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GSL is back ! Withdrawal syndrome was near.
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[R&S] GOM Code S/Code A May 2011 by motbob
Code A ro32 day 1 winners interviews (spoilers obviously)
Proudly casted by DOA and Moletrap, aka DOtrap ?
ApriI 18th 2011, 18:10 KST
GSL May map pool :
+ Show Spoiler [GSL May Maps] +
GSL May code A bracket :
+ Show Spoiler +
VS
+ Show Spoiler [GOM staff review :] +
MMA is gaining a lot of popularity and some are even calling him the ‘little BoxeR’. The Terran player was eliminated by TSL_Killer in the last GSL March Code A Ro16. However, he has displayed his hidden potential in the GSTL series by accomplishing 3 kills in a row in February and was named the MVP of GSTL March Final after defeating oGsMC, ST_July and IMMvp along the journey. MMA’s overall win ratio is an impressive 75%. It seems from those results that MMA’s greatest enemy is actually none other than himself. MMA needs to overcome his nervousness and play his game. MMA is most likely to win this match-up but he has a long way to go as there are lot of formidable opponents waiting to take him down in this season’s Code A.
TOPClass is a new player but if he practiced with sC (a somewhat standard player with similar play style to that of MMA’s), the Protoss player will give MMA a hard time. Most of MMA’s losses came from long, dragged out matches and TOPClass will have to survive the early harassment and focus on expos and tier 3 units to take down MMA.
Moletrap Prediction: MMA
GOM.Sam Prediction: MMA
GOMTV.com User Prediction: 56.3% for MMA to win
SC2 Unit Comparison: MMA (Marauder – hits like a truck), TOPClass (Dark Templar – sneaky)
TOPClass is a new player but if he practiced with sC (a somewhat standard player with similar play style to that of MMA’s), the Protoss player will give MMA a hard time. Most of MMA’s losses came from long, dragged out matches and TOPClass will have to survive the early harassment and focus on expos and tier 3 units to take down MMA.
Moletrap Prediction: MMA
GOM.Sam Prediction: MMA
GOMTV.com User Prediction: 56.3% for MMA to win
SC2 Unit Comparison: MMA (Marauder – hits like a truck), TOPClass (Dark Templar – sneaky)
MMA < Terminus SE > TopClass
MMA < Xel'Naga Caverns > TopClass
MMA < Crevasse > TopClass
+ Show Spoiler [Individual Results] +
+ Show Spoiler [Overall Results] +
+ Show Spoiler [Recommended games] +
VS
+ Show Spoiler [GOM staff review :] +
Everyone was waiting for Hyperdub to show off his special ‘finishing move’ last season but rumor has it that the power gage bar wasn’t filled up. Hyperdub first set his foot inside of the GSL studio in Open Season 1. He wasn’t a superstar player like some of his teammates (MC and NaDa to name a few) but Hyperdub was still loved by many. The Terran player is now fighting off his slump and is trying to get back to Code S. His overall win ratio is 33.33% which could be considered low for a previous Code S player. Whether we will be able to see that special move of Hyperdub’s will be entirely up to Hyperdub.
The captain of the ZeNEX team advanced to the Ro32 in Open Season 2 but has not been so lucky since then. However, this time the Zerg player aims to improve his overall win ratio of 25% and hang out with Byun in Code S. Hyperdub has not faced a Zerg player in a long time. Line has not faced a Terran player since GSL Open Season. Just for that reason, it would be interesting to see what strategies and tactics these players will bring to the table. Considering that Line has lost many of his games early into the game, Hyperdub should go with early harassment and tier 1 unit push. Line should try to drag the match out as long as possible by taking many expos as possible.
Moletrap Prediction: Line
GOM.Sam Prediction: Hyperdub
GOMTV.com User Prediction: 52.9% for Line to win
SC2 Unit Comparison: Hyperdub (Thor – apparently he has a deadly finishing move), Line (Zergling – he keeps coming back!)
The captain of the ZeNEX team advanced to the Ro32 in Open Season 2 but has not been so lucky since then. However, this time the Zerg player aims to improve his overall win ratio of 25% and hang out with Byun in Code S. Hyperdub has not faced a Zerg player in a long time. Line has not faced a Terran player since GSL Open Season. Just for that reason, it would be interesting to see what strategies and tactics these players will bring to the table. Considering that Line has lost many of his games early into the game, Hyperdub should go with early harassment and tier 1 unit push. Line should try to drag the match out as long as possible by taking many expos as possible.
