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This TvZ I played went on for about 25 minutes before the other guy paused for no apparent reason. I waited for 5 minutes, and then i couldn't wait any longer. I resumed the game and proceeded to kill all his shit in 5 minutes. I knew that he probably went on a cursing rampage, but i was afk for the last minute or so b/c i decided to go use the restroom. I looked at the replay, and he didn't say a word. I then went into BWchart, and it said for the last 4 minutes or so of the game, his apm flat lined at 80. Is this supposed to be normal? I thought if u didnt do anything for 4 minutes, that your apm would hit zero...
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Why would his apm hit 0 after for minutes?
It's actions per minute. So probably after 25 minutes he had a certain amount of apm but if he didn't do anything for 5-10 minutes, his apm from the 26th to 35th minute would be 0, but the average apm would still be like a certain number, but definitely not zero =D
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LOL maybe he thought it was like War3 where if he pauses he's the only person who can unpause so you would get frustrated and leave and he would get a free win ~_~
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Maybe he thought you would just leave and he would win that way.
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BW chart will flatline your apm at the average if you don't do anything for an extended period of time, I think.
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When people leave a game, their APM flatlines at the point at which they left (not average APM, and doesn't affect their average APM in BWchart). That's just how BWChart graphs it.
EDIT: Leave or go afk for extended periods of time*
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On January 11 2009 09:10 clazziquai wrote: Why would his apm hit 0 after for minutes?
It's actions per minute. So probably after 25 minutes he had a certain amount of apm but if he didn't do anything for 5-10 minutes, his apm from the 26th to 35th minute would be 0, but the average apm would still be like a certain number, but definitely not zero =D You're implying that APM is graphed cumulatively, rather than instantaneously.
I've never used BWchart, but I don't think that's how it works. Graphing a function such as y=averageAPM(from 0 to x) would be less useful for analysis because APM fluctuations in the beginning would be far more apparent on the graph than at the end (surely you can see why).
Again, I've never used BWchart, so this is all speculation, but I think it would make more sense for it to graph "instantaneous" APM than average APM.
@op: Sounds more like some kind of bug/feature of BWChart to me.
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Yeah, sometimes when I go into spamtacular mood in the beginning of the game, bwchart flatlines it at something like 200 apm, but I highly doubt I maintain exactly 200 apm for over 2 minutes.
Kinda odd about him pausing and leaving for so long. Most people would just say g2g and type out.
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maybe it was an emergency I hope hes ok!
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United States10774 Posts
On January 11 2009 09:10 clazziquai wrote: Why would his apm hit 0 after for minutes?
It's actions per minute. So probably after 25 minutes he had a certain amount of apm but if he didn't do anything for 5-10 minutes, his apm from the 26th to 35th minute would be 0, but the average apm would still be like a certain number, but definitely not zero =D like the guy above sad, i am pretty sure APM is graphed instantaneously
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Yeah, too many of my opponents pause for no reason. Retarded habit.
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Sweden33719 Posts
On January 11 2009 09:16 Equinox_kr wrote: LOL maybe he thought it was like War3 where if he pauses he's the only person who can unpause so you would get frustrated and leave and he would get a free win ~_~ Are you serious? Isnt that abused *all the time*?
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On January 11 2009 09:16 Equinox_kr wrote: LOL maybe he thought it was like War3 where if he pauses he's the only person who can unpause so you would get frustrated and leave and he would get a free win ~_~
[mythbuster]: nothing like this exists in war3, in case people were wondering. it would be way too abusive
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It would make more sense if the APM was calculated as a running average over the last x seconds...don't see why it would flatline.
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It flatlines when they have no more actions in the replay, it's a bug I guess.
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United States24484 Posts
On January 11 2009 10:26 OneOther wrote:Show nested quote +On January 11 2009 09:10 clazziquai wrote: Why would his apm hit 0 after for minutes?
It's actions per minute. So probably after 25 minutes he had a certain amount of apm but if he didn't do anything for 5-10 minutes, his apm from the 26th to 35th minute would be 0, but the average apm would still be like a certain number, but definitely not zero =D like the guy above sad, i am pretty sure APM is graphed instantaneously Neither this nor running average can be correct.
Like fight_or_flight said, it would have to be an average over a specific period of time. So, if it were working properly, in that case bwchart would show the guy's apm drop off with a downward concavity to zero. However, if that's not happening it might be a bug :-/
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To be honest, i thought the zerg i was playing was hacking....i was just wondering if obvilion causes this shit my apm slowly fell towards 0 when i went afk, but his flatlined at 80 o.0
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On January 11 2009 12:36 imBLIND wrote: To be honest, i thought the zerg i was playing was hacking....i was just wondering if obvilion causes this shit my apm slowly fell towards 0 when i went afk, but his flatlined at 80 o.0
well that's easy to find out. first was his AH on?
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On January 11 2009 11:42 fight_or_flight wrote: It would make more sense if the APM was calculated as a running average over the last x seconds...don't see why it would flatline.
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