1. Constantly produce workers: Workers generate ressources which you can build stuff with, so you want to have as many workers as possible as early as possible to maximize the ressources you have available. There should never be a moment in which you aren't producing workers until you reach full saturation (=22 workers per base)
2. Spend all your money immediately: You want your army at all times to be as strong as possible so if you float 1000 minerals it means you have not invested those ressources into your army which is bad. If you struggle with spending your money build more production facilities.
3. Don't get supply blocked: Self-explanatory - if you're supplyblocked you can't build stuff which means your army and/or your economy will be weaker than usual
4. Don't overqueue units: Same principle as not floating money - If you queue 5 Thors up that's 1200 / 800 that could have been spend at things which gain you something immediately instead
If you follow those principles and play a proper build you should rank up very quickly
0:00 - immdiate scv. keep constant scv production up to 19 total. when first scv finishes: supply depot when supply depot finishes: barracks @ 75 minerals: refinery - put 3 in gas @ 150 minerals - start second barracks @ 150 minerals barracks #2 @ 150 minerals barracks #3 @ barracks #1 complete - orbital and Reactor on barracks @ 100 minerals supply depot - keep this scv building supply depots constantly up to 54 supply cap @ 100% barracks 2 - tech lab -> start stim asap @ 100% barracks 3 - tech lab Build Marines and marauders constantly. cut workers at 16/16 on minerals and 3 in gas.
start moving across the map at 3:30. Attack at 4:00 with stim.
This build is very simple in concept. You build 3 barracks, research stim, and attack with marines and marauders. Don't expand, don't worry about micro, the only point is to focus on PERFECT execution.
If you do it right, you can hit the opponent at 4 minutes with stim and 50 supply.
If you are slack *anywhere* in the build, you cannot hit this timing. Practicing this will teach you proper early game build executing and where you can gain efficiency. It's how I'd recommend a true beginner start even before the "get to gold" builds, which run much longer and require your attention to be split between expansions, tech paths, etc.
Perfect your first 4 minutes, then add on to this.
This is another great drill to extend your understanding of efficiency into the late game. The goal here is to max out on ONLY scvs and marines as quickly as possible. Start with normal Supply depot > barracks >orbital opening but take no gasses. Build new command centers and barracks as fast as minerals allow, and keep producing SCVs and Marines constantly.
Executed perfectly, you can max out by 8:00 or earlier.
This will teach you about spending efficiency, mineral line saturation, supply blocks, and expanding Production infrastructure to meet your income.
it is a GREAT drill to really explore how efficiency is king. As you bring your max-out time lower and lower, you will find new ways to keep your floating minerals down and expand your production rapdily.
Practice these two religiously and you will develop great fundamentals. Then you can revisit Pig and Winter's builds and use them to easily smash your way to gold/plat.
imjust sayinng, oke im a semi quake pro leel player vbefore, its all good and fun. But i know ytou youtuber have takin this over to makemoney over my back and that everybody has gotten ininto this. If Serkem or/whe trhe sanem was whoEVER made that video, shoudkl take me personally and and ad add emas friend till im godkl then we could talk I know onoy feel used rto make you gaina soem youtunes money and im still herte .. all im saying
On April 01 2022 06:25 fps_daniel AKA Xpert wrote: imjust sayinng, oke im a semi quake pro leel player vbefore, its all good and fun. But i know ytou youtuber have takin this over to makemoney over my back and that everybody has gotten ininto this. If Serkem or/whe trhe sanem was whoEVER made that video, shoudkl take me personally and and ad add emas friend till im godkl then we could talk I know onoy feel used rto make you gaina soem youtunes money and im still herte .. all im saying
Were you entirely sober when you wrote that?
You’ve got great advice from TLers here, yes Harstem made a joking video off this thread.
