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Has online-only competition during the pandemic changed yo…

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TL.net Bot
Profile Joined June 2004
TL.net134 Posts
Last Edited: 2021-06-29 16:34:23
June 29 2021 16:33 GMT
#1
TL.net poll:
Has online-only competition during the pandemic changed your enjoyment of pro SC2?
Waxangel
Profile Blog Joined September 2002
United States33553 Posts
June 29 2021 16:36 GMT
#2
The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats.

When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II?
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
phodacbiet
Profile Joined August 2010
United States1740 Posts
June 29 2021 16:49 GMT
#3
Nope, I still enjoy it. It's not like I was watching it live (aside from Blizzcon) anyways. The only thing I worry about is the ping for the players. Sure it's playable, but when I try to play on EU/KR from NA I feel a noticeable ping delay, so there's always this thought on the back of my head that player A could've won had ping been better. I know everyone has to deal with this right now but it would be nice for the players to play with no lag.
ploguidice
Profile Blog Joined June 2013
United States233 Posts
June 29 2021 16:56 GMT
#4
On June 30 2021 01:36 Waxangel wrote:
The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats.

When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II?


I've become significantly more invested in the regional events than I was in regional challenger stuff pre-pandemic, but I've become less interested in the season finals compared to the pre-pandemic championship open LANs. I think I'm turned off by the fact that by that they're sort of EU versus KR events by design. It's always fun when a player from a less prominent region makes a big dark horse run, but the distribution of seeds feels like it almost precludes that possibility.
I'm Joe
zumpy
Profile Joined August 2011
United States122 Posts
June 29 2021 17:00 GMT
#5
I definitely enjoyed just as much the only issue I have is there is another element of playing in studio vs playing at home online which cheapens some victories. also when accounting for some ping differences going from EU to KR it's tough to truly rate the international competitions as highest level play and make it harder to determine true current best of the best

also while I've loved seeing Clem improve over the pandemic, the lack of in studio victories and having the playing with higher ping for international tourneys makes it harder to truly rate him as a player.
I've also felt that Serral has been underperforming since the start of the pandemic partially due to the fact that he was usually one to perform better in a studio rather than online, which is tough to see as a fan

overall enjoyment is still very high but there is no replacement for in studio international events
well won
Poopi
Profile Blog Joined November 2010
France12908 Posts
June 29 2021 17:11 GMT
#6
My enjoyment of same server tournaments hasn’t changed much, even though there is a bit more hype with offline etc.
But for sure I didn’t enjoy as much international matches played on cross-server compared to live play, both because of pings and timezones. I am still thankful for EU being the primary target, and thus the competitions are at good hours compared to for example BlizzCon of the past that finished at like 4-5am in France.
Players webcam kits is a nice addition.
WriterMaru
Haku
Profile Joined August 2013
Germany550 Posts
June 29 2021 17:24 GMT
#7
Missing the lack of an offline tournament vibe. Most tourneys sadly feel the same.
Player cams help a lot! They are really appreciated and made me love events way more than ones without.

Lost interest in multiple matches because they just felt like another better EPT Cup when there were no cams.

Really want offline competition back...
Jaedong | Life | MKP | PartinG | LosirA | ByuN | TaeJa | TY | TLO | Bomber | HerO | Rotti | Dark | Stephano | Maru | Ragnarok | MC | IdrA | Serral | Creator | Bunny | INnoVation | Liquid | Prime | JinAir
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
June 29 2021 17:31 GMT
#8
All major online tournaments should have playercams imo.
Serimek
Profile Joined August 2011
France2274 Posts
June 29 2021 18:13 GMT
#9
It feels like there is more SC2 lately, and it's amazing. BUT tourneys feel more alike than before to me.
SC2 is the best game to watch and was the best to play before I grew old and slow...
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
June 29 2021 18:15 GMT
#10
No change in my enjoyment, but very happy with the quantity/ease of tournaments that have come about. I know it's caused some scheduling conflicts on the players, but I'm much happier with the number competitions happening rather than a small handful of big production tournaments.
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2021-06-29 18:25:53
June 29 2021 18:24 GMT
#11
On June 30 2021 01:36 Waxangel wrote:
The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats.

