggots..
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On February 22 2010 03:28 fAnTaCy wrote:Show nested quote +On February 21 2010 23:50 Kenpachi wrote: id rather have Blizzard send an invite to every tl member instead of those undeserving faggots..
A little harsh but the fun thing, people that want skilled players to join them ( a few threads on the forums if you search or look for them ) has incredible rage of noobs/other rts players that cant keep up - No one wants to play a SC player due to they have no chance but the fun thing in all of this is that people WHINE about players wanting competition and other skilled players to join in when the noobs are whining about not having enough competitive players to play against...
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http://forums.battle.net/thread.html?topicId=23329394757&sid=5000
i was just playing in a game 1v1 against zerg. i had 6 bunkers all arranged around the entrance to my base, then the zerg hit with about 15-20 hydralisks. killed every bunker, i think we killed 1 hydralisk..... blizz seems to have "dummed down" bunkers. they die so quick, i think there almost useless. its just a waste of 100 resources.
This guy sounds pretty gosu imo. I wonder if he knows that scvs can repair buildings?
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United States47024 Posts
On February 22 2010 05:54 zerglingsfolife wrote: This guy sounds pretty gosu imo. I wonder if he knows that scvs can repair buildings? To be fair, people have been complaining that static defenses (and buildings in general) are to squishy to be useful--it's not an isolated complaint.
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http://forums.battle.net/thread.html?topicId=23329395150&sid=5000
I don't think this guy would approve of Ret's assimilator win lol
I just played a match where I completely destroyed my opponent, but he won because he hid a bunch of hatcheries all over the map and took out my mineral line with the last of his forces. The win condition being the loss of all buildings can sometimes be misleading.
I had 4 warp Prisms, and all he had was overlords and roaches. He literally could not kill me at this point, but he still somehow won the game. That's pretty stupid in my opinion.
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yes, that's the kind of thing I'm talking about. Once the game is clearly over one way or another, but because of exploits with game mechanics the winner of the match gets a loss.
Also side note, probably need to change the name of either warp ray or warp prism, if the warp ray attacks using prisms, it's very confusing.
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Be that as it may, the current system is very unintuitive in this regard.
It may be that this is really the best win condition system out there, even with it's imperfections, and I can accept that. I just feel it's something the dev's might not have considered, since most hardcore SCII players don't sit around watching all their buildings get destroyed one by one, they just GG.
And to continue this point, these are fringe cases, small but annoying issues that plauge the casual leagues much more than the hardcore ones.
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I do understand your point certainly, but I think there is probably a more elegant win condition system that could be implemented.
having to kill every unit would be disastrous because in said game it would never have ended since he would have just burrowed his roaches and I never would have been able to kill them.
Obviously you need a system where it's still possible to slowly rebuild and strike back if the opponent gets cocky and is not thorough, but I think there needs to be a way for the game to realize who has the upper hand when the last buildings leave the map, or some way of systematically hunting down the opponent's remaining bases with your invincible units.
Again, the reason I made the thread is I think it's a case that's awkward enough not to come up in internal testing, but which is still a legitimate concern.
Just saying "Well learn to run your probes away" is not really a satisfying solution, it's very unintuitive.
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On February 22 2010 03:28 fAnTaCy wrote:Show nested quote +On February 21 2010 23:50 Kenpachi wrote: id rather have Blizzard send an invite to every tl member instead of those undeserving faggots..
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United States4991 Posts
On February 21 2010 05:49 zerglingsfolife wrote:HAHAHAHAHAHA Show nested quote +This has to be the 3248726th thread about roaches. My message is the same to all of you. Stop being noobs and crying balance. L2Scout and counter. I play random and have no problem stopping a roach rush with ANY race. Get more APM. Use your resources more wisely. Stop. Being. Bad. http://forums.battle.net/thread.html?topicId=23329343799&sid=5000This guy is saying this in response to Artosis opening post about Roach imbalance. Artosis also mentions he is number 1 in the entire ladder. LOLOLOL. Artosis LEARN 2 PLAY NOOB! God I love these forums To be fair, I get tired of people complaining about Roaches too. They're fine. They are maybe a bit too good for 2v2, but in 1v1 (which I think he's posting about) there's no issue with them.