Go do that stuff recommended. If you’re good enough at Quake to be a semi pro player, you’re more than good enough to follow basic instructions and nail a build order
On April 01 2022 06:25 fps_daniel AKA Xpert wrote: imjust sayinng, oke im a semi quake pro leel player vbefore, its all good and fun. But i know ytou youtuber have takin this over to makemoney over my back and that everybody has gotten ininto this. If Serkem or/whe trhe sanem was whoEVER made that video, shoudkl take me personally and and ad add emas friend till im godkl then we could talk I know onoy feel used rto make you gaina soem youtunes money and im still herte .. all im saying
On April 01 2022 06:25 fps_daniel AKA Xpert wrote: imjust sayinng, oke im a semi quake pro leel player vbefore, its all good and fun. But i know ytou youtuber have takin this over to makemoney over my back and that everybody has gotten ininto this. If Serkem or/whe trhe sanem was whoEVER made that video, shoudkl take me personally and and ad add emas friend till im godkl then we could talk I know onoy feel used rto make you gaina soem youtunes money and im still herte .. all im saying
Dude. You made a very, very silly post accusing two highly regarded content producers of being full of it because you were too incompetent to even recognize that you were nowhere close to following their instructions. In response, the community actually gave you some very good advice, frankly a much kinder response than your post deserved. And even Harstem made a guide video with an awesome, fun, silly build that you could learn to kick ass at least up to Gold. And because your foolishness was the inspiration for that video, you think you're somehow entitled to compensation? Jesus. No. You're being an asshole.
On March 18 2022 05:26 fps_daniel AKA Xpert wrote: So that boils down to my micro, while everybody tells me the micro doesnt matter at these levels ...
I'm only diamond, but I would slightly disagree that micro doesn't matter. It does matter, a lot to have a minimal amount of micro, but beyond that minimal micro, spending more time on it has diminishing returns.
In the replay you posted, you just needed to siege your tank with your army and walk your units forward while fiting a little at the final battle, and you would have easily won. This is like 5 seconds of micro. Of course, you could have also better macro and won too, but I'd argue its actually easier to practice a few engagements (using the re-start replay function) and learn the very basics of terran army engagement. This is especially important with units like tanks (they absolutely suck un-sieged except in very specific circumstances).
Because SC2 has very high dps/splash (I'd say too high), all your units can die in an instant if you royally mess up micro, even if you have a (moderately) bigger army. There is no reason to forgo basic micro improvement.
tl;dr: it's a little to simple to say 'micro doesn't matter'. Gaining a minimal amount has huge rewards, and you don't have to focus on one or the other.
P.S. I'd agree, you shouldn't be aggressive / demanding of winter/PiG. Tbh, your assessment of their build is simply due to mis-execution (as people have said many times...)
On March 18 2022 05:26 fps_daniel AKA Xpert wrote: So that boils down to my micro, while everybody tells me the micro doesnt matter at these levels ...
I'm only diamond, but I would slightly disagree that micro doesn't matter. It does matter, a lot to have a minimal amount of micro, but beyond that minimal micro, spending more time on it has diminishing returns.
In the replay you posted, you just needed to siege your tank with your army and walk your units forward while fiting a little at the final battle, and you would have easily won. This is like 5 seconds of micro. Of course, you could have also better macro and won too, but I'd argue its actually easier to practice a few engagements (using the re-start replay function) and learn the very basics of terran army engagement. This is especially important with units like tanks (they absolutely suck un-sieged except in very specific circumstances).
Because SC2 has very high dps/splash (I'd say too high), all your units can die in an instant if you royally mess up micro, even if you have a (moderately) bigger army. There is no reason to forgo basic micro improvement.
tl;dr: it's a little to simple to say 'micro doesn't matter'. Gaining a minimal amount has huge rewards, and you don't have to focus on one or the other.
P.S. I'd agree, you shouldn't be aggressive / demanding of winter/PiG. Tbh, your assessment of their build is simply due to mis-execution (as people have said many times...)
Micro is a good skill toi have.
I mean most of these kind of guides exist as a proof of concept for how important macro is, and if you treat them as that they’re very useful indeed. Kind of zoning in on an area of the game
If you treat them like ‘this is how to win’, less so.
