I recently conducted a fairly lengthy interview with the one and only HotBid. Since his observing is pretty much baller status already, I had to found out what made him so good. Little did I know he was a third generation observer, obsing since he was a child =O
You can check out the interview at http://root-gaming.com/news/root-weekly-4 , it starts rather quickly under the headline ROOT Interview, I hope you enjoy it ^^;
Since I got some complaints, here's the interview in the OP, despite the kind poster below putting it up ^^
+ Show Spoiler +
There are lots of qualities that make a good observer. It's very important to be naturally talented at it and practice from an early age. I started observing when I was eight years old. I obs'd ants and birds and all kinds of stuff before there were even computer games. It was my dream to one day be the obs for a major event. But I'd say the most important part of being an observer three fold: 1) You must be very handsome, 2) You must be attractive, and 3) You must not be unattractive. Observers must scrutinize every part of a game so your own appearance must be perfect.
How do you decide how to prioritize your camera? Do you have some internal ranking of importance?
I have a golden rule of observing: "Whence thou sees thine stuffs happening on screen, thou shalt show thy aforementioned stuffs happening." For those that don't understand latin, it means that you should prioritize the camera on locations where things are happening. Because it is the observer's main job to show things as they are happening. For example, let's say on a map like GSL Tal'Darim Altar, it's a 1v1 and two players spawn in the top right and bottom left positions. In the beginning of the game, I would show the top right player's workers mining in the top right. In fact, I might even show the bottom left's player's workers mining. But I will not show a position that does not have a player there because there is nothing happening.
People call you the third caster sometimes, highlighting events and communicating through actions, do you feel that is fair?
People say that I'm like a third caster. But observing isn't casting. It's not a science - it's an art. I'm a second-generation observer (my father observed GO matches in person back in China). I've been obsing most of my life. I still haven’t got it all figured out. I assume you interview me because someone told you I was the best. Well, I'm only the best because I work with the best. If you don't trust your production crew, your show can't succeed. I'd like to thank R1CH, Kennigit, and of course my union, the Global Observer Directory (GOD) for supporting me.
How hard is it to keep synced up with the casters?
I must say it is very challenging to stay synced with casters. When Day9 says "if you take a look at MC's base," I have to quickly switch to MC's base. These types of instructions may be confusing to an inexperienced observer, but for an observering veteran like myself, I can accomplish this with no problem.
You’re reddit-famous for a sick shout-out, how did you even think of doing that?
I would like to say it's because I realized that the beginning of the game is boring for many people and the observer does not have much to do, and spelling things out with your cursor can make it interesting. Or it could be that I just like Reddit, because r/starcraft is super fun. But neither of those answers would be true. The real reason I do the shout-outs is because it's a way for me to make shoutouts to girls I feel very close to. Special thanks to Bridget, Diana, Melanie, Shawna, Amber, Amy, Cameron, Tysha, Noreen, Paula, Kate Upton, Anna, Rachel, Peanut, Lilsusie, Soe, Tyler's Wife, Smix, those two girls that came with Destiny, Haypro's girlfriend, that girl that draws posters for TL, and of course, Leah B. Jackson.
What is your favourite part of observing the TSL?
My favorite part of observing the TSL is the 50,000 viewers watching. It's not every day you can control what that many people see and hear and feel, unless you're in a country that has a thought police. Even then, you don't have as close a relationship as the viewer does with the obs. You're basically trusting someone with your senses for 3-4 hours on a weekend. In a way, I'm closer to the viewer than their own families. Big thanks to all the fans that watch.
Do you feel that it is integral for an observer to be highly skilled at the game, or is it all about practicing the ancient art of observing?
You have to understand the game at a good level but you don't have to be as good as top players. But you do have to watch a lot of high-level StarCraft tournaments to see how they do it. I watched a ton of OGN and MBC starleagues for StarCraft Brood War, and their observers were amazing. These days more people can be good observers because StarCraft 2 has production tabs, better replays, and all these other features. It's kind of like transitioning from BW to SC2, obsing and playing become easier.