When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II?

I stopped watching SC2, but I have no idea if it's because of the decreasing quality, staleness or change to all online. Probably all of the above. So yeah, unfortunately it did.

Edit> Is this a closed poll? As it seems I can't vote, just wondering, no big deal, already stated my point :D
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Waxangel
Profile Blog Joined September 2002
United States33553 Posts
Last Edited: 2021-06-29 18:28:31
June 29 2021 18:28 GMT
#12
On June 30 2021 03:24 deacon.frost wrote:
Show nested quote +
On June 30 2021 01:36 Waxangel wrote:
The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats.

When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II?

I stopped watching SC2, but I have no idea if it's because of the decreasing quality, staleness or change to all online. Probably all of the above. So yeah, unfortunately it did.

Edit> Is this a closed poll? As it seems I can't vote, just wondering, no big deal, already stated my point :D


nah I just started moving the poll discussion threads to the SC2 general forum, but u can still only vote by scrolling down on the front page :[
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
June 29 2021 18:29 GMT
#13
On June 30 2021 03:28 Waxangel wrote:
Show nested quote +
On June 30 2021 03:24 deacon.frost wrote:
On June 30 2021 01:36 Waxangel wrote:
The non-Korean StarCraft II scene had to make massive changes to its tournaments during the pandemic, most notably moving to all-online formats.

When you look at the changes in their totality (formats, scheduling, production, atmosphere, etc), have they affected your enjoyment of pro StarCraft II?

I stopped watching SC2, but I have no idea if it's because of the decreasing quality, staleness or change to all online. Probably all of the above. So yeah, unfortunately it did.

Edit> Is this a closed poll? As it seems I can't vote, just wondering, no big deal, already stated my point :D


nah I just started moving the poll discussion threads to the SC2 general forum, but u can still only vote by scrolling down on the front page :[

I see! Thanks.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Karis Vas Ryaar
Profile Blog Joined July 2011
United States4396 Posts
June 29 2021 18:36 GMT
#14
not really. It makes cross server stuff less legitimate in my eye (in terms of figuring out whose really better) and I'm sure it hurts some players and/or play styles but I don't know enough to really notice. Also the tournaments have been doing a good job of balancing regional stuff with more international stuff. Not nearly as big of a deal for me as some other video games.
"I'm not agreeing with a lot of Virus's decisions but they are working" Tasteless. Ipl4 Losers Bracket Virus 2-1 Maru
Waxangel
Profile Blog Joined September 2002
United States33553 Posts
Last Edited: 2021-06-29 18:38:06
June 29 2021 18:36 GMT
#15
It's not like I took out a stopwatch and measured, but I feel like the low downtime between matches has been really nice in a lot of tournaments. Although, DH Masters seems to have live-level downtime depending on the day

Also, the normalization of player cams is something that will help online tournaments feel more weighty even when/if we get back to a 'normal' DreamHack Open style circuit. I really hope that we'll continue to have significant online-only events going forward :0
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
June 29 2021 18:41 GMT
#16
I've had more time to watch and it doesn't feel like the level of play has been affected that much.

