[map] Ice Wastes -madsquare - Page 2
Forum Index > SC2 Maps & Custom Games |
Randomaccount#77123
United States5003 Posts
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G_Wen
Canada525 Posts
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prodiG
Canada2016 Posts
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bakedace
United States672 Posts
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dezi
Germany1536 Posts
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BoomStevo
United States332 Posts
On December 01 2010 08:06 prodiG wrote: Can tanks shoot over the cliff outside the natural and hit the command center? Just from the images I can tell that it won't be able to hit a CC placed at the natural but it looks like they will hit the geysers. | ||
Retgery
Canada1229 Posts
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Madsquare
Germany157 Posts
Avg Openess: 4.30 Cross positions rush distance: 139.4 main main -- 120.0 nat-nat Noncross positions rush distance: 115.9 main main -- 89.4 nat-nat On December 01 2010 08:06 prodiG wrote: Can tanks shoot over the cliff outside the natural and hit the command center? They can reach both geysers, but not the minerals (actually they can, but not the miners) and neither the CC/Hatch/Nexus. I wanted to keep that danger area outside the natural cliff, but a light version of it. I think that went pretty well. On December 01 2010 06:08 G_Wen wrote: Crystals on the natural cliff can use a bit of work though. Can you be more exact? Maybe even a suggestion? Thanks for the responses! Dont let go madsquare | ||
FlopTurnReaver
Switzerland1980 Posts
Good work overall. | ||
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