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[Patch 7.24] Snowdown General Discussion

Forum Index > LoL General
Post a Reply
1 2 3 4 5 7 8 9 Next All
Patch 7.24b is live. Small tweaks on various champions.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 05 2017 20:10 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

There is no new champion this patch.

Patch 7.24: Live on Dec. 6th, 2017

+ Show Spoiler [Previous GD Threads & Patch Notes] +
Patch 7.23 Zoe General Discussion
Patch 7.22 Runes Reforged General Discussion
Patch 7.21 RIP Ardent Censer General Discussion
Patch 7.20 Evelynn Remake General Discussion
Patch 7.19 Post Worlds 2017 General Discussion
Patch 7.18 Worlds 2017 Patch General Discussion
Patch 7.17 Ornn General Discussion
Patch 7.16 Battle Boss General Discussion
Patch 7.15 Urgot General Discussion
Patch 7.14 Kayn General DIscussion
Patch 7.13 SKT Skins General Discussion
Patch 7.12 Support Items General Discussion
Patch 7.11 10 Ranked Bans General Discussion
Patch 7.10 Surrender @ 15 General Discussion
Patch 7.9 Tank Update General Discussion
Patch 7.8 Xayah & Rakan General Discussion
Patch 7.7 The Yeti is Here General Discussion
Patch 7.6 Galio Update General Discussion
Patch 7.5 RIP LeBlanc General Discussion
Patch 7.4 Lethanlity Nerfs General Discussion
Patch 7.3 Sandbox General Discussion
Patch 7.2 Warwick Rework General Discussion
Patch 7.1 Welcome to Season 7 General Discussion
Patch 6.24 Camille General Discussion
Patch 6.23 Replays are Here General Discussion
Patch 6.22 Pre-Season 7 General Discussion
Patch 6.21 End of Season 6 General Discussion
Patch 6.20 Ivern General Discussion
Patch 6.19 Reverted Kog'Maw General Discussion
Patch 6.18 9th Rek'Sai Nerf General Discussion
Patch 6.17 8th Rek'Sai Nerf General Discussion
Patch 6.16 Kled General Discussion
Patch 6.15 Corki Worlds Buff General Discussion
Patch 6.14 What is Ryze General Discussion
Patch 6.13 Tastes Like Purple General Discussion
Patch 6.12 ARAM is Alive General Discussion
Patch 6.11 Meeeeee-ow! General Discussion
Patch 6.10 Aerodactyl General Discussion
Patch 6.9 Midseason General Discussion
Patch 6.8 Rumble Jungle General Discussion
Patch 6.7 Almost Outrageous General Discussion
Patch 6.6 Dragon Starsurge Z General Discussion
Patch 6.5 Less Naut-y Things General Discussion
Patch 6.4 Ammo for Everyone General Discussion
Patch 6.3 Everyone is Zed General Discussion
Patch 6.2 General Discussion
Patch 6.1 General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Bladeorade
Profile Joined August 2010
United States1898 Posts
December 05 2017 21:05 GMT
#2
Damn I thought J4 was in a good spot finally. Idk why they nerfed passive and Q. Do one or the other
kongoline
Profile Joined February 2012
6318 Posts
December 05 2017 21:35 GMT
#3
its just riot doing riot things, if it was ahri they would buff him for no reason
cLutZ
Profile Joined November 2010
United States19574 Posts
December 05 2017 21:58 GMT
#4
When was the last time Ahri was competitively relevant? Perhaps you meant to say Syndra?
Freeeeeeedom
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 05 2017 22:03 GMT
#5
J4 is one of the best junglers and has been a top tier pick this whole year(mainly top though).
General_Winter
Profile Joined February 2011
United States719 Posts
December 05 2017 22:16 GMT
#6
Not my favorite patch.
Don't think eve needed a buff.
Not sure that the Xin nerf enough. He was pretty broken for a while. It probably helps though.
I really don't like how they handled EZ. They went a way that pulls a lot of power out of him as a jungle champ but probably doesn't solve the key problems with lane klepto.
For Malz I have no idea if the buff is enough. Honestly I just don't like it when he is good.

Rune changes make snese mostly but I think phase rush needed more help than they gave.

Bladeorade
Profile Joined August 2010
United States1898 Posts
December 05 2017 22:17 GMT
#7
On December 06 2017 07:03 Numy wrote:
J4 is one of the best junglers and has been a top tier pick this whole year(mainly top though).

Yeah but they always nerf him to where he isnt worth picking and he is one of the most fun champions to play.

