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So this morning I hit D+. And that was shortly after I decided to switch to protoss. I'm glad I hit D+ but I'm also sad that it seems that it was with an easy race. D+ Account
Look at my Protoss wins, then look at my terran wins. It's kind of pathetic to see that the newer race I have is doing better than my old one.
I learned this in my games.
-Many D Terrans don't prepare against shuttles in TvP -D Zergs often bunch up their units. - Lots of D Protoss seem to not play PvP very well.
But I also found - Protoss can be easily destroyed by the Zerg as long as Zerg can control the battle - Protoss can't do shit against a good-harass terran.
So this is my rant about Protoss, as I am one. IT's kind of upsetting to see these results that I picked the easy race.
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Don't worry you will be C very soon.
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After you hit C with toss you unlock Terran and Zerg races.
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On July 17 2009 00:11 Spider-Mine wrote:After you hit C with toss you unlock Terran and Zerg races. Hahahaha
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Holy shit i just reached d+ with my off race while i cant win more than 2 straight games to save my life with terran!
Fuck yeah protoss i just proved is easier. Let's ask Flash next time to use protoss instead, he might then stay on an individual league for a change.
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how many Protoss do you see making it to the end of the big tournaments these days?
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Protoss may be easy to start with but is the hardest race to master
Once you hit the upper ranks like C+ and above, I heard playing Terran is easier than Protoss
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TvP is a hard matchup for T, because it allows very few mistakes for the terran during early game
Oops, missed that 2 gate scout by a pixel? You lost. Oops, goons somehow managed to snipe that first tank? You lost. Oops, didn't scout the entire map for proxy archives? You lost. Oops, toss got a lucky scarab shot that killed 8 scvs? You lost. Self-mine daebak by a lucky zealot? You lost.
Pro level gamers can recover from any of those (almost), but for D-level, it's very very hard.
Of course once you get past early game, you can actually start to afford to lose units to toss and that's where the fun begins.
A lot of tosses just reply with "HURR DURR L2P", but that just shows how terrible/biased they are, since they probably played a couple of TvPs years ago, got nerdraged and switched to toss.
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On July 17 2009 00:25 Sadistx wrote: TvP is a hard matchup for T, because it allows very few mistakes for the terran during early game
Oops, missed that 2 gate scout by a pixel? You lost. Oops, goons somehow managed to snipe that first tank? You lost. Oops, didn't scout the entire map for proxy archives? You lost. Oops, toss got a lucky scarab shot that killed 8 scvs? You lost. Self-mine daebak by a lucky zealot? You lost.
Pro level gamers can recover from any of those (almost), but for D-level, it's very very hard.
Of course once you get past early game, you can actually start to afford to lose units to toss and that's where the fun begins.
A lot of tosses just reply with "HURR DURR L2P", but that just shows how terrible/biased they are, since they probably played a couple of TvPs years ago, got nerdraged and switched to toss. this is just because you're very bad
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On July 17 2009 00:02 FreeDoM[YA] wrote:So this morning I hit D+. And that was shortly after I decided to switch to protoss. I'm glad I hit D+ but I'm also sad that it seems that it was with an easy race. D+ AccountLook at my Protoss wins, then look at my terran wins. It's kind of pathetic to see that the newer race I have is doing better than my old one. I learned this in my games. -Many D Terrans don't prepare against shuttles in TvP -D Zergs often bunch up their units. - Lots of D Protoss seem to not play PvP very well. But I also found - Protoss can be easily destroyed by the Zerg as long as Zerg can control the battle - Protoss can't do shit against a good-harass terran. So this is my rant about Protoss, as I am one. IT's kind of upsetting to see these results that I picked the easy race. this game is perfectly balanced at higher levels, it's mainly about maps these days.. not race. protoss is easier to understand at D level and players don't have great micro/micro, so it's easier to take 12 protoss units and wipe out a group of terran units, this is 1 of the reasons why every1 thinks protoss is easy but it really isn't at higher levels
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On July 17 2009 00:31 lokiM wrote:Show nested quote +On July 17 2009 00:25 Sadistx wrote: TvP is a hard matchup for T, because it allows very few mistakes for the terran during early game
Oops, missed that 2 gate scout by a pixel? You lost. Oops, goons somehow managed to snipe that first tank? You lost. Oops, didn't scout the entire map for proxy archives? You lost. Oops, toss got a lucky scarab shot that killed 8 scvs? You lost. Self-mine daebak by a lucky zealot? You lost.
Pro level gamers can recover from any of those (almost), but for D-level, it's very very hard.
Of course once you get past early game, you can actually start to afford to lose units to toss and that's where the fun begins.
A lot of tosses just reply with "HURR DURR L2P", but that just shows how terrible/biased they are, since they probably played a couple of TvPs years ago, got nerdraged and switched to toss. this is just because you're very bad D players are bad by definition. The point is that its easier for a bad player to win PvT rather than TvP.
edit: seems you agree with me based on the above post :p
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United States3824 Posts
Sounds like you summed up all of competitive SC right there.
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On July 17 2009 00:33 oxidized wrote:Show nested quote +On July 17 2009 00:31 lokiM wrote:On July 17 2009 00:25 Sadistx wrote: TvP is a hard matchup for T, because it allows very few mistakes for the terran during early game
Oops, missed that 2 gate scout by a pixel? You lost. Oops, goons somehow managed to snipe that first tank? You lost. Oops, didn't scout the entire map for proxy archives? You lost. Oops, toss got a lucky scarab shot that killed 8 scvs? You lost. Self-mine daebak by a lucky zealot? You lost.
Pro level gamers can recover from any of those (almost), but for D-level, it's very very hard.
Of course once you get past early game, you can actually start to afford to lose units to toss and that's where the fun begins.
A lot of tosses just reply with "HURR DURR L2P", but that just shows how terrible/biased they are, since they probably played a couple of TvPs years ago, got nerdraged and switched to toss. this is just because you're very bad D players are bad by definition. The point is that its easier for a bad player to win PvT rather than TvP. edit: seems you agree with me based on the above post :p my point was only a fraction of players can't get out of D level, even then it's not imbalanced it's just slightly easier to understand.
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Braavos36363 Posts
i think the bigger problem is that newer players try too much to emulate pro builds at D levels. theres really no reason to do risky, econ-heavy builds because at D/D+, nobody is going to exploit it that much. that means, if you need to 2 fac or ebay before you expo TvP, it won't cost you as much because the P doesn't have Bisu macro and won't roll you because of a slightly later CC. same for ZvP, there's no reason to 12h at D because you risk losing to 2 gate because your ling micro is bad. just 12p and be ultra safe and get to midgame.
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Yeah, so easy that I only need pylons to win.
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It's certainly the easiest race at the lowest levels, once you begin to get good at it you'll realize how difficult it really is though. Things balance out better at the higher ranks.
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Now just imagine what Jaedong would do if he switched to protoss.
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Every time I hear someone say Protoss is easy, I get the urge to assemble all of my Protoss games (nearly all of them are losses) into a replay pack and sending it to that person. If that statement were true, then I should be winning most of the time by that logic.
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