Half Life 2... The fuk ? - Page 2
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Enki
United States2548 Posts
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TheGiz
Canada708 Posts
The pacing of HL2 is very good, so you're wrong there. The mechanics and the graphics can't be complained about because the game is 7 years old. So if you look strictly at the story and the gameplay to evaluate the game... the game is really good. Story-wise the game is excellent. The point of the Half-Life franchise is to view all of the action in first person with the freedom to move around as if you're really there. A lot happens and it all makes a lot of sense in-world. Maybe you were expecting fully-rendered CGI cutscenes in 1080p HD graphics, which is probably why you were disappointed by the 'story.' I'm also willing to bet that you didn't pay attention to anyone talking to you and just kept running. | ||
Deleted User 101379
4849 Posts
On June 23 2011 22:18 TheGiz wrote: This is what happens when young children play classic-style games. They have such small attention spans and are desensitized to anything of any quality. The pacing of HL2 is very good, so you're wrong there. The mechanics and the graphics can't be complained about because the game is 7 years old. So if you look strictly at the story and the gameplay to evaluate the game... the game is really good. Story-wise the game is excellent. The point of the Half-Life franchise is to view all of the action in first person with the freedom to move around as if you're really there. A lot happens and it all makes a lot of sense in-world. Maybe you were expecting fully-rendered CGI cutscenes in 1080p HD graphics, which is probably why you were disappointed by the 'story.' I'm also willing to bet that you didn't pay attention to anyone talking to you and just kept running. Well, i'm almost 30, grew up with Civilization 1, Master of Orion 1&2, Dune 2, Monkey Island 1&2, Doom1&2, DN3D, Commander Keen and Quake 1&2, watch movies only for the story and still find HL2 only average (far from your "very good" or "excellent"). Calling people "young children" because they dislike a game is quite... condescending. The game is ok but the story is not really interesting "bad guy oppresses city, builds big tower and tries to conquer the world with cyborg slaves, you are the only one who can stop him"... been there, done that... The story often felt quite forced, like "Hey, we thought of a new weapon with which the player could control insects... let's invent a level where he has to use it" | ||
garbanzo
United States4046 Posts
On June 23 2011 20:02 RaiZ wrote: Sorry but i've already played way older games and i really enjoyed some of them (PoP, Out of this world) and also enjoyed some old movies that i've never watched before (Event Horizon, Contact) So i really don't care about graphics. Funny thing is, i haven't played any game beside cs, doom, q3 and DoD when it comes to FPS really... (gunz too but played like 1hour ?) Meh. I guess i'm too biased with hl2 maybe... :/ I think based on that list of games you've played HL2 is really not your game. It's not supposed to play like a regular shooter, that's what made Half-Life so exceptional. The game is driven by your desire to learn more about the world and to find a resolution for the events. That's why there are no cut scenes and levels. If you want to find out what you're supposed to do you have to stop moving and listen to the person talking to you. Like others have said, it's all about immersion. You have to feel like you've actually just been dropped in the world, like Gordon. You find out what's going on with him. | ||
RaLakedaimon
United States1564 Posts
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potatomash3r
Australia417 Posts
On June 23 2011 22:28 Morfildur wrote: Well, i'm almost 30, grew up with Civilization 1, Master of Orion 1&2, Dune 2, Monkey Island 1&2, Doom1&2, DN3D, Commander Keen and Quake 1&2, watch movies only for the story and still find HL2 only average (far from your "very good" or "excellent"). Calling people "young children" because they dislike a game is quite... condescending. The game is ok but the story is not really interesting "bad guy oppresses city, builds big tower and tries to conquer the world with cyborg slaves, you are the only one who can stop him"... been there, done that... The story often felt quite forced, like "Hey, we thought of a new weapon with which the player could control insects... let's invent a level where he has to use it" The story in Half-Life 2 is a mixture of set pieces and what you find out on your own by looking at the details of the world and noticing things by yourself such as news paper clipping or overhearing a conversation by some guy. Your summary of it is incorrect; the world was conquered in seven hours when the aliens invaded and Gordon was not there to save it. He's a sort of tool the G-Man uses in "selling" his services and what that entails, I dont know and can only speculate that its something to do with messing with the combine. Your incorrect details of the story makes me think that you played the game much differently than I did because I had fun putting the story together and letting my imagination fill in the gaps. HL2 was awesome because, to a certain extent it gave you freedom in exploring the world. The story progresses in unexpected ways and not once did I think the story was cliche or predictable. And how can you deny the gravity gun! At the time of its release the gravity gun was one of the best damned things that happened in video games and even now no game (that I've played) has had that kinda innovation. | ||
