Most people play on (2) or (3) player maps which minimizes the choices you must making during the game.
Or maybe I'm just making it hard on myself
Blogs > NastyMarine |
NastyMarine
United States1252 Posts
Most people play on (2) or (3) player maps which minimizes the choices you must making during the game. Or maybe I'm just making it hard on myself | ||
NastyMarine
United States1252 Posts
On December 08 2009 17:11 fanatacist wrote: Haha I saw you in ladder D, thought about joining your game but felt like since I recognized your name it'd be too brutal to stomp you for my selfish indulgence lol ): Good luck! I WELCOME THE CHALLENGE NUB! :D | ||
NastyMarine
United States1252 Posts
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fanatacist
10319 Posts
On December 09 2009 01:54 NastyMarine wrote: Show nested quote + On December 08 2009 17:11 fanatacist wrote: Haha I saw you in ladder D, thought about joining your game but felt like since I recognized your name it'd be too brutal to stomp you for my selfish indulgence lol ): Good luck! I WELCOME THE CHALLENGE NUB! :D Okay, I will add you on ICC and stalk you a bit, then post in this thread once I've stomped you (: | ||
NastyMarine
United States1252 Posts
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atm0sphere33
Canada130 Posts
On December 08 2009 16:27 AzureEye wrote: Typical Terran. Bashing Protoss as "easy" to play when he realizes TvP is not imbalanced like TvZ. Stop whining and actually practice. If he makes substantial number of DT's, he's wasting gas if you are prepared for detection PvT is harder than TvP at higher levels, or at least thats what me + my friends believe EDIT: What makes your blog post worse is that you admitted that you were trash talking to the opponent just because you lost. And you don't even feel remorse for it. BM as hell =/ PvT is much easier for protoss, and with muta micro now TvZ isnt as imba as PvT. And at higher levels P still > T i find. Anyway a discussion like this is pretty useless, as people always say taht the race they play is harder than any other race (I can't count how many zergs say protoss is OP with storms), and I'm no exception I guess lol Anyway on topic, a replay would really really help. No1 can help you without seeing what youre doing wrong. Are you laying mines everywhere? If u are then mass DTs are totally negated. Are you getting flanked? If you are theres something wrong with the way u push out and your unit placement. Is protoss taking the entire map? Then you need to work on your timing attacks. If protoss flanks your push and takes the map then congratulate him for doing what hes supposed to do. TvP is a lot less intuitive than TvZ I find. | ||
TheAntZ
Israel6248 Posts
On December 09 2009 01:45 Pokebunny wrote: Show nested quote + On December 08 2009 23:13 sixghost wrote: On December 08 2009 22:57 IceCube wrote: On December 08 2009 20:01 Hot_Bid wrote: theres no imbalance at D level, quit whining There is only one, playing T in TvP... But seriously TvP is all about understanding timings. If you have missed your timing window by any mean just turtle. If there is no harras and you got free macro time and good scout information (D/D+ lvls) just do a timing...gg go re. Not at D levels. Why do you assume the protoss doesn't suck just as much as the terran in TvP. It's not like the protoss is going to be expanding and cutting probes at the perfect time to shut down timing pushes, I doubt a D protoss even knows what a flank is, let alone is able to pull one off. Well the fact is, a terran and protoss army of equal strength/mineral value, the less micro'd they are, the higher chance of protoss victory. Conclusion: Protoss requires less micro and can just go back to macro This already stops working at D+ level though, the micro required to beat a terran push increases with the micro put into constructing the push. At D level you can just A move, at D+ you already need to clone zeals to move on tanks instead of attacking mines, micro goons to shoot and step forward, drop zeals from shuttles onto tanks, clone storms, do stasis, otherwise you get melted. It isnt hard to micro a terran push, its hard to micro it and macro/multitask at the same time, but its easier for the protoss to do the same. | ||
numLoCK
Canada1416 Posts
