[Patch 7.24] Snowdown General Discussion - Page 3
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Patch 7.24b is live. Small tweaks on various champions. | ||
Gahlo
United States34966 Posts
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Frolossus
United States4779 Posts
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DiracMonopole
United States1555 Posts
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St3MoR
Spain3256 Posts
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Numy
South Africa35471 Posts
On December 07 2017 11:01 cLutZ wrote: Why not? There is no reason to have malz in the viable champ pool Yea that's my opinion of him. What does he offer to the game? He's essentially a gearcheck in a raid, a less interesting version of annie. They screwed up big time by making him so safe while being immobile. The whole point of having a hero with that strong disable/pick is that they are vulnerable but Riot decided to make him super safe too. Honestly the teams that did the "class updates" should either be removed from design or placed under way more supervision. They essentially fucked up every single thing they touched. | ||
Sent.
Poland8969 Posts
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DarkCore
Germany4194 Posts
Tank update was okay That's because they've had practice screwing up with the Juggernaut patch. I consider that one of the biggest mistakes Riot ever made, especially bringing the patch so close to worlds, preventing reasonable balancing. Malz maybe needed a nerf, but it just looks like Riot decided to butcher his ratios to prevent him from solokilling, now he needs someone else with him to kill a target. Basically still makes the SSG strat still viable, but now he doesn't seem very good in soloQ. | ||
Numy
South Africa35471 Posts
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Sent.
Poland8969 Posts
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VayneAuthority
United States8983 Posts
On December 07 2017 08:27 Gahlo wrote: Jarvan Jungle OP.GG: WR 1st, PR 2nd Champion.gg: WR 2nd, PR 1st Xin OP.GG WR 2nds, PR 15th Champion.gg: WR 1st, PR 6th They aren't hitting random melee champions "just because." monkey spouting off to do critical thinking while regurgitating generic stats, incredible Let me know when they picked xin in pro play... hint he wasnt picked or banned once in the entirety of kespa cup. Champions that can't jump walls at will aren't good at anything except stomping low elo. User was banned for this post. | ||
Numy
South Africa35471 Posts
On December 07 2017 23:04 Sent. wrote: Tank update was just Mao Seju Zac + tank items. Ah yes was it the one with bramble? I remember Zac being insane perma ban champ after that and then Mao coming later along with Sej. Now they nowhere to been seen outside of Mao. None of the updates really managed to do their function I think. They just landed up making the heroes OP then nerfing them back to irrelevance mostly. | ||
JimmiC
Canada22817 Posts
On December 07 2017 23:09 VayneAuthority wrote: monkey spouting off to do critical thinking while regurgitating generic stats, incredible Let me know when they picked xin in pro play... hint he wasnt picked or banned once in the entirety of kespa cup. Champions that can't jump walls at will aren't good at anything except stomping low elo. Do you actually think they only balance for pro play? His winrates were number 1 for platinum and above. What level are you at again? Your posts seem well thought out at first glance, but in reality they are all fueled so hard by confirmation bias. You believe rito sucks, are bad balancing and out to get you or something. So every post after a patch is about this theme. You never actually take a real look at it you just try to find out where they may have fucked up and post about that. If you were more balanced people might take you more seriously and your points might also make more sense. | ||
Sent.
Poland8969 Posts
On December 07 2017 23:20 Numy wrote: Ah yes was it the one with bramble? I remember Zac being insane perma ban champ after that and then Mao coming later along with Sej. Now they nowhere to been seen outside of Mao. None of the updates really managed to do their function I think. They just landed up making the heroes OP then nerfing them back to irrelevance mostly. It was the one with Stoneplate, Adaptive helm and GA being turned into an offensive item. I think Riot did a pretty good job of adding depth to Zac's and Sejuani's kits, or if not depth then at least letting the players who play them feel their abilties can do meaningful things in a teamight they initiated. Previous versions of these two had nothing to do after the fight was started. I have mixed feelings about the new Maokai but I agree that the old one was too versatile of a tank. To me it doesn't matter whether the champs were too strong or too weak for some time after the update, it's just how this game works. The changes to champion kits were good or at least didn't make the champions significantly worse design-wise. Don't see how the update team fucked the game up with this one. | ||
Numy
South Africa35471 Posts
On December 07 2017 23:56 Sent. wrote: It was the one with Stoneplate, Adaptive helm and GA being turned into an offensive item. I think Riot did a pretty good job of adding depth to Zac's and Sejuani's kits, or if not depth then at least letting the players who play them feel their abilties can do meaningful things in a teamight they initiated. Previous versions of these two had nothing to do after the fight was started. I have mixed feelings about the new Maokai but I agree that the old one was too versatile of a tank. To me it doesn't matter whether the champs were too strong or too weak for some time after the update, it's just how this game works. The changes to champion kits were good or at least didn't make the champions significantly worse design-wise. Don't see how the update team fucked the game up with this one. Hmm yea I can agree with Sej and Zac to a degree. I don't think Mao changes really accomplished anything. Maybe tank update was a better overall one compared to the others. Others really sucked. | ||
Gahlo
United States34966 Posts
On December 07 2017 23:09 VayneAuthority wrote: monkey spouting off to do critical thinking while regurgitating generic stats, incredible Let me know when they picked xin in pro play... hint he wasnt picked or banned once in the entirety of kespa cup. Champions that can't jump walls at will aren't good at anything except stomping low elo. Or the fact that Lee Sin and Kha'Zix perform the same role from the jungle while being more flexible for pro play. Xin is clearly better than just stomping low elo, or he wouldn't have been the 2nd highest WR on high KR ladder from the jungle. We get that you have a hard on for hating Riot's balance team, but take up actual grievances that you put a little thought into instead of ranting like a baby. To touch on Malz being Flash reliant and that being bad in pro play, Unsealed Spellbook/Cosmic Insight/Lucidity is 40% summoner CDR. | ||
Jek
Denmark2771 Posts
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General_Winter
United States719 Posts
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JimmiC
Canada22817 Posts
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iCanada
Canada10660 Posts
On December 09 2017 05:39 Jek wrote: Is solo lane Morgana just a complete monster now or has she always been sleeper? The W buff just seem completely bonkers, in teamfights she spew out pools like Karthus throw skittles. Monster. Her effective healing late game increased 6 fold. They buffed the percentages by double lategame and since it's no longer spell vamp doesn't suffer the 66% aoe penalty on pool. She also heals fully from QW'ing raptors. | ||
DarkCore
Germany4194 Posts
Also MF really needs a nerf, ridiculously oppressive bot laner. | ||
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