Looking forward to Clem and Reynor facing some top koreans in an offline event with an audience. 😎
maru G5L pls
Vindicare605
Profile Blog Joined August 2011
United States16118 Posts
June 29 2021 18:53 GMT
#17
There was already a gap between how much I enjoy GSL and how much I enjoy other events, and during the pandemic that gap widened.
aka: KTVindicare the Geeky Bartender
lost dedicated
Profile Joined June 2021
41 Posts
Last Edited: 2021-06-29 19:16:40
June 29 2021 19:15 GMT
#18
Like Vindicare said, I can enjoy when they have the venue and everything but something about watching people cast in their bedrooms with gaming headsets on just kinda feels... idk. Casters will change topics a lot, the observing won't be good, host stream constantly alt-tabbing, ctrl+shift+f following a single unit in the early game for minutes at a time... idk
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
June 29 2021 19:22 GMT
#19
My enjoyment of pro sc2 has diminished somewhat. I miss offline events because there was so much more than the games themselves for pros to deal with, such as travelling, #esportscatering, new PC setups (minus m&kb obviously), interviews in front of a live audience, all before actually playing the game itself. Always enjoyed watching players rise above the discomforts, and even enjoyed the epic collapses.

Production value is 100x better than what it was a couple years ago, so that's been impressive. I just don't get the same enjoyment from online only SC2.
TL+ Member
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2021-06-29 21:54:58
June 29 2021 21:52 GMT
#20
I miss community stuff like HSC and the big event like Katowice.

I'm ambivalent on the WCS/ESL kind of tournament. I have great memory of those, but if I also remember half full chairs on day 2 of a Dreamhack at 10 AM with a stage that feel way to big as everyone just goes through the motion of the various segment of interview-desk-caster-break that take considerably longer on lan, I don't especially look forward to those, I've always found it a bit depressing.

The interview have been more to my taste too, I mean absolutely no disregard to Simx, but it's nice that there's a lot more chance for casters to ask questions about more intricate SC2 stuff and the players seems a lot more wiling to open up at home. And I also feel that there's a lot more volatility online and the foreign scene was in desperate need of that for a good while.


But online play has definitely made it a bit harder to differentiate one tournament from the next. I miss having the caster together a lot, I miss the player goofing with each others between games (or just seeing them really) and I miss those late stage playoff bracket in front of a crowd, on a whole probably more positive than negative to going "back" offline.
Writerhttp://i.imgur.com/9p6ufcB.jpg
QOGQOG
Profile Joined July 2019
834 Posts
June 29 2021 22:24 GMT
#21
GSL continues to be the only tournament I consistently watch.
vyzion
Profile Joined August 2016
308 Posts
June 29 2021 22:51 GMT
#22
Slight decrease not due to game play but due to the energy of seeing people interact and person...grabbing trophies, etc.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
June 30 2021 00:59 GMT
#23
Hard to compare directly because of the new format and we didn't haven't even gotten to experience the offline DH experience yet.

But overall, Europe regionals has been amazing IMO, and at least as engaging as the old offline WCS events, if not more. But that could obviously be due to the emergence of better storylines within that region. Being online doesn't bother me that much when the production value is solid and it's same-server play. Level of play has been excellent which does help.

The cross-server international events aren't as engaging for me. In theory the matchups are great, but the conditions aren't ideal for any of the players whenever they play cross-server, and the time of day seems pretty rough for the Koreans. It's not bad enough that I wouldn't watch them, but I find myself more engaged by the Europe Masters than the actual Championships each season.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
June 30 2021 01:19 GMT
#24
I'd say slightly diminished because even viewing from home, the atmosphere still feels different with online tournaments. But the addition of player cams has lessened the issue. It's funny noticing when players have background changes.
washikie
Profile Joined February 2011
United States752 Posts
June 30 2021 02:02 GMT
#25
i mean i want live turneys because its good for the game but for me who has only ever been to one it has changed little the matches are still great
"when life gives Hero lemons he makes carriers" -Artosis
Harris1st
Profile Blog Joined May 2010
Germany7071 Posts
June 30 2021 08:37 GMT
#26
On June 30 2021 03:13 Serimek wrote:
It feels like there is more SC2 lately, and it's amazing. BUT tourneys feel more alike than before to me.