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Wooooooooooow
I am utterly baffled by this thread. Just blows my mind.
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CA10826 Posts
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Why not bold the entire post.. my god. But then again, some people are just new to RTS and got a key anyway. Doing beta without those people would make for a bad test.
hey.. remember where bliz said they'd put training missions in the game to prepare people for competitive play? Those newbies provide an excellent basis for designing them.
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konadora
Singapore66155 Posts
They should have just given the keys to TL instead of the WoW retards.
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i have been enjoying this thread this wow clowns are funny as hell But letz get real. I was very disappointment blizzard isnt reaching out to its real hardcore gamers for game balance. You kno what the reason for that may be? cuz their going for casual gamers to make that monney ;S i seen this trend in almost every gaming coporation, they want to make games noob friendly and attract noobs. biggest example is modern warfare 2, huge fail in terms of hardcore gamers. u see shit like project natal for xbox and ps3 wands reachhing for casual markets. BLIZZARD KNOES ALL OF US ARE GOING TO BUY THE GAME LIKE ON DAY 1 so they dont care about impressing us or what not. they just want money, beta seems to be a joke as of right now with like only handful of decent pppl. they are trying to get the noobs to open up their wallets by giving em beta. so when they get the full game they can make their fastest crap I M IN NERD RAGE!
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some of these posts are reallly hilarious. haha
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On February 22 2010 06:47 TheYango wrote:Show nested quote +On February 22 2010 05:54 zerglingsfolife wrote: This guy sounds pretty gosu imo. I wonder if he knows that scvs can repair buildings? To be fair, people have been complaining that static defenses (and buildings in general) are to squishy to be useful--it's not an isolated complaint.
I think that guy must actually mean that he built bunkers thinking that the buildings themselves would attack. A bit like the people building 5 Spawning Pools and wondering where the Zerglings are.
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On February 24 2010 01:04 DefMatrixUltra wrote:Show nested quote +On February 22 2010 06:47 TheYango wrote:On February 22 2010 05:54 zerglingsfolife wrote: This guy sounds pretty gosu imo. I wonder if he knows that scvs can repair buildings? To be fair, people have been complaining that static defenses (and buildings in general) are to squishy to be useful--it's not an isolated complaint. I think that guy must actually mean that he built bunkers thinking that the buildings themselves would attack. A bit like the people building 5 Spawning Pools and wondering where the Zerglings are.
Yeah, I was referringto the fact that the guy built 6 bunkers. I've never seen anyone build 6 bunkers in one spot in a Starcraft 1 game lol. I know it's a different game, but it's just a perfect example of a noob who builds way too much static defense and plays passively.
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http://forums.battle.net/thread.html?topicId=23425462952&sid=5000
Disappointing first impression
I'm failing to see what has taken so long to change. I've now played all 3 races enough to see what has been changed/added, but it's a far cry from what I expected. A zerg rush will still own in 95% of situations. And with WC3 branding the concept of early game rush into everyones head, anyone that doesn't play Zerg will regret this purchase.
The addition of new units/skills/racial abilities is lacking to an extreme degree.
I'm very sorry but speaking as a person that has felt for years that Blizz can do no wrong, I don't see any reason to buy this. I believe this will be Blizzards first disappointing release. Sorry guys!
On a positive note, Blizz is wonderful at balancing games....eventually. This could be a very fun game a year or so after it's release.
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I think it's so telling that everyone jumps straight to the zerg rush issue as my main complaint. I acknowledged that Blizz will fix this. It's so funny how many people jump when you tell them to by giving them a chance to call someone else a newb.
I'm wondering why someone would shell out the 50 bucks to get the same game we had a dozen years ago? I'll grant you the new battlenet changes etc. have the potential to help with player balancing, but those expecting an evolution in the game akin to what we saw with WC3 will be sorely disappointed.
