Has online-only competition during the pandemic changed your enjoyment of pro SC2?
TLnet Poll - Has online-only competition during the pandem…
Has online-only competition during the pandemic changed your enjoyment of pro SC2? :
Forum Index > SC2 General |
TL.net Bot
TL.net125 Posts
Has online-only competition during the pandemic changed your enjoyment of pro SC2? | ||
Waxangel
United States32926 Posts
When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II? | ||
phodacbiet
United States1738 Posts
| ||
ploguidice
United States225 Posts
On June 30 2021 01:36 Waxangel wrote: The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats. When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II? I've become significantly more invested in the regional events than I was in regional challenger stuff pre-pandemic, but I've become less interested in the season finals compared to the pre-pandemic championship open LANs. I think I'm turned off by the fact that by that they're sort of EU versus KR events by design. It's always fun when a player from a less prominent region makes a big dark horse run, but the distribution of seeds feels like it almost precludes that possibility. | ||
zumpy
United States122 Posts
also while I've loved seeing Clem improve over the pandemic, the lack of in studio victories and having the playing with higher ping for international tourneys makes it harder to truly rate him as a player. I've also felt that Serral has been underperforming since the start of the pandemic partially due to the fact that he was usually one to perform better in a studio rather than online, which is tough to see as a fan overall enjoyment is still very high but there is no replacement for in studio international events | ||
Poopi
France12738 Posts
But for sure I didn’t enjoy as much international matches played on cross-server compared to live play, both because of pings and timezones. I am still thankful for EU being the primary target, and thus the competitions are at good hours compared to for example BlizzCon of the past that finished at like 4-5am in France. Players webcam kits is a nice addition. | ||
Haku
Germany550 Posts
Player cams help a lot! They are really appreciated and made me love events way more than ones without. Lost interest in multiple matches because they just felt like another better EPT Cup when there were no cams. Really want offline competition back... | ||
JustPassingBy
10776 Posts
| ||
Serimek
France2274 Posts
| ||
renaissanceMAN
United States1840 Posts
| ||
deacon.frost
Czech Republic12125 Posts
On June 30 2021 01:36 Waxangel wrote: The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats. When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II? I stopped watching SC2, but I have no idea if it's because of the decreasing quality, staleness or change to all online. Probably all of the above. So yeah, unfortunately it did. Edit> Is this a closed poll? As it seems I can't vote, just wondering, no big deal, already stated my point :D | ||
Waxangel
United States32926 Posts
On June 30 2021 03:24 deacon.frost wrote: I stopped watching SC2, but I have no idea if it's because of the decreasing quality, staleness or change to all online. Probably all of the above. So yeah, unfortunately it did. Edit> Is this a closed poll? As it seems I can't vote, just wondering, no big deal, already stated my point :D nah I just started moving the poll discussion threads to the SC2 general forum, but u can still only vote by scrolling down on the front page :[ | ||
deacon.frost
Czech Republic12125 Posts
On June 30 2021 03:28 Waxangel wrote: nah I just started moving the poll discussion threads to the SC2 general forum, but u can still only vote by scrolling down on the front page :[ I see! Thanks. | ||
Karis Vas Ryaar
United States4396 Posts
| ||
Waxangel
United States32926 Posts
Also, the normalization of player cams is something that will help online tournaments feel more weighty even when/if we get back to a 'normal' DreamHack Open style circuit. I really hope that we'll continue to have significant online-only events going forward :0 | ||
neptunusfisk
2286 Posts
Looking forward to Clem and Reynor facing some top koreans in an offline event with an audience. 😎 | ||
Vindicare605
United States15973 Posts
| ||
lost dedicated
41 Posts
| ||
Ctone23
United States1839 Posts
Production value is 100x better than what it was a couple years ago, so that's been impressive. I just don't get the same enjoyment from online only SC2. | ||
Nakajin
Canada8979 Posts
I'm ambivalent on the WCS/ESL kind of tournament. I have great memory of those, but if I also remember half full chairs on day 2 of a Dreamhack at 10 AM with a stage that feel way to big as everyone just goes through the motion of the various segment of interview-desk-caster-break that take considerably longer on lan, I don't especially look forward to those, I've always found it a bit depressing. The interview have been more to my taste too, I mean absolutely no disregard to Simx, but it's nice that there's a lot more chance for casters to ask questions about more intricate SC2 stuff and the players seems a lot more wiling to open up at home. And I also feel that there's a lot more volatility online and the foreign scene was in desperate need of that for a good while. But online play has definitely made it a bit harder to differentiate one tournament from the next. I miss having the caster together a lot, I miss the player goofing with each others between games (or just seeing them really) and I miss those late stage playoff bracket in front of a crowd, on a whole probably more positive than negative to going "back" offline. | ||
| ||