Any shoutouts?
I'd like to thank everyone that made the TSL possible: Plexa, Heyoka and Lovedrop for writing, R1CH for coding, Kennigit and Glider for art, and Waxangel for Korean translation. Thanks to all the other TL staff that helped plan and discuss every little detail as well. Also, thanks to my family: Sean, Michelle, Richard, Kit, Sophie, Maisie, Isaac, and Art.
How do you decide how to prioritize your camera? Do you have some internal ranking of importance?
I have a golden rule of observing: "Whence thou sees thine stuffs happening on screen, thou shalt show thy aforementioned stuffs happening." For those that don't understand latin, it means that you should prioritize the camera on locations where things are happening. Because it is the observer's main job to show things as they are happening. For example, let's say on a map like GSL Tal'Darim Altar, it's a 1v1 and two players spawn in the top right and bottom left positions. In the beginning of the game, I would show the top right player's workers mining in the top right. In fact, I might even show the bottom left's player's workers mining. But I will not show a position that does not have a player there because there is nothing happening.
People call you the third caster sometimes, highlighting events and communicating through actions, do you feel that is fair?
People say that I'm like a third caster. But observing isn't casting. It's not a science - it's an art. I'm a second-generation observer (my father observed GO matches in person back in China). I've been obsing most of my life. I still haven’t got it all figured out. I assume you interview me because someone told you I was the best. Well, I'm only the best because I work with the best. If you don't trust your production crew, your show can't succeed. I'd like to thank R1CH, Kennigit, and of course my union, the Global Observer Directory (GOD) for supporting me.
How hard is it to keep synced up with the casters?
I must say it is very challenging to stay synced with casters. When Day9 says "if you take a look at MC's base," I have to quickly switch to MC's base. These types of instructions may be confusing to an inexperienced observer, but for an observering veteran like myself, I can accomplish this with no problem.
You’re reddit-famous for a sick shout-out, how did you even think of doing that?
I would like to say it's because I realized that the beginning of the game is boring for many people and the observer does not have much to do, and spelling things out with your cursor can make it interesting. Or it could be that I just like Reddit, because r/starcraft is super fun. But neither of those answers would be true. The real reason I do the shout-outs is because it's a way for me to make shoutouts to girls I feel very close to. Special thanks to Bridget, Diana, Melanie, Shawna, Amber, Amy, Cameron, Tysha, Noreen, Paula, Kate Upton, Anna, Rachel, Peanut, Lilsusie, Soe, Tyler's Wife, Smix, those two girls that came with Destiny, Haypro's girlfriend, that girl that draws posters for TL, and of course, Leah B. Jackson.
What is your favourite part of observing the TSL?
My favorite part of observing the TSL is the 50,000 viewers watching. It's not every day you can control what that many people see and hear and feel, unless you're in a country that has a thought police. Even then, you don't have as close a relationship as the viewer does with the obs. You're basically trusting someone with your senses for 3-4 hours on a weekend. In a way, I'm closer to the viewer than their own families. Big thanks to all the fans that watch.
Do you feel that it is integral for an observer to be highly skilled at the game, or is it all about practicing the ancient art of observing?
You have to understand the game at a good level but you don't have to be as good as top players. But you do have to watch a lot of high-level StarCraft tournaments to see how they do it. I watched a ton of OGN and MBC starleagues for StarCraft Brood War, and their observers were amazing. These days more people can be good observers because StarCraft 2 has production tabs, better replays, and all these other features. It's kind of like transitioning from BW to SC2, obsing and playing become easier.
Any shoutouts?
I'd like to thank everyone that made the TSL possible: Plexa, Heyoka and Lovedrop for writing, R1CH for coding, Kennigit and Glider for art, and Waxangel for Korean translation. Thanks to all the other TL staff that helped plan and discuss every little detail as well. Also, thanks to my family: Sean, Michelle, Richard, Kit, Sophie, Maisie, Isaac, and Art.