[SPL] MBCGame HERO vs STX SouL - Page 6
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Hyde
Australia14568 Posts
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night terrors
China1284 Posts
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Zona
40426 Posts
kal taking another base at 11? 1 no longer mining for kal, and his nat is destroyed kal not giving up yet - still has a bunch of bases sea's 4.5 up and running again kal with like 6 gateways or so at 10.5? vultures now heading that way en masse raiding the probes as they retreat from 11 - only 5 get away kal attacking with a small army towards 6 | ||
Zona
40426 Posts
sea with reinforcements coming to save 6, kal won't be able to take it down why did kal warp in a nex at 10 just to have it destroyed? mass army attacking up towards 10.5 - kal with little resistance | ||
Zona
40426 Posts
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Ryo
8787 Posts
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Noxide
United States2870 Posts
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kassi
United States290 Posts
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Megaliskuu
United States5123 Posts
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night terrors
China1284 Posts
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structuralinertia
Australia1426 Posts
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Hyde
Australia14568 Posts
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Lightwip
United States5497 Posts
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Noxide
United States2870 Posts
Blue Goo Recall | ||
Zona
40426 Posts
kal adding a pylon at 8?? not sure arbiter recalls to sea's 6 - into a bunch of mines one goon survives for a brief moment zealot drop at sea's base at 3 - cleared by vultures easily | ||
Ryo
8787 Posts
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Megaliskuu
United States5123 Posts
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Lightwip
United States5497 Posts
Horrible gg timing. | ||
ironcell
Chile1127 Posts
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Zona
40426 Posts
manner cc's half-blocking their pathing and they all die sea adding yet another base at 9... another small army attacking towards 10.5 kal still not giving up? warping nex at 10 probably going to go down again | ||
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