Also, in certain positions you can slow push really easily into the protoss nat and take a easily defendable third (12/9, 6/3). Its just like any other map, you can't just do one build on every map and expect it to win. Flash style quick 3rd builds just don't work unless you take the island. EDIT: And lol TvZ is SOO imba at low levels. I know I can't for the life of me successfully muta harass while taking a third teching lurkers and macroing properly. Meanwhile Terran just does 3 tank 1 vessel push and kills zerg before defilers are out. TvZ is probably my second highest win % mu, after PvT. | ||
Ilikestarcraft
Korea (South)17719 Posts
On December 09 2009 01:52 NastyMarine wrote: I play on Python to strengthen my mechanics. As a Terran, your already at odds with the huge center battlefield, and your third base will always be different so it enhances your decision making skills. Most people play on (2) or (3) player maps which minimizes the choices you must making during the game. Or maybe I'm just making it hard on myself Actually the number of viable cheeses are smaller on 4 player maps then 2 or 3 player maps which might make them abit easier to some people. | ||
Kenpachi
United States9908 Posts
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jimminy_kriket
Canada5476 Posts
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Kenpachi
United States9908 Posts
On December 09 2009 05:47 jimminy_kriket wrote: PvT is so effing hard man. Try stopping a 6 fact timing push..holy cow >>... making TvP harder for the OP.... | ||
atm0sphere33
Canada130 Posts
On December 09 2009 05:15 numLoCK wrote: At D level TvP on Python seems pretty easy to me. Most D Protoss can't stop a simple 5 or 6 fact timing push, and if you don't want to do that you can do dropship harass -> take island and then just win with (hopefully) superior macro. Also, in certain positions you can slow push really easily into the protoss nat and take a easily defendable third (12/9, 6/3). Its just like any other map, you can't just do one build on every map and expect it to win. Flash style quick 3rd builds just don't work unless you take the island. EDIT: And lol TvZ is SOO imba at low levels. I know I can't for the life of me successfully muta harass while taking a third teching lurkers and macroing properly. Meanwhile Terran just does 3 tank 1 vessel push and kills zerg before defilers are out. TvZ is probably my second highest win % mu, after PvT. Cause it takes insane APM to click drone ---> right click expo on minimap and to click hydra den ---> click lurker aspect right? I agree that muta haras and macro are hard to do together, but it doesnt take more than 3 clicks to tech to lurkers lolol. Besides muta harass doesnt last too too long and since terran builds have adapted to its timing the whole point is just to camp mutas to prevent a terran from moving out for a while. Not like its constant micro. Every race has its difficulties. I find marine micro vs good lurkers / zerglings pretty hard, and once defilers are out its just a bitch but thats oly my opinion | ||
DreaM)XeRO
Korea (South)4667 Posts
+ Show Spoiler + but on a serious note... Brush up on your build orders buddy. On python a 1 fac cc is a safe build that will secure you a semblance of balance. Once you secure your natural take the island bases at the 1 or 7. Those bases are safe (relatively) and will secure you a money advantage. 8 Factories heading into the late game is optimal with 3-4 focused on tank production. Double armories and sci vessels are needed to stop recalls and melt goons But seriously.. good TvP comes with time. practice s'more | ||
numLoCK
Canada1416 Posts
On December 09 2009 05:59 atm0sphere33 wrote: Show nested quote + On December 09 2009 05:15 numLoCK wrote: At D level TvP on Python seems pretty easy to me. Most D Protoss can't stop a simple 5 or 6 fact timing push, and if you don't want to do that you can do dropship harass -> take island and then just win with (hopefully) superior macro. Also, in certain positions you can slow push really easily into the protoss nat and take a easily defendable third (12/9, 6/3). Its just like any other map, you can't just do one build on every map and expect it to win. Flash style quick 3rd builds just don't work unless you take the island. EDIT: And lol TvZ is SOO imba at low levels. I know I can't for the life of me successfully muta harass while taking a third teching lurkers and macroing properly. Meanwhile Terran just does 3 tank 1 vessel push and kills zerg before defilers are out. TvZ is probably my second highest win % mu, after PvT. Cause it takes insane APM to click drone ---> right click expo on minimap and to click hydra den ---> click lurker aspect right? I agree that muta haras and macro are hard to do together, but it doesnt take more than 3 clicks to tech to lurkers lolol. Besides muta