Interesting point that I wholeheartedly agree on. Also with offline events I enjoyed the banter between games, and some nice shots of the venue and all sorts of things. Nowadays I mainly skip through it and just watch the games
Go Serral! GG EZ for Ence. Flashbang dance FTW
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
June 30 2021 12:37 GMT
#27
The end of tournaments have been affected by not feeling the tension and crowd excitement as much, and not seeing the trophy lift obviously sucks.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
June 30 2021 13:12 GMT
#28
Not really. Having a crowd is better but the current solution works as well.

A larger problem is the lack of patches. It makes the meta more stale so I tend to watch less now since I more or less know what to expect.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
June 30 2021 13:14 GMT
#29
I like that there is less down time between matches, however, as others have mentioned it does come at the cost of a diminished tournament atmosphere. Production still has hiccups every now and then, which really should be addressed. I think with the exception of a streaming issue there shouldn't be any hiccups as the group has been doing this for years so they should really have all the kinks ironed out by now. I kind of equate a live sc2 event to an mlb game, there is just something about the atmosphere that makes it awesome, not having the atmosphere definitely takes away from tournaments.

As far as casting goes, it's gotten worse. Casters don't seem to understand how to project believable excitement with there voice and instead insist on carrying their voice like borderline conversational hypnotists. I think that's the biggest flaw out of every production. When you look at the major sports commentators(nba, nhl, nfl) or even the wwe commentators or aew's jim ross, they command excitement with their voice. It's believable, it feels like passion and it commands my attention in a positive way. Some of the sc2 casters here are completely monotone and sound like they don't even want to be casting let alone commanding excitement. Sometimes the cast just sounds like a giant run on sentence with the caster often using the same phrases multiple times within a 3 minute span of time. Maybe it's slightly offtopic but this paragraph is probably why viewership is down/doesn't grow/stagnated.

My 2 cents in under 2 minutes~
TL+ Member
Furaha
Profile Blog Joined February 2010
Germany271 Posts
June 30 2021 13:35 GMT
#30
I personally do prefer offline events. From my own experience, with online games only, many progamers have a second person sitting next to them. I know this, because I often was one of this second person. Which means, 4 eyes see more. There is no way "fair play" can be controlled if it is an online-only-competition. And even if you believe a second person sitting next to a player is useless, youre wrong.

... Why do I suddenly feel bad now? LOL XD~
Player Manager @janinecgn // facebook.com/ZerglingLove
tigera6
Profile Joined March 2021
3458 Posts
Last Edited: 2021-06-30 14:23:34
June 30 2021 14:19 GMT
#31
Its not even about the time of the Tournament within the day that is bad for the KR, but also the duration of the Tournament overlapping with the GSL. ESL has CLEARLY planned the tournament base on their own DH schedule, so the non-KR players mostly never have to worry about their tournament clashing. Meanwhile KR player has to prepare for the GSL matches while doing those other matches.
And I dont mean to be a dick about this, but why the HELL TSL had to end 1 DAY before code S group stage start? Dark could have been in a bad position where he had to play in the Final until 6am and then start the GSL group at 6pm on the same day.
buzz_bender
Profile Joined August 2019
445 Posts
June 30 2021 17:50 GMT
#32
On June 30 2021 23:19 tigera6 wrote:
Its not even about the time of the Tournament within the day that is bad for the KR, but also the duration of the Tournament overlapping with the GSL. ESL has CLEARLY planned the tournament base on their own DH schedule, so the non-KR players mostly never have to worry about their tournament clashing. Meanwhile KR player has to prepare for the GSL matches while doing those other matches.
And I dont mean to be a dick about this, but why the HELL TSL had to end 1 DAY before code S group stage start? Dark could have been in a bad position where he had to play in the Final until 6am and then start the GSL group at 6pm on the same day.