They should nerf his passive or his Q and then see where he's at. Both at once reduces his damage a lot
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2017-12-05 22:21:18
December 05 2017 22:19 GMT
#8
Xin/J4 are beasts right now so we'll see if the double nerf hits too hard. I suspect it won't be that bad but balance is a fickle bitch. Sometimes perception is enough to hit champs hard. Sometimes one small number change pushes it past the line. J4 offers so much I don't think that will be the case though.

They should delete Malz.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-12-05 22:30:11
December 05 2017 22:30 GMT
#9
Meanwhile on PBE Graves gets a 70% slow with a level 1 W.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 05 2017 22:35 GMT
#10
Just what a high burst damaged ranged powerfarming jungler needs. Massive soft CC! They should do breathalyzer tests over there. Sure he's not in a great spot but giving a massive slow and blind to a power farming high damage jungler is asking to break the game.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
December 05 2017 23:27 GMT
#11
Is it possible to teach a monkey how to play league?
hi
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
December 06 2017 01:14 GMT
#12
No. source: monkey
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Frolossus
Profile Joined February 2010
United States4779 Posts
December 06 2017 03:44 GMT
#13
On December 06 2017 08:27 Sponkz wrote:
Is it possible to teach a monkey how to play league?

there are plenty of boosted animals in soloq. surely some are monkeys
iCanada
Profile Joined August 2010
Canada10660 Posts
December 06 2017 05:30 GMT
#14
Kayn is like the worst champ in the game when your team doesn't want to fight.

Being regular Kayn at 20 minutes is the worst feeling in the fucking world. LOL. Such a useless champ before the transform... no damage, no CC, so squishy...
Frolossus
Profile Joined February 2010
United States4779 Posts
December 06 2017 05:59 GMT
#15
kayne just feels like shaco 2.0 to me
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2017-12-06 10:52:16
December 06 2017 10:51 GMT
#16
At 20 minutes I think you can just randomly go hit someone once and get full bar. It's got this odd scaling thing where later on gives more orbs to the point where anything pre 6-10 minutes is almost pointless unless you snowball the fuck out of it with constant kills. I find the far worse thing about Kayn is if you get the wrong transformation because you accidentally got an assist on different target at 12-15 minutes after trying so hard to build up to the other. Such a dumb mechanic.

It's baffling that they say they don't want to give you actual details on what transformation you are building up towards because that would make you do "sub-optimal" movements but at the same time you have to do "sub-optimal" movements to gain the optimal transformation for you. So obscuring the information just makes it so much worse for the players.
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
Last Edited: 2017-12-06 11:37:00
December 06 2017 11:35 GMT
#17
Can't you choose anyway? Doesn't the mechanic allow you to transform instantly or lets you wait to choose the other?
Also: hitting ranged enemies gives Shadow Kayn orbs. Conversely, hitting melee enemies gives Demon orbs I think.
Taxes are for Terrans
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2017-12-06 11:42:27
December 06 2017 11:42 GMT
#18
If you get the wrong one you have to wait another 4 minutes before you can transform. So say it's a slow game like iCanada was talking about, if you in that one teamfight kill a ranged first when you really wanted Red form then you only getting transformation you want at 24+ minutes. At that stage of the game you may just lose it completely. It's even worse since if you were building the whole time to Red form with zero Blue form orbs but at that teamfight hit a ranged a bunch you'll get blue form due to the scaling orb nature.

When I was playing Kayn a bunch if it was a slow game I would specifically just tunnel on the type I needed in a teamfight even if it wasn't perfectly optimal. Maybe that was a bad idea but the way I see it is to be optimal overall you have to choose suboptimal lines or you get punished far too hard. Yes hitting ranged gives you Blue form while Melee gives you Red.
DarkCore
Profile Joined March 2011
Germany4194 Posts
December 06 2017 13:20 GMT
#19
Damn I thought J4 was in a good spot finally. Idk why they nerfed passive and Q. Do one or the other


I was surprised too, there's a lot more concerning champions in the game than Jarvan.

I personally think Kayn taking forever to change forms in a slow game is fine, because he's a high damage assassin jungler and fits a niche just like Shaco. There should be a punishment if he just sits in the jungle and farms, or doesn't make plays on the map. It's not like he is completely useless without changing forms.
Fixed a bug where LeBlanc could lose
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 06 2017 14:09 GMT
#20
The issue I have with the form chance is less how long it takes and more how frustratingly obscure it is with the information surrounding the transformation. Hiding the information when it's so vital just doesn't make sense. How does that benefit the player? It punishes you heavily for making good choices in context of a fight but not in context of your own transformation while not giving you tools to properly plan out how to make good choices.

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