TheGiz
Canada708 Posts
In HL1 a mysterious man who turned out to be the G-Man showed up at the Black Mesa research facility and gave the researchers a weird isotope with which to perform an experiment. The experiment went horribly wrong and triggered a 'resonance cascade' that opened up portals all over the facility allowing monsters from a 'border world' known as Xen to enter. As Gordon Freeman you help to fight back the invading creatures and save as many scientists as you can while you await the arrival of the government. When the government finally arrives however they're interested only in killing everything and covering it all up. Gordon then shifts his attention to evading the military and shutting off the source of the invaders by going to Xen and killing the Nihilanth. As this happens the Black Mesa facility gets nuked, but the effects of the resonance cascade are too far gone. Portal storms rage cross Earth attracting the attention of the Combine, who invade and take over Earth and sequester the Xen creatures in 7 hours. Gordon Freeman meanwhile has been tucked away in interdimensional stasis by the G-Man, who seems to be selling his services to the highest bidder, whoever that may be. | ||
Deleted User 101379
4849 Posts
On June 23 2011 23:08 potatomash3r wrote: The story in Half-Life 2 is a mixture of set pieces and what you find out on your own by looking at the details of the world and noticing things by yourself such as news paper clipping or overhearing a conversation by some guy. Your summary of it is incorrect; the world was conquered in seven hours when the aliens invaded and Gordon was not there to save it. He's a sort of tool the G-Man uses in "selling" his services and what that entails, I dont know and can only speculate that its something to do with messing with the combine. Your incorrect details of the story makes me think that you played the game much differently than I did because I had fun putting the story together and letting my imagination fill in the gaps. HL2 was awesome because, to a certain extent it gave you freedom in exploring the world. The story progresses in unexpected ways and not once did I think the story was cliche or predictable. And how can you deny the gravity gun! At the time of its release the gravity gun was one of the best damned things that happened in video games and even now no game (that I've played) has had that kinda innovation. Well, i played it a year ago and don't remember much about the story (which is in itself a bad sign). I mostly remember the generic feeling of it - though maybe i just played too many games and read too many books. The gravity gun was ok, but it felt mostly like "hey, we have a cool physics engine, let's find a way to force the player to actually notice it". | ||
RaiZ
2813 Posts
On June 23 2011 20:19 Velr wrote: I liked the "wide" spaces... Many Egoshooters feel way to cramped, not HL2... If you have to drive a Buggy down the coast highway, there is a reason for it: It would take ages by feet. And the Bach were you control the Sandlions is the best thing in any RTS ever, i had such a blast . Except for bunny hop ! Joke. Agree with the sandlions part, that was fun... For maybe 20 minutes. After that i got tired of waiting for them to kill everything untill i can move out safely. The part where there were 2 flying robot was probably the most epic one. But after that it got quickly repetitive tbh. I guess that was a good game since the hl2 engine was still young ? On June 23 2011 20:38 eluv wrote: Also, for its time the full physics engine was a pretty huge attraction. That was what this game was all about imo. The engine. Storyline i think they could've done way better though... But to each his own. On June 23 2011 20:49 ketomai wrote: It might have been because you tried to play through the game too fast instead of enjoying it. I thought the pacing was pretty good. For example, when you ride in the boat or the near the seacoast, there's always places you stop by to do something like shoot down rocket ships from towers or infiltrate bases. It's really hard to get bored unless you think of the game in levels and just want to reach the end. Rather than think about it like that, just think of it as (like someone else mentioned) an adventure and take each thing as it comes. Well, i'm not the kind of guy to rush for the end really. But this game made me realize that i was losing way too mcuh time exploring every corner with the hope of finding powerful weapons. It's in the midgame, i realized that it did