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On May 05 2008 22:41 ForAdun wrote: Please make this map for Protoss! Probes are the smallest worker unit and therefore the training effect is the best.
Here you go:
(1)The Splitter (P)
This is for those only wanting protoss, for all races I recommend LeGeNdZs[FcG]s map, very nice work I encountered some small problems though, sometimes the minerals were added to late to make the initial scv (but after a couple of rounds the problem went away) and also the zerg base were still there when I changed to toss.. Great move to bring a worker behind the minerals to change race^^
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i always wanted to make a map like this, but i'm too lazy to do it. thanks!
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Ok I have fixed the map completely I feel this enough to say it one last time because I said this before and continued to notice more need for changes.
- No zerg units remain upon completion of splits. (When someone completed their splits, the zerg larva/eggs did not reset, this is fixed) - No extra minerals will be left over. (When the current worker being built died due to the resetting of the map, the minerals were returned and added to make an 50 extra on each round, this no longer occurs) - If you decide to repick by moving a unit behind the left mineral line on your platform, the map resets as if your still going to use that platform while creating a civilian so that you can choose another race. This means the old race still remains, to remove it just continue playing, eventually at some point during another race change the platforms will reset again. (Before you could not successfully choose any race at will, and the old one remained permanently) - The map auto-centeres everything, that would be centered during a split. (The map did not center on the mains after resetting, this is fixed) - To choose a new race bring any unit(s) behind the left mineral line of any platform. (Usually the platform that your currently splitting on)
- Here is the map, hopefully one last time. (1)The Splitter.scm - created by glassmazarin re-touched by LegendzS[FcG]
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And to think, I spent a whole day learning to split by creating a custom game with a computer, pausing it, putting the speed on fastest, trying in vain to split my workers, and then rinsing and repeating.
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Kau
Canada3500 Posts
Did you guys still want a map with random minerals?
Edit: For anyone who wants to practice with random mineral placement. Just a note that the minerals on the right and left are one matrix further than they should be, due to the unbuildable terrain. The unbuildable terrain is for limiting the zerg creep, which prevented the minerals from spawning.
Race can be chosen at the top. Respawns when number of minerals is a multiple of 8.
Random Splitter
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Hmm, what if most effective way to split scv? I know drone is clikcing each to its own individual mineral field, and with toss i tihnk its shift deselect because probes are retarded. But what about SCVS?
also maybe make a feautre in the map that lets you pick which race to play as worker wise? And that you can change it mid game to practice splitting with whatever.
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On May 06 2008 21:04 MoNKeYSpanKeR wrote: Hmm, what if most effective way to split scv? I know drone is clikcing each to its own individual mineral field, and with toss i tihnk its shift deselect because probes are retarded. But what about SCVS?
also maybe make a feautre in the map that lets you pick which race to play as worker wise? And that you can change it mid game to practice splitting with whatever. for every race you must simply click ur main build a worker, and manually send each worker one by one as fast as you can, its not hard with this map. Actually a funny story i made a fpvod of myself last night, when i watched it about 5 minuntes into the vod, each split was perfect except for when i had to split 6oclock of my main, thats the hardest place to split imo. But there are spots on a mineral line that have more effective split sexyness find them and your gosu! :D
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mm with probes, i press "p in the nexus), then i send all to a patch (top), then select 2 and send to 4, then select one (of the two reaching top) and send to second, then i select one (form the two reaching 4 patch), and send to patch 3, then set rally near 5 patch...
its difficult, and many times im just screwed it, but i think that its the better way for split left or right...
for bottom im usually can split in pairs and next split again, and for top, i send all for a middle patch, (automatically split), and then one for one send to different patches.
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On May 06 2008 13:46 Kau wrote:Did you guys still want a map with random minerals? Edit: For anyone who wants to practice with random mineral placement. Just a note that the minerals on the right and left are one matrix further than they should be, due to the unbuildable terrain. The unbuildable terrain is for limiting the zerg creep, which prevented the minerals from spawning. Race can be chosen at the top. Respawns when number of minerals is a multiple of 8. Random Splitter Mm, could you re-upload that map, plz? =( sendspace says that the file is gone~
edit: (Sorry for the bump.~)
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thats actually awesome
my splitting is always sub par unless the mineral field is at the top
i still do the old sc tips shift + deselect lolz
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As someone who was interested in finding maps like these since the thread about splitting, I'm happy TiaNZ bumped this thread.
Don't hurt him.
Or me.
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yea i'm actually glad someone bumped this. good map
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All of the links are dead or need a reup =/ or is it just me?
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yes can the links be redone?
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very nice...how do you change them to probes? :O
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Since the links seem to be dead... I'm going to attempt a quick remake of these maps and upload it using box.net.
If you'd like to try my version, you can dl it here: (protoss only right now, sorry) http://www.box.net/shared/smr0rgcz2d
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i want a version with obs for every race.. i dont know much about editing the maps =(
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United Arab Emirates492 Posts
Yea can anyone post that map, Thanks
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