This one's kind of embarrassing because I make the exact same mistake I did in episode 2: I build my army too slowly while I tech too quickly and am thus unable to fight off his attacks. It's a PvP on Scrapyard, so I'm thinking, "Ooooh, this is a great map for air attacks." Unforunately, I didn't also think, "But I should probably build up at least a slightly substantial army in the meantime for whenever he attacks me." The result is, of course, a loss.
I made another mistake, too, that probably wouldn't have given me the win if I had done otherwise but that will definitely be crucial for future matches. After transferring about half my probes to my expo, the expo gets taken out. However, I didn't do a good job of continuing probe production -- especially after my expo got taken out. So, here I am with one base and about half the workers I originally had, and it takes me too long to realize that I don't have nearly as many workers as I used to have.
Since I've played this match, I did play another one where I did a good job of producing units while I tech, so I seem to be finally over that problem. I did, however, encounter another problem in that very same match. I'll be posting it soon.
Before that, though, I'm going to post a win for a change, on what I think was a pretty awesome (for Bronze) TvT match.
But more on all that later. For now,
Lessons learned:
1. Slow down fast tech builds to get at least a small army to fight off any attacks in the meantime.
2. No, seriously, slow down fast tech builds to get at least a small army to fight off any attacks in the meantime.
3. Be conscious of transferred workers when an expansion gets killed.
EDIT: Oh, PS - I think I'm about to break into Silver. Woohoo!