Moletrap Prediction: Line
GOM.Sam Prediction: Hyperdub
GOMTV.com User Prediction: 52.9% for Line to win
SC2 Unit Comparison: Hyperdub (Thor – apparently he has a deadly finishing move), Line (Zergling – he keeps coming back!)
Hyperdub < Crossfire SE > Line
Hyperdub < Crevasse > Line
Hyperdub < Tal'Darim Altar LE > Line
+ Show Spoiler [Individual Results] +
+ Show Spoiler [Overall Results] +
+ Show Spoiler [Recommended games] +
VS
+ Show Spoiler [GOM staff review :] +
The word ‘ganzi’ could be translated into the word, ‘pimp’. Well ain’t GanZi pimptastic? Anyhow, GanZi is another prominent Terran player of the SlayerS clan. Seeing players like MMA, GanZi and Ryung cannot help but make one think that BoxeR is trying to create a fearsome army of Terran players. Mirror match-up seems to be GanZi’s weakness but we are yet to see this player face a Protoss. His overall win ratio is 33.3% (he only played 3 games in the GSL Series so far), but do not let that number fool you. GanZi likes to drag his games out. Unless Nuts rushes GanZi early into the game, I recommend getting some popcorn and soda, and wrapping yourself in a blanket. Yes. It’s going to be a long night my friends.
Nuts’ previous ID was ‘Peanut Cookie’. I am not sure which ID is more nuts but the ID ‘I am Nuts’ definitely sounds more intimidating. The ID is going to be a good indication of what the Protoss will be doing tonight. Practicing against Terran should have been no problem for Nuts and the fact that GanZi was a former IM member is going to make tonight’s game more interesting.
Moletrap Prediction: GanZi
GOM.Sam Prediction: GanZi
GOMTV.com User Prediction: 71.4% for Nuts to win
SC2 Unit Comparison: GanZi (Hellion – it will be a hell of a ride), Nuts (Warp Prism – what? What’s that?)
Nuts’ previous ID was ‘Peanut Cookie’. I am not sure which ID is more nuts but the ID ‘I am Nuts’ definitely sounds more intimidating. The ID is going to be a good indication of what the Protoss will be doing tonight. Practicing against Terran should have been no problem for Nuts and the fact that GanZi was a former IM member is going to make tonight’s game more interesting.
Moletrap Prediction: GanZi
GOM.Sam Prediction: GanZi
GOMTV.com User Prediction: 71.4% for Nuts to win
SC2 Unit Comparison: GanZi (Hellion – it will be a hell of a ride), Nuts (Warp Prism – what? What’s that?)
GanZi < Crevasse > PeanutCracker
GanZi < Metalopolis > PeanutCracker
GanZi < Terminus SE> PeanutCracker
+ Show Spoiler [Individual Results] +
+ Show Spoiler [Overall Results] +
+ Show Spoiler [Recommended games] +
VS
+ Show Spoiler [GOM staff review :] +
It might be surprising to some people that JJUN actually has a higher TvT and overall win ratio compared to Bomber. JJUN has 50% win ratio against Terran while Bomber’s TvT win ratio is 33.3%. JJUN also has more GSL experience than Bomber. JJUN was eliminated in Ro64 during Open Season 3 but advanced to Ro16 in GSL Mar. Code A.
Bomber on the other hand only displayed his skills during GSTL. He did defeat MMA but lost to Ryung. Bomber’s style is definitely interesting. It is almost as if he flies a plane over the enemy base and drops a huge bomb to demolish his opponents. However, his previous styles have been hit or miss. And so far it’s been more of a miss than a success. One can only hope that Bomber can overcome his TvT weakness and show people that he is GSL worthy and not ust GSTL.
Moletrap Prediction: Bomber
GOM.Sam Prediction: JJUN (his name sounds cool)
GOMTV.com User Prediction: 91% for Bomber to win
SC2 Unit Comparison: JJUN (Banshee – will it work this time?), Bomber (Ghost – Nuke is the only thing similar to a bomb in SC2)
Bomber on the other hand only displayed his skills during GSTL. He did defeat MMA but lost to Ryung. Bomber’s style is definitely interesting. It is almost as if he flies a plane over the enemy base and drops a huge bomb to demolish his opponents. However, his previous styles have been hit or miss. And so far it’s been more of a miss than a success. One can only hope that Bomber can overcome his TvT weakness and show people that he is GSL worthy and not ust GSTL.