I've been saying this for ages, but nothing has been done about it so far.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
July 01 2021 07:38 GMT
#33
On July 01 2021 02:50 buzz_bender wrote:
Show nested quote +
On June 30 2021 23:19 tigera6 wrote:
Its not even about the time of the Tournament within the day that is bad for the KR, but also the duration of the Tournament overlapping with the GSL. ESL has CLEARLY planned the tournament base on their own DH schedule, so the non-KR players mostly never have to worry about their tournament clashing. Meanwhile KR player has to prepare for the GSL matches while doing those other matches.
And I dont mean to be a dick about this, but why the HELL TSL had to end 1 DAY before code S group stage start? Dark could have been in a bad position where he had to play in the Final until 6am and then start the GSL group at 6pm on the same day.


I've been saying this for ages, but nothing has been done about it so far.

Insert obligatory Koreans are fine with that as they didn't speak up.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
ploguidice
Profile Blog Joined June 2013
United States233 Posts
July 01 2021 16:11 GMT
#34
On June 30 2021 23:19 tigera6 wrote:
Its not even about the time of the Tournament within the day that is bad for the KR, but also the duration of the Tournament overlapping with the GSL. ESL has CLEARLY planned the tournament base on their own DH schedule, so the non-KR players mostly never have to worry about their tournament clashing. Meanwhile KR player has to prepare for the GSL matches while doing those other matches.
And I dont mean to be a dick about this, but why the HELL TSL had to end 1 DAY before code S group stage start? Dark could have been in a bad position where he had to play in the Final until 6am and then start the GSL group at 6pm on the same day.



There's three main StarCraft regions America, Europe, and Asia, and realistically if you're having a global online event the schedule is going to fuck over one region pretty hard. You can do a schedule that works well for Europe and Asia but fucks America, a schedule that works for Europe and America but fucks Asia, or a schedule that works for America and Asia but fucks Europe.

Aside from whatever money came from the initial Blizzard contract, viewership is the only revenue driver for these events. So of course ESL is going to structure their events in a way that maximizes viewership, and that means choosing a schedule that caters to American and European audiences while shafting Asian audiences. The EPT circuit is also obviously going to be based around it's own internal cadence and not GSL's. Afreeca also made a production decision to have a significantly longer season than the EPT regional tournaments which makes it significantly harder to plan around.

TLDR: ESL is going to schedule their events in a manner that maximizes viewership, and Afreeca's decision to run GSL seasons twice as long as foreign events basically guarantees that ESL can't plan around GSL even if they wanted to.
I'm Joe
buzz_bender
Profile Joined August 2019
445 Posts
July 01 2021 18:31 GMT
#35
On June 30 2021 22:35 Furaha wrote:
I personally do prefer offline events. From my own experience, with online games only, many progamers have a second person sitting next to them. I know this, because I often was one of this second person. Which means, 4 eyes see more. There is no way "fair play" can be controlled if it is an online-only-competition. And even if you believe a second person sitting next to a player is useless, youre wrong.


And this is something that I think needs to be addressed more, but it just seems that it's a taboo topic as no one would even hint at discussing/talking about it. I brought this up (cheating) right at the start of the online events, but no one wanted to talk about it. It's surprising to me since there is so much money involved in these tournaments.
jimminy_kriket
Profile Blog Joined February 2007
Canada5525 Posts
July 01 2021 19:17 GMT
#36
I enjoy it more. Now that everything is online we get to see more korean vs foreigner games which are the most enjoyable for me.
life of lively to live to life of full life thx to shield battery
QOGQOG
Profile Joined July 2019
834 Posts
July 01 2021 20:57 GMT
#37
On July 02 2021 04:17 jimminy_kriket wrote:
I enjoy it more. Now that everything is online we get to see more korean vs foreigner games which are the most enjoyable for me.

If those games weren't at 4am with lag they might be enjoyable... As is though it doesn't usually feel like players can really bring their best.
DiMano
Profile Joined July 2011
Korea (South)2066 Posts
Last Edited: 2021-07-01 21:39:47
July 01 2021 21:37 GMT
#38
Season finals enraged me Zest lost 2 archons and Trap lost void rays due to laggs, how can it be enjoyable? And it is just yesterday’s example, I watch games and I do not understand when players lose due to laggs or skills.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
July 01 2021 21:48 GMT
#39
On July 02 2021 06:37 DiMano wrote:
Season finals enraged me Zest lost 2 archons and Trap lost void rays due to laggs, how can it be enjoyable? And it is just yesterday’s example, I watch games and I do not understand when players lose due to laggs or skills.