Coming from Warcraft 3 and having pretty decent micro, it took me a while to adjust to the importance of just building more stuff. But when I’d sorta parsed that well hey my WC3 micro chops also helped a lot.
Anyways I just came here to ask some advice and not to be dragged into some youbers video drama and all this shit. Thank for the adive, ill keep on tryin and when i have something worethile to mention, ill mention it. Bye
Anyways I just came here to ask some advice and not to be dragged into some youbers video drama and all this shit. Thank for the adive, ill keep on tryin and when i have something worethile to mention, ill mention it. Bye
Anyways I just came here to ask some advice and not to be dragged into some youbers video drama and all this shit. Thank for the adive, ill keep on tryin and when i have something worethile to mention, ill mention it. Bye
I don't understand your problem, Harstem did exactly what you requested
So yea, what about this? Make a few vids, like where you do 5 matches vs elite AI as terran with the builds you are showing that would get me to atleast gold on the ladder to see whats this about and what im doing wrong.
only with 1 match instead of 5 but the build he showed would have definitely won him 4 more games vs the AI
1. Ask for a video showing a workable strategy against AI 2. Get a video from a literal progamer showing a workable strategy against an AI 3. Complain about being "dragged into some youbers[sic] video drama"
imjust sayinng, oke im a semi quake pro leel player vbefore, its all good and fun. But i know ytou youtuber have takin this over to makemoney over my back and that everybody has gotten ininto this. If Serkem or/whe trhe sanem was whoEVER made that video, shoudkl take me personally and and ad add emas friend till im godkl then we could talk I know onoy feel used rto make you gaina soem youtunes money and im still herte .. all im saying
Anyways I just came here to ask some advice and not to be dragged into some youbers video drama and all this shit. Thank for the adive, ill keep on tryin and when i have something worethile to mention, ill mention it. Bye
Anyways I just came here to ask some advice and not to be dragged into some youbers video drama and all this shit. Thank for the adive, ill keep on tryin and when i have something worethile to mention, ill mention it. Bye
While Harstem's video was a little trolly (and honestly quite funny for those of us that have been around a long time), it 1) did exactly what you wanted 2) worked to your skills as a quake player, and 3) was correct in that it will easily get you into gold.
Now in the long term, this won't get you a lot further than that. Players and Plat or above will start to be able to defend against these types of shenanigans, and will scout you early enough to give this build some serious issues.
As others have stated, work on your macro first for the most part. Having more stuff means a lot. Don't stop building workers unless you have a very very good reason to (very early all in). Don't get supply capped. Then start working on compositions, and broader strategies. Micro will develop pretty naturally as you go, and you will start to get an idea of when you need to really being putting all your efforts into keeping stuff alive rather than getting that 1 more scv.
Be ok with losing. Especially when it is easy to identify why you lost....oh I got supply capped just as my opponent attacked...oh i didn't have any units, and my opponent all in'd me, etc etc.
There was a way of training I saw long ago that helped several people I know get the jist of macro. It started with taking no gas, and just building scv and marines. The challenge was to see if you could win only building these two units, and more importantly, to always be building them and never be supply capped. Only when you won, could you go to the next stage of building...say marauders. Rinse and repeat until you have to manage barracks, factories, starports. By that time your macro should be decent enough to take games pretty consistently in gold.
But beware, at low levels, you WILL get wonky builds that you just don't see coming since your scouting is 1) generally lackluster and 2) you really don't understand what all of what you are even looking for yet.
what a great thread, I didn't expect the community to react this kindly, then turns out the guy isn't the most appreciative of this miracle. Goes to show that BMing new players sometimes makes sense
On April 07 2022 21:55 Moonerz wrote: Does anyone even play quake now?
if we were caring about that, we wouldn't be here playing bw/sc2
I was curious if I could find anything about fps_daniel and his quake prowess, and all I could turn up was a script, dedicated to him, for muting players in quake live. Seeing his posts, I think this makes a lot of sense.