Moletrap Prediction: Bomber
GOM.Sam Prediction: JJUN (his name sounds cool)
GOMTV.com User Prediction: 91% for Bomber to win
SC2 Unit Comparison: JJUN (Banshee – will it work this time?), Bomber (Ghost – Nuke is the only thing similar to a bomb in SC2)
Jjun < Crossfire SE > Bomber
Jjun < Xel'Naga Fortress > Bomber
Jjun < Dual Sight > Bomber
+ Show Spoiler [Individual Results] +
+ Show Spoiler [Overall Results] +
+ Show Spoiler [Recommended games] +
Be careful, the game 1 poll is spoiling the strategy used by one of the players (winner is not spoiled) Not recommended. As someone was so offended that he posted insults, I warn you, reading this poll can ruin your GSL experience for 3 generations.
+ Show Spoiler [Game 1] +
Be careful, the game 2 poll is using "lol" instead of "If you have time". As someone in this thread was offended by this poll, read at your own risk. Not recommended.
+ Show Spoiler [Game 2] +
+ Show Spoiler [Game 3] +
For those you still doesn't know, GOM Player is now available for MAC (Safari required)
Source : http://www.gomtv.net/2011championship/news/64310
GSL tournament rules :
+ Show Spoiler +
Tournament Rules
Game Play Rules
1) All matches will be played with ‘StarCraft II – Wings of Liberty’ (12+ version, rated by GRB).
2) All matches will be played with the latest patch available at the time of the game play.
3) All matches will follow the tournament format. Ro16 : Bo3, Ro8~Semifinals : Bo5, Final : Bo7
4) Games will be played on maps included in the map pool.
5) Players must disable Toast Notifications in the Battle.net options.
6) All players must set their status to Busy.
7) All games will be observed by 2 GOMTV Observers.
8) Observer will host all games and players must notify the observer that they are ready via the waiting room’s chatting window.
9) There should be no communication between the players other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' and etc to surrender the game.
10) No known bugs or cheats are allowed during game play.
Equipment and Other Rules
All players must arrive at the tournament venue no later than 15 minutes prior to the start of the game.
All players are allowed 15 minutes to adjust their personal settings.
All players are allowed to user their personal equipment.
The list of the personal equipment allowed is as follows:
1) Keyboard
2) Mouse
3) Mouse Pad
4) Mouse Stand
5) Earphone
6) Mouse Driver
Player must use the Wide LCD monitor provided by GOMTV. (Player is able to adjust the resolution or graphic option.)
Player must use the computer provided by GOMTV.
All players must put on the earphone first then put on the headset provided by GOMTV.
Game Pause and Replay Rules
When the player feels that a game should be paused, he or she should press the buzzer in the game booth immediately.
When the buzzer is pressed, the observer and the referee will pause the game.
A player is able to request for a pause under the following conditions:
1) When the equipment is not functioning or malfunctioning (Keyboard, Mouse, Monitor, PC and etc.)
2) When a major game related bug has been observed during the game play
3) When the game sound has been turned off and the player is able to hear the noise outside of the booth
4) When the player experiences other factors that he or she believes that might greatly affect the game play
If the game has been paused due to the reasons above, the host will resolve the issue and promptly resume the game.
In case one of the following events occurs, the game in play will be tossed out and the game will be replayed.
1) When the game is paused due to equipment malfunction, power outage, network error and etc that are required for the progress of the tournament
2) When the computer used by the player malfunctions or shuts down
3) When a game related bug that was previously unknown or clearly unintentional occurs
4) When the game play can no longer be continued due to the disturbance and noise caused by behaviors including trespassing on to the stage, throwing of stuff, violet languages or actions
5) When it becomes impossible to determine win or lose based on the content of the game play
6) When the game needs to be paused due to unavoidable circumstances such as natural disaster
7) In case the PCs of the referee and observer drop resulting in the inability to broadcast, the game should be resumed and the match result will be recognized if the players are still able to continue the game. The host and the referee are able to act flexibly depending on the situation
Automatic Loss Rule
When the friend log-in notification pops up during the game play
When the player receives a whisper (message) during the game play from another user (failure to set the status to busy)
Sending chat messages other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' to declare the loss during the game.