Foreigners are winning? For the foreigner fans online events are great because the time slots favor foreigners but everyone pretends that Koreans are used to it.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
buzz_bender
Profile Joined August 2019
445 Posts
Last Edited: 2021-07-02 01:34:44
July 02 2021 01:34 GMT
#40
On July 02 2021 05:57 QOGQOG wrote:
Show nested quote +
On July 02 2021 04:17 jimminy_kriket wrote:
I enjoy it more. Now that everything is online we get to see more korean vs foreigner games which are the most enjoyable for me.

If those games weren't at 4am with lag they might be enjoyable... As is though it doesn't usually feel like players can really bring their best.


You can tell by the end that Zest was getting frustrated with lag issues, and given that it's 4.30am, he probably had enough and hence the early GGs. Trap was noticeably affected by lag as well.

And that is precisely why we cannot put too much stock into online competitions, as much as that's all we can do now. It's just not the same.
SirKibbleX
Profile Blog Joined October 2006
United States479 Posts
July 02 2021 13:49 GMT
#41
You're asking a pretty biased sample, so that's first of all. But no, honestly it hasn't affected me at all. If anything being cooped up has made me appreciate eSports more and made me more willing to pay and travel to go to events. You better believe I'll be signing up for and traveling to any East Coast American Starcraft 2 tournaments that happen this year.

Dreamhack Atlanta? Anybody know of any others that are already scheduled?
Praemonitus, Praemunitus.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19306 Posts
July 02 2021 15:42 GMT
#42
Covid hit SC2 for me the moment they gave up on Florida venues. Region lock (not arguing for or against it) and the loss of the MLG circuit was also another thing that felt like it diminished the additional enjoyment of a live audience. And add on to that, HomeStory Cup is one of the most loved and iconic SC2 tournaments and it has had (relatively)no audience. That said, I think the state of SC2 has stayed strong during covid for me.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Captain Peabody
Profile Blog Joined May 2009
United States3128 Posts
Last Edited: 2021-07-04 14:16:07
July 04 2021 14:13 GMT
#43
I think there advantages and disadvantages to both in-person and online events. It's a little problematic for *all* inter-regional competitions to be online due to issues with ping/time zones, but jet lag/visas/language/set-ups/etc create problems for in-person inter-regional tournaments as well, and arguably I think we've had the opposite problem at times with all inter-regional competition seeming take place in the weekend lan format. Ideally I think the scene functions best with a good mix of regional and inter-regional tournaments played both online and in-person, and coming out of the pandemic is a good opportunity to sort of rebalance things.

That all has more to do with conditions for players, though, not my experience as a viewer. Apart from GSL, which has been more or less the same, players casters and organizers have all done a really good job of keeping up a good rhythm of content, hyping up online events, and playing their hearts out at even at weird times and in non-ideal conditions. There's plenty to watch and the scene feels more alive and fervent and competitive than it has in years imo, which I think has more effect on viewer enjoyment than tournament conditions.
Dies Irae venit. youtube.com/SnobbinsFilms
_fool
Profile Joined February 2011
Netherlands681 Posts
July 08 2021 13:43 GMT
#44
I enjoy the casts just as much. But, with matches being played all through the week, sometimes I don't have a clue where in the tourney we are. I've watched group stage matches while thinking it was a semi, and I skipped "random" matches that later appeared to be the finals for a big tournament.

