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On April 21 2011 05:31 HwangjaeTerran wrote:Show nested quote +On April 21 2011 05:26 Shadrak wrote: Tip for the OP as well: these would be way more helpful if you separated them into:
Tips for everyone Tips for Terrans Tips for Protoss Tips for Zerg Further tip: Tip givers can throw a Letter infront of their tip as follows. E40. Like such if it's general or Z41. If it's only for the Swarm only or P42. for the Protoss only or T43. Terran only
As for adding letters, no. As for separating by race, I promise to do that manually once we reach atleast 500 tips.
+ Show Spoiler +As for now, I think "simple is better". If people start using different "rules" for posting tips it will fail faster. Thanks for the feedback though (both of you, and the others!). Hatred is welcome (see comments about #22 & #2), but don't make joke tips please. (Edited #2's wording now, btw - And silly me though the purpose of Patrol was moving back and forth). Discussions is okay, and having longer discussions in spoilers is a good idea.
Oh - and the best way to prevent misnumbering is to either have another tab open with the thread, and F5 it before posting, or just doublechecking after posting (and editing if need-be). Consider this an off-topic tip.
There were two 52's, so...
54. In ZvZ, you can hide a Nydus Worm under your enemy's overlord. (If done correctly - he won't see it on the minimap). [Source (Swe)], [img]
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On April 21 2011 05:31 1.01 wrote:Show nested quote +2. Patrol has an unknown side-effect: If something is within attack range, your units will attack. Wow really? Nice; I never knew that.
Obviously the unknown side-effect to many was that this helps splitting marines.
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55. A burrowed zergling in Enemies' expansion will not only scout when he expands but also block his building and force a scan.
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56. Archons with +2 attack will one-shot multiple workers at a time if the base is optimally saturated.
57. For Blink Stalkers, shift quene a move command to the edge of the cliff, then shift quene the blink, the move quene a move away from the Blink command to make all stalkers blink. (Also looks very pretty)
58. Carriers become more cost effective by getting the Air Armor Upgrade instead of the Attack Upgrade, as Interceptors receive the +3 Armor and don't die as much, so you don't have to be re-making as many Interceptors. (This is only true before you hit critical mass for Carriers, but no one ever hits Critical mass for Carriers so.... Yeah)
59. Despite what Day[9] has said in a previous Daily, never let a bunker finish.
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On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun! to prevent this as zerg, spam the shit out of changelings before engaging a toss who has HT's ! :D
also, since larva are light units and line up naturally, two blueflame hellions can oneshot an entire line of them.
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60. Infest colossi with neural parasite, then use the colossus to destroy force fields.
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You can use Snipe on zerg larvae as well as eggs.
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Both simultatnuous posts and joke tips will make the numbering wrong, so I suggest that we don't number at all (and leave numbering to the OP), but rather tag it with T for tip, or Z,T,P,E for whatever race it applies for as this makes the actual tips easier to distinguish from the surrounding discussions.
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On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun!
This doesn't stop them detecting?
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Z53 Spine crawlers and spore colony's cannot make a solid wall. Z54 You can spawn a changeling from an overseer on a Xel'naga tower to give version for the duration of the changeling. It also is a slightly easier way to hold vision since the changeling will transform when the enemy sends a random unit to the tower.
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On April 21 2011 06:22 mcclurg wrote:Show nested quote +On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun! This doesn't stop them detecting?
They can't detect if they're dead. An overseer at full energy will die to a feedback.
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On April 21 2011 06:22 mcclurg wrote:Show nested quote +On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun! This doesn't stop them detecting?
Feedback kills overseers at full energy if I'm not mistaken.
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On April 21 2011 06:22 mcclurg wrote:Show nested quote +On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun! This doesn't stop them detecting?
Feedbacking an Overseer will not cause that Overseer to lose its ability to detect Cloaked units. Feedbacking a full energy Overseer will cause it to explode and die. Dead Overseers cannot detect cloaked units.
I believe the max energy of Overseers is 200. I believe the max health of an Overseer is 200.
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On April 21 2011 06:25 Smurphy wrote:Show nested quote +On April 21 2011 06:22 mcclurg wrote:On April 21 2011 05:19 GreatFall wrote: most overseers will be at full energy, so during a battle, feedback the overseer then send in the dts to have fun! This doesn't stop them detecting? Feedbacking an Overseer will not cause that Overseer to lose its ability to detect Cloaked units. Feedbacking a full energy Overseer will cause it to explode and die. Dead Overseers cannot detect cloaked units. I believe the max energy of Overseers is 200. I believe the max health of an Overseer is 200.
Oh wow, I didn't know this! Could we make it clearer in the tip?
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This might be a tip, but can an overlord spread creep over a pylon to deny warp-ins? Also. 61. Vision can allow warp-ins to the high ground.
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62. 4gating solely can make you grandmasters league!
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gonna be hard to read through all 1000 tips without getting any duplications
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Netherlands45349 Posts
E63.
You can click geysers and see how many workers are in it, there is a counter there. So if you are doubting whether you have a 3 or perhaps 4 or on it, click the extractor/refinery/assimilator.
Sounds retarded but I only found out about this a couple days ago.
I am bad.
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On April 21 2011 06:31 woob wrote: 62. 4gating solely can make you grandmasters league! +1, just learn a few minor variations if hes cheesing! :D
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T64.
EMPing your own cattlebruisers against Protoss eliminate potential damage from feedback =D
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