The Queens can keep the Spines alive long enough to kill any opposing force (8 queens w/ full energy = 32 transfusions = 3200 hp) and not only that, if he tries to come at you with Air... Well. You've got that covered.
Unit Tester - Page 4
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ryanAnger
United States838 Posts
The Queens can keep the Spines alive long enough to kill any opposing force (8 queens w/ full energy = 32 transfusions = 3200 hp) and not only that, if he tries to come at you with Air... Well. You've got that covered. | ||
ryanAnger
United States838 Posts
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Holder
United States13 Posts
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VereZ
France34 Posts
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Will.
Sweden28 Posts
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Lobo2me
Norway1213 Posts
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SleepSheep
Canada344 Posts
could you add a way to see how much each army is worth? kind of like the army feature in replays also it would be nice to see how much each unit costs individual as well a a reminder edit: okay so apparently u already have that in there hehe | ||
Chriamon
United States886 Posts
On May 22 2010 04:44 Daimon wrote: awesome idea, thanks. could you add a way to see how much each army is worth? kind of like the army feature in replays Pretty sure this is already in there... | ||
Konsume
Canada466 Posts
been wanting to test my units! going to have alot of work tonight | ||
LooseMoose
United States184 Posts
On May 19 2010 18:38 Holder wrote: Let me guess, you can't play custom maps on the mac version? That's what I'm thinking. But since map publishing has been enabled for patch 13 we should be able to mess around with it now. Didn't blizz say mac version would get their galaxy editor during beta? | ||
NATO
United States459 Posts
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clickrush
Switzerland3257 Posts
the design is very simple and you still have lots of possibilities. the only problem is: the place to fight is a bit narrow. as soon as you test things out with critical masses, then your units become stuck. but hey its still very good. thx for sharing. | ||
zomgzergrush
United States923 Posts
I think when switching sides, it should show the race menu instead of the last side's race's units. My upgrades wont work they always get to like 99% and get stuck. Also, the battlefields need to be a tad bigger =\. Great work! On May 18 2010 23:02 ryanAnger wrote: 3 Ultralisks beat 9 Marauders without stim. Stim is the deciding factor in that fight. Too bad 9 marauders are much cheaper than 3 ultralisks. The gas difference dwarfs the 100 mineral difference. Not to mention usually there's medivacs...... | ||
greycubed
United States615 Posts
On May 22 2010 10:07 zomgzergrush wrote: Bad on multiple levels. First, you're comparing apples to oranges in a few ways. Second, you can't mention medivacs if you don't include their cost.Too bad 9 marauders are much cheaper than 3 ultralisks. The gas difference dwarfs the 100 mineral difference. Not to mention usually there's medivacs...... | ||
zomgzergrush
United States923 Posts
On May 22 2010 10:34 wrgrbl wrote: Bad on multiple levels. First, you're comparing apples to oranges in a few ways. Second, you can't mention medivacs if you don't include their cost. Apples to oranges in a few ways as in....you never said any ways? Do you not have medivacs in your late game TvZ? Do you only have 9 un-upgraded marauders with no stim and no medivacs? Do you not kite your marauders utilizing their range? I did factor in two medivacs, and the ultralisk side is still heavier on the gas. I didn't even mention stim. Pretty much just one marauder dies with stim usage. Hell, we don't even need medivacs in the picture with stim; stim alone makes it one sided already. This is not counting running away either, just flat out shitty micro with only focus fire. With 12+ marauders ultras die to 2 volleys each and it's just depressing to watch. By late game, i dunno what games Blizz is playing but my games tend to have more than enough marauders to insta-kill ultras before that stage of the game to begin with. How bout first play the beta? Perhaps also this UMS as well? Which is what this thread is about in the first place. | ||
XGDragon
Netherlands61 Posts
I can't publish the map, B.net is giving me errors. But I'll publish an updated version when the big beta pause is over! EDIT: Published a crappy version. Next update is when SC2 gets released. | ||
XGDragon
Netherlands61 Posts
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blackodd
Sweden451 Posts
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guitarizt
United States1492 Posts
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tarsier
United Kingdom223 Posts
too bad i'm major suck at zerg because i don't know when to make drones and when to make units. | ||
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