In fact, these days I use the Twitch viewer numbers to see if a match is important

So all in all, quality of casts and matches is perfect, but I miss the overview
"News is to the mind what sugar is to the body"
WombaT
Profile Blog Joined May 2010
Northern Ireland26242 Posts
Last Edited: 2021-07-08 14:53:04
July 08 2021 14:52 GMT
#45
For latency reasons, I haven’t quite felt the big tournaments quite measure the best of the best on even ground, so they lose a little of their appeal for me.

For the audience atmosphere I feel this really is only a factor with big audiences, where a little of the audience sound is mixed into the broadcast. I feel that particular combo does add to my hype and investment, if it’s not an audience we can hear I don’t think it makes much difference, at least as a home viewer.

Homestory Cup is obviously a big, big loser if it’s held remotely given its unique selling point.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Mummy callin
Profile Joined July 2021
1 Post
July 13 2021 03:21 GMT
#46
I love free fire 🔥
Big-t
Profile Joined January 2011
Austria1350 Posts
July 15 2021 11:43 GMT
#47
I am fine with online events when the players are from the same region and can play with a good ping, since I enjoy high level army control which is simply not possible with 200 ms.
This is also the reason why I can totally understand players who don’t want to play with a webcam since it increases ping. As long as they turn it on for the interviews I am happy
All I want are two pros playing against it each other with the best possible conditions.
monchi | IdrA | Flash
Akio
Profile Blog Joined January 2019
Finland1838 Posts
July 16 2021 19:55 GMT
#48
I don't how much I can attribute my recent declining interest to SC2 esports to simply it being hosted online, but I think it is a factor. Obviously it's a hundred times better than having no tournaments whatsoever, but I'll admit it's kind of hard to maintain the same level of emotional investment when the weekly cups are almost indistinguishable from the most important tournaments of the year in terms of how they look and feel. Maybe I'm just a sucker for the hype it brings when the players enter their spaceship cockpit-esque booths to battle it out
Mine gas, build tanks.
StasisField
Profile Joined August 2013
United States1086 Posts
July 16 2021 19:57 GMT
#49
Honestly, I have no idea if online-only competition has a real effect on my viewing experience anymore. At the start, I was less interested but I have started watching more SC2 again as time has passed. It's been too long to really remember what offline events used to be like.

Also, every time I see this thread title I initially think it's talking about Has and I hate it lol
What do you mean Immortals can't shoot up?
SiegfriedSC
Profile Joined November 2019
9 Posts
July 18 2021 05:36 GMT
#50
I think it has exacerbated some of the existing issues in sc2 esports, a big one for me is that all the esl tournaments have a difficult time making a unique story for themselves. In this I mean that before online only, the location of the event was often the only thing differentiating some of the events, now with online only even that is gone and the story of each event is difficult to recall or care about.

While I will probably still watch the events because of the good sc2 action, I won't remember the majority of them because I haven't been given any reason to. I'd love to see a more cohesive narrative built around ESL's events, because right now I just don't really care if Reynor or Clem wins yet another tournament, why would another win be unique, or meaningful aside from the money?

muppet70
Profile Joined January 2017
Sweden72 Posts
July 20 2021 17:10 GMT
#51
I like it for two reasons.
a) It brought player cams, that was just main stage games offline.
b) less delay, offline tournaments can drag out because of logistics.

With that said, its ofc bad for ping reasons, no audience and such.
The time zone and playing at night/early morning can be bad but jet lag can be just as bad when travelling far to an offline event.
KT_Elwood
Profile Joined July 2015
Germany1112 Posts
July 31 2021 10:38 GMT
#52
Dropped out since Blitzchung incident made me not wanna touch the Bnet launcher for a while.
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
Ayub1
Profile Joined August 2021
1 Post
August 04 2021 21:56 GMT
#53
--- Nuked ---
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
August 22 2021 09:35 GMT
#54
I imagine that playing time was kind of concentrated - due to Covid - and a result playstyles, at least I thought, were new and improved. Games got more interesting, yes.
Still diamond
ElMakac
Profile Joined February 2021
20 Posts
August 22 2021 11:05 GMT
#55
yes
Normal
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