Please continue to provide support for other games =D I'm pretty sure you guys are in the process of doing that anyway haha.
New social network & Teams hosting for SC2 players - Page 2
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Snuggles
United States1865 Posts
Please continue to provide support for other games =D I'm pretty sure you guys are in the process of doing that anyway haha. | ||
tofucake
Hyrule18926 Posts
It's clear Titio put a lot of time into this site and didn't make a halfassed post to promote it. I say let it stay! [edit] I'm a little annoyed it showed me my password in the activation email though. That means that they are stored in a recoverable way in the database, which I am not happy about. Also, I can't figure out how to add my monitors to my hardware information. | ||
Snuggles
United States1865 Posts
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kGold
Canada66 Posts
To the OP, this is beautifully done. Keep your team motivated! There are countless gaming sites popping up all over the internet like weeds, and they bring nothing new and exciting. This does, by a long shot. The time and funds into this project are plainly visible. | ||
Titio
France237 Posts
Thanks a LOT for your awesome feedback!! This gives us a real boost The site ahs indeed been well though: we've been working on it for more than a year and a half, and it's only the beginning :-) We have so many ideas! I'm a little annoyed it showed me my password in the activation email though. That means that they are stored in a recoverable way in the database, which I am not happy about. No worries: the passwords are encrypted. We have absolutely no way of knowing it. if you lose your password, the only way you'll be able to access your account will be that we send you a new randomly generated one (pretty much the same way TL does, btw) - this "forgot my pass" feature is coming soon, we kinda forgot to implement it at start :D This site doesn't seem too much get much attention. I'm not sure how new it is but I really hope it'll pick up. Because the features on this site, are really really good. It has the potential of being a useful social hub for players Thanks! You have no idea how great this feels reading this :D The website really is shining new. We're trying to get some attention but it sometimes feels like shouting alone in the woods: hard and not very efficient! Any idea to help spread the word is more than welcome! For instance, we're planning on hosting a weekly tournament, with a small cash prize to win as soon as our dedicated module goes live :D | ||
IndieFinch
United States124 Posts
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Alphaes
United States651 Posts
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Accer
Korea (South)319 Posts
Unfortunately with the Bnet site down I'm unable to add my account information, but I'll make sure to do so as soon as I am able. I'll make sure to tell my in-game friends about this in hopes that this site gets the attention to become something big. I'm eager to see how well the rest of the community receives it. | ||
numLoCK
Canada1416 Posts
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Titio
France237 Posts
Just wondering if any of the top teams will sign up to use it however. Well, most of the TOP teams already have nice looking websites, so it won't be as useful as for any other team. Still, it's nice being featured somewhere: you're at the top of rankings, people go and check your stats, fans can follow your games... Plus, we're thinking of an easy way for members to signup for tournmanents. Like a "1 click thing" and you can check in in various leagues, etc. So yeah, I think it makes sense for top players to be there :-) I'll make sure to tell my in-game friends about this in hopes that this site gets the attention to become something big. I'm eager to see how well the rest of the community receives it. Many thanks | ||
kGold
Canada66 Posts
On September 02 2010 05:03 Alphaes wrote: To be honest, I've never been much a fan of these Web 2.0 sites (much prefer more minimalist/compact designs such as here at TL.net), but the clan battle thing sounds vaguely interesting. Just wondering if any of the top teams will sign up to use it however. I would also like to say, in addition to my praising post a few posts up, that I agree with this criticism. While Web 2.0 is new and I agree with your decision to follow it, it could do with a little less flashiness in the advertisement departments. It just - looking at the page - it feels a bit bloated, and its hard to focus my attention on the things I should be focusing my attention on; the text. I guess that the business model, you need to generate revenue off of advertisements. | ||
Pibacc
Canada545 Posts
Edit: ... there's achievements on this website aswell? | ||
Titio
France237 Posts
I would also like to say, in addition to my praising post a few posts up, that I agree with this criticism. While Web 2.0 is new and I agree with your decision to follow it, it could do with a little less flashiness in the advertisement departments. It just - looking at the page - it feels a bit bloated, and its hard to focus my attention on the things I should be focusing my attention on; the text. I guess that the business model, you need to generate revenue off of advertisements. Actually, we really hope we'll be able to get rid of those at one point (unfortunately, not in a near future). The main problem we have is: because we're so new and so "small" (even though we need about 10 servers in a top-notch cluster to make sure the site runs ok ^^), we can't really decide what ads are going to be displayed :/ Otherwise, we'd have banned the flashy/stupid ones at once. On September 02 2010 05:40 Pibacc wrote: i hate to sound too negative but from what i see it's teamliquid and facebook had a baby and spawned this. Don't get me wrong the website is well done but this has been done before, nothing new. Well, I think there are a lot of similar websites, with a slightly different concept. Or, not "so-in-deep-integration with games databases". But you're right, what we did was mixing a lot of different concepts we liked, and adapt the result to gaming Edit: ... there's achievements on this website aswell? Yup! Well, at the time we designed the achievements system, not so many websites had one :/ (And, we wanted the "honor unlocked" short animation, so we HAD to make it live :D) | ||
berzerger
Turkey95 Posts
thats my opinion. cause there are a bunch of people who are trying to do sth for SC2, I think that is what matters. but rules are rules, its admins call ofc in the end. | ||
Snuggles
United States1865 Posts
Plus if you play other games besides SC2, like WoW, its also pretty damn nice. The site has a friggin built in wowarmory and a Guild Forum. Besides having your own site, gamecreds could be a good alternative to bring a guild together outside of the game. | ||
Alou
United States3748 Posts
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Titio
France237 Posts
On September 02 2010 05:51 Snuggles wrote: I think if the Mods didn't want this thread to be out, it'd be closed right now. I've visited a lot of those new SC2 communities, GameCreds is the best looking one so far. Plus if you play other games besides SC2, like WoW, its also pretty damn nice. The site has a friggin built in wowarmory and a Guild Forum. Besides having your own site, gamecreds could be a good alternative to bring a guild together outside of the game. Well, to tell the truth, we started by designing the WoW section, so yeah - it's pretty thick (Profling section, automated guild creation, in-depth recruiting feature featuring raid XP, specifi items, etc.) The SC2 section already is starting to be bigger though | ||
Mateo0
France112 Posts
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tofucake
Hyrule18926 Posts
On September 02 2010 04:57 Titio wrote: No worries: the passwords are encrypted. We have absolutely no way of knowing it. if you lose your password, the only way you'll be able to access your account will be that we send you a new randomly generated one (pretty much the same way TL does, btw) - this "forgot my pass" feature is coming soon, we kinda forgot to implement it at start :D That doesn't matter. Some quite simple attacks could get a dump of the entire users table, and then it's pretty trivial to identify the encryption, and then usually it's not that hard to break the encryption. Or a rogue employee could just decide to take it all, and since they probably have access to the source, it'd be trivial to locate the decryption/encryption and have complete access to all accounts. I do not like my passwords stored plaintext. Ever. | ||
ryanAnger
United States838 Posts
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