Displaying violent behaviors to threaten the opposing player or the audience.
Arriving at the tournament venue after 15 minutes prior to the start of the game.
Delaying games intentionally even after the allotted time (15 minutes) for personal settings.
Using known bugs and cheats during the game play.
Game Play Rules
1) All matches will be played with ‘StarCraft II – Wings of Liberty’ (12+ version, rated by GRB).
2) All matches will be played with the latest patch available at the time of the game play.
3) All matches will follow the tournament format. Ro16 : Bo3, Ro8~Semifinals : Bo5, Final : Bo7
4) Games will be played on maps included in the map pool.
5) Players must disable Toast Notifications in the Battle.net options.
6) All players must set their status to Busy.
7) All games will be observed by 2 GOMTV Observers.
8) Observer will host all games and players must notify the observer that they are ready via the waiting room’s chatting window.
9) There should be no communication between the players other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' and etc to surrender the game.
10) No known bugs or cheats are allowed during game play.
Equipment and Other Rules
All players must arrive at the tournament venue no later than 15 minutes prior to the start of the game.
All players are allowed 15 minutes to adjust their personal settings.
All players are allowed to user their personal equipment.
The list of the personal equipment allowed is as follows:
1) Keyboard
2) Mouse
3) Mouse Pad
4) Mouse Stand
5) Earphone
6) Mouse Driver
Player must use the Wide LCD monitor provided by GOMTV. (Player is able to adjust the resolution or graphic option.)
Player must use the computer provided by GOMTV.
All players must put on the earphone first then put on the headset provided by GOMTV.
Game Pause and Replay Rules
When the player feels that a game should be paused, he or she should press the buzzer in the game booth immediately.
When the buzzer is pressed, the observer and the referee will pause the game.
A player is able to request for a pause under the following conditions:
1) When the equipment is not functioning or malfunctioning (Keyboard, Mouse, Monitor, PC and etc.)
2) When a major game related bug has been observed during the game play
3) When the game sound has been turned off and the player is able to hear the noise outside of the booth
4) When the player experiences other factors that he or she believes that might greatly affect the game play
If the game has been paused due to the reasons above, the host will resolve the issue and promptly resume the game.
In case one of the following events occurs, the game in play will be tossed out and the game will be replayed.
1) When the game is paused due to equipment malfunction, power outage, network error and etc that are required for the progress of the tournament
2) When the computer used by the player malfunctions or shuts down
3) When a game related bug that was previously unknown or clearly unintentional occurs
4) When the game play can no longer be continued due to the disturbance and noise caused by behaviors including trespassing on to the stage, throwing of stuff, violet languages or actions
5) When it becomes impossible to determine win or lose based on the content of the game play
6) When the game needs to be paused due to unavoidable circumstances such as natural disaster
7) In case the PCs of the referee and observer drop resulting in the inability to broadcast, the game should be resumed and the match result will be recognized if the players are still able to continue the game. The host and the referee are able to act flexibly depending on the situation
Automatic Loss Rule
When the friend log-in notification pops up during the game play
When the player receives a whisper (message) during the game play from another user (failure to set the status to busy)
Sending chat messages other than ‘GG’, ‘gg’, ‘ㅎㅎ’,'ㅈㅈ' to declare the loss during the game.
Displaying violent behaviors to threaten the opposing player or the audience.
Arriving at the tournament venue after 15 minutes prior to the start of the game.
Delaying games intentionally even after the allotted time (15 minutes) for personal settings.
Using known bugs and cheats during the game play.
Source : http://www.gomtv.net/2011gslsponsors3/news/64582
New code A caster !
A new commentator, Noah "moletrap" Kalb will be joining us for GSL May!
Moletrap will be commentating with ‘doa’ for Code A matches.
+ Show Spoiler +
Source : http://www.gomtv.net/2011gslsponsors3/news/64394
GSL code A day 1 preview, by GOMTV :
http://www.gomtv.net/2011gslsponsors3/forum/64650
Pinnacle sports odds :
How to watch :
Official GOM TV stream http://www.gomtv.net/2011gslsponsors3/live/