As to strat discussion, save your chest thumping for now. We'll just wait till the ladder is up and watch the top 25 spots on each become Zerg players. At that point hopefully a few of you can put both inches back in the jeans and acknowledge that maybe there is some credance to this.
Wtf why are people like this in beta >.< I hope this is a troll lol.
http://forums.battle.net/thread.html?topicId=23425373541&sid=5000
Protoss units that need help
Stalker- So far the stalker is not necessary for much other than to attack air early game. Even during that point its really only good to take out a overlord. People may say they are worth it, but not really.
Zealot- Is fine, maybe a little more shields or a little more health.
Immortal- amazing units, costs a hell of alot. cant complain about it other than maybe the price is too high on the gas.
Warp prism- Still havent figure out really why this thing is good other then as a drop ship.
Colossus- Not really that good, dies pretty quick. Tech takes awhile to get it.
High Templar- The lighting is the only reason to have this guy and the area it covers is really tiny. It need to be made bigger. If it is not made bigger then he needs more shields and health.
Archon- Pointless pointless. I dont see any aoe or that much dmg from them and they die quick even when grouped with other units.
Dark templar- These are fine, maybe more health or shields.
Carriers- Many people are upset with them being Imba, I fine myself rarely massing them, if i do have them its 2-3. If you are letting them mass carriers you are doing something wrong.
Mothership- Never used it cant comment.
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On February 26 2010 05:10 Undisputed- wrote:+ Show Spoiler +http://forums.battle.net/thread.html?topicId=23425462952&sid=5000
Disappointing first impression
I'm failing to see what has taken so long to change. I've now played all 3 races enough to see what has been changed/added, but it's a far cry from what I expected. A zerg rush will still own in 95% of situations. And with WC3 branding the concept of early game rush into everyones head, anyone that doesn't play Zerg will regret this purchase.
The addition of new units/skills/racial abilities is lacking to an extreme degree.
I'm very sorry but speaking as a person that has felt for years that Blizz can do no wrong, I don't see any reason to buy this. I believe this will be Blizzards first disappointing release. Sorry guys!
On a positive note, Blizz is wonderful at balancing games....eventually. This could be a very fun game a year or so after it's release.
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I think it's so telling that everyone jumps straight to the zerg rush issue as my main complaint. I acknowledged that Blizz will fix this. It's so funny how many people jump when you tell them to by giving them a chance to call someone else a newb.
I'm wondering why someone would shell out the 50 bucks to get the same game we had a dozen years ago? I'll grant you the new battlenet changes etc. have the potential to help with player balancing, but those expecting an evolution in the game akin to what we saw with WC3 will be sorely disappointed.
As to strat discussion, save your chest thumping for now. We'll just wait till the ladder is up and watch the top 25 spots on each become Zerg players. At that point hopefully a few of you can put both inches back in the jeans and acknowledge that maybe there is some credance to this.
Wtf why are people like this in beta >.< I hope this is a troll lol. Wow...wow. What inconsiderate retards. Why the fucking hell. Whyyyyyyyyyyy.
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Everything quote in this thread makes me so mad.
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http://forums.battle.net/thread.html?topicId=23425584376&sid=5000
So I surprise my enemy with 6 mutas, all he has is marines, I set my way point in his base and mass mutas.
He then starts buildings a few vikings which I chase around and am unable to catch...after he gets 4 he desimates my mutas..
gg blizz
Why is zerg even in the game...the point of the whole race is to surprise...what's the point if a surprise doesn't even matter anymore?
Joke? lol
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Those forums make me cry of how so many keys are going to complete waste.
Managed to have a go on the beta due to a friend knowing a WoW GM. Shame after he got his key, they totally fell out, ruining my chances of getting one.
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On February 20 2010 03:15 RaGe wrote: we should petition to rename the bronze league to WoW Clown league Immortalising this forever.
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