harass doesnt last too too long and since terran builds have adapted to its timing the whole point is just to camp mutas to prevent a terran from moving out for a while. Not like its constant micro. Every race has its difficulties. I find marine micro vs good lurkers / zerglings pretty hard, and once defilers are out its just a bitch but thats oly my opinion Just voicing my opinion as a 150 APM Protoss player that consistently hits 200+ APM ZvT out of sheer necessity. Playing SK Terran TvZ is obviously incredibly difficult and no D Terran should be expected to consistently pull it off, but a more Tank centered Bio play isn't too intense, even with the shabby macro that is to be expected from us low level players. | ||
DreaM)XeRO
Korea (South)4667 Posts
On December 09 2009 06:53 numLoCK wrote: Show nested quote + On December 09 2009 05:59 atm0sphere33 wrote: On December 09 2009 05:15 numLoCK wrote: At D level TvP on Python seems pretty easy to me. Most D Protoss can't stop a simple 5 or 6 fact timing push, and if you don't want to do that you can do dropship harass -> take island and then just win with (hopefully) superior macro. Also, in certain positions you can slow push really easily into the protoss nat and take a easily defendable third (12/9, 6/3). Its just like any other map, you can't just do one build on every map and expect it to win. Flash style quick 3rd builds just don't work unless you take the island. EDIT: And lol TvZ is SOO imba at low levels. I know I can't for the life of me successfully muta harass while taking a third teching lurkers and macroing properly. Meanwhile Terran just does 3 tank 1 vessel push and kills zerg before defilers are out. TvZ is probably my second highest win % mu, after PvT. Cause it takes insane APM to click drone ---> right click expo on minimap and to click hydra den ---> click lurker aspect right? I agree that muta haras and macro are hard to do together, but it doesnt take more than 3 clicks to tech to lurkers lolol. Besides muta harass doesnt last too too long and since terran builds have adapted to its timing the whole point is just to camp mutas to prevent a terran from moving out for a while. Not like its constant micro. Every race has its difficulties. I find marine micro vs good lurkers / zerglings pretty hard, and once defilers are out its just a bitch but thats oly my opinion Just voicing my opinion as a 150 APM Protoss player that consistently hits 200+ APM ZvT out of sheer necessity. Playing SK Terran TvZ is obviously incredibly difficult and no D Terran should be expected to consistently pull it off, but a more Tank centered Bio play isn't too intense, even with the shabby macro that is to be expected from us low level players. ZvT is notoriously difficult. You need ridiculous control to stall a terran and keep him in his base while you secure a third gas and hive tech. Even a 200/200 swarm/ultraling army is hard to control. Spreading swarms, consuming and whatnot takes a lot out of a man. So i'm always impressed when a Terran is statistically good vs Protoss, or when Zerg is good vs a Terran. Pure SK terran in a TvZ is sooo hard. 300 apm is a necessity with proper control.. near impossible for the D/C ranks | ||
AzureEye
United States1360 Posts
On December 09 2009 00:03 ghermination wrote: I wish all terrans were as gm as you. The last game i played i was literally delayed about an hour by a terran who refused to leave the game even though i had him contained with a 200/200 army and i was on 5 bases, him on 2. I suicided half my army into his tanks and built carriers, but even as they were ready he kept refusing that the game was over even though he was mined out and had no units building, nor was he able to. Terran's are so bm. oh the irony~ | ||
fanatacist
10319 Posts
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NastyMarine
United States1252 Posts
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kriv0y
Ukraine1 Post
On December 08 2009 16:37 NastyMarine wrote: Show nested quote + On December 08 2009 16:27 AzureEye wrote: EDIT: What makes your blog post worse is that you admitted that you were trash talking to the opponent just because you lost. And you don't even feel remorse for it. BM as hell =/ I'm not gong to apologize. I'm just going to regret and try to get better. Some Ukraine fuck named kriv0y did it. If you know him and he wants an apology, tell him I'll think about it. My apologies will not be located at you in a mouth. You LOL and Noooob! User was warned for this post | ||
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