not have it. Maybe it's because i've played portal 1 and 2 before hl2 ? Still i've played the first half life before those portals games and it was exactly the same > couldn't finish it really. On June 23 2011 21:02 Bunn wrote: I suggest you to try playing through episode 2. I tried playing original HL2, but it just was plain boring. Then a friend suggested to try out HL2:ep2, and I was not dissapointed. It was alot shorter, but also it felt faster, more action packed. So try out episode 2, it's way better than HL2/Ep1. Will do. Not now, probably in the future when i'm feeling really bored ! On June 23 2011 21:04 Qzy wrote: Sounds like a console-player reviewing a good pc game. Not sure what do you mean by that. My very first fps ever was doom or wolfenstein. Loved them. Console wise, i like only goldneye just because we had so much fun in multiplayer when we were youngs but didn't manage to finish it solo. After that, i couldn't for the love of god understand why they wanted to release more fps games in consoles... I mean aiming with pad what ? Yeah you got it right, i hated every fps in console since Halo. On June 23 2011 21:14 SEA_GenesiS wrote: Try modify your game with this, it'll make you laugh and up the fun factor.. well it did for me anyway Can't sorry, i'm deaf hope you enjoyed it more than i did though ! On June 23 2011 21:19 simme123 wrote: Half life isn't that story focused, it's valve's platform to display their new engine and for a game that's main purpose was that to play it 7 years later isn't doing it much justice. It was amazing at the release. However I must say that halflife always has been a bit disturbing to me. Because there's so much more room for story but it's never used ./ Couldn't agree more, this is exactly what i'm feeling right now i think. On June 23 2011 22:37 garbanzo wrote: That's why there are no cut scenes and levels. If you want to find out what you're supposed to do you have to stop moving and listen to the person talking to you. Like others have said, it's all about immersion. You have to feel like you've actually just been dropped in the world, like Gordon. You find out what's going on with him. I promise you, like i said before, i'm not the kind of guy to walk throught the story. I do listen (Not really listen but read captions (aka subtitles)) and still i didn't get any "chills" dunno if you understand what i mean, but i wasn't even remotely thrilled about what would happen next. On June 23 2011 23:08 potatomash3r wrote: And how can you deny the gravity gun! At the time of its release the gravity gun was one of the best damned things that happened in video games and even now no game (that I've played) has had that kinda innovation. Agreed, that was indeed a blast. especially when this game came out. I remember i was pretty amazed at this engine for being capable of such things. But godamnit, the story sucks. Whatever, thank you for your constructive feedbacks though ! Now time to play some zerglings rush 게게게 ♥ | ||
Haemonculus
United States6980 Posts
On June 23 2011 19:58 QibingZero wrote: Haha, what? It sounds like you don't get yourself immersed very much, which is a huge mistake when playing a seamless FPS like HL2. To me, all your gripes sound absolutely crazy, and I don't think you would have had them if you allowed yourself to just become Gordon Freeman. You must channel the mute killing machine! Go watch the original HL1 speedrun in like 30 minutes. Imagine Gordon pulling those moves off IRL. BECOME THAT MAN IN HL2 | ||
Boblion
France8043 Posts
HL1 was the real groundbreaking game. Then it was Deus Ex. HL2 ? Not so much. It just rided on the fame/hype of its predecessor ala Sc2. Edit: not saying it is a bad game though. | ||
zeru
8156 Posts
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Louuster
Canada2869 Posts
Now if only Valve would get around to making episode 3 without pulling a Duke nukem forever on us | ||
Trowabarton756
United States870 Posts
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Body_Shield
Canada3368 Posts
Fun read-through of random facts and interesting items concerning HL2 etc. | ||
dartoo
India2889 Posts
And the demos they relseased were actually very very good levels, but they never made it in the real game..? dont know why... | ||
bre1010
71 Posts
I have a videogame crush on alyx vance though... | ||
DeckOneBell
United States526 Posts
I guess it could be overrated if you look at it that way, but I still think it's a good game. Don't worry about other people's opinions, pretty much. | ||
drewcifer
United States192 Posts
I can understand why someone would find the game boring now, but if you consider the time it came out and the genre it is, it's basically awesome and shouldn't be reviewed too harshly imo. If you're a game and you set a standard for an entire genre of games, you're not boring or bad, you're as good as it gets. Completely unrelated and maybe naive and ignorant, but It looks to me like BF3 may set a new standard for the genre real soon. | ||
LlamaNamedOsama
United States1900 Posts
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